This document provides an overview of functions in the C programming language. It defines what functions are and their uses, including allowing code to be grouped and reused. It provides examples of basic function syntax and definition. It also covers function calling, parameters, return types, scope rules, and other key concepts like recursion, global variables, and header files. The goal is to teach the reader about functions as a fundamental building block in C programming.
The document discusses functions in C programming. It defines what a function is and explains that functions can be used to break a large program into smaller modular pieces of code that can be reused. The key points covered include: defining functions with return types, parameters, and bodies; declaring functions; calling functions by passing arguments; and passing arguments by value vs reference. Examples are provided to demonstrate creating, calling, and passing arguments to functions. Recursion is also discussed as a special case where a function calls itself.
The document discusses functions in C programming. The key points are:
1. A function is a block of code that performs a specific task. Functions allow code reusability and modularity.
2. main() is the starting point of a C program where execution begins. User-defined functions are called from main() or other functions.
3. Functions can take arguments and return values. There are different ways functions can be defined based on these criteria.
4. Variables used within a function have local scope while global variables can be accessed from anywhere. Pointers allow passing arguments by reference.
This document provides an introduction to functions in C programming, including their motivation and benefits, syntax, components, operation, and data passing mechanisms. Functions allow code to be reused in different parts of a program or across multiple programs. They separate code into independent and reusable parts. The general syntax of a function includes its return type, name, parameters, and body. Functions are called by name with actual parameters passed in. They return control and any return value back to the calling function. Arrays can be passed to functions, which are effectively passed by reference so changes made in the function affect the original array.
The document is a lecture on functions in C programming, outlining modular programming, the structure of functions, types of functions, and their advantages. It explains the purpose of functions, including built-in and user-defined functions, their argument types, return values, and examples of program implementation. Additionally, it covers important concepts such as function prototypes, parameter passing methods, scope rules, and pointers.
The document discusses C programming functions. It provides examples of defining, calling, and using functions to calculate factorials, Fibonacci sequences, HCF and LCM recursively and iteratively. Functions allow breaking programs into smaller, reusable blocks of code. They take in parameters, can return values, and have local scope. Function prototypes declare their interface so they can be called from other code locations.
The document is a comprehensive guide on functions in C programming, outlining their definitions, advantages, types, and usage. It explains important concepts such as function prototypes, calling conventions, local and global variables, and recursion. Additionally, it provides examples of different categories of functions based on their parameters and return types.
This document discusses functions in C programming. It defines functions as blocks of code that perform specific tasks. It explains the key components of functions - function declaration, definition, and call. It provides examples of defining, declaring, and calling functions. It also discusses recursion, system-defined library functions, and user-defined functions.
This document discusses modular programming and functions in C programming. Modular programming involves separating a program's functionality into independent, interchangeable modules. There are advantages to this approach such as improved manageability, reusability, and collaboration between programmers.
The document then discusses functions in C programming. Functions allow programmers to divide a program into reusable modules. There are two types of functions - standard library functions defined in header files, and user-defined functions. User-defined functions have advantages like making programs easier to understand, maintain, and debug. The key parts of a user-defined function are the declaration, definition, and call. Functions can take arguments, return values, and be used recursively. Arrays and 2D arrays
The document discusses functions in C programming. It defines functions as sub-programs that perform tasks when called. It describes pre-defined functions like sqrt(), abs(), pow() etc. and user-defined functions. User-defined functions are needed to break programs into modular pieces. Functions provide advantages like facilitating top-down programming and reusability. The document also discusses parameter passing methods like call by value and call by reference, and returning values from functions. Nesting and recursion of functions is explained with examples. Finally, it briefly discusses passing arrays and structures to functions.
The document discusses functions in C programming. It defines a function as a block of code that performs a specific task. There are two types of functions: predefined standard library functions and user-defined functions. The key aspects of a function are its declaration, definition, and call. Functions can be used to break a large program into smaller, reusable components. Parameters can be passed to functions by value or by reference. Recursion is when a function calls itself, and is used in algorithms like calculating factorials. Dynamic memory allocation allows programs to request memory at runtime using functions like malloc(), calloc(), realloc(), and free().
