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Object Oriented Programming in Java _lecture 1Mahmoud Alfarra
Introduction to OOP
Let’s start with the first set of concepts
What is Object-Oriented Programming ?
Procedural vs. Object-Oriented Programming
OO Programming Concepts
This document provides an overview of basic object-oriented programming (OOP) concepts including objects, classes, inheritance, polymorphism, encapsulation, and data abstraction. It defines objects as entities with both data (characteristics) and behavior (operations). Classes are blueprints that are used to create objects. Inheritance allows objects to inherit properties from parent classes. Polymorphism allows code to take different forms. Encapsulation wraps data and functions into classes, hiding information. Data abstraction focuses on important descriptions without details.
This document defines object-oriented programming and compares it to structured programming. It outlines the main principles of OOP including encapsulation, abstraction, inheritance, and polymorphism. Encapsulation binds code and data together for security and consistency. Abstraction hides implementation details and provides functionality. Inheritance allows classes to acquire properties from other classes in a hierarchy. Polymorphism enables different types to perform the same methods.
Object-oriented programming (OOP) uses objects that contain data and methods. The four pillars of OOP are abstraction, encapsulation, inheritance, and polymorphism. Abstraction hides unnecessary details, encapsulation shields an object's internal representation, inheritance allows subclasses to inherit attributes of superclasses, and polymorphism enables processing objects differently depending on their type. Classes define objects and contain data fields and methods, with objects being instances of classes that allocate space in memory. Access control in Java includes private, public, default, and protected access types.
Video links: Part 1 : http://www.youtube.com/watch?v=lWSV4JLLJ8E Part2 : http://www.youtube.com/watch?v=-MvSBqPlMdY
This document presents an overview of object-oriented PHP. It discusses key concepts like classes, objects, inheritance, interfaces and magic methods. It provides examples of how to define classes and objects in PHP and utilize various OOP features like visibility, abstraction, static methods and autoloading. The goal is to help PHP programmers understand object-oriented programming principles and their implementation in PHP.
This document provides an overview of JavaScript basics including variables, data types, operators, conditional statements, loops, functions, arrays, and error handling. It explains JavaScript syntax, how to include JavaScript code in HTML pages, and commonly used statements like if/else, switch case, while and for loops. It also covers JavaScript functions, returning values from functions, and printing pages. The document describes JavaScript strings and array objects, and their associated methods. Finally, it discusses different types of errors in JavaScript like syntax errors, runtime errors, and logical errors.
jQuery is a popular JavaScript library that makes HTML document traversal and manipulation, event handling, animation, and Ajax interactions more simple. It works across browsers and allows developers to write less code using its easy-to-use API. The document discusses how jQuery works, including how to launch code on document ready, add and remove HTML classes, and use callbacks and functions when passing arguments to other functions.
The document provides an overview of fundamental JavaScript concepts such as variables, data types, operators, control structures, functions, and objects. It also covers DOM manipulation and interacting with HTML elements. Code examples are provided to demonstrate JavaScript syntax and how to define and call functions, work with arrays and objects, and select and modify elements of a web page.
The document discusses JavaScript, including its history and differences from Java. It describes JavaScript's uses in modifying HTML documents dynamically and embedding it in HTML. The document outlines JavaScript's object-based nature, primitive data types, variables, operators, and functions. It provides examples of numeric, string, and boolean literals as well as type conversions.
The document discusses exceptions handling in .NET. It defines exceptions as objects that deliver a powerful mechanism for centralized handling of errors and unusual events. It describes how exceptions can be handled using try-catch blocks, and how finally blocks ensure code execution regardless of exceptions. It also covers the Exception class hierarchy, throwing exceptions with the throw keyword, and best practices like ordering catch blocks and avoiding exceptions for normal flow control.
JavaScript is a client-side scripting language that can be inserted into HTML pages to make them interactive. It allows dynamic validation of forms, changing HTML element properties like visibility, and reacting to user events like clicks or form submissions. The Document Object Model (DOM) represents an HTML or XML document as a tree structure, allowing JavaScript to programmatically access and modify the content, structure, and styling of the document. Common built-in JavaScript objects include String, Date, Array, Math, and Boolean, which provide properties and methods for manipulating text, dates, lists of values, numbers, and true/false values.
