This presentation provides an overview of the Java programming language. It discusses what Java is, where it is used, its platforms and editions. Key features of Java like being object-oriented, platform independent and having a virtual machine are explained. The concepts of object-oriented programming like objects, classes, inheritance and polymorphism are also summarized. Data types in Java and different types of variables are briefly covered. Advantages of Java like being simple, not using pointers and the ability to write programs that can be executed on the web are highlighted.
The document provides an agenda and introduction for a Java training over multiple days. Day 1 will cover an introduction to Java including its history, features, programming paradigm, sample program execution, JVM, data types, objects, classes, variables, and flow control statements. The training will cover key Java concepts like objects, classes, variables, different loops and conditional statements. Assignments are provided to practice the concepts covered.
Generics in Java allows the creation of generic classes and methods that can work with different data types. A generic class uses type parameters that appear within angle brackets, allowing the class to work uniformly with different types. Generic methods also use type parameters to specify the type of data upon which the method operates. Bounded type parameters allow restricting the types that can be passed to a type parameter.
This ppt tells about what is Java? What are the requirements of Java? And how it works? For more info about Java and free Java Projects Visit : http://s4al.com/category/study-java/
This document provides an overview of key concepts in the Java programming language including classes, objects, inheritance, interfaces, packages, exceptions, threads, and more. It discusses how to build standalone Java programs and applets, and covers basic syntax and structures like primitive data types, expressions, control statements, and comments. Methods, constructors, and access modifiers are also explained at a high level.
Java is a programming language that allows software to run on many platforms without recompilation. It has a long history beginning in 1991 at Sun Microsystems and is now open source. Key features include being platform independent, object oriented, secure, providing automatic memory management, and being robust. Java programs use a Java Virtual Machine to run on different operating systems. The Java Development Kit includes tools for developing Java programs. Java is widely used for both desktop and mobile applications as well as enterprise software.
Introduction to Java Programming, Basic Structure, variables Data type, input...Mr. Akaash
This is First Lecture of java Programming which cover all basic points (ie. History and feature of java, Introduction to java, about variables data type and compilation....
The document discusses several core Java concepts including:
1) Comments in Java code can be single-line or multiline javadoc comments.
2) Classes are fundamental in Java and describe data objects and methods that can be applied to objects.
3) Variables and methods have scopes determined by curly braces and a variable is only available within its scope.
This presentation provides an overview of the Java programming language. It discusses what Java is, where it is used, its features, how Java programs are translated and run on the Java Virtual Machine. It also covers Java concepts like object-oriented programming, data types in Java, garbage collection, and the development phases of a Java program. Finally, it proposes a project idea of developing an intranet mailing system and concludes by thanking the audience and asking if there are any questions.
The .NET Framework is a software platform that allows developers to write and run applications and web services in any compliant language. It provides a common language runtime and class libraries. Applications are compiled to an intermediate language (IL) that is then compiled to native machine code by the common language runtime (CLR). The CLR handles memory management, security, and other low-level tasks. The .NET Framework supports multiple programming languages and tools like Visual Studio. It allows building Windows forms applications, web applications with ASP.NET, and web services.
This document provides an introduction to object oriented programming in Java. It outlines the course objectives which are to learn Java basics, object oriented principles, Java APIs, exception handling, files, threads, applets and swings. It discusses key characteristics of Java including being portable, object oriented and having automatic memory management. It also provides an overview of Java environments and tools, and includes an example "Hello World" Java program.
JDK stand for java development kit.
JVM stands for Java Virtual Machine.
JRE is the responsible unit to run the java program.
JIT stands for Just In Time compiler.
Mahika Tutorials sharing PPT slide for core java programming language. Go threw this slide and visit our YouTube page too
https://www.youtube.com/c/mahikatutorials
oops concept in java | object oriented programming in javaCPD INDIA
The document discusses key concepts in object-oriented programming in Java including classes, objects, inheritance, packages, interfaces, encapsulation, abstraction, and polymorphism. It provides examples to illustrate each concept. Classes define the structure and behavior of objects. Objects are instances of classes. Inheritance allows classes to extend existing classes. Packages organize related classes. Interfaces define behaviors without implementation. Encapsulation hides implementation details. Abstraction models essential features without specifics. Polymorphism allows the same method name with different signatures or overriding.
The document discusses Java Database Connectivity (JDBC) and how it allows Java programs to connect to databases. It describes the four types of JDBC drivers, the core JDBC interfaces like Driver, Connection, and Statement, and how to use JDBC to perform CRUD operations. The key interfaces allow establishing a database connection and executing SQL statements to retrieve and manipulate data.
Java is an object-oriented programming language initially developed by Sun Microsystems. It was released in 1995. Key points:
- Java can be used to develop client-side standalone applications, applets for webpages, and server-side applications.
- It introduced the Java Virtual Machine (JVM) which allows Java programs to run on any platform that supports the JVM.
- Java's use of bytecode makes it portable and able to run on any device with a JVM, earning it the label of "Write Once, Run Anywhere".
This Edureka Java Tutorial will help you in understanding the various fundamentals of Java in detail with examples. Below are the topics covered in this tutorial:
1) Introduction to Java
2) Why learn Java?
3) Features of Java
4) How does Java work?
5) Data types in Java
6) Operators in Java
7) Control Statements in Java
8) Arrays in Java
9) Object Oriented Concepts in Java
Priyanka Pradhan presents an introduction to the Java programming language. Java is an object-oriented language that is platform independent. The document discusses what Java is, the tools needed like the JDK and text editor, how to set the path and compile/run a "Hello World" program. It also covers Java concepts like classes, objects, inheritance, interfaces, and the basics of creating objects and using constructors.
Java was developed in 1991 by James Gosling, Mike Sheridan, and Patrick Naughton at Sun Microsystems. It was originally called "Oak" but was renamed to Java in 1995. Java was created to be platform independent, allowing programs written in Java to run on any device without modification, unlike other languages at the time. This platform independence is known as "write once, run anywhere." Java was later acquired by Oracle Corporation in 2010 and continues to be updated with new versions, the most recent being Java SE9 released in September 2017.
Our trainer’s having vast experience in real time environment. If anyone has a dream for their career in software programming, then go for java because it is a popular route to establish and fulfill your dreams.
We offer the best quality and affordable training, so you get trained from where you are, from our experienced instructors, remotely using Webex / Gotomeeting.
This document provides an introduction to Java programming language. It discusses that Java was originally developed by Sun Microsystems in 1991 and was originally called OAK. It describes key characteristics of Java like being simple, object-oriented, distributed, interpreted, robust, secure, architecture-neutral, portable, multithreaded and dynamic. It also discusses features of the Java Virtual Machine like garbage collection, just-in-time compilation, security, and class loading. The document then covers Java versions, data types, naming conventions, object-oriented concepts like objects, classes, inheritance, polymorphism, abstraction and encapsulation. It concludes with brief descriptions of MySQL database.