The document discusses functions in C programming. It defines what functions are and their advantages, such as modularity, reusability and avoiding code repetition. It covers different types of functions based on arguments and return values. Additionally, it discusses function definitions, prototypes, scope, storage classes, recursion, call by value vs reference and examples of functions.
Principals of Programming in CModule -5.pdfModule-3.pdfanilcsbs
The document explains the concept of functions in C programming, including function declaration, definition, and calling syntax. It covers the types of functions (library and user-defined), function return types, parameter passing methods (call by value and call by reference), and the usage of storage classes. Additionally, it provides examples demonstrating various function types and recursive functions.
Functions are blocks of code that perform tasks in C programs. A function takes input, processes it, and returns a value. Functions must be declared with prototypes before use. Function definitions specify the return type, name, arguments, and body. Arguments are passed by value by default, but can be passed by reference using pointers. Recursion is when a function calls itself. External and static variables define scopes beyond the local function block.
This document provides information about functions in C programming. It discusses the definition, types (predefined and user-defined), need and advantages of functions. It describes the three elements of a function - declaration, calling, and definition. It also covers function prototypes, types of parameters (actual and formal), and return statements. Examples are provided to illustrate functions with no arguments and no return value, functions with arguments and no return value, functions with arguments and return value, and functions with no arguments and return value. The document concludes with explanations of parameter passing methods (call by value and call by reference), recursion, and pointers.
Functions allow programmers to structure code into modular, reusable units. A function contains a block of code that is executed when the function is called. Functions take parameters as input and can return a value. The example function "addition" takes two integer parameters, adds them together, and returns the result. The main function calls addition, passing it the values 5 and 3, and stores the returned value 8 in the variable z. Functions help avoid duplicating code and make programs easier to design, understand, and maintain.
The document explains C functions, which are essential building blocks in C programming that contain instructions enclosed in braces to perform specific operations. It covers function declaration, definition, and calling, as well as types of functions including library functions and user-defined functions, with examples for clarity. Additionally, it discusses recursion, advantages and disadvantages, and the C standard library functions, highlighting their utility and optimization benefits.
A function is a block of code that performs a specific task. Functions allow for modularity and code reuse in a program. There are several key aspects of functions:
1. Functions are defined with a return type, name, and parameters. The general format is return_type function_name(parameter list).
2. Parameters allow functions to accept input from the caller. There are two ways parameters can be passed: call by value or call by reference.
3. Variables declared inside a function are local, while those declared outside are global and visible to all code. Local variables exist only during the function's execution.
4. Functions can call themselves recursively to repeat a task, with a base
Functions in C can be defined by the user or come from standard libraries. User-defined functions must be declared with a name, return type, and parameters. Functions are called by passing actual arguments which are assigned to formal parameters. Arguments can be passed by value, where copies are used, or by reference, where the function accesses the original variables. Recursion is when a function calls itself, reducing the problem size each time until a base case is reached.
The document is a report on the topic of computer programming and utilization prepared by group C. It discusses functions, including the definition of a function, function examples, benefits of functions, function prototypes, function arguments, and recursion. It provides examples of math library functions, global and local variables, and external variables. It also includes examples of recursive functions to calculate factorials and the Fibonacci series recursively.
The document presents information about functions in the C programming language. It discusses what a C function is, the different types of C functions including library functions and user-defined functions. It provides examples of how to declare, define, call and pass arguments to C functions. Key points covered include how functions allow dividing a large program into smaller subprograms, the ability to call functions multiple times, and how functions improve readability, debugging and reusability of code. An example program demonstrates a simple C function that calculates the square of a number.
