Objects and prototypes; Student-Grade example; this keyword; Constructor function; How does the new operator work in JavaScript; Inheritance with the prototype chain; The instanceof operator in JavaScript
It is a mechanism that enables us to sew/embed/bind WORDS in between a processed/unprocessed string literal.
Here by the processed string literal we mean processing of meta-characters like escape sequences(\n, \t, \r etc.) in the string.
This document discusses implicit function types as a way to abstract over context in programming. It proposes implicit function types as a lighter-weight alternative to type classes and the reader monad for passing implicit context parameters. Implicit function types allow context to be provided implicitly based on the expected type rather than requiring it to be passed explicitly. The document outlines the typing rules and translation to the lambda calculus for implicit function types and provides examples of their use in a conference management system and the builder pattern.
This document provides an overview of key concepts in Ruby including variables, methods, classes, modules, inheritance and scope. It discusses local variables, instance variables, class variables and global variables. It explains how methods are defined and called in Ruby. It describes classes and modules, and how modules can be mixed into classes. The document also covers inheritance, constants, self, and singleton methods. It provides details on variable scope and how Ruby determines an identifier is a variable, keyword or method call.
How Green are Java Best Coding Practices? - GreenDays @ Rennes - 2014-07-01Jérôme Rocheteau
This work investigates if best coding practices in Java can stand for eco-design rules as they deal with software performance. It focuses on how validating such an hypothesis for consumed energy, spent execution time and peak allocated memory. It leads to this silent feedback: no need to carry on many measures.
This document provides an overview and examples of Java arrays, strings, parameter passing, object constructors, and modifiers like static and final. It discusses declaring and using arrays, bounds checking, copying and sorting arrays. It also covers string and StringBuffer objects, passing parameters by value and reference, using constructors to initialize objects, and static and final modifiers to define constants and class methods.
Shapeless- Generic programming for ScalaKnoldus Inc.
"Introduction to Shapeless- Generic programming for Scala !". Broadly speaking, shapeless is about programming with types. Doing things at compile-time that would more commonly be done at runtime to ensure type-safety. A long list of features provided by Shapeless are explained in the enclosed presentation.
You have probably noticed the excitement regarding functional programming and the new lambda expression in Java 8. But did you know that this also brings Java back to its object-oriented roots?
The Smalltalk programming language shows how virtually any task can be achieved through good old object orientation. Everything is built with the basic ingredients of objects, messages and blocks (lambda).
Smalltalk uses lambda expressions for conditional processing, iteration and exception handling. We will look at some fascinating examples, and discuss if and how to apply them in Java.
We Java programmers now find ourselves with a brand new lambda tool in our toolbox. Lets take the time to learn from the past about the power of object orientation and lambdas.
The document discusses classes and methods in Java. It defines that a class is a user-defined data type that serves as a template to define properties. A class contains fields to store data and methods to perform actions. Methods are declared inside the class and can access and modify the class fields. The document also discusses creating objects from classes using the new keyword, using constructors to initialize objects, using this keyword to refer to class fields from methods, method overloading and static methods.
This document discusses keywords in Java including this, super, and final. It explains that this refers to the current object instance and is used to call methods or access fields of the current class. Super is used to call methods or access fields of the parent class. Final is used to declare variables that cannot be reassigned, prevent method overriding, and prevent class inheritance. The document also covers static keywords and how static methods can be called on a class without creating an instance.
In this core java training session, you will learn Handling Strings in Java. Topics covered in this session are:
• Memory Allocation & Garbage Collection
• Strings in Java
For more information about this course visit on this link: https://www.mindsmapped.com/courses/software-development/learn-java-fundamentals-hands-on-training-on-core-java-concepts/
This document summarizes Martin Odersky's talk on implicits in Scala. The key points are:
1. Implicits allow certain values or functions to be passed implicitly rather than explicitly as parameters. This can avoid tedious repetition when many parameters rarely change.
2. Implicits are commonly used to establish context, inject dependencies, implement type classes, and prove theorems by modeling types as theorems and programs as proofs.
3. Future changes to implicits in Scala 3 include allowing multiple implicit parameter lists, implicit by-name parameters, and implicit function types which avoid wrapping implicits in monads.
- Implicit function types are a powerful way to abstract over contexts by defining types that inject implicit values into a scope. This can fundamentally change the code we write by removing boilerplate around passing implicit parameters and configurations.
