Inheritance allows one class to acquire properties of another class. The subclass inherits from the superclass. The extends keyword is used to inherit properties from a superclass. Java supports single inheritance but not multiple inheritance to avoid complexity. The super keyword is used to refer to superclass members and call superclass constructors. Nested classes allow defining a class within another class. Inner classes can access private members of the outer class.
Inheritance allows classes to inherit attributes and methods from other classes. The class inheriting is called the derived class or subclass, while the class being inherited from is called the base class or superclass. This allows code reuse and prevents duplicating code across classes that share common attributes and methods. The document provides examples of single, multilevel, and hierarchical inheritance in Java using the superclass-subclass relationship between classes.
Ohhh ok ok ok ok then i can be taken in my life and i am not able to enter the correct me if you are not able to see you in your eyes and sorry for the
Inheritance in Java allows one class to acquire properties and behaviors of another class. This allows code reusability and method overriding to achieve runtime polymorphism. There are three types of inheritance: single, multilevel, and hierarchical. Access modifiers like private, default, protected, and public control the scope and accessibility of classes, methods, and fields. Method overriding provides a specific implementation of a method defined in the parent class.
The document discusses object-oriented programming fundamentals including packages, access specifiers, the this keyword, encapsulation, inheritance, overriding, and polymorphism. A package organizes related classes and interfaces into namespaces. Access specifiers set access levels for classes, variables, methods, and constructors. The this keyword refers to the current object. Encapsulation hides implementation details by making fields private and providing public access methods. Inheritance allows a class to acquire properties of another class. Overriding defines a method with the same signature as a parent method. Polymorphism allows an object to take on multiple forms through method overloading and object references to child classes.
The document discusses inheritance in Java. It defines key terminology like superclass, subclass, reusability and the extends keyword. It provides examples of single inheritance with an Employee and Programmer class, and multilevel inheritance with an Animal, Dog and BabyDog class. It also covers method overriding, where a subclass provides its own implementation of a method in the superclass. Dynamic method dispatch is explained, where the version of an overridden method that is executed depends on the object type, not the reference variable type. The document concludes with an overview of method overloading.
Inheritance is a mechanism in Java that allows one class to acquire the properties (fields and methods) of another class. The class that inherits is called the subclass, and the class being inherited from is called the superclass. This allows code reuse and establishes an is-a relationship between classes. There are three main types of inheritance in Java: single, multilevel, and hierarchical. Method overriding and dynamic method dispatch allow subclasses to provide their own implementation of methods defined in the superclass.
This document provides an introduction to object-oriented programming (OOP) concepts in Java, including encapsulation, inheritance, polymorphism, and abstraction. It discusses each concept in detail with examples in Java code. It also covers the different types of inheritance in Java such as single, multiple, multilevel, and hybrid inheritance. The document explains that while multiple inheritance is not directly supported in Java, it can be achieved using interfaces. Overall, the document serves as a guide to learning OOP concepts and their implementation in Java.
In computer science, divide and conquer is an algorithm design paradigm. A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, unt…
So, who originally said divide and conquer? It has also led to the discovery of other useful algorithms like Karatsuba’s multiplication method, the Strassen algorithm, and rapid Fourier transforms .
techwithtech.com
Divide and conquer algorithms work well with processors because of their parallel structure. They also allow for easy storing and accessing by memory caches.
Divide and Conquer strategy uses recursion that makes it a little slower and if a little error occurs in the code the program may enter into an infinite loop.
Using Divide and Conquer, we can multiply two integers in less time complexity. We divide the given numbers in two halves. Let the given numbers be X and Y.
Data: Wikipedia · includehelp.com · techwithtech.com · geeksforgeeks.org
Wikipedia text under CC-BY-SA license
This document provides an introduction to object-oriented programming concepts in Java including objects, classes, inheritance, polymorphism, and more. It defines key terms like class, object, state, behavior, identity. It also discusses the differences between objects and classes and provides examples of declaring classes and creating objects in Java. Methods, constructors, and initialization of objects are explained. Inheritance, method overriding, and polymorphism are defined along with examples.
The document discusses inheritance in object-oriented programming. It defines inheritance as a form of code reuse where a new class inherits properties from an existing parent or superclass. The child class inherits methods and data from the parent class. Inheritance allows for polymorphism as child classes can override parent methods while also accessing parent functionality. The document provides examples of inheritance relationships and discusses key inheritance concepts like overriding, dynamic binding, and the use of the super keyword.
This document discusses object-oriented programming principles like encapsulation, inheritance, polymorphism, abstract classes, and interfaces. It provides examples of how each principle is implemented in Java code. Encapsulation involves making fields private and providing public getter and setter methods. Inheritance allows new classes to inherit attributes and behaviors from existing classes in a hierarchy. Polymorphism allows a parent class reference to refer to child class objects. Abstract classes cannot be instantiated while interfaces contain only abstract methods and are implemented by classes.
