1. The document provides instructions for creating basic animations in Flash CS4 using classic tweening. It describes how to draw an object, convert it to a symbol, add keyframes to mark the start and end of its movement, and create a tween between the keyframes to animate the object moving across the stage.
2. It also explains how to publish the animation as an embedded SWF file to play within an HTML page, and how to center the animation on the page. Additional steps are outlined to make the animation play only once and to create a standalone EXE file that runs independently.
3. Advanced techniques are briefly introduced, such as animating an object along a motion path to