The document discusses object-oriented programming languages like C++, Smalltalk, and Java. It covers the basic concepts of object-oriented programming including objects, classes, encapsulation, inheritance, and polymorphism. Key points about each language are provided, such as C++ being an extension of C and introducing classes, Smalltalk being one of the earliest languages to support OOP, and Java combining elements of C++ and Smalltalk. Sample code in each language is also shown.
JQuery is a JavaScript library that simplifies HTML document manipulation, event handling, animations, and Ajax interactions. It works across browsers and makes tasks like DOM traversal and manipulation, event handling, animation, and Ajax much simpler. JQuery's versatility, extensibility, and cross-browser compatibility have made it popular, with millions of developers using it to write JavaScript.
This document discusses the diamond problem that can occur with multiple inheritance in C++. Specifically, it shows an example where a class "four" inherits from classes "two" and "three", which both inherit from class "one". This results in two copies of the base class "one" being present in objects of class "four", leading to ambiguity when trying to access attributes from the base class. The document presents two ways to resolve this issue: 1) manual selection using scope resolution to specify which attribute to access, and 2) making the inheritance of the base class "one" virtual in classes "two" and "three", which ensures only one copy of the base class exists in class "four" objects. The virtual
JavaScript variables hold values and are declared with var. Variable names are case sensitive and must begin with a letter or underscore. Variables can hold numbers, strings, Booleans, objects, and null values. Arrays are objects that hold multiple values in a single variable. Functions are blocks of code that perform tasks and are executed by events or calls. Objects store related data and functions to represent self-contained entities.
The document discusses inheritance in C++. It defines inheritance as deriving a class from another class, allowing code reuse and fast development. There are different types of inheritance in C++: single inheritance where a class inherits from one base class; multiple inheritance where a class inherits from more than one base class; multilevel inheritance where a derived class inherits from another derived class; hierarchical inheritance where multiple subclasses inherit from a single base class; and hybrid inheritance which combines different inheritance types. Examples of each inheritance type are provided in C++ code snippets.
This document discusses JavaScript events and event listeners. It begins with an introduction that defines events as notifications that specific actions occurred, like user or browser actions. Event handlers are scripts that are executed in response to events. Events can be used to trigger JavaScript code that responds to user interactions. The document then provides examples of common event types like onclick, onsubmit, onmouseover, onmouseout, focus, and blur. It also discusses how to add and remove event listeners using addEventListener() and removeEventListener() methods. The document concludes with an example demonstrating how events can be used to change an HTML element in response to user clicks.
An overview of object oriented programming including the differences between OOP and the traditional structural approach, definitions of class and objects, and an easy coding example in C++. This presentation includes visual aids to make the concepts easier to understand.
The document discusses JavaScript error and exception handling using try, catch, and finally blocks. It provides examples of using try and catch to handle exceptions, catch to retrieve error details, and finally to execute code regardless of exceptions. It also shows how to use window.onerror to handle uncaught exceptions and access error details.
This document discusses JavaScript data types including numbers, strings, Booleans, objects, undefined, and null. It notes that JavaScript is a dynamically typed language where variables do not need to be declared. The key data types are described, for example numbers can be integers or floats, strings are immutable sequences of characters, Booleans have two values of true or false, and objects store keyed collections of values that can be changed. The differences between null and undefined are presented as a question for an exercise.
This document provides an overview of JavaScript, including:
- JavaScript is a client-side scripting language designed for web pages that enhances HTML with dynamic and interactive features.
- It was initially developed by Netscape as LiveScript but was renamed JavaScript and standardized along with Java.
- JavaScript can react to events, validate data, detect the browser, create cookies, and read/write HTML elements.
- Key JavaScript concepts covered include objects, properties, methods, functions, values, variables, and the HTML DOM for finding and manipulating elements.
Event handling involves responding to user actions like clicking buttons or typing text. Events are generated by sources like buttons or keyboards and handled by listeners that implement specific event listener interfaces. The listener is registered with the source to receive notifications when events occur, then processes the event by implementing callback methods defined in the listener interface. Common types of events include action events, item events, and mouse events.