- Inheritance is a mechanism where a derived class inherits properties from a base class. The derived class can have additional properties as well.
- The base class is called the parent/super class and the derived class is called the child/sub class. The subclass inherits all non-private fields and methods from the parent class.
- Key benefits of inheritance include code reusability, extensibility, data hiding and method overriding. Inheritance promotes software reuse by allowing subclasses to reuse code from the parent class.
Inheritance allows classes to inherit properties and behaviors from parent classes in Java and C#. Both languages support simple, multilevel, and hierarchical inheritance through the use of extends and implements keywords. Java does not support multiple inheritance directly but allows classes to inherit from one parent class and implement multiple interfaces. Constructors and methods can be called or overridden in subclasses using the super and this keywords respectively.
oops concept in java | object oriented programming in javaCPD INDIA
The document discusses key concepts in object-oriented programming in Java including classes, objects, inheritance, packages, interfaces, encapsulation, abstraction, and polymorphism. It provides examples to illustrate each concept. Classes define the structure and behavior of objects. Objects are instances of classes. Inheritance allows classes to extend existing classes. Packages organize related classes. Interfaces define behaviors without implementation. Encapsulation hides implementation details. Abstraction models essential features without specifics. Polymorphism allows the same method name with different signatures or overriding.
This document provides an overview of the Java programming language. It discusses the history and origins of Java, defines what Java is, and lists some of its common uses. It then provides reasons for using Java, including that it works on multiple platforms, is one of the most popular languages, is easy to learn, is open-source, and has a large community. The document also introduces key Java concepts like syntax, variables, data types, classes and objects, inheritance, and packages.
OOP
As the name suggests, Object-Oriented Programming or OOPs refers to languages that use objects in programming. Object-oriented programming aims to implement real-world entities like inheritance, hiding, polymorphism, etc in programming. The main aim of OOP is to bind together the data and the functions that operate on them so that no other part of the code can access this data except that function.
OOPs Concepts:
Class
Objects
Data Abstraction
Encapsulation
Inheritance
Polymorphism
Dynamic Binding
Message Passing
1. Class:
A class is a user-defined data type. It consists of data members and member functions, which can be accessed and used by creating an instance of that class. It represents the set of properties or methods that are common to all objects of one type. A class is like a blueprint for an object.
For Example: Consider the Class of Cars. There may be many cars with different names and brands but all of them will share some common properties like all of them will have 4 wheels, Speed Limit, Mileage range, etc. So here, Car is the class, and wheels, speed limits, mileage are their properties.
2. Object:
It is a basic unit of Object-Oriented Programming and represents the real-life entities. An Object is an instance of a Class. When a class is defined, no memory is allocated but when it is instantiated (i.e. an object is created) memory is allocated. An object has an identity, state, and behavior. Each object contains data and code to manipulate the data. Objects can interact without having to know details of each other’s data or code, it is sufficient to know the type of message accepted and type of response returned by the objects.
For example “Dog” is a real-life Object, which has some characteristics like color, Breed, Bark, Sleep, and Eats.
Object in OOPs
Object
3. Data Abstraction:
Data abstraction is one of the most essential and important features of object-oriented programming. Data abstraction refers to providing only essential information about the data to the outside world, hiding the background details or implementation. Consider a real-life example of a man driving a car. The man only knows that pressing the accelerators will increase the speed of the car or applying brakes will stop the car, but he does not know about how on pressing the accelerator the speed is increasing, he does not know about the inner mechanism of the car or the implementation of the accelerator, brakes, etc in the car. This is what abstraction is.
4. Encapsulation:
Encapsulation is defined as the wrapping up of data under a single unit. It is the mechanism that binds together code and the data it manipulates. In Encapsulation, the variables or data of a class are hidden from any other class and can be accessed only through any member function of their class in which they are declared. As in encapsulation, the data in a class is hidden from other classes, so it is also known as data-hiding.
Encapsulation in Object Oriented Pro
Inheritance and Polymorphism allows one class to inherit attributes and behaviors of another class. The subclass inherits all data attributes and methods of the superclass. The subclass can add new functionality, use inherited functionality, or override inherited functionality. Inheritance is declared using the "extends" keyword. Each class has one superclass, creating a hierarchy. Method overloading occurs when two methods have the same name but different arguments, while method overriding occurs when two methods have the same name and arguments but different implementations. Access modifiers like private, protected, and public determine whether subclasses can access attributes and methods of the superclass.