- Implicit parameters are a core Scala feature that allow removing repetition through parameterization while enabling use cases like proving theorems, establishing context, and implementing type classes. Their scope may be expanded through implicit function types.
- Future Scala versions aim to tighten rules for implicit conversions while introducing features like lazy implicits, multiple implicit parameter lists, and coherence to improve the discoverability and reasoning around implicits.
This document discusses Java wrapper classes. It explains that wrapper classes allow primitive types to be used as objects. Each primitive type has a corresponding wrapper class (e.g. Integer for int). Wrapper classes provide methods to convert between primitive types and their object equivalents. They allow primitives to be used in contexts that require objects, like collections, and provide additional functionality like constants and parsing/formatting methods.
Java 101 Intro to Java Programming - Exercisesagorolabs
This document outlines several hands-on exercises for learning Java fundamentals. It describes exercises to create basic Java programs, programs that take command line arguments, programs for integer operations, finding leap years, and printing powers of two. It also includes bonus exercises for random number generation, arrays of days, printing personal details, and calculating sales discounts.
This document discusses Java data types and variables. It begins by defining data types as sets of values with predefined characteristics. It then lists the default Java primitive data types (boolean, char, byte, short, int, long, float, double) along with their default sizes and values. Examples are provided to demonstrate the double and char data types. The document then discusses variables, describing how to declare them and the three types: local, instance, and static variables. It also covers dynamic initialization, default values, and visibility/scope. Finally, the document discusses type conversion and casting between incompatible types in Java.
String is a sequence of characters represented by the java.lang.String class. Strings can be created using string literals or the new keyword. When using string literals, the JVM checks if an identical string exists in the string constant pool first before creating a new string object. Using the new keyword always creates a new string object in heap memory. This difference is important for memory efficiency as string literals avoid duplicating identical string objects in memory.
This document outlines the roadmap for Scala 3 and the Dotty compiler. It discusses the goals of improving type safety, ergonomics and performance while simplifying the language. Key points include incorporating learnings from Haskell for purity without sacrificing simplicity. The roadmap aims for a 2020 release of Scala 3 with stabilization in 2019. It emphasizes the importance of community contributions and getting early feedback on Dotty releases.
This document discusses string handling in Java. It begins by explaining that strings are immutable objects of type String. It then discusses why strings are immutable and the security implications if they were mutable. The document also introduces the main string classes in Java and some common string operations like concatenation, comparison, searching and modifying strings. It provides examples for many string methods like length(), charAt(), equals(), indexOf() etc.
This presentation describes the String Interpolation in scala and its different interpolator (s, f, and raw) to fomat the string in various way. String interpolation is the replacement of defined character sequences in the string by values or variable values. String interpolation was introduced by SIP-11, which contains all details of the implementation. String Interpolation allows users to embed variable references directly in processed string literals.
This document provides an overview of core Java concepts including comments, classes, objects, scoping, static methods and fields, arrays, and constructors. It discusses how comments in Java are similar to C++, the fundamentals of classes and objects, variable scoping determined by curly braces, how static methods and fields belong to the class rather than instances, and how arrays are objects allocated dynamically. It also covers how constructors are used to create class instances and automatically invoke superclass constructors.
This is an intermediate conversion course for C++, suitable for second year computing students who may have learned Java or another language in first year.
Exception handling in Java allows programs to gracefully deal with errors and unexpected conditions. There are two types of exceptions: checked exceptions which must be explicitly caught, and unchecked exceptions which do not need to be caught. The try-catch block is used to catch exceptions, where code that might throw an exception is placed in the try block and catch blocks handle specific exceptions. Finally blocks are always executed and can be used to perform cleanup tasks. Exceptions can also be explicitly thrown using the throw keyword or declared as thrown from methods using the throws clause.
The document summarizes the agenda and content of a Scala training workshop. The agenda includes functions and evaluations, higher order functions, data and abstraction, and exercises. Key points from the document include:
- Functions can be defined conditionally and with value definitions. Blocks allow grouping of definitions and expressions. Tail recursion optimizes recursion by reusing the call stack.
- Higher order functions allow functions to be passed as parameters or returned as results. Currying transforms functions that take multiple parameters into chains of functions that each take a single parameter.
- Classes define hierarchies and traits provide flexibility for code reuse like interfaces while abstract classes are used for base classes requiring constructor arguments.