This extensive course covers all the topics which will definitely make you a Java Superstar. You can do almost anything in Java after this course. You will surely be a better programmer and better still a Elegant programmer after this course.
JAVA was developed by Sun Microsystems Inc in 1991, later acquired by Oracle Corporation. It was developed by James Gosling and Patrick Naughton. It is a simple programming language. Writing, compiling and debugging a program is easy in java. It helps to create modular programs and reusable code.
A simple document emphasizing the reasons behind evolution of .Net technology and how it simplified the yester-decade's technology issues. This document is simplified and teaches a lame man as why & how .net framework gained importance and how it is ruling the roost.
This presentation provides an overview of core Java concepts. It introduces Java as a popular programming language due to its portability across platforms. It then outlines the contents to be covered, including what Java is, where it is used, its features, how Java programs are translated and executed, and an overview of the Java system. Key topics like the Java Virtual Machine, object-oriented programming concepts in Java, data types, and garbage collection are explained. The advantages and disadvantages of Java are also presented. Finally, a library management system project built in Java is described as an example.
This document provides an overview of key concepts in Java, including:
- Java uses keywords and grammar rules. Keywords cannot name variables.
- Java code is compiled into bytecode that can run on any device with a Java Virtual Machine.
- There are two types of data types in Java: primitive types and abstract types. The eight primitive types are used for variables and literals.
- Variables must be declared with a name and data type. Names follow specific rules.
- Classes contain methods that define behavior. The main() method is required to run a program.
The document discusses various Java programming concepts such as Hello World, primitive data types, variables, input/output, and control structures like if/else, switch/case, while loops. It provides examples of declaring and using variables, type casting between primitives, and commenting code. Various Java classes for input/output like Scanner and System.out are demonstrated.
Introduction to Java Programming, Basic Structure, variables Data type, input...Mr. Akaash
This is First Lecture of java Programming which cover all basic points (ie. History and feature of java, Introduction to java, about variables data type and compilation....
The document discusses several core Java concepts including:
1) Comments in Java code can be single-line or multiline javadoc comments.
2) Classes are fundamental in Java and describe data objects and methods that can be applied to objects.
3) Variables and methods have scopes determined by curly braces and a variable is only available within its scope.
This presentation provides an overview of the Java programming language. It discusses what Java is, where it is used, its features, how Java programs are translated and run on the Java Virtual Machine. It also covers Java concepts like object-oriented programming, data types in Java, garbage collection, and the development phases of a Java program. Finally, it proposes a project idea of developing an intranet mailing system and concludes by thanking the audience and asking if there are any questions.
The .NET Framework is a software platform that allows developers to write and run applications and web services in any compliant language. It provides a common language runtime and class libraries. Applications are compiled to an intermediate language (IL) that is then compiled to native machine code by the common language runtime (CLR). The CLR handles memory management, security, and other low-level tasks. The .NET Framework supports multiple programming languages and tools like Visual Studio. It allows building Windows forms applications, web applications with ASP.NET, and web services.
This document provides an introduction to object oriented programming in Java. It outlines the course objectives which are to learn Java basics, object oriented principles, Java APIs, exception handling, files, threads, applets and swings. It discusses key characteristics of Java including being portable, object oriented and having automatic memory management. It also provides an overview of Java environments and tools, and includes an example "Hello World" Java program.
JDK stand for java development kit.
JVM stands for Java Virtual Machine.
JRE is the responsible unit to run the java program.
JIT stands for Just In Time compiler.
Mahika Tutorials sharing PPT slide for core java programming language. Go threw this slide and visit our YouTube page too
https://www.youtube.com/c/mahikatutorials
oops concept in java | object oriented programming in javaCPD INDIA
The document discusses key concepts in object-oriented programming in Java including classes, objects, inheritance, packages, interfaces, encapsulation, abstraction, and polymorphism. It provides examples to illustrate each concept. Classes define the structure and behavior of objects. Objects are instances of classes. Inheritance allows classes to extend existing classes. Packages organize related classes. Interfaces define behaviors without implementation. Encapsulation hides implementation details. Abstraction models essential features without specifics. Polymorphism allows the same method name with different signatures or overriding.
The document discusses Java Database Connectivity (JDBC) and how it allows Java programs to connect to databases. It describes the four types of JDBC drivers, the core JDBC interfaces like Driver, Connection, and Statement, and how to use JDBC to perform CRUD operations. The key interfaces allow establishing a database connection and executing SQL statements to retrieve and manipulate data.
Java is an object-oriented programming language initially developed by Sun Microsystems. It was released in 1995. Key points:
- Java can be used to develop client-side standalone applications, applets for webpages, and server-side applications.
- It introduced the Java Virtual Machine (JVM) which allows Java programs to run on any platform that supports the JVM.
- Java's use of bytecode makes it portable and able to run on any device with a JVM, earning it the label of "Write Once, Run Anywhere".
This Edureka Java Tutorial will help you in understanding the various fundamentals of Java in detail with examples. Below are the topics covered in this tutorial:
1) Introduction to Java
2) Why learn Java?
3) Features of Java
4) How does Java work?
5) Data types in Java
6) Operators in Java
7) Control Statements in Java
8) Arrays in Java
9) Object Oriented Concepts in Java
Priyanka Pradhan presents an introduction to the Java programming language. Java is an object-oriented language that is platform independent. The document discusses what Java is, the tools needed like the JDK and text editor, how to set the path and compile/run a "Hello World" program. It also covers Java concepts like classes, objects, inheritance, interfaces, and the basics of creating objects and using constructors.
Java was developed in 1991 by James Gosling, Mike Sheridan, and Patrick Naughton at Sun Microsystems. It was originally called "Oak" but was renamed to Java in 1995. Java was created to be platform independent, allowing programs written in Java to run on any device without modification, unlike other languages at the time. This platform independence is known as "write once, run anywhere." Java was later acquired by Oracle Corporation in 2010 and continues to be updated with new versions, the most recent being Java SE9 released in September 2017.
Our trainer’s having vast experience in real time environment. If anyone has a dream for their career in software programming, then go for java because it is a popular route to establish and fulfill your dreams.
We offer the best quality and affordable training, so you get trained from where you are, from our experienced instructors, remotely using Webex / Gotomeeting.
This document provides an introduction to Java programming language. It discusses that Java was originally developed by Sun Microsystems in 1991 and was originally called OAK. It describes key characteristics of Java like being simple, object-oriented, distributed, interpreted, robust, secure, architecture-neutral, portable, multithreaded and dynamic. It also discusses features of the Java Virtual Machine like garbage collection, just-in-time compilation, security, and class loading. The document then covers Java versions, data types, naming conventions, object-oriented concepts like objects, classes, inheritance, polymorphism, abstraction and encapsulation. It concludes with brief descriptions of MySQL database.