This document discusses key object-oriented programming concepts including encapsulation, inheritance, polymorphism, abstract classes, and interfaces. It provides examples of how encapsulation hides implementation details and inheritance allows classes to inherit properties from superclasses. Polymorphism allows objects to take on multiple forms through inheritance. Abstract classes cannot be instantiated directly but provide a common definition that concrete subclasses implement. Interfaces define behaviors for classes to implement but do not provide implementations.
This document provides an introduction to Java programming language. It discusses that Java was originally developed by Sun Microsystems in 1991 and was originally called OAK. It describes key characteristics of Java like being simple, object-oriented, distributed, interpreted, robust, secure, architecture-neutral, portable, multithreaded and dynamic. It also discusses features of the Java Virtual Machine like garbage collection, just-in-time compilation, security, and class loading. The document then covers Java versions, data types, naming conventions, object-oriented concepts like objects, classes, inheritance, polymorphism, abstraction and encapsulation. It concludes with brief descriptions of MySQL database.
A SEW-EURODRIVE brake repair kit is needed for maintenance and repair of specific SEW-EURODRIVE brake models, like the BE series. It includes all necessary parts for preventative maintenance and repairs. This ensures proper brake functionality and extends the lifespan of the brake system
This document provides an introduction to object-oriented programming (OOP) concepts in Java, including encapsulation, inheritance, polymorphism, and abstraction. It discusses each concept in detail with examples in Java code. It also covers the different types of inheritance in Java such as single, multiple, multilevel, and hybrid inheritance. The document explains that while multiple inheritance is not directly supported in Java, it can be achieved using interfaces. Overall, the document serves as a guide to learning OOP concepts and their implementation in Java.
In computer science, divide and conquer is an algorithm design paradigm. A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, unt…
So, who originally said divide and conquer? It has also led to the discovery of other useful algorithms like Karatsuba’s multiplication method, the Strassen algorithm, and rapid Fourier transforms .
techwithtech.com
Divide and conquer algorithms work well with processors because of their parallel structure. They also allow for easy storing and accessing by memory caches.
Divide and Conquer strategy uses recursion that makes it a little slower and if a little error occurs in the code the program may enter into an infinite loop.
Using Divide and Conquer, we can multiply two integers in less time complexity. We divide the given numbers in two halves. Let the given numbers be X and Y.
Data: Wikipedia · includehelp.com · techwithtech.com · geeksforgeeks.org
Wikipedia text under CC-BY-SA license
This document provides an introduction to object-oriented programming concepts in Java including objects, classes, inheritance, polymorphism, and more. It defines key terms like class, object, state, behavior, identity. It also discusses the differences between objects and classes and provides examples of declaring classes and creating objects in Java. Methods, constructors, and initialization of objects are explained. Inheritance, method overriding, and polymorphism are defined along with examples.
The document discusses inheritance in object-oriented programming. It defines inheritance as a form of code reuse where a new class inherits properties from an existing parent or superclass. The child class inherits methods and data from the parent class. Inheritance allows for polymorphism as child classes can override parent methods while also accessing parent functionality. The document provides examples of inheritance relationships and discusses key inheritance concepts like overriding, dynamic binding, and the use of the super keyword.
This document discusses object-oriented programming principles like encapsulation, inheritance, polymorphism, abstract classes, and interfaces. It provides examples of how each principle is implemented in Java code. Encapsulation involves making fields private and providing public getter and setter methods. Inheritance allows new classes to inherit attributes and behaviors from existing classes in a hierarchy. Polymorphism allows a parent class reference to refer to child class objects. Abstract classes cannot be instantiated while interfaces contain only abstract methods and are implemented by classes.
- Inheritance is a mechanism where a derived class inherits properties from a base class. The derived class can have additional properties as well.
- The base class is called the parent/super class and the derived class is called the child/sub class. The subclass inherits all non-private fields and methods from the parent class.
- Key benefits of inheritance include code reusability, extensibility, data hiding and method overriding. Inheritance promotes software reuse by allowing subclasses to reuse code from the parent class.
Inheritance allows classes to inherit properties and behaviors from parent classes in Java and C#. Both languages support simple, multilevel, and hierarchical inheritance through the use of extends and implements keywords. Java does not support multiple inheritance directly but allows classes to inherit from one parent class and implement multiple interfaces. Constructors and methods can be called or overridden in subclasses using the super and this keywords respectively.
oops concept in java | object oriented programming in javaCPD INDIA
The document discusses key concepts in object-oriented programming in Java including classes, objects, inheritance, packages, interfaces, encapsulation, abstraction, and polymorphism. It provides examples to illustrate each concept. Classes define the structure and behavior of objects. Objects are instances of classes. Inheritance allows classes to extend existing classes. Packages organize related classes. Interfaces define behaviors without implementation. Encapsulation hides implementation details. Abstraction models essential features without specifics. Polymorphism allows the same method name with different signatures or overriding.