The document provides a comprehensive overview of functions in C programming, explaining their purpose, structure, and advantages such as code reusability and improved readability. It covers aspects like function declaration, types of argument passing, return values, variable scope, and recursion, along with best practices for writing effective functions. The presentation also highlights standard library functions and emphasizes the importance of error handling and documentation.
Functions in C allow programmers to organize code into reusable blocks. A function performs a specific task and can optionally return a value. Functions make code easier to understand, share, and isolate errors. There are different types of functions including standard library functions and user-defined functions. Functions communicate through passing arguments, returning values, and pointers. Recursion involves a function calling itself to solve smaller instances of a problem.
The document provides an overview of the C programming language, detailing its history, structure, and functionality including data types, operators, loops, functions, arrays, strings, structures, and unions. It explains key concepts such as variable declaration, pointer usage, and modular programming through functions, as well as the importance of header files and preprocessor directives. Additionally, it covers basic syntax and examples for performing operations in C, emphasizing its applicability in systems programming.
This document discusses functions in C programming. It begins by explaining why programs should be divided into smaller subprograms or functions for manageability. There are two types of functions: library functions which are pre-defined and cannot be modified, and user-defined functions which are created by the user. Every C program must contain a main() function. Functions allow code reusability and modularity. Parameters are used to pass data between functions. The return statement returns data from a function. Local variables are only accessible within their own function.
The document is a comprehensive guide on functions in C programming, outlining their definitions, advantages, types, and usage. It explains important concepts such as function prototypes, calling conventions, local and global variables, and recursion. Additionally, it provides examples of different categories of functions based on their parameters and return types.
This document discusses functions in C programming. It defines functions as blocks of code that perform specific tasks. It explains the key components of functions - function declaration, definition, and call. It provides examples of defining, declaring, and calling functions. It also discusses recursion, system-defined library functions, and user-defined functions.
This document discusses modular programming and functions in C programming. Modular programming involves separating a program's functionality into independent, interchangeable modules. There are advantages to this approach such as improved manageability, reusability, and collaboration between programmers.
The document then discusses functions in C programming. Functions allow programmers to divide a program into reusable modules. There are two types of functions - standard library functions defined in header files, and user-defined functions. User-defined functions have advantages like making programs easier to understand, maintain, and debug. The key parts of a user-defined function are the declaration, definition, and call. Functions can take arguments, return values, and be used recursively. Arrays and 2D arrays
The document discusses functions in C programming. It defines functions as sub-programs that perform tasks when called. It describes pre-defined functions like sqrt(), abs(), pow() etc. and user-defined functions. User-defined functions are needed to break programs into modular pieces. Functions provide advantages like facilitating top-down programming and reusability. The document also discusses parameter passing methods like call by value and call by reference, and returning values from functions. Nesting and recursion of functions is explained with examples. Finally, it briefly discusses passing arrays and structures to functions.
The document discusses functions in C programming. It defines a function as a block of code that performs a specific task. There are two types of functions: predefined standard library functions and user-defined functions. The key aspects of a function are its declaration, definition, and call. Functions can be used to break a large program into smaller, reusable components. Parameters can be passed to functions by value or by reference. Recursion is when a function calls itself, and is used in algorithms like calculating factorials. Dynamic memory allocation allows programs to request memory at runtime using functions like malloc(), calloc(), realloc(), and free().
The document discusses functions in C programming. It defines what functions are and their advantages, such as modularity, reusability and avoiding code repetition. It covers different types of functions based on arguments and return values. Additionally, it discusses function definitions, prototypes, scope, storage classes, recursion, call by value vs reference and examples of functions.
Principals of Programming in CModule -5.pdfModule-3.pdfanilcsbs
The document explains the concept of functions in C programming, including function declaration, definition, and calling syntax. It covers the types of functions (library and user-defined), function return types, parameter passing methods (call by value and call by reference), and the usage of storage classes. Additionally, it provides examples demonstrating various function types and recursive functions.