This extensive course covers all the topics which will definitely make you a Java Superstar. You can do almost anything in Java after this course. You will surely be a better programmer and better still a Elegant programmer after this course.
JAVA was developed by Sun Microsystems Inc in 1991, later acquired by Oracle Corporation. It was developed by James Gosling and Patrick Naughton. It is a simple programming language. Writing, compiling and debugging a program is easy in java. It helps to create modular programs and reusable code.
A simple document emphasizing the reasons behind evolution of .Net technology and how it simplified the yester-decade's technology issues. This document is simplified and teaches a lame man as why & how .net framework gained importance and how it is ruling the roost.
This presentation provides an overview of core Java concepts. It introduces Java as a popular programming language due to its portability across platforms. It then outlines the contents to be covered, including what Java is, where it is used, its features, how Java programs are translated and executed, and an overview of the Java system. Key topics like the Java Virtual Machine, object-oriented programming concepts in Java, data types, and garbage collection are explained. The advantages and disadvantages of Java are also presented. Finally, a library management system project built in Java is described as an example.
This document provides an overview of key concepts in Java, including:
- Java uses keywords and grammar rules. Keywords cannot name variables.
- Java code is compiled into bytecode that can run on any device with a Java Virtual Machine.
- There are two types of data types in Java: primitive types and abstract types. The eight primitive types are used for variables and literals.
- Variables must be declared with a name and data type. Names follow specific rules.
- Classes contain methods that define behavior. The main() method is required to run a program.
The document discusses various Java programming concepts such as Hello World, primitive data types, variables, input/output, and control structures like if/else, switch/case, while loops. It provides examples of declaring and using variables, type casting between primitives, and commenting code. Various Java classes for input/output like Scanner and System.out are demonstrated.
Lecture 2 from the IAG0040 Java course in TTÜ.
See the accompanying source code written during the lectures: https://github.com/angryziber/java-course
This document provides an overview of key Java concepts including identifiers, literals, statements, variables, operators and expressions, references, objects, and classes. It discusses how identifiers are used to name variables, methods, and classes. It describes different types of literals and rules for specifying values. It outlines common Java statement types and syntax. It explains that variables can be primitive types or reference types, and must be declared before use. It covers precedence rules for operators and common expression examples. It distinguishes between object references and objects themselves. And it provides examples of creating objects from classes and accessing object properties through references.
This document provides an overview of basic Java concepts including comments, classes, variables, methods, constructors, inheritance, abstraction, and encapsulation. It defines classes like Person and Circle with fields and methods, demonstrates subclassing with PlaneCircle extending Circle, and shows abstract classes like Shape with abstract methods like area() that subclasses must implement. Getters and setters are presented as a convention for accessing fields. The document also covers scoping, arrays as objects, static methods, and access control levels.
This document provides an introduction to the basics of Java programming language. It discusses Java's history, benefits, shortcomings, and common programs. It also outlines how Java is used in modern applications like mobile operating systems, web development, networking, games, and more. The document covers key topics such as Java being platform independent, object oriented, and its use of classes, objects, inheritance, and polymorphism.
This document provides an overview of Java basics, including:
- Java programs are portable across operating systems due to use of byte code, a standardized class library, and language specification.
- Java is secure through features like no pointer arithmetic, garbage collection, and restrictions on applets.
- Java is robust with features like bounds checking and garbage collection that prevent crashes.
- Java programs are either standalone applications or applets that run in a web browser.
- The Java compiler translates source code to byte code, which is then interpreted at runtime.
This document provides an overview of Java and getting started with Java programming. It discusses Java's key features like being simple, network savvy, secure, and portable. It also covers Java basics like the Java logo, sample programs, how a Java program flows from source to execution. It explains key Java concepts like the JDK, JRE, JVM, and flavors of Java. It provides guidance on writing Java programs using Notepad or an IDE, and references books for further learning Java.
Lecture 3 from the IAG0040 Java course in TTÜ.
See the accompanying source code written during the lectures: https://github.com/angryziber/java-course
Discusses more Java basics and Object Oriented Programming.
This document provides an overview of key Java concepts including classes, objects, interfaces, variables, methods, encapsulation, inheritance, polymorphism, constructors, static methods, memory management, exceptions, I/O streams, threads, and serialization. It discusses class templates, object states and behaviors, abstract vs final classes, interface purposes, primitive vs reference variables, method modifiers, encapsulation principles, inheritance relationships, polymorphism techniques, constructor uses and calls, static variables and functions, exception handling, I/O stream types, thread states and execution, and serialization approaches. The document also includes examples of practical Java applications involving banking, duck simulations, and collections sorting.
This document provides an overview of the basics of Java. It discusses that Java is an object-oriented programming language derived from C and C++. It was originally developed by Sun Microsystems in 1991 under the name Oak but was renamed to Java in 1995. The document outlines the history and development of Java, and describes how Java programs can create both applications and applets. It also summarizes some of the key differences between Java and C++. Finally, it provides a high-level overview of the main features of Java including being simple, object-oriented, platform independent, secure, robust, architecture neutral, portable, dynamic, interpreted, high performance, multi-threaded, and distributed.
The document discusses file handling in C++. It covers:
1) Using input/output files by opening, reading from, and writing to files. Files are interpreted as sequences of bytes and can be text or binary.
2) General file I/O steps which include declaring a file name variable, associating it with a disk file, opening the file, using it, and closing it.
3) Predefined console streams like cin, cout, cerr, and clog which are used for standard input, output, error output, and buffered error output respectively.
The document provides logistics information for a class including details about laptops, restrooms, breaks, and cell phone signals. It then introduces the instructor, Dr. Jey Veerasamy, and provides details about his background, education, experience, and employment history. Finally, it lists the sign-in sheet policy and welcomes students to bring friends.
This document provides information about the CS3101-3 Programming Language - JAVA course for Fall 2004. It introduces the instructor, Ke Wang, and his contact information. It states the class will meet on Wednesdays from 11am-1pm for 6 weeks ending on October 20th. There will be 5-6 homework assignments due on Tuesdays at 11:59:59pm. Late submissions are allowed once with a 24-hour extension. The document outlines topics that will be covered in the course like Java basics, objects, classes, inheritance, GUI programming and threads. It provides references to textbooks and online resources.
This document provides an introduction to Java programming basics. It discusses that Java is an object-oriented programming language that uses classes and objects. The basic building block of a Java program is the class, which can contain variables and methods. An executable Java program must have a main method, which is the entry point of the program. The document then covers Java data types, control structures like if-else and loops, working with strings and math functions. It also demonstrates how to pass command line arguments to a Java program.
The document provides an overview of core Java basics including data types, operators, keywords, comments, literals, type conversion and casting, classes and objects, constructors, class variables, constants, and static methods. It discusses primitive data types like int, float, boolean and their ranges. It also covers operators precedence and arithmetic, logical, and assignment operators.