This document provides an overview of Angular's template-driven and model-driven forms. It describes the key directives, classes, and interfaces used for building forms in Angular. It explains how to add validation, track form state, create custom validators, and tie forms to components and templates. The document also demonstrates how to set up two-way data binding between forms and models using directives like ngModel, ngFormControl, and ngForm.
Gives You the brief idea about packages in JAVA
By N.V.Raja Sekhar Reddy
www.technolamp.co.in
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Java does not support multiple inheritance through classes but does support multiple inheritance through interfaces. The document discusses inheritance, provides an example of single inheritance in Java, and defines multiple inheritance. It then discusses why Java does not support multiple inheritance through classes due to the "diamond problem". The document explains that Java supports multiple inheritance through interfaces by allowing interfaces to define default methods from Java 8 onwards, providing an example. It also discusses how the "diamond problem" can be resolved while using multiple inheritance through interfaces in Java.
The document provides an overview of object-oriented programming concepts in JavaScript, including:
- JavaScript uses prototype-based inheritance rather than classes, with functions serving as constructors.
- Objects inherit properties and methods from other objects via their prototype chain.
- Custom objects are defined with constructor functions that set properties and methods.
- Inheritance allows creating subclasses that inherit from superclasses. Methods can be overridden.
- Encapsulation involves exposing an object's data through getter/setter methods rather than direct access.
- Superclass members can be accessed in subclasses through calling the superclass constructor or methods.
- Constructor arguments are passed to subclasses by applying the superclass constructor.
This document discusses key concepts in object-oriented programming (OOP) including what OOP is, the differences between procedural and object-oriented programming, advantages of OOP, what objects and classes are, and core OOP concepts in Java like abstraction, encapsulation, inheritance, and polymorphism. It provides definitions and examples to explain each concept.
Features of Object Oriented Programming.pptxSwagatoBiswas
This document discusses the key features of object-oriented programming in Java, including classes, objects, inheritance, encapsulation, abstraction, and polymorphism. It provides examples of each concept: classes define templates for objects, objects are instances of classes with state and behavior, inheritance allows subclasses to inherit properties and behaviors from parent classes, encapsulation binds data and code together restricting access, abstraction hides implementation details and exposes only necessary information, and polymorphism allows treating objects of different classes as common superclasses. The document is written by Swagato Biswas for a course on object-oriented programming.
The document provides an overview of fundamental JavaScript concepts such as variables, data types, operators, control structures, functions, and objects. It also covers DOM manipulation and interacting with HTML elements. Code examples are provided to demonstrate JavaScript syntax and how to define and call functions, work with arrays and objects, and select and modify elements of a web page.
The document discusses JavaScript, including its history and differences from Java. It describes JavaScript's uses in modifying HTML documents dynamically and embedding it in HTML. The document outlines JavaScript's object-based nature, primitive data types, variables, operators, and functions. It provides examples of numeric, string, and boolean literals as well as type conversions.
The document discusses exceptions handling in .NET. It defines exceptions as objects that deliver a powerful mechanism for centralized handling of errors and unusual events. It describes how exceptions can be handled using try-catch blocks, and how finally blocks ensure code execution regardless of exceptions. It also covers the Exception class hierarchy, throwing exceptions with the throw keyword, and best practices like ordering catch blocks and avoiding exceptions for normal flow control.
JavaScript is a client-side scripting language that can be inserted into HTML pages to make them interactive. It allows dynamic validation of forms, changing HTML element properties like visibility, and reacting to user events like clicks or form submissions. The Document Object Model (DOM) represents an HTML or XML document as a tree structure, allowing JavaScript to programmatically access and modify the content, structure, and styling of the document. Common built-in JavaScript objects include String, Date, Array, Math, and Boolean, which provide properties and methods for manipulating text, dates, lists of values, numbers, and true/false values.
The document discusses object-oriented programming languages like C++, Smalltalk, and Java. It covers the basic concepts of object-oriented programming including objects, classes, encapsulation, inheritance, and polymorphism. Key points about each language are provided, such as C++ being an extension of C and introducing classes, Smalltalk being one of the earliest languages to support OOP, and Java combining elements of C++ and Smalltalk. Sample code in each language is also shown.