Functions are blocks of code that perform tasks in C programs. A function takes input, processes it, and returns a value. Functions must be declared with prototypes before use. Function definitions specify the return type, name, arguments, and body. Arguments are passed by value by default, but can be passed by reference using pointers. Recursion is when a function calls itself. External and static variables define scopes beyond the local function block.
This document provides information about functions in C programming. It discusses the definition, types (predefined and user-defined), need and advantages of functions. It describes the three elements of a function - declaration, calling, and definition. It also covers function prototypes, types of parameters (actual and formal), and return statements. Examples are provided to illustrate functions with no arguments and no return value, functions with arguments and no return value, functions with arguments and return value, and functions with no arguments and return value. The document concludes with explanations of parameter passing methods (call by value and call by reference), recursion, and pointers.
Functions allow programmers to structure code into modular, reusable units. A function contains a block of code that is executed when the function is called. Functions take parameters as input and can return a value. The example function "addition" takes two integer parameters, adds them together, and returns the result. The main function calls addition, passing it the values 5 and 3, and stores the returned value 8 in the variable z. Functions help avoid duplicating code and make programs easier to design, understand, and maintain.
The document explains C functions, which are essential building blocks in C programming that contain instructions enclosed in braces to perform specific operations. It covers function declaration, definition, and calling, as well as types of functions including library functions and user-defined functions, with examples for clarity. Additionally, it discusses recursion, advantages and disadvantages, and the C standard library functions, highlighting their utility and optimization benefits.
A function is a block of code that performs a specific task. Functions allow for modularity and code reuse in a program. There are several key aspects of functions:
1. Functions are defined with a return type, name, and parameters. The general format is return_type function_name(parameter list).
2. Parameters allow functions to accept input from the caller. There are two ways parameters can be passed: call by value or call by reference.
3. Variables declared inside a function are local, while those declared outside are global and visible to all code. Local variables exist only during the function's execution.
4. Functions can call themselves recursively to repeat a task, with a base
Functions in C can be defined by the user or come from standard libraries. User-defined functions must be declared with a name, return type, and parameters. Functions are called by passing actual arguments which are assigned to formal parameters. Arguments can be passed by value, where copies are used, or by reference, where the function accesses the original variables. Recursion is when a function calls itself, reducing the problem size each time until a base case is reached.
The document is a report on the topic of computer programming and utilization prepared by group C. It discusses functions, including the definition of a function, function examples, benefits of functions, function prototypes, function arguments, and recursion. It provides examples of math library functions, global and local variables, and external variables. It also includes examples of recursive functions to calculate factorials and the Fibonacci series recursively.
The document presents information about functions in the C programming language. It discusses what a C function is, the different types of C functions including library functions and user-defined functions. It provides examples of how to declare, define, call and pass arguments to C functions. Key points covered include how functions allow dividing a large program into smaller subprograms, the ability to call functions multiple times, and how functions improve readability, debugging and reusability of code. An example program demonstrates a simple C function that calculates the square of a number.
The document provides a comprehensive overview of functions in C programming, explaining their purpose, structure, and advantages such as code reusability and improved readability. It covers aspects like function declaration, types of argument passing, return values, variable scope, and recursion, along with best practices for writing effective functions. The presentation also highlights standard library functions and emphasizes the importance of error handling and documentation.
Functions in C allow programmers to organize code into reusable blocks. A function performs a specific task and can optionally return a value. Functions make code easier to understand, share, and isolate errors. There are different types of functions including standard library functions and user-defined functions. Functions communicate through passing arguments, returning values, and pointers. Recursion involves a function calling itself to solve smaller instances of a problem.
The document provides an overview of the C programming language, detailing its history, structure, and functionality including data types, operators, loops, functions, arrays, strings, structures, and unions. It explains key concepts such as variable declaration, pointer usage, and modular programming through functions, as well as the importance of header files and preprocessor directives. Additionally, it covers basic syntax and examples for performing operations in C, emphasizing its applicability in systems programming.