- Exercises include implementing
- Java uses streams to perform input and output operations which allow for fast processing. Streams are sequences of data composed of bytes.
- The main stream classes in Java are InputStream for reading data and OutputStream for writing data. These classes handle byte-oriented input/output.
- FileInputStream and FileOutputStream classes allow reading and writing of data to files by extending InputStream and OutputStream respectively. They are used for file handling operations in Java.
The document discusses multithreading in Java. It defines a thread as the smallest unit of processing and describes how Java allows executing multiple threads simultaneously. It outlines the five states in a thread's lifecycle and how threads transition between these states. It also discusses how to create threads by extending the Thread class or implementing the Runnable interface. Additionally, it covers common thread methods like sleep(), join(), getName(), currentThread(), and setting priority. The document concludes with a brief overview of synchronization in Java.
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The document discusses different approaches to object-oriented programming in JavaScript, including classical and prototypal inheritance, constructor functions, and the prototype property. It also covers topics like pseudoclassical patterns, parasitic inheritance, private methods, and debugging and performance techniques.
You have probably noticed the excitement regarding functional programming and the new lambda expression in Java 8. But did you know that this also brings Java back to its object-oriented roots?
The Smalltalk programming language shows how virtually any task can be achieved through good old object orientation. Everything is built with the basic ingredients of objects, messages and blocks (lambda).
Smalltalk uses lambda expressions for conditional processing, iteration and exception handling. We will look at some fascinating examples, and discuss if and how to apply them in Java.
We Java programmers now find ourselves with a brand new lambda tool in our toolbox. Lets take the time to learn from the past about the power of object orientation and lambdas.
The document discusses classes and methods in Java. It defines that a class is a user-defined data type that serves as a template to define properties. A class contains fields to store data and methods to perform actions. Methods are declared inside the class and can access and modify the class fields. The document also discusses creating objects from classes using the new keyword, using constructors to initialize objects, using this keyword to refer to class fields from methods, method overloading and static methods.
This document discusses keywords in Java including this, super, and final. It explains that this refers to the current object instance and is used to call methods or access fields of the current class. Super is used to call methods or access fields of the parent class. Final is used to declare variables that cannot be reassigned, prevent method overriding, and prevent class inheritance. The document also covers static keywords and how static methods can be called on a class without creating an instance.
In this core java training session, you will learn Handling Strings in Java. Topics covered in this session are:
• Memory Allocation & Garbage Collection
• Strings in Java
For more information about this course visit on this link: https://www.mindsmapped.com/courses/software-development/learn-java-fundamentals-hands-on-training-on-core-java-concepts/
This document summarizes Martin Odersky's talk on implicits in Scala. The key points are:
1. Implicits allow certain values or functions to be passed implicitly rather than explicitly as parameters. This can avoid tedious repetition when many parameters rarely change.
2. Implicits are commonly used to establish context, inject dependencies, implement type classes, and prove theorems by modeling types as theorems and programs as proofs.
3. Future changes to implicits in Scala 3 include allowing multiple implicit parameter lists, implicit by-name parameters, and implicit function types which avoid wrapping implicits in monads.
- Implicit function types are a powerful way to abstract over contexts by defining types that inject implicit values into a scope. This can fundamentally change the code we write by removing boilerplate around passing implicit parameters and configurations.
- Implicit parameters are a core Scala feature that allow removing repetition through parameterization while enabling use cases like proving theorems, establishing context, and implementing type classes. Their scope may be expanded through implicit function types.
- Future Scala versions aim to tighten rules for implicit conversions while introducing features like lazy implicits, multiple implicit parameter lists, and coherence to improve the discoverability and reasoning around implicits.
This document discusses Java wrapper classes. It explains that wrapper classes allow primitive types to be used as objects. Each primitive type has a corresponding wrapper class (e.g. Integer for int). Wrapper classes provide methods to convert between primitive types and their object equivalents. They allow primitives to be used in contexts that require objects, like collections, and provide additional functionality like constants and parsing/formatting methods.
Java 101 Intro to Java Programming - Exercisesagorolabs
This document outlines several hands-on exercises for learning Java fundamentals. It describes exercises to create basic Java programs, programs that take command line arguments, programs for integer operations, finding leap years, and printing powers of two. It also includes bonus exercises for random number generation, arrays of days, printing personal details, and calculating sales discounts.