The document discusses object-oriented programming concepts in Java, including classes, objects, inheritance, encapsulation, and polymorphism. It provides examples and definitions of key OOP concepts like class, object, inheritance, abstraction, encapsulation, polymorphism, and the SOLID principles (single responsibility, open/closed, Liskov substitution, interface segregation, and dependency inversion). It also covers Java specifics like access modifiers, variables, and how to create objects in Java.
The document discusses the basic structure of Java classes and methods. It explains that a Java class contains methods defined within curly brackets, and methods can call other methods using parentheses. Conditionals like if-statements allow branching within methods based on the evaluation of a condition.
This document provides an introduction and overview of the Java programming language. It discusses that Java was developed by Sun Microsystems in 1991, is an object-oriented programming language that is compiled and interpreted, and is platform independent. The document then lists key features of Java, how to write a simple Java program, features of object-oriented programming in Java including classes, objects, encapsulation, inheritance and polymorphism. It also discusses exceptions, multithreading, and provides a simple example Java program.
Control statements allow programs to select different execution paths based on conditions or iterate through loops. Common control statements in Java include if/else for conditional branching, while, do-while and for for iterative loops, and break, continue, return for jumping execution.
Classes are templates that define the form and behavior of objects. A class contains instance variables to represent object state and methods to implement object behavior. Objects are instances of classes that allocate memory at runtime. Methods allow classes to encapsulate and reuse code. Constructors initialize new objects and this keyword refers to the current object instance. Garbage collection automatically reclaims unused memory from objects no longer referenced.
Java is an object-oriented programming language that is platform-independent. It uses classes and objects to create programs. The key steps to create a Java program are:
1. Write Java code in a .java file with the required classes and methods.
2. Compile the Java code using the javac compiler which produces .class files.
3. Run the program by executing the main method using the java command, which runs code from the .class files.
The example provided is an evolutionary design system written in Java. It uses classes like Model, EvoDesign, FitnessFn to set up a genetic algorithm for evolutionary design with methods for evaluating fitness, running the GA, and displaying
Software development has shifted focus from efficiency to productivity, reusability, and user-friendliness. Object-oriented programming (OOP) models objects that contain data and methods. Key OOP concepts include inheritance, where subclasses extend and modify superclass features. An integrated development environment (IDE) combines tools like editors, compilers, linkers, and debuggers. Java uses a hybrid approach of compiling to bytecode, then interpreting for platform independence. Console applications use text input/output. Graphical user interface (GUI) applications use menus and buttons. Applets run in web browsers.
The document provides an overview of object oriented programming with Java. It discusses the differences between C++ and Java, the fundamentals of Java programming, and tools available for Java development. Key points include:
- Java is best suited for internet applications while C++ is better for large software.
- Java supports interfaces, packages, and other features not in C++.
- The Java Development Kit (JDK) contains compilers and other tools for creating Java programs.
- Java applications are standalone programs while applets are embedded in web pages.
This document provides an introduction to Java applications and applets. It discusses that Java can be used to develop both standalone applications and programs designed to run in web browsers (applets). It then covers the history and development of Java, the basic characteristics and components of Java programs, and how to create a simple Java application with classes, methods, and a main method. It also introduces applets, describing them as Java programs embedded in web pages, and covers some key applet methods like init() and paint(). Finally, it provides an example of a basic applet class that draws shapes and text and the HTML required to embed an applet in a web page.
This document provides an overview of Java programming including:
- A brief history of Java originating from Sun Microsystems' Green project in the 1990s.
- An introduction to core Java concepts like the Java Virtual Machine, bytecode, and platforms independence.
- A discussion of object-oriented programming principles like abstraction, encapsulation, and polymorphism and how they are implemented in Java.
- Descriptions of common Java program types like applications and applets and how they are processed by the Java runtime environment.
- An introduction to Unified Modeling Language (UML) diagrams used for software design.
The document provides an introduction to object-oriented programming concepts in Java. It discusses classes and objects, defining a class, creating objects, using methods, naming conventions, primitive data types like boolean, char, integers and floats, and type casting. It also covers topics like abstraction, encapsulation, inheritance and polymorphism using examples.
The document discusses object oriented programming and Java. It provides a history of Java, describing how it was created at Sun Microsystems in the 1990s to be a simpler alternative to C++ that was architecture neutral, portable, distributed and secure. It then summarizes Java's key features including being object oriented, robust, simple, secure, portable and interpreted. It also describes Java's basic data types and how variables are declared and initialized in Java.
This document provides an overview of Java and two simple Java programs - a standalone program and an applet. It discusses what Java is, its features like being simple, object-oriented, robust, and cross-platform. It then shows code for a standalone Java program that prints a message and an applet that draws a string. Both import necessary classes and have main and paint methods to run the code.
This document provides an introduction to the Java programming language created by Sun Microsystems. It discusses that Java is a platform-independent, object-oriented programming language. It also covers key Java concepts like the Java Virtual Machine, bytecode, packages, classes and objects, inheritance, abstract classes, exceptions, threads, and access modifiers. The document provides examples to illustrate Java features and how to write simple Java programs.
This document provides an overview of Java and how to learn it on your own. It discusses Java features like being simple, object-oriented, distributed, robust, and having GUI and multi-threading capabilities. It also covers Java being cross-platform due to its interpretive execution. The document then presents two sample Java programs - a standalone program and an applet. Finally, it recommends a three stage approach to self-learning Java, covering basic, mid-level and advanced topics, and lists resources like books, websites and IDEs to support the learning process.
The document provides an introduction to the Java programming language. It discusses that Java was created by Sun Microsystems to allow web pages to include interactive Java code. It is a simple, object-oriented, portable language that uses bytecode and a virtual machine to achieve platform independence. The document outlines Java's core features such as being distributed, multithreaded, robust, secure, and high performance. It also summarizes Java's basic data types, classes, objects, and how to write both applications and applets.
This document provides an introduction to programming in Java. It discusses key Java concepts like object-oriented programming, classes, objects, and encapsulation. It explains that Java code is compiled to bytecode that runs on a virtual machine, making Java portable across platforms. The document also gives an overview of Java features and components like the Java Development Kit tools, APIs, and libraries. It provides examples of simple Java programs and how they are compiled and executed.
- Java is an object-oriented programming language originally developed by Sun Microsystems that is both compiled and interpreted. Source code is compiled into bytecode, which is then run by the Java Virtual Machine (JVM) on any platform.
- Key features of Java include platform independence, security through sandboxing of applications, dynamic class loading, and versions for different uses including Java Micro Edition for small devices and Java Enterprise Edition for business applications.
- A Java program consists of classes that describe objects. Classes contain data fields and methods, and can extend existing classes. Commonly used classes are organized into packages.