This document discusses functions in C programming. It begins by explaining why programs should be divided into smaller subprograms or functions for manageability. There are two types of functions: library functions which are pre-defined and cannot be modified, and user-defined functions which are created by the user. Every C program must contain a main() function. Functions allow code reusability and modularity. Parameters are used to pass data between functions. The return statement returns data from a function. Local variables are only accessible within their own function.
The document discusses search engines and how they work to index the vast amount of information on the web. It explains that search engines build indexes by having software agents crawl the web, download pages, and extract key information to build searchable databases. It also notes that search engines compete based on factors like the size of their indexes, speed of searches, and relevance of results. Finally, it provides statistics on the size of indexes and recent indexing activity for some major search engines like Google, FAST, AltaVista, and others.
This document discusses search engines and their role in accessing digital information on the internet. It describes how search engines work by building indexes of web pages using software robots that crawl the web. It outlines the types of search engines, including single, niche, and multiple-threaded search engines. It also discusses some common problems with search engines, such as incomplete indexing of the vast internet, outdated or inaccurate content, and technical challenges in uniformly classifying different types of digital information.
Scaling Web Applications with Cassandra Presentation.pptssuserbad56d
This document provides an introduction and overview of Cassandra, including:
- Cassandra is a distributed database modeled after Google's Bigtable and Amazon's Dynamo, designed for massive scalability and high availability.
- It allows tuning of consistency levels, has very fast writes, linear scalability, and is fault tolerant.
- Cassandra uses a column-oriented data model with tunable consistency levels and a decentralized architecture.
- It is well suited for applications with large datasets, evolving schemas, and loose domain modeling.
Cassandra is a decentralized structured storage system developed at Facebook as an extension of Bigtable with aspects of Dynamo. It provides high availability, high write throughput, and failure tolerance. Cassandra uses a gossip-based protocol for node communication and management, and a ring topology for data partitioning and replication across nodes. Tests on Facebook data showed Cassandra providing lower latency for writes and reads compared to MySQL, and it scaled well to large datasets and workloads based on YCSB benchmarking.
Redis is an in-memory data structure store that can be used as a database, cache, or message broker. It supports various data structures like strings, hashes, lists, sets, sorted sets with operations like SET, GET, LPUSH, SADD. Redis is fast, open source, and can be used for caching, simple applications, or even replacing a database for smaller workloads by trading durability for performance.
Tài liệu này giải thích về lớp chiến lược gọi là 'covered call' trong đầu tư, cho phép nhà đầu tư kiếm lời từ mức phí quyền chọn trong khi vẫn giữ cổ phiếu. Nó cung cấp hướng dẫn về cách lựa chọn mức giá thực hiện và thời gian hết hạn của quyền chọn để tối ưu hóa lợi nhuận, đồng thời đề cập đến các tình huống không chắc chắn mà nhà đầu tư có thể gặp phải khi giá cổ phiếu dao động. Cuối cùng, tài liệu khuyến nghị về các phương pháp xử lý khi quyền chọn trở thành 'in the money'.
This document discusses linear regression models, which are used to model relationships between variables. Linear regression models hypothesize that the relationship between a dependent variable and one or more independent variables is linear. The model is fitted to data using the least squares method to estimate parameters that minimize the sum of squared errors between predicted and actual values. The slope and intercept of the fitted linear model can be interpreted, and the model's explanatory and predictive power are evaluated using metrics like the coefficient of determination (R) and mean absolute error.
Mr. Smith owns a grocery store and wants to develop a software application to manage his store. The application needs to allow checking out customer orders, adding new products, and updating product information. The tasks for the first iteration are to write use cases for these functions, create data flow diagrams and an entity relationship diagram, develop a sample dataset, and design classes and database tables to implement the use cases. Further iterations will add additional user stories, redesign the system for multiple users on different devices, implement design patterns, and support customer accounts and reward points.
Completed Sunday 6/8. For Weekend 6/14 & 15th. (Fathers Day Weekend US.) These workshops are also timeless for future students TY. No admissions needed.