JQuery is a JavaScript library that simplifies HTML document manipulation, event handling, animations, and Ajax interactions. It works across browsers and makes tasks like DOM traversal and manipulation, event handling, animation, and Ajax much simpler. JQuery's versatility, extensibility, and cross-browser compatibility have made it popular, with millions of developers using it to write JavaScript.
This document discusses the diamond problem that can occur with multiple inheritance in C++. Specifically, it shows an example where a class "four" inherits from classes "two" and "three", which both inherit from class "one". This results in two copies of the base class "one" being present in objects of class "four", leading to ambiguity when trying to access attributes from the base class. The document presents two ways to resolve this issue: 1) manual selection using scope resolution to specify which attribute to access, and 2) making the inheritance of the base class "one" virtual in classes "two" and "three", which ensures only one copy of the base class exists in class "four" objects. The virtual
JavaScript variables hold values and are declared with var. Variable names are case sensitive and must begin with a letter or underscore. Variables can hold numbers, strings, Booleans, objects, and null values. Arrays are objects that hold multiple values in a single variable. Functions are blocks of code that perform tasks and are executed by events or calls. Objects store related data and functions to represent self-contained entities.
The document discusses inheritance in C++. It defines inheritance as deriving a class from another class, allowing code reuse and fast development. There are different types of inheritance in C++: single inheritance where a class inherits from one base class; multiple inheritance where a class inherits from more than one base class; multilevel inheritance where a derived class inherits from another derived class; hierarchical inheritance where multiple subclasses inherit from a single base class; and hybrid inheritance which combines different inheritance types. Examples of each inheritance type are provided in C++ code snippets.
This document discusses JavaScript events and event listeners. It begins with an introduction that defines events as notifications that specific actions occurred, like user or browser actions. Event handlers are scripts that are executed in response to events. Events can be used to trigger JavaScript code that responds to user interactions. The document then provides examples of common event types like onclick, onsubmit, onmouseover, onmouseout, focus, and blur. It also discusses how to add and remove event listeners using addEventListener() and removeEventListener() methods. The document concludes with an example demonstrating how events can be used to change an HTML element in response to user clicks.
An overview of object oriented programming including the differences between OOP and the traditional structural approach, definitions of class and objects, and an easy coding example in C++. This presentation includes visual aids to make the concepts easier to understand.
The document discusses JavaScript error and exception handling using try, catch, and finally blocks. It provides examples of using try and catch to handle exceptions, catch to retrieve error details, and finally to execute code regardless of exceptions. It also shows how to use window.onerror to handle uncaught exceptions and access error details.
This document discusses JavaScript data types including numbers, strings, Booleans, objects, undefined, and null. It notes that JavaScript is a dynamically typed language where variables do not need to be declared. The key data types are described, for example numbers can be integers or floats, strings are immutable sequences of characters, Booleans have two values of true or false, and objects store keyed collections of values that can be changed. The differences between null and undefined are presented as a question for an exercise.
This document provides an overview of JavaScript, including:
- JavaScript is a client-side scripting language designed for web pages that enhances HTML with dynamic and interactive features.
- It was initially developed by Netscape as LiveScript but was renamed JavaScript and standardized along with Java.
- JavaScript can react to events, validate data, detect the browser, create cookies, and read/write HTML elements.
- Key JavaScript concepts covered include objects, properties, methods, functions, values, variables, and the HTML DOM for finding and manipulating elements.
Event handling involves responding to user actions like clicking buttons or typing text. Events are generated by sources like buttons or keyboards and handled by listeners that implement specific event listener interfaces. The listener is registered with the source to receive notifications when events occur, then processes the event by implementing callback methods defined in the listener interface. Common types of events include action events, item events, and mouse events.
This document provides an overview of Angular's template-driven and model-driven forms. It describes the key directives, classes, and interfaces used for building forms in Angular. It explains how to add validation, track form state, create custom validators, and tie forms to components and templates. The document also demonstrates how to set up two-way data binding between forms and models using directives like ngModel, ngFormControl, and ngForm.
Gives You the brief idea about packages in JAVA
By N.V.Raja Sekhar Reddy
www.technolamp.co.in
Want more interesting...