This document discusses Java data types and variables. It begins by defining data types as sets of values with predefined characteristics. It then lists the default Java primitive data types (boolean, char, byte, short, int, long, float, double) along with their default sizes and values. Examples are provided to demonstrate the double and char data types. The document then discusses variables, describing how to declare them and the three types: local, instance, and static variables. It also covers dynamic initialization, default values, and visibility/scope. Finally, the document discusses type conversion and casting between incompatible types in Java.
String is a sequence of characters represented by the java.lang.String class. Strings can be created using string literals or the new keyword. When using string literals, the JVM checks if an identical string exists in the string constant pool first before creating a new string object. Using the new keyword always creates a new string object in heap memory. This difference is important for memory efficiency as string literals avoid duplicating identical string objects in memory.
This document outlines the roadmap for Scala 3 and the Dotty compiler. It discusses the goals of improving type safety, ergonomics and performance while simplifying the language. Key points include incorporating learnings from Haskell for purity without sacrificing simplicity. The roadmap aims for a 2020 release of Scala 3 with stabilization in 2019. It emphasizes the importance of community contributions and getting early feedback on Dotty releases.
This document discusses string handling in Java. It begins by explaining that strings are immutable objects of type String. It then discusses why strings are immutable and the security implications if they were mutable. The document also introduces the main string classes in Java and some common string operations like concatenation, comparison, searching and modifying strings. It provides examples for many string methods like length(), charAt(), equals(), indexOf() etc.
This presentation describes the String Interpolation in scala and its different interpolator (s, f, and raw) to fomat the string in various way. String interpolation is the replacement of defined character sequences in the string by values or variable values. String interpolation was introduced by SIP-11, which contains all details of the implementation. String Interpolation allows users to embed variable references directly in processed string literals.
This document provides an overview of core Java concepts including comments, classes, objects, scoping, static methods and fields, arrays, and constructors. It discusses how comments in Java are similar to C++, the fundamentals of classes and objects, variable scoping determined by curly braces, how static methods and fields belong to the class rather than instances, and how arrays are objects allocated dynamically. It also covers how constructors are used to create class instances and automatically invoke superclass constructors.
This is an intermediate conversion course for C++, suitable for second year computing students who may have learned Java or another language in first year.
Exception handling in Java allows programs to gracefully deal with errors and unexpected conditions. There are two types of exceptions: checked exceptions which must be explicitly caught, and unchecked exceptions which do not need to be caught. The try-catch block is used to catch exceptions, where code that might throw an exception is placed in the try block and catch blocks handle specific exceptions. Finally blocks are always executed and can be used to perform cleanup tasks. Exceptions can also be explicitly thrown using the throw keyword or declared as thrown from methods using the throws clause.
The document summarizes the agenda and content of a Scala training workshop. The agenda includes functions and evaluations, higher order functions, data and abstraction, and exercises. Key points from the document include:
- Functions can be defined conditionally and with value definitions. Blocks allow grouping of definitions and expressions. Tail recursion optimizes recursion by reusing the call stack.
- Higher order functions allow functions to be passed as parameters or returned as results. Currying transforms functions that take multiple parameters into chains of functions that each take a single parameter.
- Classes define hierarchies and traits provide flexibility for code reuse like interfaces while abstract classes are used for base classes requiring constructor arguments.
- Exercises include implementing
- Java uses streams to perform input and output operations which allow for fast processing. Streams are sequences of data composed of bytes.
- The main stream classes in Java are InputStream for reading data and OutputStream for writing data. These classes handle byte-oriented input/output.
- FileInputStream and FileOutputStream classes allow reading and writing of data to files by extending InputStream and OutputStream respectively. They are used for file handling operations in Java.
The document discusses multithreading in Java. It defines a thread as the smallest unit of processing and describes how Java allows executing multiple threads simultaneously. It outlines the five states in a thread's lifecycle and how threads transition between these states. It also discusses how to create threads by extending the Thread class or implementing the Runnable interface. Additionally, it covers common thread methods like sleep(), join(), getName(), currentThread(), and setting priority. The document concludes with a brief overview of synchronization in Java.
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The document discusses different approaches to object-oriented programming in JavaScript, including classical and prototypal inheritance, constructor functions, and the prototype property. It also covers topics like pseudoclassical patterns, parasitic inheritance, private methods, and debugging and performance techniques.
The document discusses different approaches to object-oriented programming in JavaScript, including classical and prototypal inheritance, constructor functions, and the prototype property. It also covers topics like pseudoclassical patterns, parasitic inheritance, private methods, and debugging and performance techniques.