This document provides an introduction to Java programming and the Java development environment. It discusses what computer programming is, defines the key phases of programming, and presents a simple "Hello World" Java program as an example. It also covers Java concepts like case sensitivity, formatting, and file naming conventions. The document explains how Java code is compiled and executed, and provides an overview of the Java programming language, virtual machine, class files, and class loaders. It introduces the Eclipse integrated development environment and demonstrates how to create a new Java project, write code, compile, run, and debug programs within Eclipse.
This document provides 3 methods for starting to program in Java:
1. Using the shell to run Java code by compiling .java files with javac and running .class files with java.
2. Using the Eclipse IDE which provides an abstraction for programming without needing to install the JDK.
3. Creating a first program in Java by installing an editor, creating a class file, compiling with javac, and running with java.
This document provides an introduction to Java, discussing its objectives, types of Java programs including applets and applications, the Java Virtual Machine, integrated development environments, the Java Development Kit and its tools, new features in Java 2, present Java technologies, and future trends.
This document provides an overview of Java fundamentals including:
1. The characteristics of Java such as being simple, object-oriented, platform independent, secure, robust, and high performance.
2. The differences between the JDK, JRE, and Java editions for different platforms.
3. An explanation of Java memory including the heap and stack.
4. The basic process of compiling and running a Java program from source code to bytecode to execution by the JVM.
All Lectures DECO1006 and DECO2016 in 2025.pdfR. Sosa
These are all the 440 slides that we covered in the course Design Thinking/Design Process in 2025. This course introduces undergrad students who pursue a design degree as well as those who take this as an elective or a major to the basics of design activity
Zomia Barbarians by Design. Autonomy and ResistanceR. Sosa
My notes from
Scott, J. C. (2009). The Art of Not Being Governed: An Anarchist History of Upland Southeast Asia, Yale University Press.
Zo is a relational term meaning “remote” and hence carries the connotation of living in the hills; Mi means “people”.
Health Futures Participatory Design for Creative Youth Agency and Disaster Pr...R. Sosa
Abstract: In this talk, Ricardo Sosa shares lessons learned from a couple of interdisciplinary projects in Aotearoa New Zealand (2020-2024) that aim to strengthen the creative agency of rangatahi (youth) with the aim to be better prepared for improving their wellbeing and that of their communities, and to be better prepared when disasters strike.
A design-oriented ethos of creative participation is at the centre of these projects conceived, planned and conducted among specialists from multiple disciplinary and methodological traditions. Design becomes a significant contributor to the research episteme and methodology by introducing creative, action-oriented, and generative approaches to data elicitation and analysis. Non-traditional outputs and actionable insights to transform practice are also key contributions of design in participatory research projects.
[email protected]
Design Jam Embark University of Sydney 2024R. Sosa
Slides for the Design Jam ran with 200+ students in the annual Embark day at the School of Architecture, Design & Planning, University of Sydney in July 2024 by Ricardo Sosa
Arte, Diseño y Tecnología como Obstáculos para el Humanismo MexicanoR. Sosa
Láminas para la presentación en el 6to Congreso 1d34 en la Universidad de Cuenca, 4 de diciembre 2024. Primera parte: 9 preguntas e ideas para la provocación. Segunda parte: Diseño y Trans Modernidad, Diseño Ch'ixi. Tercera parte: Ejemplos
Causation is a complex topic with no comprehensive rule to determine if c causes e. There are different types of causes like background vs foreground. Productive theories see causes generating effects, while difference-making theories see causes changing outcomes. Debates about causation and ethics both involve nonlinear relationships. We cannot dismiss influencing the past just because it occurred, like we cannot change the determined future. Our understanding of causation involves both influence and patterns in events.
This document discusses the book "100 Ideas That Changed Design" by Charlotte and Peter Fiell. It provides commentary on some of the key ideas discussed in the book, including innovation, luxury, design education, design reform, morality, design rhetoric, vernacularism, Gesamtkunstwerk, ornament and crime, purity, rationalism, and new objectivity. Many of these ideas helped shape the modern design movement by focusing on simplicity, functionality, and rejecting ornamentation in favor of clean geometric forms. The document also notes some of the political influences and goals of early modern design groups.
Este documento discute la ecología de las ideas y cómo el conocimiento está enraizado en el contexto cultural y social. Argumenta que aunque el conocimiento está determinado por estas influencias, también puede haber cierto grado de autonomía e independencia del conocimiento. Identifica varios factores que pueden debilitar las determinaciones culturales e impulsar el cambio de ideas, como el diálogo cultural, la expresión de desviaciones y la existencia de un "calor cultural" con debates e intercambios de ideas.
This document summarizes key points from a lecture on virtual design. It discusses how:
1. The distinction between virtual and real is blurred, as design involves anticipating future experiences that do not yet physically exist.
2. Design exists in the relationship between virtual ideas/concepts and real, physical artifacts.
3. Designers should focus less on whether something is physical or digital, and more on how well designs enable experiences and solve problems.
Excerpts from the book: Heller, S., Talarico, L. (2009). Design School Confidential: Extraordinary Class Projects From the International Design Schools. United States: Rockport Publishers.
El documento discute los peligros de la industria cultural y la manipulación de las imágenes. Expresa preocupación por la abundancia de imágenes producidas por las industrias culturales para fines comerciales, y cómo esto puede reducir a las personas a una masa y obstaculizar la autonomía individual. También señala que los grandes conglomerados controlan los medios de comunicación y usan el marketing para suministrar productos culturales ajustados a los deseos dominantes.
El documento discute la cultura de masas desde varias perspectivas. Se argumenta que la cultura de masas surge en sociedades industriales modernas donde las masas participan en la vida pública. Sin embargo, la cultura de masas a menudo es producida por grupos económicos para ganar dinero en lugar de ofrecer experiencias críticas a las masas. Esto crea una paradoja donde las masas consumen modelos culturales burgueses pensando que son expresiones propias.
This document provides a summary of the key ideas from the book "Understanding Computers and Cognition: A New Foundation for Design" by Terry Winograd and Fernando Flores. The book brings together topics of computer technology and human existence to generate new understandings. It draws from philosophers like Heidegger, Gadamer, Maturana, and Austin to develop a new foundation for understanding cognition and designing technology based on our situatedness in social and linguistic traditions.
This document discusses bridging the gap between researchers and designers. It notes there are often misunderstandings due to differences in skills, culture, roles, languages, and mindsets between the two fields. Researchers favor an information-driven approach while designers prefer inspiration-driven work. The document provides examples of conducting light analysis directly with raw data or using a database for heavier analysis. It also discusses communicating results through presentations or by involving clients throughout the process. The goal is for both data and overall frameworks to inform conceptualization of new design ideas.