Watch and Like us @ https://www.facebook.com/Technolamp.co.in
subscribe videos @ http://www.youtube.com/user/nvrajasekhar
Java does not support multiple inheritance through classes but does support multiple inheritance through interfaces. The document discusses inheritance, provides an example of single inheritance in Java, and defines multiple inheritance. It then discusses why Java does not support multiple inheritance through classes due to the "diamond problem". The document explains that Java supports multiple inheritance through interfaces by allowing interfaces to define default methods from Java 8 onwards, providing an example. It also discusses how the "diamond problem" can be resolved while using multiple inheritance through interfaces in Java.
The document provides an overview of object-oriented programming concepts in JavaScript, including:
- JavaScript uses prototype-based inheritance rather than classes, with functions serving as constructors.
- Objects inherit properties and methods from other objects via their prototype chain.
- Custom objects are defined with constructor functions that set properties and methods.
- Inheritance allows creating subclasses that inherit from superclasses. Methods can be overridden.
- Encapsulation involves exposing an object's data through getter/setter methods rather than direct access.
- Superclass members can be accessed in subclasses through calling the superclass constructor or methods.
- Constructor arguments are passed to subclasses by applying the superclass constructor.
This document discusses key concepts in object-oriented programming (OOP) including what OOP is, the differences between procedural and object-oriented programming, advantages of OOP, what objects and classes are, and core OOP concepts in Java like abstraction, encapsulation, inheritance, and polymorphism. It provides definitions and examples to explain each concept.
Features of Object Oriented Programming.pptxSwagatoBiswas
This document discusses the key features of object-oriented programming in Java, including classes, objects, inheritance, encapsulation, abstraction, and polymorphism. It provides examples of each concept: classes define templates for objects, objects are instances of classes with state and behavior, inheritance allows subclasses to inherit properties and behaviors from parent classes, encapsulation binds data and code together restricting access, abstraction hides implementation details and exposes only necessary information, and polymorphism allows treating objects of different classes as common superclasses. The document is written by Swagato Biswas for a course on object-oriented programming.
object oriented programming through java basicsRohit Kumar
a way of viewing the world.java buzz words, java programming, constructor, method overloading and overridding,default constructors,parameterized constructors,
This document provides an introduction to object-oriented programming (OOP) concepts in Java, including encapsulation, inheritance, polymorphism, and abstraction. It discusses each concept in detail with examples in Java code. It also covers the different types of inheritance in Java such as single, multiple, multilevel, and hybrid inheritance. The document explains that while multiple inheritance is not directly supported in Java, it can be achieved using interfaces. Overall, the document serves as a guide to learning OOP concepts and their implementation in Java.
The document discusses object-oriented programming (OOP) concepts in Java, including classes, objects, inheritance, abstraction, encapsulation, and polymorphism. It provides definitions and examples for each concept. Classes create blueprints for objects and group similar entities, while objects are instances of classes that have state and behavior. OOP uses these concepts to create reusable applications with clearer structure and less code through concepts like inheritance, abstraction of unnecessary details, encapsulation of data within classes, and polymorphism to have variables take on multiple forms based on context.
This document provides an introduction to object-oriented programming concepts. It discusses the key principles of OOP including data abstraction, encapsulation, inheritance, and polymorphism. It also covers Java programming basics such as classes, objects, methods, and how to compile and run a simple Java program.
This document provides an overview of core Java concepts including object-oriented programming (OOP) principles like classes, objects, encapsulation, abstraction, inheritance, and polymorphism. It also discusses Java language benefits like being simple, portable, robust, and suitable for distributed environments. Finally, it outlines how to set up a Java development environment and write a basic "Hello World" program to get started with Java programming.
In this article, we will get the fundamentals of OOPs. Object Oriented Development is a model that provides many ideas such as inheritance, data binding, polymorphism etc.
The document provides an introduction to object-oriented programming (OOP) concepts in Java, including defining classes, objects, inheritance, polymorphism, abstraction, and encapsulation. It then discusses the key characteristics of Java like being platform independent, secure, robust, and having automatic memory management via garbage collection. The structure of a Java program and environment is also explained, covering Java source files, the Java compiler, Java Runtime Environment, Java Development Kit, and Java Virtual Machine.