A 9th FREE WORKSHOP
Reiki - Yoga
“Intuition-II, The Chakras”
Your Attendance is valued.
We hit over 5k views for Spring Workshops and Updates-TY.
Thank you for attending our workshops.
If you are new, do welcome.
Grad Students: I am planning a Reiki-Yoga Master Course (As a package). I’m Fusing both together.
This will include the foundation of each practice. Our Free Workshops can be used with any Reiki Yoga training package. Traditional Reiki does host rules and ethics. Its silent and within the JP Culture/Area/Training/Word of Mouth. It allows remote healing but there’s limits As practitioners and masters, we are not allowed to share certain secrets/tools. Some content is designed only for “Masters”. Some yoga are similar like the Kriya Yoga-Church (Vowed Lessons). We will review both Reiki and Yoga (Master tools) in the Course upcoming.
S9/This Week’s Focus:
* A continuation of Intuition-2 Development. We will review the Chakra System - Our temple. A misguided, misused situation lol. This will also serve Attunement later.
Thx for tuning in. Your time investment is valued. I do select topics related to our timeline and community. For those seeking upgrades or Reiki Levels. Stay tuned for our June packages. It’s for self employed/Practitioners/Coaches…
Review & Topics:
* Reiki Is Japanese Energy Healing used Globally.
* Yoga is over 5k years old from India. It hosts many styles, teacher versions, and it’s Mainstream now vs decades ago.
* Anything of the Holistic, Wellness Department can be fused together. My origins are Alternative, Complementary Medicine. In short, I call this ND. I am also a metaphysician. I learnt during the 90s New Age Era. I forget we just hit another wavy. It’s GenZ word of Mouth, their New Age Era. WHOA, History Repeats lol. We are fusing together.
* So, most of you have experienced your Spiritual Awakening. However; The journey wont be perfect. There will be some roller coaster events. The perks are: We are in a faster Spiritual Zone than the 90s. There’s more support and information available.
(See Presentation for all sections, THX AGAIN.)
How to Manage Upselling of Subscriptions in Odoo 18Celine George
Subscriptions in Odoo 18 are designed to auto-renew indefinitely, ensuring continuous service for customers. However, businesses often need flexibility to adjust pricing or quantities based on evolving customer needs.
Battle of Bookworms is a literature quiz organized by Pragya, UEM Kolkata, as part of their cultural fest Ecstasia. Curated by quizmasters Drisana Bhattacharyya, Argha Saha, and Aniket Adhikari, the quiz was a dynamic mix of classical literature, modern writing, mythology, regional texts, and experimental literary forms. It began with a 20-question prelim round where ‘star questions’ played a key tie-breaking role. The top 8 teams moved into advanced rounds, where they faced audio-visual challenges, pounce/bounce formats, immunity tokens, and theme-based risk-reward questions. From Orwell and Hemingway to Tagore and Sarala Das, the quiz traversed a global and Indian literary landscape. Unique rounds explored slipstream fiction, constrained writing, adaptations, and true crime literature. It included signature IDs, character identifications, and open-pounce selections. Questions were crafted to test contextual understanding, narrative knowledge, and authorial intent, making the quiz both intellectually rewarding and culturally rich. Battle of Bookworms proved literature quizzes can be insightful, creative, and deeply enjoyable for all.
Himachal Pradesh’s beautiful hills have long faced a challenge: limited access to quality education and career opportunities for students in remote towns and villages. Many young people had to leave their homes in search of better learning and growth, creating a gap between talent and opportunity.
Vikas Bansal, a visionary leader, decided to change this by bringing education directly to the heart of the Himalayas. He founded the Himalayan Group of Professional Institutions, offering courses in engineering, management, pharmacy, law, and more. These institutions are more than just schools—they are centers of hope and transformation.
By introducing digital classrooms, smart labs, and practical workshops, Vikas ensures that students receive modern, high-quality education without needing to leave their hometowns. His skill development programs prepare youth for real-world careers by teaching technical and leadership skills, with strong industry partnerships and hands-on training.