AI Agents in Logistics and Supply Chain Applications Benefits and ImplementationChristine Shepherd
AI agents are reshaping logistics and supply chain operations by enabling automation, predictive insights, and real-time decision-making across key functions such as demand forecasting, inventory management, procurement, transportation, and warehouse operations. Powered by technologies like machine learning, NLP, computer vision, and robotic process automation, these agents deliver significant benefits including cost reduction, improved efficiency, greater visibility, and enhanced adaptability to market changes. While practical use cases show measurable gains in areas like dynamic routing and real-time inventory tracking, successful implementation requires careful integration with existing systems, quality data, and strategic scaling. Despite challenges such as data integration and change management, AI agents offer a strong competitive edge, with widespread industry adoption expected by 2025.
Domino IQ – Was Sie erwartet, erste Schritte und Anwendungsfällepanagenda
Webinar Recording: https://www.panagenda.com/webinars/domino-iq-was-sie-erwartet-erste-schritte-und-anwendungsfalle/
HCL Domino iQ Server – Vom Ideenportal zur implementierten Funktion. Entdecken Sie, was es ist, was es nicht ist, und erkunden Sie die Chancen und Herausforderungen, die es bietet.
Wichtige Erkenntnisse
- Was sind Large Language Models (LLMs) und wie stehen sie im Zusammenhang mit Domino iQ
- Wesentliche Voraussetzungen für die Bereitstellung des Domino iQ Servers
- Schritt-für-Schritt-Anleitung zur Einrichtung Ihres Domino iQ Servers
- Teilen und diskutieren Sie Gedanken und Ideen, um das Potenzial von Domino iQ zu maximieren
Developing Schemas with FME and Excel - Peak of Data & AI 2025Safe Software
When working with other team members who may not know the Esri GIS platform or may not be database professionals; discussing schema development or changes can be difficult. I have been using Excel to help illustrate and discuss schema design/changes during meetings and it has proven a useful tool to help illustrate how a schema will be built. With just a few extra columns, that Excel file can be sent to FME to create new feature classes/tables. This presentation will go thru the steps needed to accomplish this task and provide some lessons learned and tips/tricks that I use to speed the process.
Scaling GenAI Inference From Prototype to Production: Real-World Lessons in S...Anish Kumar
Presented by: Anish Kumar
LinkedIn: https://www.linkedin.com/in/anishkumar/
This lightning talk dives into real-world GenAI projects that scaled from prototype to production using Databricks’ fully managed tools. Facing cost and time constraints, we leveraged four key Databricks features—Workflows, Model Serving, Serverless Compute, and Notebooks—to build an AI inference pipeline processing millions of documents (text and audiobooks).
This approach enables rapid experimentation, easy tuning of GenAI prompts and compute settings, seamless data iteration and efficient quality testing—allowing Data Scientists and Engineers to collaborate effectively. Learn how to design modular, parameterized notebooks that run concurrently, manage dependencies and accelerate AI-driven insights.
Whether you're optimizing AI inference, automating complex data workflows or architecting next-gen serverless AI systems, this session delivers actionable strategies to maximize performance while keeping costs low.
Floods in Valencia: Two FME-Powered Stories of Data ResilienceSafe Software
In October 2024, the Spanish region of Valencia faced severe flooding that underscored the critical need for accessible and actionable data. This presentation will explore two innovative use cases where FME facilitated data integration and availability during the crisis. The first case demonstrates how FME was used to process and convert satellite imagery and other geospatial data into formats tailored for rapid analysis by emergency teams. The second case delves into making human mobility data—collected from mobile phone signals—accessible as source-destination matrices, offering key insights into population movements during and after the flooding. These stories highlight how FME's powerful capabilities can bridge the gap between raw data and decision-making, fostering resilience and preparedness in the face of natural disasters. Attendees will gain practical insights into how FME can support crisis management and urban planning in a changing climate.
No-Code Workflows for CAD & 3D Data: Scaling AI-Driven InfrastructureSafe Software
When projects depend on fast, reliable spatial data, every minute counts.
AI Clearing needed a faster way to handle complex spatial data from drone surveys, CAD designs and 3D project models across construction sites. With FME Form, they built no-code workflows to clean, convert, integrate, and validate dozens of data formats – cutting analysis time from 5 hours to just 30 minutes.
Join us, our partner Globema, and customer AI Clearing to see how they:
-Automate processing of 2D, 3D, drone, spatial, and non-spatial data
-Analyze construction progress 10x faster and with fewer errors
-Handle diverse formats like DWG, KML, SHP, and PDF with ease
-Scale their workflows for international projects in solar, roads, and pipelines
If you work with complex data, join us to learn how to optimize your own processes and transform your results with FME.
National Fuels Treatments Initiative: Building a Seamless Map of Hazardous Fu...Safe Software
The National Fuels Treatments Initiative (NFT) is transforming wildfire mitigation by creating a standardized map of nationwide fuels treatment locations across all land ownerships in the United States. While existing state and federal systems capture this data in diverse formats, NFT bridges these gaps, delivering the first truly integrated national view. This dataset will be used to measure the implementation of the National Cohesive Wildland Strategy and demonstrate the positive impact of collective investments in hazardous fuels reduction nationwide. In Phase 1, we developed an ETL pipeline template in FME Form, leveraging a schema-agnostic workflow with dynamic feature handling intended for fast roll-out and light maintenance. This was key as the initiative scaled from a few to over fifty contributors nationwide. By directly pulling from agency data stores, oftentimes ArcGIS Feature Services, NFT preserves existing structures, minimizing preparation needs. External mapping tables ensure consistent attribute and domain alignment, while robust change detection processes keep data current and actionable. Now in Phase 2, we’re migrating pipelines to FME Flow to take advantage of advanced scheduling, monitoring dashboards, and automated notifications to streamline operations. Join us to explore how this initiative exemplifies the power of technology, blending FME, ArcGIS Online, and AWS to solve a national business problem with a scalable, automated solution.
How Advanced Environmental Detection Is Revolutionizing Oil & Gas Safety.pdfRejig Digital
Unlock the future of oil & gas safety with advanced environmental detection technologies that transform hazard monitoring and risk management. This presentation explores cutting-edge innovations that enhance workplace safety, protect critical assets, and ensure regulatory compliance in high-risk environments.
🔍 What You’ll Learn:
✅ How advanced sensors detect environmental threats in real-time for proactive hazard prevention
🔧 Integration of IoT and AI to enable rapid response and minimize incident impact
📡 Enhancing workforce protection through continuous monitoring and data-driven safety protocols
💡 Case studies highlighting successful deployment of environmental detection systems in oil & gas operations
Ideal for safety managers, operations leaders, and technology innovators in the oil & gas industry, this presentation offers practical insights and strategies to revolutionize safety standards and boost operational resilience.