The document discusses different approaches to object-oriented programming in JavaScript, including classical and prototypal inheritance, constructor functions, and the prototype property. It explains how prototypal inheritance works by linking objects together through their internal prototype properties. Constructor functions and the new operator allow simulating classical inheritance by establishing prototype links. Various design patterns are also covered, such as public/privileged methods, singletons, modules, and parasitic inheritance.
Javascript Prototypal Inheritance - Big PictureManish Jangir
Are you still confused about what the prototypes really are in Javascript. Read the slides from the very begining, you will have a very clear picture about inheritance in Javascript. If you have any questions, please leave a comment. I will try to clarify that thing.
Javascript uses prototypal inheritance rather than classical inheritance. In prototypal inheritance, objects inherit directly from other objects by using the object's prototype property. The prototype property allows objects to inherit methods and properties from other objects. When accessing a property on an object, Javascript will search the prototype chain to find the property if it is not present on the object itself. This allows code reuse through prototype chaining. The prototype property of a function sets the prototype of objects created with that function.
This document discusses JavaScript prototypes and how they work. It explains that every function has a prototype property that is shared among objects created with that function. It also explains that every object has a hidden __proto__ property that links it to a prototype object. It provides examples of how prototype inheritance works for both classical and prototypal inheritance in JavaScript. Key points covered include how the new operator works, property lookup via the prototype chain, and the relationships between functions, prototypes, and objects in JavaScript.
This document provides an overview of a JavaScript training presentation. It discusses:
- The presenter and their background in software development and TV apps.
- What topics will be covered, including JavaScript principles, vanilla JS, becoming JS ninjas, and specific concepts like prototypes, types, scope, and patterns.
- Benefits of learning JavaScript like it being the language of the web and used for both frontend and backend development.
- Interesting facts about the history and creation of JavaScript.
- Primitive types like strings, numbers, booleans being similar to pizza ingredients, and object types being able to contain other values.
- Syntax for objects, properties, methods, and the prototype
Practical and conceptual overview of Javascript prototype paradigm, how to use prototypes, how do they work, and how do they differ from classes, and why there are no real classes in Javascript.
This document provides a summary of an introductory presentation on advanced JavaScript concepts including closures, prototypes, inheritance, and more. The presentation covers object literals and arrays, functions as objects, constructors and the this keyword, prototypes and the prototype chain, classical and prototypal inheritance, scope, and closures. Examples are provided to demonstrate each concept.
The document discusses JavaScript objects and functions. It explains that JavaScript objects are collections of name-value pairs similar to dictionaries. Functions in JavaScript are objects that support function call operations. The document also covers constructor functions, prototypes, closures, and namespaces in JavaScript.
By default, every function has a property called prototype this property by default is empty and you can add properties and methods to it and when you create an object from this function. The object inherits its properties and methods.
The document discusses JavaScript inheritance. It explains that JavaScript uses prototype-based inheritance rather than class-based inheritance. It provides examples of how to implement inheritance by linking object prototypes together through the __proto__ property or Object.create method. Functions in JavaScript have a prototype property that is used to inherit properties and methods onto objects created with new.
1. The document summarizes JavaScript concepts like objects, data types, constructors, prototypes and inheritance.
2. It explains that in JavaScript, objects are collections of key-value pairs known as hashes, and that arrays are also objects.
3. The document also discusses how inheritance is achieved in JavaScript through prototypes - an internal property of functions that is used to provide methods and properties to objects created with a constructor.
The document provides an overview of key JavaScript concepts including objects, functions, prototypes, inheritance, closures, namespaces and classes. It discusses JavaScript as a prototype-based language and how concepts like inheritance are simulated rather than being true classes. Code examples are provided to demonstrate various JavaScript programming techniques.
The document provides an overview of object-oriented programming concepts in JavaScript including classes, objects, properties, methods, constructors, inheritance, encapsulation, and abstraction. It discusses defining classes and custom objects, creating instances of classes, adding and calling methods and properties, implementing inheritance between classes, and other core OOP principles in JavaScript.
The document discusses JavaScript and some of its key features:
- JavaScript is the programming language of the web browser and was originally developed by Netscape under different names before being standardized.
- JavaScript uses a prototypal object model instead of classes, with objects inheriting directly from other objects via prototypal inheritance chains rather than from classes.