Vikas also focuses on inclusivity, providing scholarships, career counseling, and support to underprivileged and first-generation learners. His quiet but impactful leadership is turning Himachal Pradesh into a knowledge hub, empowering a new generation to build a brighter future right in their own hills.
THE QUIZ CLUB OF PSGCAS BRINGS T0 YOU A FUN-FILLED, SEAT EDGE BUSINESS QUIZ
DIVE INTO THE PRELIMS OF BIZCOM 2024
QM: GOWTHAM S
BCom (2022-25)
THE QUIZ CLUB OF PSGCAS
How to Configure Vendor Management in Lunch App of Odoo 18Celine George
The Vendor management in the Lunch app of Odoo 18 is the central hub for managing all aspects of the restaurants or caterers that provide food for your employees.
How to Manage & Create a New Department in Odoo 18 EmployeeCeline George
In Odoo 18's Employee module, organizing your workforce into departments enhances management and reporting efficiency. Departments are a crucial organizational unit within the Employee module.
Ray Dalio How Countries go Broke the Big CycleDadang Solihin
A complete and practical understanding of the Big Debt Cycle. A much more practical understanding of how supply and demand really work compared to the conventional economic thinking. A complete and practical understanding of the Overall Big Cycle, which is driven by the Big Debt Cycle and the other major cycles, including the big political cycle within countries that changes political orders and the big geopolitical cycle that changes world orders.
Analysis of Quantitative Data Parametric and non-parametric tests.pptxShrutidhara2
This presentation covers the following points--
Parametric Tests
• Testing the Significance of the Difference between Means
• Analysis of Variance (ANOVA) - One way and Two way
• Analysis of Co-variance (One-way)
Non-Parametric Tests:
• Chi-Square test
• Sign test
• Median test
• Sum of Rank test
• Mann-Whitney U-test
Moreover, it includes a comparison of parametric and non-parametric tests, a comparison of one-way ANOVA, two-way ANOVA, and one-way ANCOVA.
Exploring Ocean Floor Features for Middle SchoolMarie
This 16 slide science reader is all about ocean floor features. It was made to use with middle school students.
You can download the PDF at thehomeschooldaily.com
Thanks! Marie
2. Introduction to Functions
• Building blocks of modular programming
• Break complex problems into smaller, manageable pieces
• Promote code reuse and maintainability
3. Function Syntax
• Basic structure of a C function:
return_type function_name(parameter_list) {
// function body
return value;
}
4. Function Declaration vs Definition
• Declaration (prototype)
• Definition
int add(int x, int y);
int add(int x, int y) {
return x + y;
}
5. Function Parameters
• Parameters are variables used to pass data to functions
• Pass by value:
void modify(int x) {
x = x + 1; // Only modifies local copy
}
int main() {
int a = 5;
modify(a); // a remains 5
return 0;
}
6. Pass by Reference
• Using pointers to modify original values:
void modify(int *x) {
*x = *x + 1; // Modifies original value
}
int main() {
int a = 5;
modify(&a); // a becomes 6
return 0;
}
7. Global Variables
• Declared outside all functions
• Accessible throughout the program
int globalVar = 10; // Global variable
void function1() {
globalVar++; // Can access and modify
}
void function2() {
printf("%d", globalVar); // Can read
}
8. Local Variables
• Declared inside functions
• Scope limited to the containing block
void function() {
int localVar = 5; // Local variable
{
int blockVar = 10; // Block scope
}
// blockVar not accessible here
}
// localVar not accessible here
9. Static Local Variables
• Retain value between function calls
void counter() {
static int count = 0; // Initialized only once
count++;
printf("%dn", count);
}
10. Variable Scope Rules
• Scope hierarchy example
int global = 10;
void function() {
int local = 20;
{
int local = 30; // Hides outer local
printf("%dn", local); // Prints 30
}
printf("%dn", local); // Prints 20
}
11. Stack Frames
• Memory organization for function calls
• Each function call creates a new stack frame
• Contains:
• Local variables
• Parameters
• Return address
• Saved registers
void function(int x) {
int y = x + 1;
// Stack frame contains:
// - Parameter x
// - Local variable y
// - Return address
}
12. Function Call Stack
• Example of multiple function calls:
void function3() {
int z = 3;
}
void function2() {
int y = 2;
function3();
}
void function1() {
int x = 1;
function2();
}
13. Recursive Function Call
int factorial(int n) {
if (n <= 1) return 1;
return n * factorial(n - 1);
}
// Each recursive call creates a new stack frame
14. Memory Layout
• Program memory organization:
• Text segment (code)
• Data segment (global variables)
• Stack (function calls)
• Heap (dynamic allocation)
15. Stack Overflow
• Example of dangerous recursion:
void infinite_recursion() {
int large_array[1000]; // Local array
infinite_recursion(); // Will cause stack overflow
}
16. Return Values
• Common return types: void, int, float, char, etc.