This document provides an introduction to object-oriented programming (OOP) concepts and the Java programming language. It discusses the key concepts of OOP like objects, classes, inheritance, polymorphism, abstraction and encapsulation. It then describes the creation of Java, its versions and types of Java programs. The document also explains Java's buzzwords like simple, object-oriented, platform independent, robust, secure, high-performance, portable and distributed. Finally, it briefly introduces the Java Runtime Environment and Java Development Kit.
The document discusses key concepts in Object Oriented Programming including objects, classes, inheritance, polymorphism, abstraction, and encapsulation. It defines each concept and provides examples. Objects have state, behavior, and identity. A class is a template for creating objects that share common properties. Inheritance allows an object to acquire properties of a parent object. Polymorphism allows one task to be performed in different ways. Abstraction hides internal details and shows functionality. Encapsulation binds code and data into a single unit.
This document discusses object-oriented programming (OOP) concepts in Java such as classes, objects, inheritance, encapsulation, abstraction, and polymorphism. It defines OOP as a programming paradigm that uses classes and objects. Key concepts covered include how objects represent real-world entities with variables and methods, how classes define object types, and how inheritance, encapsulation, and polymorphism are implemented in Java. Examples are provided to illustrate constructor, inheritance, and polymorphism.
Object-Oriented Programming in Java
Java is a well-liked programming language that may be used to create a wide range of applications, from straightforward desktop programs to intricate web programs. It is an object-oriented programming language that enables programmers to create modular, reusable code, making it simple to maintain and update.
We shall look at the fundamentals of Java object-oriented programming in this tutorial. The fundamentals of object-oriented programming in Java, oops concepts such as classes and objects, inheritance, polymorphism, and encapsulation will all be covered. You will have a solid understanding of object-oriented programming in Java and how to use it to create robust and scalable programs at the end of this article.
Introduction to OOPs concept
Object-oriented programming in Java is a programming paradigm that revolves around objects. An object is a real-world entity that has a set of attributes and behaviors. In Java, even basic data types like integers and booleans are considered objects.
In OOPS, a program is designed by creating objects that interact with each other to perform tasks. Objects have attributes that define their properties and methods that define their behavior.
In Java, we create classes, which are templates that define the attributes and behaviors of objects. A class can be compared to an object creation blueprint. Once a class is defined, objects can be created based on that class.
Principles of Object-Oriented Programming
There are four main principles of object-oriented programming:
a. Abstraction
Abstraction is the process of hiding complex details and providing a simplified interface for the user. It helps developers to create simpler and more understandable models of a complex system, by just exposing only the required features and not the implementation part. In Java, abstraction can be achieved using interfaces and abstract classes.
b. Encapsulation
Encapsulation is the process of hiding the internal details of an object and providing a public interface for accessing and modifying the object. It helps in maintaining the integrity of the object and ensures that its internal state cannot be modified by external code. In Java, encapsulation can be achieved using access modifiers such as public, private, and protected.
Got confused between Abstraction and Encapsulation?
Abstraction is about simplifying the complexity of a system by focusing on its essential features, while encapsulation is about protecting the integrity of an object by hiding its internal details.
c. Inheritance
The process of creating a new class from an existing one is called Inheritance. The new class inherits the attributes and behaviors of the existing class and can add additional attributes and behaviors. This helps in reducing code duplication, promoting code reuse, and making the code more modular and maintainable. In Java, the extend keyword is useful for achieving inheritance.
d. Polymorphism
The ability of an
This document provides a syllabus for a Java programming course including:
- 7 topics that will be covered ranging from Java fundamentals to database connectivity.
- A practical exam worth 50 marks involving 10 programming assignments.
- 12 programming assignments that will be completed as part of the term work.
- 4 references books that will be used for the course.
This document provides an overview of object-oriented programming concepts in Java like objects, classes, methods, encapsulation, inheritance, and polymorphism. It also includes details about the author like contact information and recent typing speed and job application targets. The presentation is intended to help people learn about OOPs concepts in Java as part of a mentoring program through Baabtra-Mentoring Partner.