- The "new" keyword is used to create objects but can give the misleading impression of classes; functions can also be used to create objects without "new" by returning the object.
National Fuels Treatments Initiative: Building a Seamless Map of Hazardous Fu...Safe Software
The National Fuels Treatments Initiative (NFT) is transforming wildfire mitigation by creating a standardized map of nationwide fuels treatment locations across all land ownerships in the United States. While existing state and federal systems capture this data in diverse formats, NFT bridges these gaps, delivering the first truly integrated national view. This dataset will be used to measure the implementation of the National Cohesive Wildland Strategy and demonstrate the positive impact of collective investments in hazardous fuels reduction nationwide. In Phase 1, we developed an ETL pipeline template in FME Form, leveraging a schema-agnostic workflow with dynamic feature handling intended for fast roll-out and light maintenance. This was key as the initiative scaled from a few to over fifty contributors nationwide. By directly pulling from agency data stores, oftentimes ArcGIS Feature Services, NFT preserves existing structures, minimizing preparation needs. External mapping tables ensure consistent attribute and domain alignment, while robust change detection processes keep data current and actionable. Now in Phase 2, we’re migrating pipelines to FME Flow to take advantage of advanced scheduling, monitoring dashboards, and automated notifications to streamline operations. Join us to explore how this initiative exemplifies the power of technology, blending FME, ArcGIS Online, and AWS to solve a national business problem with a scalable, automated solution.
Domino IQ – Was Sie erwartet, erste Schritte und Anwendungsfällepanagenda
Webinar Recording: https://www.panagenda.com/webinars/domino-iq-was-sie-erwartet-erste-schritte-und-anwendungsfalle/
HCL Domino iQ Server – Vom Ideenportal zur implementierten Funktion. Entdecken Sie, was es ist, was es nicht ist, und erkunden Sie die Chancen und Herausforderungen, die es bietet.
Wichtige Erkenntnisse
- Was sind Large Language Models (LLMs) und wie stehen sie im Zusammenhang mit Domino iQ
- Wesentliche Voraussetzungen für die Bereitstellung des Domino iQ Servers
- Schritt-für-Schritt-Anleitung zur Einrichtung Ihres Domino iQ Servers
- Teilen und diskutieren Sie Gedanken und Ideen, um das Potenzial von Domino iQ zu maximieren
Establish Visibility and Manage Risk in the Supply Chain with Anchore SBOMAnchore
Over 70% of any given software application consumes open source software (most likely not even from the original source) and only 15% of organizations feel confident in their risk management practices.
With the newly announced Anchore SBOM feature, teams can start safely consuming OSS while mitigating security and compliance risks. Learn how to import SBOMs in industry-standard formats (SPDX, CycloneDX, Syft), validate their integrity, and proactively address vulnerabilities within your software ecosystem.
Ivanti’s Patch Tuesday breakdown goes beyond patching your applications and brings you the intelligence and guidance needed to prioritize where to focus your attention first. Catch early analysis on our Ivanti blog, then join industry expert Chris Goettl for the Patch Tuesday Webinar Event. There we’ll do a deep dive into each of the bulletins and give guidance on the risks associated with the newly-identified vulnerabilities.
Artificial Intelligence in the Nonprofit Boardroom.pdfOnBoard
OnBoard recently partnered with Microsoft Tech for Social Impact on the AI in the Nonprofit Boardroom Survey, an initiative designed to uncover the current and future role of artificial intelligence in nonprofit governance.
PyData - Graph Theory for Multi-Agent Integrationbarqawicloud
Graph theory is a well-known concept for algorithms and can be used to orchestrate the building of multi-model pipelines. By translating tasks and dependencies into a Directed Acyclic Graph, we can orchestrate diverse AI models, including NLP, vision, and recommendation capabilities. This tutorial provides a step-by-step approach to designing graph-based AI model pipelines, focusing on clinical use cases from the field.
Kubernetes Security Act Now Before It’s Too LateMichael Furman
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Link to accompanying resource: https://bnctechforum.ca/sessions/bridging-the-divide-a-conversation-on-tariffs-today-in-the-book-industry/
Presented by BookNet Canada and the Book Industry Study Group on May 29, 2025 with support from the Department of Canadian Heritage.