👉 Learn more: https://www.rejigdigital.com/blog/continuous-monitoring-prevent-blowouts-well-control-issues/
Boosting MySQL with Vector Search -THE VECTOR SEARCH CONFERENCE 2025 .pdfAlkin Tezuysal
As the demand for vector databases and Generative AI continues to rise, integrating vector storage and search capabilities into traditional databases has become increasingly important. This session introduces the *MyVector Plugin*, a project that brings native vector storage and similarity search to MySQL. Unlike PostgreSQL, which offers interfaces for adding new data types and index methods, MySQL lacks such extensibility. However, by utilizing MySQL's server component plugin and UDF, the *MyVector Plugin* successfully adds a fully functional vector search feature within the existing MySQL + InnoDB infrastructure, eliminating the need for a separate vector database. The session explains the technical aspects of integrating vector support into MySQL, the challenges posed by its architecture, and real-world use cases that showcase the advantages of combining vector search with MySQL's robust features. Attendees will leave with practical insights on how to add vector search capabilities to their MySQL systems.
The State of Web3 Industry- Industry ReportLiveplex
Web3 is poised for mainstream integration by 2030, with decentralized applications potentially reaching billions of users through improved scalability, user-friendly wallets, and regulatory clarity. Many forecasts project trillions of dollars in tokenized assets by 2030 , integration of AI, IoT, and Web3 (e.g. autonomous agents and decentralized physical infrastructure), and the possible emergence of global interoperability standards. Key challenges going forward include ensuring security at scale, preserving decentralization principles under regulatory oversight, and demonstrating tangible consumer value to sustain adoption beyond speculative cycles.
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2025/06/solving-tomorrows-ai-problems-today-with-cadences-newest-processor-a-presentation-from-cadence/
Amol Borkar, Product Marketing Director at Cadence, presents the “Solving Tomorrow’s AI Problems Today with Cadence’s Newest Processor” tutorial at the May 2025 Embedded Vision Summit.
Artificial Intelligence is rapidly integrating into every aspect of technology. While the neural processing unit (NPU) often receives the majority of the spotlight as the ultimate AI problem solver, it is essential to recognize that not all AI workloads can be efficiently executed on an NPU and that neural network architectures are evolving rapidly. To create efficient chips and systems with market longevity, designers must plan for diverse AI workloads that include networks yet to be invented.
In this presentation, Borkar introduces a new processor from Cadence Tensilica. This new solution is designed to complement any NPU, creating the perfect synergy between the two processing engines and establishing a robust AI subsystem able to efficiently support workloads yet to be encountered. This combination allows developers to achieve efficiency and performance on the AI workloads of today and tomorrow, paving the way for future innovations in AI-powered devices.
Enabling BIM / GIS integrations with Other Systems with FMESafe Software
Jacobs has successfully utilized FME to tackle the complexities of integrating diverse data sources in a confidential $1 billion campus improvement project. The project aimed to create a comprehensive digital twin by merging Building Information Modeling (BIM) data, Construction Operations Building Information Exchange (COBie) data, and various other data sources into a unified Geographic Information System (GIS) platform. The challenge lay in the disparate nature of these data sources, which were siloed and incompatible with each other, hindering efficient data management and decision-making processes.
To address this, Jacobs leveraged FME to automate the extraction, transformation, and loading (ETL) of data between ArcGIS Indoors and IBM Maximo. This process ensured accurate transfer of maintainable asset and work order data, creating a comprehensive 2D and 3D representation of the campus for Facility Management. FME's server capabilities enabled real-time updates and synchronization between ArcGIS Indoors and Maximo, facilitating automatic updates of asset information and work orders. Additionally, Survey123 forms allowed field personnel to capture and submit data directly from their mobile devices, triggering FME workflows via webhooks for real-time data updates. This seamless integration has significantly enhanced data management, improved decision-making processes, and ensured data consistency across the project lifecycle.
Domino IQ – What to Expect, First Steps and Use Casespanagenda
Webinar Recording: https://www.panagenda.com/webinars/domino-iq-what-to-expect-first-steps-and-use-cases/
HCL Domino iQ Server – From Ideas Portal to implemented Feature. Discover what it is, what it isn’t, and explore the opportunities and challenges it presents.
Key Takeaways
- What are Large Language Models (LLMs) and how do they relate to Domino iQ
- Essential prerequisites for deploying Domino iQ Server
- Step-by-step instructions on setting up your Domino iQ Server
- Share and discuss thoughts and ideas to maximize the potential of Domino iQ
Down the Rabbit Hole – Solving 5 Training RoadblocksRustici Software
Feeling stuck in the Matrix of your training technologies? You’re not alone. Managing your training catalog, wrangling LMSs and delivering content across different tools and audiences can feel like dodging digital bullets. At some point, you hit a fork in the road: Keep patching things up as issues pop up… or follow the rabbit hole to the root of the problems.
Good news, we’ve already been down that rabbit hole. Peter Overton and Cameron Gray of Rustici Software are here to share what we found. In this webinar, we’ll break down 5 training roadblocks in delivery and management and show you how they’re easier to fix than you might think.
2. What is a Program? A list of detailed instructions that the computer carries out To make a cup of coffee the following would not be sufficient: The instructions would have to be much more detailed: You have to say exactly what to do in the right order with no ambiguity 1. Boil water 2. Put coffee in cup 3. Pour in hot water 4. Add milk 1.1. Go to kettle 1.2. Check kettle has water in it 1.3. If not 1.3.1 Take kettle to cold tap 1.3.2 Remove lid of kettle 1.3.3 Put kettle under cold tap 1.3.4 Turn on tap 1.3.5 When kettle full turn off tap 1.3.6 Return kettle to worktop 1.4. Plug kettle into mains 1.5.Switch on electricity …… .
3. Java is… Platform-independent Apps for mobile phones and other consumer devices Secure, portable, multithreaded Online, server-side applications Simple, Object oriented GPL libraries X X X ? ☺ X ☺
4. Get started Two components: Java Virtual Machine (VM) Base for the Java platform, install Win version Java Application Programming Interface (API) Prewritten code, organized into packages of similar topics. Each package or library contains classes and interfaces that you can call and extend. Example: Rectangle2D = new Rectangle2D(loc, width, height) http://java.sun.com/learning/new2java
5. Acronyms JDK or J2SE, Development Kit Set of Java development tools, consisting of the API classes, a Java compiler, and the Java virtual machine (VM) interpreter The JDK is used to compile Java applications and applets. The most current version is the J2SE 5 J2SE, Runtime Environment 5.0
6. Set up: Download the JDK And set the classpath in Windows Include the directories where you will run Java apps
7. Set Up a Development Environment NetBeans IDE, JEdit, Eclipse, JCreator Or use a simple text editor, and compile and run from the command line
8. Set Up Download J2SE 5.0 Documentation Look for useful libraries
9. Some Useful Libraries Colt: or High Performance Scientific and Technical Computing Weka 3: Data Mining Software in Java JHotDraw is a two-dimensional graphics framework for structured drawing editors JGAP is a genetic algorithms component written in the form of a Java package OpenAI: a full suite of Artificial Intelligence components: Agents, Neural Nets, GAs… JUNG:Java Universal Network/Graph Framework JOONE: JGAP's genetic algorithms to evolve neural nets HyperGraph: to work with hyperbolic geometry and especially with hyperbolic trees Repast: an agent modeling toolkit (like Swarm) JExcel or JXL provides the ability to read, write, and modify Microsoft Excel spreadsheets
10. Standard Java Libraries Language Maths Graphics 2D 3D File I/O JAI: Advanced Networking Imaging XML Print
11. Swing GUI-control (widget) library in Java 2 Built-in controls, flexible and customizable Features aimed at interface design Buttons, tabbed panes, dockable toolbars, scroll panes, tooltips, tables, etc. Look & feel can be changed
12. Java 2D Standard drawing library in Java 2 Drawing attributes Fill patterns and images Fonts Line thicknesses and dashing patterns Colour mixing rules and transparency Transformations Floating-point coordinate system Mapping from memory coords to screen or printer coords Affine transforms: translate, scale, rotate, and shear
13. Java 3D Extension to Java Not part of “core” Java language like Java 2D Built on Direct3D or OpenGL, depending on platform Scene-graph based model, not primarily immediate-mode rendering
14. Java Versions Java 1.0, 1.1… “Java 2” refers to 1.2 onwards Popular: 1.4.2 New: 1.5. The leading "1." is dropped, now it is Java Platform Standard Edition 5.0 But… version 5.0 also keeps the version number 1.5.0 in some places visible only to developers This release is also known as “Tiger” (not the latest Mac OS X!)