This document provides an overview of the Java programming language. It discusses the history and origins of Java, defines what Java is, and lists some of its common uses. It then provides reasons for using Java, including that it works on multiple platforms, is one of the most popular languages, is easy to learn, is open-source, and has a large community. The document also introduces key Java concepts like syntax, variables, data types, classes and objects, inheritance, and packages.
OOP
As the name suggests, Object-Oriented Programming or OOPs refers to languages that use objects in programming. Object-oriented programming aims to implement real-world entities like inheritance, hiding, polymorphism, etc in programming. The main aim of OOP is to bind together the data and the functions that operate on them so that no other part of the code can access this data except that function.
OOPs Concepts:
Class
Objects
Data Abstraction
Encapsulation
Inheritance
Polymorphism
Dynamic Binding
Message Passing
1. Class:
A class is a user-defined data type. It consists of data members and member functions, which can be accessed and used by creating an instance of that class. It represents the set of properties or methods that are common to all objects of one type. A class is like a blueprint for an object.
For Example: Consider the Class of Cars. There may be many cars with different names and brands but all of them will share some common properties like all of them will have 4 wheels, Speed Limit, Mileage range, etc. So here, Car is the class, and wheels, speed limits, mileage are their properties.
2. Object:
It is a basic unit of Object-Oriented Programming and represents the real-life entities. An Object is an instance of a Class. When a class is defined, no memory is allocated but when it is instantiated (i.e. an object is created) memory is allocated. An object has an identity, state, and behavior. Each object contains data and code to manipulate the data. Objects can interact without having to know details of each other’s data or code, it is sufficient to know the type of message accepted and type of response returned by the objects.
For example “Dog” is a real-life Object, which has some characteristics like color, Breed, Bark, Sleep, and Eats.
Object in OOPs
Object
3. Data Abstraction:
Data abstraction is one of the most essential and important features of object-oriented programming. Data abstraction refers to providing only essential information about the data to the outside world, hiding the background details or implementation. Consider a real-life example of a man driving a car. The man only knows that pressing the accelerators will increase the speed of the car or applying brakes will stop the car, but he does not know about how on pressing the accelerator the speed is increasing, he does not know about the inner mechanism of the car or the implementation of the accelerator, brakes, etc in the car. This is what abstraction is.
4. Encapsulation:
Encapsulation is defined as the wrapping up of data under a single unit. It is the mechanism that binds together code and the data it manipulates. In Encapsulation, the variables or data of a class are hidden from any other class and can be accessed only through any member function of their class in which they are declared. As in encapsulation, the data in a class is hidden from other classes, so it is also known as data-hiding.
Encapsulation in Object Oriented Pro
Inheritance and Polymorphism allows one class to inherit attributes and behaviors of another class. The subclass inherits all data attributes and methods of the superclass. The subclass can add new functionality, use inherited functionality, or override inherited functionality. Inheritance is declared using the "extends" keyword. Each class has one superclass, creating a hierarchy. Method overloading occurs when two methods have the same name but different arguments, while method overriding occurs when two methods have the same name and arguments but different implementations. Access modifiers like private, protected, and public determine whether subclasses can access attributes and methods of the superclass.
This document discusses key object-oriented programming concepts including encapsulation, inheritance, polymorphism, abstract classes, and interfaces. It provides examples of how encapsulation hides implementation details and inheritance allows classes to inherit properties from superclasses. Polymorphism allows objects to take on multiple forms through inheritance. Abstract classes cannot be instantiated directly but provide a common definition that concrete subclasses implement. Interfaces define behaviors for classes to implement but do not provide implementations.
This document provides an introduction to Java programming language. It discusses that Java was originally developed by Sun Microsystems in 1991 and was originally called OAK. It describes key characteristics of Java like being simple, object-oriented, distributed, interpreted, robust, secure, architecture-neutral, portable, multithreaded and dynamic. It also discusses features of the Java Virtual Machine like garbage collection, just-in-time compilation, security, and class loading. The document then covers Java versions, data types, naming conventions, object-oriented concepts like objects, classes, inheritance, polymorphism, abstraction and encapsulation. It concludes with brief descriptions of MySQL database.
A SEW-EURODRIVE brake repair kit is needed for maintenance and repair of specific SEW-EURODRIVE brake models, like the BE series. It includes all necessary parts for preventative maintenance and repairs. This ensures proper brake functionality and extends the lifespan of the brake system
11th International Conference on Data Mining (DaMi 2025)kjim477n
Welcome To DAMI 2025
Submit Your Research Articles...!!!