• Different ways to return data:
• Simple type
• Complex type: pointers
• Struct type
int return_value() {
return 42;
}
void return_pointer(int* result) {
*result = 42;
}
struct Point return_struct() {
struct Point p = {1, 2};
return p;
}
17. Function Pointers
• Store address of functions, can be used to call such functions
int add(int a, int b) { return a + b; }
int subtract(int a, int b) { return a - b; }
int main() {
int (*operation)(int, int);
operation = add;
printf("%dn", operation(5, 3)); // Prints 8
operation = subtract;
printf("%dn", operation(5, 3)); // Prints 2
return 0;
}
18. Function Pointers
• Function pointers can be used as parameters:
int apply(int (*func)(int), int value) {
return func(value);
}
int square(int x) {
return x * x;
}
// Usage:
int result = apply(square, 5); // Returns 25
19. Functions with varied parameter list
#include <stdarg.h>
int sum(int count, ...) {
va_list args;
va_start(args, count);
int total = 0;
for (int i = 0; i < count; i++) {
total += va_arg(args, int);
}
va_end(args);
return total;
}
21. Recursion
• Function calling itself:
int fibonacci(int n) {
if (n <= 1) return n;
return fibonacci(n-1) + fibonacci(n-2);
}
int factorial_tail(int n, int accumulator) {
if (n <= 1) return accumulator;
return factorial_tail(n - 1, n * accumulator);
}
22. Function Overloading
• C doesn't support overloading. Functions cannot have the same name
• Alternative approaches:
int add_int(int a, int b) {
return a + b;
}
float add_float(float a, float b) {
return a + b;
}
23. Function Documentation
• Using comments effectively:
• @brief Calculates the sum of two integers
• @param a First integer
• @param b Second integer
• @return Sum of a and b
/**
* @brief Calculates the sum of two integers
* @param a First integer
* @param b Second integer
* @return Sum of a and b
*/
int add(int a, int b) {
return a + b;
}
24. Error Handling
• Return codes and error checking:
int divide(int numerator, int denominator, int* result) {
if (denominator == 0) {
return -1; // Error code
}
*result = numerator / denominator;
return 0; // Success
}
25. Function Composition
• Combining multiple functions:
int process_data(int data) {
data = validate(data);
data = transform(data);
data = format(data);
return data;
}
26. Callback Functions
• Functions as parameters:
void process_array(int arr[], int size, void (*callback)(int)) {
for (int i = 0; i < size; i++) {
callback(arr[i]);
}
}
void print_item(int x) {
printf("%dn", x);
}
27. Header Files
• Function declarations in headers:
// math_functions.h
#ifndef MATH_FUNCTIONS_H
#define MATH_FUNCTIONS_H
int add(int a, int b);
int subtract(int a, int b);
#endif
29. Summary
• Functions are fundamental to C programming
• Understanding scope and lifetime is crucial
• Stack frame management affects program behavior
• Proper function design leads to maintainable code