This document provides an introduction to Java programming language. It discusses that Java was originally developed by Sun Microsystems in 1991 and was originally called OAK. It describes key characteristics of Java like being simple, object-oriented, distributed, interpreted, robust, secure, architecture-neutral, portable, multithreaded and dynamic. It also discusses features of the Java Virtual Machine like garbage collection, just-in-time compilation, security, and class loading. The document then covers Java versions, data types, naming conventions, object-oriented concepts like objects, classes, inheritance, polymorphism, abstraction and encapsulation. It concludes with brief descriptions of MySQL database.
This Book helps the students who are persuing B.Sc Computer Science in Andhra Pradesh. It made for learning in easiest way. Words have used in this book are very familiar. Any one can understand the language easily. Prefer this book to learn Java.
Diptera: The Two-Winged Wonders, The Fly Squad: Order Diptera.pptxArshad Shaikh
Diptera, commonly known as flies, is a large and diverse order of insects that includes mosquitoes, midges, gnats, and horseflies. Characterized by a single pair of wings (hindwings are modified into balancing organs called halteres), Diptera are found in almost every environment and play important roles in ecosystems as pollinators, decomposers, and food sources. Some species, however, are significant pests and disease vectors, transmitting diseases like malaria, dengue, and Zika virus.
This presentation was provided by Nicole 'Nici" Pfeiffer of the Center for Open Science (COS), during the first session of our 2025 NISO training series "Secrets to Changing Behavior in Scholarly Communications." Session One was held June 5, 2025.
Artificial intelligence Presented by JM.jmansha170
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THERAPEUTIC COMMUNICATION included definition, characteristics, nurse patient...parmarjuli1412
The document provides an overview of therapeutic communication, emphasizing its importance in nursing to address patient needs and establish effective relationships. THERAPEUTIC COMMUNICATION included some topics like introduction of COMMUNICATION, definition, types, process of communication, definition therapeutic communication, goal, techniques of therapeutic communication, non-therapeutic communication, few ways to improved therapeutic communication, characteristics of therapeutic communication, barrier of THERAPEUTIC RELATIONSHIP, introduction of interpersonal relationship, types of IPR, elements/ dynamics of IPR, introduction of therapeutic nurse patient relationship, definition, purpose, elements/characteristics , and phases of therapeutic communication, definition of Johari window, uses, what actually model represent and its areas, THERAPEUTIC IMPASSES and its management in 5th semester Bsc. nursing and 2nd GNM students
How to Manage Allocations in Odoo 18 Time OffCeline George
Allocations in Odoo 18 Time Off allow you to assign a specific amount of time off (leave) to an employee. These allocations can be used to track and manage leave entitlements for employees, such as vacation days, sick leave, etc.
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Price lists are a useful tool for managing the costs of your goods and services. This can assist you in working with other businesses effectively and maximizing your revenues. Additionally, you can provide your customers discounts by using price lists.
Adam Grant: Transforming Work Culture Through Organizational PsychologyPrachi Shah
This presentation explores the groundbreaking work of Adam Grant, renowned organizational psychologist and bestselling author. It highlights his key theories on giving, motivation, leadership, and workplace dynamics that have revolutionized how organizations think about productivity, collaboration, and employee well-being. Ideal for students, HR professionals, and leadership enthusiasts, this deck includes insights from his major works like Give and Take, Originals, and Think Again, along with interactive elements for enhanced engagement.
RE-LIVE THE EUPHORIA!!!!
The Quiz club of PSGCAS brings to you a fun-filled breezy general quiz set from numismatics to sports to pop culture.
Re-live the Euphoria!!!
QM: Eiraiezhil R K,
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The Quiz club of PSGCAS
Stewart Butler - OECD - How to design and deliver higher technical education ...EduSkills OECD
Stewart Butler, Labour Market Economist at the OECD presents at the webinar 'How to design and deliver higher technical education to develop in-demand skills' on 3 June 2025. You can check out the webinar recording via our website - https://oecdedutoday.com/webinars/ .
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A short update and next week. I am writing both Session 9 and Orientation S1.
As a Guest Student,
You are now upgraded to Grad Level.