11th International Conference on Data Mining (DaMi 2025)
July 26 ~ 27, 2025, London, United Kingdom
Submission Deadline : June 07, 2025
Paper Submission : https://csit2025.org/submission/index.php
Contact Us : Here's where you can reach us : [email protected] or [email protected]
For more details visit : Webpage : https://csit2025.org/dami/index
This study will provide the audience with an understanding of the capabilities of soft tools such as Artificial Neural Networks (ANN), Support Vector Regression (SVR), Model Trees (MT), and Multi-Gene Genetic Programming (MGGP) as a statistical downscaling tool. Many projects are underway around the world to downscale the data from Global Climate Models (GCM). The majority of the statistical tools have a lengthy downscaling pipeline to follow. To improve its accuracy, the GCM data is re-gridded according to the grid points of the observed data, standardized, and, sometimes, bias-removal is required. The current work suggests that future precipitation can be predicted by using precipitation data from the nearest four grid points as input to soft tools and observed precipitation as output. This research aims to estimate precipitation trends in the near future (2021-2050), using 5 GCMs, for Pune, in the state of Maharashtra, India. The findings indicate that each one of the soft tools can model the precipitation with excellent accuracy as compared to the traditional method of Distribution Based Scaling (DBS). The results show that ANN models appear to give the best results, followed by MT, then MGGP, and finally SVR. This work is one of a kind in that it provides insights into the changing monsoon season in Pune. The anticipated average precipitation levels depict a rise of 300–500% in January, along with increases of 200-300% in February and March, and a 100-150% increase for April and December. In contrast, rainfall appears to be decreasing by 20-30% between June and September.
Rigor, ethics, wellbeing and resilience in the ICT doctoral journeyYannis
The doctoral thesis trajectory has been often characterized as a “long and windy road” or a journey to “Ithaka”, suggesting the promises and challenges of this journey of initiation to research. The doctoral candidates need to complete such journey (i) preserving and even enhancing their wellbeing, (ii) overcoming the many challenges through resilience, while keeping (iii) high standards of ethics and (iv) scientific rigor. This talk will provide a personal account of lessons learnt and recommendations from a senior researcher over his 30+ years of doctoral supervision and care for doctoral students. Specific attention will be paid on the special features of the (i) interdisciplinary doctoral research that involves Information and Communications Technologies (ICT) and other scientific traditions, and (ii) the challenges faced in the complex technological and research landscape dominated by Artificial Intelligence.
A substation at an airport is a vital infrastructure component that ensures reliable and efficient power distribution for all airport operations. It acts as a crucial link, converting high-voltage electricity from the main grid to the lower voltages needed for various airport facilities. This essay will explore the functions, components, and importance of a substation at an airport.
Functions of an Airport Substation:
Voltage Conversion:
Substations step down high-voltage electricity to lower levels suitable for airport operations, like terminal buildings, runways, and other facilities.
Power Distribution:
They distribute electricity to various loads, including lighting, air conditioning, navigation systems, and ground support equipment.
Grid Stability:
Substations help maintain the stability of the power grid by controlling voltage levels and managing power flows.
Redundancy and Reliability:
Airports often have redundant substations or interconnected systems to ensure uninterrupted power supply, even in case of a fault.
Switching and Control:
Substations provide switching capabilities to connect or disconnect circuits, enabling maintenance and power management.
Protection:
Substations incorporate protective devices, like circuit breakers and relays, to safeguard the power system from faults and ensure safe operation.
Key Components of an Airport Substation:
Transformers: These convert high-voltage electricity to lower voltage levels.
Circuit Breakers: These devices switch circuits on or off, protecting the system from faults.
Busbars: These are large, conductive bars that distribute electricity from transformers to other equipment.
Switchgear: This includes equipment that controls the flow of electricity, such as isolators and switches.
Control and Protection Systems: These systems monitor the substation's performance, detect faults, and automatically initiate corrective actions.
Capacitors: These improve the power factor and reduce losses in the system.
Importance of Airport Substations:
Reliable Power Supply:
Substations are essential for providing reliable power to critical airport functions, ensuring safety and efficiency.
Safe and Efficient Operations:
They contribute to the safe and efficient operation of runways, terminals, and other airport facilities.
Airport Infrastructure:
Substations are an integral part of the airport's infrastructure, enabling various operations and services.
Economic Impact:
Substations support the economic activities of the airport, including passenger and cargo handling.
Modernization and Sustainability:
Modern substations incorporate advanced technologies and systems to improve efficiency, reduce energy consumption, and enhance sustainability.
In conclusion, an airport substation is a crucial component of airport infrastructure, ensuring reliable and efficient power distribution, grid stability, and safe operations.