15. Jargon Application is a stand-alone Java program Applet is a browser-based Java program
16. Basic Procedure Write a .java file Compile it with the javac command Now you have a .class file Run it with the java command Voilá!
17. Running a Java Application Write Java code javac MyProg.java java MyProg Java code: MyProg.java Bytecode: MyProg.class IDE or Text Editor Output Save the file with a .java extension Run the Java compiler ' javac ' Execute the bytecode with the command ' java ' This creates a file of bytecode with a .class extension User to interact with the system Program to execute and produce a data set, graphs, etc.
18. Java program layout A typical Java file looks like: import java.awt.*; import java.util.*; public class SomethingOrOther { // field and method definitions . . . } This must be in a file named SomethingOrOther.java !
19. What does it mean? import java.awt.*; import java.applet.Applet; public class Greetings extends Applet { public void paint(Graphics g) { g.drawString("Hello World!", 50, 50); } } These 2 lines tell the computer to include (import) two standard libraries awt (Abstract Window Toolkit) and applet. This line tells the computer to display some text (a string) on the screen. This line announces that the program (class) can be run by anyone (public), is called Greetings and is an Applet. This line declares what follows in the { } as a method called paint. This is where it is displayed in pixels across and down from the top left hand corner This is what is displayed
20. A Java Class Java programs are collections of classes OOP: A class that represents a rectangle would contain variables for its location, its width, and its height The class can also contain a method that calculates the area of the rectangle An instance of the rectangle class could contain the information for a specific rectangle, such as the dimensions of a room
21.
22. An Applet is a Panel is a Container… is an Object java.lang.Object | +----java.awt.Component | +----java.awt.Container | +----java.awt.Panel | +----java.applet.Applet … so you can do things with it that you’d do with applets, panels, containers, components, and objects.
23. Object Oriented (OO) Programming A key aspect is Inheritance . You don’t have to describe similar objects completely. You can define a superclass (sometimes called base class ) that has the common attributes and methods and inherit these adding only the ones that are different. Vehicle Bus Lorry Attributes: Speed, Colour Methods: Start, Stop Attributes: Max Load Methods: Pick up Load Attributes: Max Passengers Methods: Pick up Passengers These are inherited
24. What classes, why? A file can contain multiple classes, but only one can be declared public , and that one’s name must match the filename Usually 1 class = 1 file Most difficult part is to plan the program: the classes, the methods, the variables, the procedure If you can define it in paper & pencil, the rest is easy
25. Methods Define a group of statements that perform a particular operation With or without arguments calculateArea(shape) { // here geom operations } createShape() { // new square... // calculateArea(square) }
26. Primitives and Objects Java distinguishes two kinds of entities Primitive types Objects Primitive types: integers, doubles, booleans, strings… Objects are associated with reference variables which store an object’s address
27. Expressions Assignment statements: = , += , *= etc. Arithmetic uses the familiar + - * / % Java uses ++ and -- Java has boolean operators && || ! Java has comparisons < <= == != >= >
28. Control statements if (x < y) smaller = x; if (x < y){ smaller=x; sum += x;} else { smaller = y; sum += y; } while (x < y) { y = y - x; } do { y = y - x; } while (x < y) for (int i = 0; i < max; i++) sum += i;
29. The main method Every Java application must contain a main method: public static void main(String[] args) An application executes the main method first. The array of Strings can be empty or it can receive arguments to customise how the program runs (number of iterations, number of agents, etc).
40. Image makeFitnessLines(Image im) { LineGraph bg = new LineGraph(); bg.setDefaultLineThickness(0.1); … try { new ImageOutput(im); out.render(bg); im = out.getImage(); } } void jMenuExit_actionPerformed(ActionEvent e) { System.exit(0); } class drawPanel extends JPanel { public void paint(Graphics g) { g.setFont(EvoDesign.myFont); g2.drawImage(new BufferedImage(0, 50, 2); } }
41. public void setupGA() throws Exception { fitnessHistory = new DoubleArrayList(); topFitness.clear(); Configuration conf = new DefaultConfiguration(); conf.addGeneticOperator( new MutationOperator(mut) ); conf.addGeneticOperator( new CustomCrossover(cross) ); FitnessFunction myFunc = new FitnessFn(chrom); conf.setFitnessFunction(myFunc); Gene[] g = new Gene[chrom]; g[0] = new BooleanGene(); g[i] = new IntegerGene(1, alle); Chromosome sampleChromosome = new Chromosome(g); conf.setSampleChromosome(sampleChromosome); conf.setPopulationSize(EvoDesign.pop); genPopulation = Genotype.randomInitialGenotype(conf); Chromosome best = genPopulation.getFittestChromosome(); }
42. public FitnessFn(int a) { } public int evaluate(Chromosome a) { int fitness = 0; Gene[] gs = a.getGenes(); if (EvoDesign.fnCrit.equals("minMean")) { fitness += ( EvoDesign.alle - Descriptive.mean(sd) ); } return Math.max(1, fitness); }
43. public Colours01() { setColorPalettes(); } public static BufferedImage makeOutputImage() { for (int i = 0; i < topSolutions.size(); i++) { Chromosome s = topSolutions.get(i); for (int j = 0; j < s.size(); j++) { Gene si = s.getGene(j); g2.setColor( getAllele() .intValue()); g2.fillRect(boxX, boxY, stepX, 25); } } return bf; }
44. Code Get these slides and the source code for the example at: http://www.arch.usyd.edu.au/~rsos7705/programming.html