See Uploads for “Student Checkin” & “S8”. Thx.
Thank you for attending our workshops.
If you are new, do welcome.
Grad Students: I am planning a Reiki-Yoga Master Course (As a package). I’m Fusing both together.
This will include the foundation of each practice. Our Free Workshops can be used with any Reiki Yoga training package. Traditional Reiki does host rules and ethics. Its silent and within the JP Culture/Area/Training/Word of Mouth. It allows remote healing but there’s limits As practitioners and masters. We are not allowed to share certain secrets/tools. Some content is designed only for “Masters”. Some yoga are similar like the Kriya Yoga-Church (Vowed Lessons). We will review both Reiki and Yoga (Master tools) in the Course upcoming.
Session Practice, For Reference:
Before starting a session, Make sure to check your environment. Nothing stressful. Later, You can decorate a space as well.
Check the comfort level, any needed resources (Yoga/Reiki/Spa Props), or Meditation Asst?
Props can be oils, sage, incense, candles, crystals, pillows, blankets, yoga mat, any theme applies.
Select your comfort Pose. This can be standing, sitting, laying down, or a combination.
Monitor your breath. You can add exercises.
Add any mantras or affirmations. This does aid mind and spirit. It helps you to focus.
Also you can set intentions using a candle.
The Yoga-key is balancing mind, body, and spirit.
Finally, The Duration can be long or short.
Its a good session base for any style.
Next Week’s Focus:
A continuation of Intuition Development. We will review the Chakra System - Our temple. A misguided, misused situation lol. This will also serve Attunement later.
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This includes the overall cultivation practices of Rose prepared by:
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Instructor
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2. 2
CONTENT
• Introduction
• What is OOPS
• List of OOP Concepts in Java
• How OOP Concepts in Java Work
• Advantage of OOPs
• About Brainsmartlabs
• Contact us
3. 3
Introduction
OOPS, Concepts or Object Oriented Programming
Concepts are most important. Without a plan about
OOPS concepts, one will not be capable of performing to
create systems in the object-oriented programming
model.
Let us know about the features of Object Oriented
Programming. Object Oriented programming is a
programming style which is combined with the concepts
like class, object, Inheritance, Encapsulation,
Abstraction, Polymorphism.
4. What is OOPS?
OOP method in Java are the essential
thoughts behind Java’s Object Oriented
Programming. They are an abstraction,
encapsulation, inheritance, and
polymorphism. Understanding them is key
to accepting how Java works. Object-
oriented programming makes easier for
programmers to structure and organize
software programs.
5. OOPS
Concepts
Four main OOP concepts in Java
1. Abstraction: Abstraction is the concept of covering the
internal details and characterize things in simple terms.
There are many ways to reach abstraction in object oriented
programming, such as encapsulation and inheritance.
2. Encapsulation: This is the process of keeping fields within a
class private, then giving connection to them via public
methods.
3. Inheritance: A main feature of object oriented programs
is inheritance. The capability to build classes that divides the
attributes and methods of existing classes but with more
specific features.
4. Polymorphism: This Java OOP concept lets programmers
make use of the similar word to mean different things in
different circumstances.
5
6. How OOP Concepts works in Java?
6
OOP, concepts in Java work by allowing programmers to create
elements that can be used again in various ways but still it keep
ups security.
How Abstraction Works: Abstraction as an OOP concept in
Java works by letting programmers create useful, reusable tools.
How Encapsulation Works: Encapsulation lets us re-use
functionality without jeopardizing security. It’s a powerful OOP
concept in Java because it helps us save a lot of time
How Inheritance Works: Inheritance is another labor-saving
Java OOP concept. It works by letting a new class adopt the
properties of another.
How Polymorphism Works: Polymorphism in Java works by
using a remark to a parent class to affect an object in the child
class.
7. 7
Advantages of OOPs
OOP makes easy to understand and a clear modular structure
for programs.
Objects generated for Object-Oriented Programs can be used
again in other programs. Thus, it saves important
development cost.
OOPs implements the capability to simulate real-world
event much more efficiently.
OOPs makes development and maintenance easier.
OOPs supports data hiding, whereas in a method of
programming language a global data can be accessed from
anywhere.
8. 8
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