Third Review PPT that consists of the project d etails like abstract.Sowndarya6
CyberShieldX is an AI-driven cybersecurity SaaS web application designed to provide automated security analysis and proactive threat mitigation for business websites. As cyber threats continue to evolve, traditional security tools like OpenVAS and Nessus require manual configurations and lack real-time automation. CyberShieldX addresses these limitations by integrating AI-powered vulnerability assessment, intrusion detection, and security maintenance services. Users can analyze their websites by simply submitting a URL, after which CyberShieldX conducts an in-depth vulnerability scan using advanced security tools such as OpenVAS, Nessus, and Metasploit. The system then generates a detailed report highlighting security risks, potential exploits, and recommended fixes. Premium users receive continuous security monitoring, automatic patching, and expert assistance to fortify their digital infrastructure against emerging threats. Built on a robust cloud infrastructure using AWS, Docker, and Kubernetes, CyberShieldX ensures scalability, high availability, and efficient security enforcement. Its AI-driven approach enhances detection accuracy, minimizes false positives, and provides real-time security insights. This project will cover the system's architecture, implementation, and its advantages over existing security solutions, demonstrating how CyberShieldX revolutionizes cybersecurity by offering businesses a smarter, automated, and proactive defense mechanism against ever-evolving cyber threats.
本資料「To CoT or not to CoT?」では、大規模言語モデルにおけるChain of Thought(CoT)プロンプトの効果について詳しく解説しています。
CoTはあらゆるタスクに効く万能な手法ではなく、特に数学的・論理的・アルゴリズム的な推論を伴う課題で高い効果を発揮することが実験から示されています。
一方で、常識や一般知識を問う問題に対しては効果が限定的であることも明らかになりました。
複雑な問題を段階的に分解・実行する「計画と実行」のプロセスにおいて、CoTの強みが活かされる点も注目ポイントです。
This presentation explores when Chain of Thought (CoT) prompting is truly effective in large language models.
The findings show that CoT significantly improves performance on tasks involving mathematical or logical reasoning, while its impact is limited on general knowledge or commonsense tasks.
Top Cite Articles- International Journal on Soft Computing, Artificial Intell...ijscai
International Journal on Soft Computing, Artificial Intelligence and Applications (IJSCAI) is an open access peer-reviewed journal that provides an excellent international forum for sharing knowledge and results in theory, methodology and applications of Artificial Intelligence, Soft Computing. The Journal looks for significant contributions to all major fields of the Artificial Intelligence, Soft Computing in theoretical and practical aspects. The aim of the Journal is to provide a platform to the researchers and practitioners from both academia as well as industry to meet and share cutting-edge development in the field.
A DECISION SUPPORT SYSTEM FOR ESTIMATING COST OF SOFTWARE PROJECTS USING A HY...ijfcstjournal
One of the major challenges for software, nowadays, is software cost estimation. It refers to estimating the
cost of all activities including software development, design, supervision, maintenance and so on. Accurate
cost-estimation of software projects optimizes the internal and external processes, staff works, efforts and
the overheads to be coordinated with one another. In the management software projects, estimation must
be taken into account so that reduces costs, timing and possible risks to avoid project failure. In this paper,
a decision- support system using a combination of multi-layer artificial neural network and decision tree is
proposed to estimate the cost of software projects. In the model included into the proposed system,
normalizing factors, which is vital in evaluating efforts and costs estimation, is carried out using C4.5
decision tree. Moreover, testing and training factors are done by multi-layer artificial neural network and
the most optimal values are allocated to them. The experimental results and evaluations on Dataset
NASA60 show that the proposed system has less amount of the total average relative error compared with
COCOMO model.
WIRELESS COMMUNICATION SECURITY AND IT’S PROTECTION METHODSsamueljackson3773
In this paper, the author discusses the concerns of using various wireless communications and how to use
them safely. The author also discusses the future of the wireless industry, wireless communication
security, protection methods, and techniques that could help organizations establish a secure wireless
connection with their employees. The author also discusses other essential factors to learn and note when
manufacturing, selling, or using wireless networks and wireless communication systems.
David Boutry - Mentors Junior DevelopersDavid Boutry
David Boutry is a Senior Software Engineer in New York with expertise in high-performance data processing and cloud technologies like AWS and Kubernetes. With over eight years in the field, he has led projects that improved system scalability and reduced processing times by 40%. He actively mentors aspiring developers and holds certifications in AWS, Scrum, and Azure.
2. • Inheritance in Java is a mechanism in which one object acquires all the properties and behaviors of a parent object.
It is an important part of OOPs (Object Oriented programming system).
used in Inheritance:
• Class: A class is a group of objects which have common properties. It is a template or blueprint from
which objects are created.
• Sub Class/Child Class: Subclass is a class which inherits the other class. It is also called a derived
class, extended class, or child class.
• Super Class/Parent Class: Superclass is the class from where a subclass inherits the features. It is also
called a base class or a parent class.