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TrustArc Webinar - 2025 Global Privacy SurveyTrustArc
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2. Overview
• Objects and prototypes
• Student-Grade example
• this keyword
• Constructor function
• How does the new operator work in JavaScript
• Inheritance with the prototype chain
• The instanceof operator in JavaScript
• References
3. Objects and Prototypes
• Objects are JavaScript’s fundamental data
structure. Intuitively, an object represents a
table relating strings to values. But when you
dig deeper, there is a fair amount of
machinery that goes into objects.
4. • Like many object-oriented languages,
JavaScript provides support for
implementation inheritance: the reuse of code
or data through a dynamic delegation
mechanism. But unlike many conventional
languages, JavaScript’s inheritance mechanism
is based on prototypes rather than classes. For
many programmers, JavaScript is the
first object-oriented language they encounter
without classes.
5. • JavaScript classes introduced in ECMAScript
2015 (ES6) are primarily syntactical sugar over
JavaScript's existing prototype-based
inheritance. The class syntax is not introducing
a new object-oriented inheritance model to
JavaScript. JavaScript classes provide a much
simpler and clearer syntax to create objects
and deal with inheritance for programmers
who are used to classes.
6. • In many languages, every object is an instance
of an associated class, which provides code
shared between all its instances. JavaScript,
by contrast, has no built-in notion of classes.
Instead, objects inherit from other objects.
Every object is associated with some other
object, known as its prototype. Working with
prototypes can be different from classes,
although many concepts from traditional
object-oriented languages still carry over.
7. Student-Grade Example
function Student(x) {
this.name = x;
this.grade = [];
}
Student.prototype = {
addGrade: function(x) {
this.grade.push(x);
}
};
var Tom = new Student("Tom");
Tom.addGrade(82);
Tom.addGrade(75);
Tom.addGrade(70);
8. var Sarah = new Student("Sarah");
Sarah.addGrade(83);
Sarah.addGrade(88);
Sarah.addGrade(91);
var Vu = new Student("Vu");
Vu.addGrade(85);
Vu.addGrade(79);
Vu.addGrade(84);
console.log(Tom, Sarah, Vu);
9. this keyword
• A function's this keyword behaves a little
differently in JavaScript compared to other
languages. In most cases, the value of this is
determined by how a function is called. It may
be different each time the function is called.
10. Constructor Function
• Constructor function
– A "constructor" in JavaScript is "just" a function
that happens to be called with the new operator.
11. How does the new operator work in
JavaScript?
• The new operator uses the
internal [[Construct]] method, and it basically
does the following:
– Initializes a new object
– Sets the internal [[Prototype]] of this object, pointing
to the constructor function prototype property.
– If the constructor function's prototype property is
not an object (but a primitive value, such as a
Number, String, Boolean, Undefined or
Null), Object.prototype is used instead.
12. – After creating the object, it calls the function,
providing the object as its this value.
– If the return value of the called function, is a
primitive, the object created internally is returned.
– Otherwise, if an object is returned, the object
created internally is lost.
15. Inheritance with the Prototype Chain
• When it comes to inheritance, JavaScript only has
one construct: objects. Each object has a private
property (referred to as [[Prototype]] ) which
holds a link to another object called
its prototype. That prototype object has a
prototype of its own, and so on until an object is
reached with null as its prototype. By
definition, null has no prototype, and acts as the
final link in this prototype chain.
16. • Nearly all objects in JavaScript are instances
of Object constructor which sits on the top of
a prototype chain. And the prototype of
Object’s prototype is not pointing anywhere
but just null .
17. The instanceof operator in JavaScript
• The instanceof operator tests presence
of constructor.prototype in object's prototype
chain.
18. References
1. David Herman, Effective JavaScript: 68 Specific
Ways to Harness the Power of JavaScript
(Effective Software Development
Series), Addison-Wesley Professional, 1 edition
(December 6, 2012).
2. https://stackoverflow.com/questions/6750880/
how-does-the-new-operator-work-in-javascript
3. https://developer.mozilla.org/en-
US/docs/Web/JavaScript/Reference
#10: Later, we will see what the value of this is in our example.
#13: So in our example, the value of this is Tom when executing var Tom = new Student("Tom"); Any questions?
See Example 2 returnobject.js
// defining constructorsfunction C() { this.name = "Jack"; //return {a:1};};function D() { this.name = "Linda";}var o = new C();var o2 = new D();console.log(o, o2);
//C { name: 'Jack' } D { name: 'Linda' }
#15: Question: Why use prototypes? Using prototypes can save memory.
Any questions?