• Reusability: As the name specifies, reusability is a mechanism which facilitates you to reuse the fields
and methods of the existing class when you create a new class.
The syntax of Java Inheritance
class Subclass-name extends Superclass-name
{
//methods and fields
}
4. Single Inheritance Example
TestInheritance.java
class Animal{
void eat(){System.out.println("eating...");}
}
class Dog extends Animal{
void bark(){System.out.println("barking...");}
}
class TestInheritance{
public static void main(String args[]){
Dog d=new Dog();
d.bark();
d.eat();
}}
Output:
barking... eating.
5. Multilevel Inheritance
File: TestInheritance2.java
class Animal{
void eat(){System.out.println("eating...");}
}
class Dog extends Animal{
void bark(){System.out.println("barking...");}
}
class BabyDog extends Dog{
void weep(){System.out.println("weeping...");}
}
class TestInheritance2{
public static void main(String args[]){
BabyDog d=new BabyDog();
d.weep();
d.bark();
d.eat();
}}
Output:
• weeping... barking... eating...
6. Hierarchical Inheritance
class Animal{
void eat(){System.out.println("eating...");}
}
class Dog extends Animal{
void bark(){System.out.println("barking...");}
}
class Cat extends Animal{
void meow(){System.out.println("meowing...");}
}
class TestInheritance3{
public static void main(String args[]){
Cat c=new Cat();
c.meow();
c.eat();
//c.bark();//C.T.Error
}}
Output:
meowing... eating..
7. #include <iostream>
using namespace std;
// Base class 1
class Base1
{
public:
void show() {
cout << "Base1::show()" << endl;
}
};
// Base class 2
class Base2
{
public:
void display()
{ cout << "Base2::display()" << endl;
}};
// Derived class
class Derived : public Base1, public Base2
{
};
int main()
{
Derived d;
d.show(); // Access method from Base1
d.display(); // Access method from Base2
return 0;
}
8. // Class 3
// Trying to be child of both the classes
class Test extends Parent1,Parent2 {
// Main driver method
public static void main(String args[]) {
// Creating object of class in main() method
Test t = new Test();
// Trying to call above functions of class
where
// Error is thrown as this class is inheriting
// multiple classes
t.fun();
}
}
import java.io.*;
class Parent1 {
void fun() {
System.out.println("Parent1");
}
}
class Parent2 {
void fun() {
// Print statement if this method is called
System.out.println("Parent2");
}
}
Java doesn’t support Multiple Inheritance
9. Java Polymorphism
1. Method Overloading
2. Method Overriding
• If a class has multiple methods having same name but different in
parameters, it is known as Method Overloading.
There are two ways to overload the method in java
• By changing number of arguments
• By changing the data type
10. Method Overloading: changing no. of arguments
class Adder
{
static int add(int a,int b){return a+b;}
static int add(int a,int b,int c){return a+b+c;}
}
class TestOverloading1
{
public static void main(String[] args)
{
System.out.println(Adder.add(11,11));
System.out.println(Adder.add(11,11,11));
}
}
Output:
• 22
• 33
11. Method Overloading: changing data type of arguments
class Adder
{
static int add(int a, int b){return a+b;}
static double add(double a, double b){return a+b;}
}
class TestOverloading2
{
public static void main(String[] args)
{
System.out.println(Adder.add(11,11));
System.out.println(Adder.add(12.3,12.6));
}}
Output:
22 24.9
12. Method Overriding
If subclass (child class) has the same method as declared in the parent
class, it is known as method overriding .
Usage of Method Overriding:
• Method overriding is used to provide the specific implementation of a
method which is already provided by its superclass.
• Method overriding is used for runtime polymorphism.
Rules for Java Method Overriding
• The method must have the same name as in the parent class
• The method must have the same parameter as in the parent class.
• There must be an IS-A relationship (inheritance).
13. class Vehicle
{
//defining a method
void run(){System.out.println("Vehicle is running");}
}
//Creating a child class
class Bike2 extends Vehicle
{
//defining the same method as in the parent class
void run(){System.out.println("Bike is running safely");
}
public static void main(String args[])
{
Bike2 obj = new Bike2();//creating object
obj.run();//calling method
}
}
Output:
Bike is running safely
14. class Bank{
int getRateOfInterest(){return 0;}
}
class SBI extends Bank{
int getRateOfInterest(){return 8;}
}
class ICICI extends Bank{
int getRateOfInterest(){return 7;}
}
class AXIS extends Bank{
int getRateOfInterest(){return 9;}
}
class Test2{
public static void main(String args[]){
SBI s=new SBI();
ICICI i=new ICICI();
AXIS a=new AXIS();
System.out.println("SBI Rate of Interest: "+s.getRateOfInterest());
System.out.println("ICICI Rate of Interest: "+i.getRateOfInterest());
System.out.println("AXIS Rate of Interest: "+a.getRateOfInterest());
}
}
• Output: SBI Rate of Interest: 8 ICICI Rate of Interest: 7 AXIS Rate of Interest: 9
15. Encapsulation in Java
• Encapsulation in Java is a process of wrapping code and data
together into a single unit, for example, a capsule which is mixed of
several medicines.
• We can create a fully encapsulated class in Java by making all the data
members of the class private. Now we can use setter and getter
methods to set and get the data in it.
• The Java Bean class is the example of a fully encapsulated class.
16. Advantage of Encapsulation:
• By providing only a setter or getter method, you can make the class read-only or
write-only.
• It provides you the control over the data. Suppose you want to set the value of id
which should be greater than 100 only, you can write the logic inside the setter
method. You can write the logic not to store the negative numbers in the setter
methods.
• It is a way to achieve data hiding in Java because other class will not be able to
access the data through the private data members.
• The encapsulate class is easy to test. So, it is better for unit testing.
• The standard IDE's (integrated development environment) are providing the facility
to generate the getters and setters. So, it is easy and fast to create an encapsulated
class in Java.
17. // set method for age to access
// private variable geekage
public void setAge(int newAge)
{ geekAge = newAge; }
// set method for name to access
// private variable geekName
public void setName(String newName)
{
geekName = newName;
}
// set method for roll to access
// private variable geekRoll
public void setRoll(int newRoll)
{ geekRoll = newRoll; }
}
class Encapsulate {
// private variables declared
// these can only be accessed by
// public methods of class
private String geekName;
private int geekRoll;
private int geekAge;
// get method for age to access
// private variable geekAge
public int getAge() { return geekAge; }
// get method for name to access
// private variable geekName
public String getName() { return geekName; }
// get method for roll to access
// private variable geekRoll
public int getRoll() { return geekRoll; }
18. // Class to access variables
// of the class Encapsulate
public class Test {
public static void main(String[]
args)
{
Encapsulate obj = new
Encapsulate();
// setting values of the variables
obj.setName("Harsh");
obj.setAge(19);
obj.setRoll(51);
// Displaying values of the variables
System.out.println("Geek's name: " +
obj.getName());
System.out.println("Geek's age: " +
obj.getAge());
System.out.println("Geek's roll: " +
obj.getRoll());
// Direct access of geekRoll is not possible
// due to encapsulation
// System.out.println("Geek's roll:
" +
// obj.geekName);
}
}
19. Package
• A java package is a group of similar types of classes, interfaces and sub-packages.
• Package in java can be categorized in two form, built-in package and user-defined
package.
• There are many built-in packages such as java, lang, awt, javax, swing, net, io, util, sql etc.
Advantage of Java Package
1) Java package is used to categorize the classes and interfaces so that they can be easily
maintained.
2) Java package provides access protection.
3) Java package removes naming collision.
21. //save as Simple.java
package mypack;
public class Simple{
public static void main(String args[]){
System.out.println("Welcome to package");
}
}
Create the folder mypack
Inside mypack save the program file: File name is Simple
22. To access package from another package
There are three ways to access the package from outside the package.
• import package.*;
• import package.classname;
• fully qualified name.
Using packagename.*
• If you use package.* then all the classes and interfaces of this package
will be accessible but not subpackages.
• The import keyword is used to make the classes and interface of
another package accessible to the current package.
23. import package.*;
package pack;
public class A
{
public void msg()
{
System.out.println("Hello");
}
}
import pack.*;
class B
{
public static void main(String args[])
{
A obj = new A();
obj.msg();
}
}
24. import package.classname;
package pkg;
public class AA
{
public void msg()
{ System.out.println("Hello")
;
}
}
import pkg.AA;
class BB{
public static void main(String args[]){
AA obj = new AA();
obj.msg();
}
}
25. fully qualified name
package pkg1;
public class AAA
{
public void msg()
{
System.out.println("Hello");
}
}
import pkg1.*;
class BBB{
public static void main(String args[]){
pkg1.AAA obj = new pkg1.AAA();//using
fully qualified name
obj.msg();
}
}
26. PACKAGE 1:
package student;
public class stud
{
int regno;
String name;
public stud(int r,String n)
{
regno=r;
name=n;
}
public void print()
{
System.out.println("Regino="+regno);
System.out.println("Name="+name);
}
}
package diploma;
public class diplo
{
int regno;
String disp;
String year;
public diplo(String d,String y)
{
disp=d;
year=y;
}
public void print()
{
System.out.println("course="+disp);
System.out.println("year="+year);
}
}
PACKAGE 2: