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COMP519: Web Programming

                               Fall 2006
Acknowledgment:
     The slides are by Dr. David Reed.
client-side programming with JavaScript
    scripts vs. programs
        JavaScript vs. JScript vs. VBScript
        common tasks for client-side scripts

    JavaScript
        data types & expressions
        control statements
        functions & libraries
        strings & arrays
        Date, document, navigator, user-defined classes
Client-Side Programming

• recall: HTML is good for developing static pages
     can specify text/image layout, presentation, links, …
     Web page looks the same each time it is accessed

     in order to develop interactive/reactive pages, must integrate programming


• client-side programming
     programs are written in a separate programming language
        e.g., JavaScript, JScript, VBScript
     programs are embedded in the HTML of a Web page, with tags to identify the program
      component
        e.g., <script type="text/javascript"> … </script>
     the browser executes the program as it loads the page, integrating the dynamic output of
      the program with the static content of HTML
Scripts vs. Programs

• a scripting language is a simple, interpreted programming language
    scripts are embedded as plain text, interpreted by application

      simpler execution model: don't need compiler or development environment
      saves bandwidth: source code is downloaded, not compiled executable
      platform-independence: code interpreted by any script-enabled browser
      but: slower than compiled code, not as powerful/full-featured

           JavaScript: the first Web scripting language, developed by Netscape in 1995
               syntactic similarities to Java/C++, but simpler & more flexible
                    (loose typing, dynamic variables, simple objects)

           JScript: Microsoft version of JavaScript, introduced in 1996
                same core language, but some browser-specific differences
                fortunately, IE, Netscape, and Firefox can (mostly) handle both
                JavaScript & JScript

                JavaScript 1.5 & JScript 5.0 cores conform to ECMAScript standard

           VBScript: client-side scripting version of Microsoft Visual Basic
Common Scripting Tasks
• adding dynamic features to Web pages
       validation of form data
       image rollovers
       time-sensitive or random page elements
       handling cookies

• defining programs with Web interfaces
     utilize buttons, text boxes, clickable images, prompts, etc


• limitations of client-side scripting
     since script code is embedded in the page, it is viewable to the world
     for security reasons, scripts are limited in what they can do
        e.g., can't access the client's hard drive
     since designed to run on any machine platform, scripts do not contain platform specific
      commands
     script languages are not full-featured
        e.g., JavaScript objects are crude, not good for large project development
JavaScript
• JavaScript code can be embedded in a Web page using SCRIPT tags
    the output of JavaScript code is displayed as if directly entered in HTML

   <html>                                              document.write displays text in page
   <!–- COMP519    js01.html   16.08.06 -->
                                                            text to be displayed can include HTML
   <head>
     <title>JavaScript Page</title>                         tags
   </head>
                                                            the tags are interpreted by the browser
   <body>                                                   when the text is displayed
     <script type="text/javascript">
       // silly code to demonstrate output

       document.write("Hello world!");                 as in C++/Java, statements end with ;
       document.write("<p>How are <br/>" +
                      "<i>you</i>?</p>");
     </script>                                         JavaScript comments similar to C++/Java

     <p>Here is some static text as well.                   //     starts a single line comment
     </p>
   </body>                                                  /*…*/ enclose multi-line comments
   </html>

                         view page
JavaScript Data Types & Variables
•   JavaScript has only three primitive data types
     String : "foo" 'howdy do'    "I said 'hi'."      ""
     Number: 12     3.14159      1.5E6
     Boolean : true  false   *Find info on Null, Undefined


    <html>                                           assignments are as in C++/Java
    <!–- COMP519    js02.html    16.08.06 -->
                                                           message = "howdy";
    <head>                                                 pi = 3.14159;
      <title>Data Types and Variables</title>
    </head>
                                                     variable names are sequences of letters,
    <body>                                           digits, and underscores: start with a letter or
      <script type="text/javascript">                an underscore
        var x, y;
        x= 1024;
                                                     variables names are case-sensitive
        y=x; x = "foobar";
        document.write("<p>x = " + y + "</p>");
        document.write("<p>x = " + x + "</p>");      you don't have to declare variables, will be
      </script>                                      created the first time used, but it’s better if
    </body>                                          you use var statements
    </html>

                                                       var message, pi=3.14159;
                         view page
                                                     variables are loosely typed, can be
                                                     assigned different types of values
JavaScript Operators & Control Statements

<html>
                                            standard C++/Java operators &
<!–- COMP519 js03.html   16.08.06 -->       control statements are provided
<head>                                      in JavaScript
  <title>Folding Puzzle</title>              • +, -, *, /, %, ++, --, …
</head>
                                             • ==, !=, <, >, <=, >=
<body>                                       • &&, ||, !,===,!==
 <script type="text/javascript">
    distanceToSun = 93.3e6*5280*12;          • if-then, if-then-else, switch
    thickness = .002;
                                             • while, for, do-while, …
    foldCount = 0;
    while (thickness < distanceToSun) {
        thickness *= 2;                     PUZZLE: Suppose you took a piece
        foldCount++;                        of paper and folded it in half, then in
    }
    document.write("Number of folds = " +   half again, and so on.
                   foldCount);
  </script>
</body>
                                            How many folds before the thickness
</html>                                     of the paper reaches from the earth to
                                            the sun?
                 view page
                                            *Find more info on this subject
JavaScript Math Routines
<html>                                                        the Math object
<!–- COMP519   js04.html   16.08.06 -->
                                                              contains functions
<head>                                                        and constants
  <title>Random Dice Rolls</title>
</head>
                                                                Math.sqrt
<body>                                                          Math.pow
  <div style="text-align:center">                               Math.abs
    <script type="text/javascript">                             Math.max
      roll1 = Math.floor(Math.random()*6) + 1;                  Math.min
      roll2 = Math.floor(Math.random()*6) + 1;                  Math.floor
                                                                Math.ceil
      document.write("<img src='http://www.csc.liv.ac.uk/"+
                                                                Math.round
                "~martin/teaching/comp519/Images/die" +
                roll1 + ".gif'/>");
      document.write("&nbsp;&nbsp;");                           Math.PI
      document.write("<img src='http://www.csc.liv.ac.uk/"+     Math.E
                "~martin/teaching/comp519/Images/die" +
                roll2 + ".gif'/>");                           Math.random
    </script>
  </div>
                                                              function returns
</body>                                                       number in [0..1)
</html>


                            view page
Interactive Pages Using Prompt
                                                   crude user interaction can
<html>
<!-- COMP519   js05.html   16.08.2006 -->
                                                   take place using prompt
<head>
  <title>Interactive page</title>                      1st argument: the prompt
</head>                                                message that appears in the
                                                       dialog box
<body>
 <script type="text/javascript">
    userName = prompt("What is your name?", "");       2nd argument: a default value
                                                       that will appear in the box (in
    userAge = prompt("Your age?", "");                 case the user enters nothing)
    userAge = parseFloat(userAge);

    document.write("Hello " + userName + ".")          the function returns the value
    if (userAge < 18) {                                entered by the user in the
      document.write(" Do your parents know " +
                     "you are online?");
                                                       dialog box (a string)
    }
    else {                                             if value is a number, must use
      document.write(" Welcome friend!");              parseFloat to convert
    }
</script>
                                                   forms will provide a better
  <p>The rest of the page...</p>
</body>
                                    view page
                                                   interface for interaction
</html>
                                                   (later)
User-Defined Functions
• function definitions are similar to C++/Java, except:
     no return type for the function (since variables are loosely typed)
     no types for parameters (since variables are loosely typed)
     by-value parameter passing only (parameter gets copy of argument)

   function isPrime(n)
   // Assumes: n > 0                                        can limit variable scope
   // Returns: true if n is prime, else false
   {
     if (n < 2) {                                           if the first use of a variable is preceded
       return false;                                        with var, then that variable is local to
     }                                                      the function
     else if (n == 2) {
       return true;
     }                                                      for modularity, should make all
     else {                                                 variables in a function local
         for (var i = 2; i <= Math.sqrt(n); i++) {
           if (n % i == 0) {
             return false;
           }
         }
         return true;
     }
   }
Function Example
<html>
<!–- COMP519   js06.html   16.08.2006 -->

<head>                                                               function
  <title>Prime Tester</title>
                                                                     definitions go in
  <script type="text/javascript">                                    the HEAD
    function isPrime(n)
    // Assumes: n > 0
    // Returns: true if n is prime                                    HEAD is loaded
    {
      // CODE AS SHOWN ON PREVIOUS SLIDE
                                                                      first, so the function
    }                                                                 is defined before
  </script>                                                           code in the BODY is
</head>                                                               executed
<body>
 <script type="text/javascript">
    testNum = parseFloat(prompt("Enter a positive integer", "7"));

    if (isPrime(testNum)) {
      document.write(testNum + " <b>is</b> a prime number.");
    }
    else {
      document.write(testNum + " <b>is not</b> a prime number.");
    }
  </script>
</body>                                          view page
</html>
<html>
<!–- COMP519   js07.html   16.08.2006 -->                          Another
<head>
  <title> Random Dice Rolls Revisited</title>                      Example
  <script type="text/javascript">
    function RandomInt(low, high)
    // Assumes: low <= high
    // Returns: random integer in range [low..high]
    {
      return Math.floor(Math.random()*(high-low+1)) + low;
                                                               recall the dynamic dice
    }                                                          page
  </script>
</head>
                                                               could define a function for
<body>                                                         generating random
  <div align="center">
    <script type="text/javascript">                            numbers in a range, then
      roll1 = RandomInt(1, 6);                                 use whenever needed
      roll2 = RandomInt(1, 6);

      document.write("<img src='http://www.csc.liv.ac.uk/"+
                                                               easier to remember,
                     "~martin/teaching/comp519/Images/die" +   promotes reuse
                     roll1 + ".gif'/>");
      document.write("&nbsp;&nbsp;");
      document.write("<img src='http://www.csc.liv.ac.uk/"+
                     "~martin/teaching/comp519/Images/die" +
                     roll2 + ".gif'/>");
</script>
  </div>
</body>                                      view page
</html>
JavaScript Libraries

• better still: if you define functions that may be useful to many pages, store in a
  separate library file and load the library when needed

•    the file at http://www.csc.liv.ac.uk/~martin/teaching/comp519/JS/random.js
    contains definitions of the following functions:

     RandomNum(low, high)                      returns random real in range [low..high)
     RandomInt(low, high)                      returns random integer in range [low..high)
     RandomChar(string)                        returns random character from the string
     RandomOneOf([item1,…,itemN])              returns random item from list/array


     Note: as with external style sheets, no tags in the JavaScript library file

       load a library using the SRC attribute in the SCRIPT tag (nothing between the tags)

          <script type="text/javascript"
                  src="http://www.csc.liv.ac.uk/~martin/teaching/comp519/JS/random.js">
          </script>
Library Example
<html>
<!–- COMP519    js08.html   16.08.2006 -->
<head>
  <title> Random Dice Rolls Revisited</title>
  <script type="text/javascript“
    src="http://www.csc.liv.ac.uk/~martin/teaching/comp519/JS/random.js">
  </script>
</head>
<body>
  <div align="center">
    <script type="text/javascript">
       roll1 = RandomInt(1, 6);
       roll2 = RandomInt(1, 6);

      document.write("<img src='http://www.csc.liv.ac.uk/"+
                     "~martin/teaching/comp519/Images/die" +
                     roll1 + ".gif'/>");
      document.write("&nbsp;&nbsp;");
      document.write("<img src='http://www.csc.liv.ac.uk/"+
                     "~martin/teaching/comp519/Images/die" +
                     roll2 + ".gif'/>");

    </script>
  </div>
</body>
                                                       view page
</html>
JavaScript Strings
• a class defines a new type (formally, Abstract Data Type)
     encapsulates data (properties) and operations on that data (methods)

• a String encapsulates a sequence of characters, enclosed in quotes
    properties include
         length                            : stores the number of characters in the string
    methods include
         charAt(index)                     : returns the character stored at the given index
                                                           (as in C++/Java, indices start at 0)
         substring(start, end)             : returns the part of the string between the start
                                                           (inclusive) and end (exclusive) indices
         toUpperCase()                     : returns copy of string with letters uppercase
         toLowerCase()                     : returns copy of string with letters lowercase


    to create a string, assign using new or just make a direct assignment (new is implicit)
         word = new String("foo");                    word = "foo";

    properties/methods are called exactly as in C++/Java
         word.length                                  word.charAt(0)
String example: Palindromes
function Strip(str)                                         suppose we want to
// Assumes: str is a string
// Returns: str with all but letters removed                test whether a word
{
  var copy = "";                                            or phrase is a
  for (var i = 0; i < str.length; i++) {
    if ((str.charAt(i) >= "A" && str.charAt(i) <= "Z") ||
                                                            palindrome
        (str.charAt(i) >= "a" && str.charAt(i) <= "z")) {
      copy += str.charAt(i);
    }
                                                               noon     Radar
  }                                                            Madam, I'm Adam.
  return copy;                                                 A man, a plan, a canal:
}                                                                 Panama!
function IsPalindrome(str)
// Assumes: str is a string
// Returns: true if str is a palindrome, else false         must strip non-letters out of the
{
  str = Strip(str.toUpperCase());                           word or phrase

    for(var i = 0; i < Math.floor(str.length/2); i++) {     make all chars uppercasein
      if (str.charAt(i) != str.charAt(str.length-i-1)) {    order to be case-insensitive
        return false;
      }
    }                                                       finally, traverse and compare
    return true;                                            chars from each end
}
<html>
<!–- COMP519   js09.html   16.08.2006 -->

<head>
 <title>Palindrome Checker</title>

  <script type="text/javascript">
    function Strip(str)
    {
       // CODE AS SHOWN ON PREVIOUS SLIDE
    }

    function IsPalindrome(str)
    {
      // CODE AS SHOWN ON PREVIOUS SLIDE
    }
  </script>
</head>

<body>
  <script type="text/javascript">
    text = prompt("Enter a word or phrase", "Madam, I'm Adam");

    if (IsPalindrome(text)) {
      document.write("'" + text + "' <b>is</b> a palindrome.");
    }
    else {
      document.write("'" + text + "' <b>is not</b> a palindrome.");
    }
  </script>
</body>                                            view page
</html>
JavaScript Arrays
• arrays store a sequence of items, accessible via an index
    since JavaScript is loosely typed, elements do not have to be the same type

     to create an array, allocate space using new    (or can assign directly)
        items = new Array(10);         // allocates space for 10 items

        items = new Array();           // if no size, will adjust dynamically

        items = [0,0,0,0,0,0,0,0,0,0]; // can assign size & values []

     to access an array element, use [] (as in C++/Java)

        for (i = 0; i < 10; i++) {
            items[i] = 0;                       // stores 0 at each index

        }

     the length property stores the number of items in the array

        for (i = 0; i < items.length; i++) {
            document.write(items[i] + "<br>");         // displays elements
        }
Array Example
<html>                                                        suppose we want to
<!–- COMP519 js10.html 16.08.2006 -->
<head>                                                        simulate die rolls and
 <title>Die Statistics</title>                                verify even distribution
 <script type="text/javascript"
src="http://www.csc.liv.ac.uk/~martin/teaching/comp519/JS/r
andom.js">                                                    keep an array of counters:
 </script>
</head>
                                                                 initialize each count to 0
<body>
 <script type="text/javascript">
    numRolls = 60000;                                            each time you roll X,
    dieSides = 6;                                                increment rolls[X]

    rolls = new Array(dieSides+1);                               display each counter
    for (i = 1; i < rolls.length; i++) {
        rolls[i] = 0;
    }

    for(i = 1; i <= numRolls; i++) {
        rolls[RandomInt(1, dieSides)]++;
    }

    for (i = 1; i < rolls.length; i++) {
        document.write("Number of " + i + "'s = " +
                       rolls[i] + "<br />");
    }
  </script>
</body>                                   view page
</html>
Date Class
• String & Array are the most commonly used classes in JavaScript
    other, special purpose classes & objects also exist


• the Date class can be used to access the date and time
    to create a Date object, use new & supply year/month/day/… as desired

       today = new Date();                // sets to current date & time

       newYear = new Date(2002,0,1); //sets to Jan 1, 2002              12:00AM

    methods include:

       newYear.getYear()                       can access individual components of a date
       newYear.getMonth()
       newYear.getDay()
       newYear.getHours()
       newYear.getMinutes()
       newYear.getSeconds()
       newYear.getMilliseconds()
<html>
                                                       Date Example
<!–- COMP519   js11.html   16.08.2006 -->

<head>
  <title>Time page</title>
</head>
                                              by default, a date will be displayed in
<body>                                        full, e.g.,
  Time when page was loaded:
  <script type="text/javascript">               Sun Feb 03 22:55:20 GMT-0600
    now = new Date();                           (Central Standard Time) 2002

    document.write("<p>" + now + "</p>");

    time = "AM";                              can pull out portions of the date using
    hours = now.getHours();
    if (hours > 12) {
                                              the methods and display as desired
        hours -= 12;
        time = "PM"                             here, determine if "AM" or "PM" and
    }                                           adjust so hour between 1-12
    else if (hours == 0) {
        hours = 12;                             10:55:20 PM
    }
    document.write("<p>" + hours + ":" +
                   now.getMinutes() + ":" +
                   now.getSeconds() + " " +
                   time + "</p>");
  </script>
</body>
</html>
                                                          view page
Another Example
<html>
<!–- COMP519   js12.html   16.08.2006 -->

<head>
  <title>Time page</title>
</head>
                                                  you can add and subtract Dates:
<body>                                            the result is a number of
  This year:                                      milliseconds
  <script type="text/javascript">
    now = new Date();
    newYear = new Date(2006,0,1);                   here, determine the number of
                                                    seconds since New Year's day
   secs = Math.round((now-newYear)/1000);

   days = Math.floor(secs / 86400);                 divide into number of days, hours,
   secs -= days*86400;                              minutes and seconds
   hours = Math.floor(secs / 3600);
   secs -= hours*3600;
   minutes = Math.floor(secs / 60);
   secs -= minutes*60
                                                    possible improvements?
    document.write(days + " days, " +
                   hours + " hours, " +
                   minutes + " minutes, and " +
                   secs + " seconds.");
  </script>
</body>
</html>
                                                             view page
document Object
Both IE and Netscape allow you to access information about an HTML document
using the document object (Note: not a class!)
  <html>
  <!–- COMP519   js13.html   16.08.2006 -->
                                                        document.write(…)
  <head>
    <title>Documentation page</title>
                                                         method that displays text in
  </head>
                                                         the page
  <body>
    <table width="100%">
      <tr>
                                                        document.URL
        <td><small><i>                                   property that gives the
           <script type="text/javascript">               location of the HTML
               document.write(document.URL);             document
           </script>
        </i></small></td>
        <td style=“text-align: right;"><small><i>       document.lastModified
           <script type="text/javascript">
               document.write(document.lastModified);    property that gives the date &
           </script>                                     time the HTML document was
        </i></small></td>                                saved
      </tr>
    </table>
  </body>
  </html>                                                      view page
navigator Object
                                     <html>
navigator.appName                    <!–- COMP519   js14.html   16.08.2006 -->

property that gives the browser      <head>
name                                   <title>Dynamic Style Page</title>

navigator.appVersion                   <script type="text/javascript">
                                         if (navigator.appName == "Netscape") {
property that gives the browser            document.write('<link rel=stylesheet '+
version                                      'type="text/css" href="Netscape.css">');
                                         }
                                         else {
<!-- MSIE.css     -->                      document.write('<link rel=stylesheet ' +
                                             'type="text/css" href="MSIE.css">');
a {text-decoration:none;                 }
   font-size:larger;                   </script>
   color:red;                        </head>
   font-family:Arial}
a:hover {color:blue}                 <body>
                                     Here is some text with a
<!-- Netscape.css       -->          <a href="javascript:alert('GO AWAY')">link</a>.
                                     </body>
a {font-family:Arial;                </html>
   color:white;
   background-color:red}
                                                         view page
User-Defined Classes
• can define new classes, but the notation is awkward
    simply define a function that serves as a constructor
    specify data fields & methods using this

    no data hiding: can't protect data or methods

     // COMP519       Die.js       16.08.2006//
     // Die class definition                                   define Die function (i.e.,
     ////////////////////////////////////////////              constructor)
     function Die(sides)
                                                               initialize data fields in the
     {
        this.numSides = sides;                                 function, preceded with this
        this.numRolls = 0;
        this.Roll = Roll;                                      similarly, assign method to
     }
                                                               separately defined function
     function Roll()                                           (which uses this to access
     {                                                         data)
         this.numRolls++;
         return Math.floor(Math.random()*this.numSides) + 1;
     }
<html>
<!–- COMP519    js15.html   16.08.2006 -->
                                                            Class Example
<head>
  <title>Dice page</title>

  <script type="text/javascript"                          create a Die object using new
         src="Die.js">                                    (similar to String and Array)
  </script>
</head>
                                                          here, the argument to Die
<body>                                                    initializes numSides for that
 <script type="text/javascript">                          particular object
    die6 = new Die(6);
    die8 = new Die(8);
                                                          each Die object has its own
    roll6 = -1;    // dummy value to start loop           properties (numSides &
    roll8 = -2;    // dummy value to start loop
    while (roll6 != roll8) {
                                                          numRolls)
      roll6 = die6.Roll();
      roll8 = die8.Roll();                                Roll(), when called on a
                                                          particular Die, accesses its
        document.write("6-sided: " + roll6 +
                       "&nbsp;&nbsp;&nbsp;&nbsp;" +       numSides property and
                       "8-sided: " + roll8 + "<br />");   updates its NumRolls
    }

    document.write("<br />Number of rolls: " +
                   die6.numRolls);
  </script>
</body>
</html>                                                          view page

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Java script

  • 1. COMP519: Web Programming Fall 2006 Acknowledgment: The slides are by Dr. David Reed. client-side programming with JavaScript  scripts vs. programs  JavaScript vs. JScript vs. VBScript  common tasks for client-side scripts  JavaScript  data types & expressions  control statements  functions & libraries  strings & arrays  Date, document, navigator, user-defined classes
  • 2. Client-Side Programming • recall: HTML is good for developing static pages  can specify text/image layout, presentation, links, …  Web page looks the same each time it is accessed  in order to develop interactive/reactive pages, must integrate programming • client-side programming  programs are written in a separate programming language e.g., JavaScript, JScript, VBScript  programs are embedded in the HTML of a Web page, with tags to identify the program component e.g., <script type="text/javascript"> … </script>  the browser executes the program as it loads the page, integrating the dynamic output of the program with the static content of HTML
  • 3. Scripts vs. Programs • a scripting language is a simple, interpreted programming language  scripts are embedded as plain text, interpreted by application  simpler execution model: don't need compiler or development environment  saves bandwidth: source code is downloaded, not compiled executable  platform-independence: code interpreted by any script-enabled browser  but: slower than compiled code, not as powerful/full-featured JavaScript: the first Web scripting language, developed by Netscape in 1995 syntactic similarities to Java/C++, but simpler & more flexible (loose typing, dynamic variables, simple objects) JScript: Microsoft version of JavaScript, introduced in 1996 same core language, but some browser-specific differences fortunately, IE, Netscape, and Firefox can (mostly) handle both JavaScript & JScript JavaScript 1.5 & JScript 5.0 cores conform to ECMAScript standard VBScript: client-side scripting version of Microsoft Visual Basic
  • 4. Common Scripting Tasks • adding dynamic features to Web pages  validation of form data  image rollovers  time-sensitive or random page elements  handling cookies • defining programs with Web interfaces  utilize buttons, text boxes, clickable images, prompts, etc • limitations of client-side scripting  since script code is embedded in the page, it is viewable to the world  for security reasons, scripts are limited in what they can do e.g., can't access the client's hard drive  since designed to run on any machine platform, scripts do not contain platform specific commands  script languages are not full-featured e.g., JavaScript objects are crude, not good for large project development
  • 5. JavaScript • JavaScript code can be embedded in a Web page using SCRIPT tags  the output of JavaScript code is displayed as if directly entered in HTML <html> document.write displays text in page <!–- COMP519 js01.html 16.08.06 --> text to be displayed can include HTML <head> <title>JavaScript Page</title> tags </head> the tags are interpreted by the browser <body> when the text is displayed <script type="text/javascript"> // silly code to demonstrate output document.write("Hello world!"); as in C++/Java, statements end with ; document.write("<p>How are <br/>" + "<i>you</i>?</p>"); </script> JavaScript comments similar to C++/Java <p>Here is some static text as well. // starts a single line comment </p> </body> /*…*/ enclose multi-line comments </html> view page
  • 6. JavaScript Data Types & Variables • JavaScript has only three primitive data types String : "foo" 'howdy do' "I said 'hi'." "" Number: 12 3.14159 1.5E6 Boolean : true false *Find info on Null, Undefined <html> assignments are as in C++/Java <!–- COMP519 js02.html 16.08.06 --> message = "howdy"; <head> pi = 3.14159; <title>Data Types and Variables</title> </head> variable names are sequences of letters, <body> digits, and underscores: start with a letter or <script type="text/javascript"> an underscore var x, y; x= 1024; variables names are case-sensitive y=x; x = "foobar"; document.write("<p>x = " + y + "</p>"); document.write("<p>x = " + x + "</p>"); you don't have to declare variables, will be </script> created the first time used, but it’s better if </body> you use var statements </html> var message, pi=3.14159; view page variables are loosely typed, can be assigned different types of values
  • 7. JavaScript Operators & Control Statements <html> standard C++/Java operators & <!–- COMP519 js03.html 16.08.06 --> control statements are provided <head> in JavaScript <title>Folding Puzzle</title> • +, -, *, /, %, ++, --, … </head> • ==, !=, <, >, <=, >= <body> • &&, ||, !,===,!== <script type="text/javascript"> distanceToSun = 93.3e6*5280*12; • if-then, if-then-else, switch thickness = .002; • while, for, do-while, … foldCount = 0; while (thickness < distanceToSun) { thickness *= 2; PUZZLE: Suppose you took a piece foldCount++; of paper and folded it in half, then in } document.write("Number of folds = " + half again, and so on. foldCount); </script> </body> How many folds before the thickness </html> of the paper reaches from the earth to the sun? view page *Find more info on this subject
  • 8. JavaScript Math Routines <html> the Math object <!–- COMP519 js04.html 16.08.06 --> contains functions <head> and constants <title>Random Dice Rolls</title> </head> Math.sqrt <body> Math.pow <div style="text-align:center"> Math.abs <script type="text/javascript"> Math.max roll1 = Math.floor(Math.random()*6) + 1; Math.min roll2 = Math.floor(Math.random()*6) + 1; Math.floor Math.ceil document.write("<img src='http://www.csc.liv.ac.uk/"+ Math.round "~martin/teaching/comp519/Images/die" + roll1 + ".gif'/>"); document.write("&nbsp;&nbsp;"); Math.PI document.write("<img src='http://www.csc.liv.ac.uk/"+ Math.E "~martin/teaching/comp519/Images/die" + roll2 + ".gif'/>"); Math.random </script> </div> function returns </body> number in [0..1) </html> view page
  • 9. Interactive Pages Using Prompt crude user interaction can <html> <!-- COMP519 js05.html 16.08.2006 --> take place using prompt <head> <title>Interactive page</title> 1st argument: the prompt </head> message that appears in the dialog box <body> <script type="text/javascript"> userName = prompt("What is your name?", ""); 2nd argument: a default value that will appear in the box (in userAge = prompt("Your age?", ""); case the user enters nothing) userAge = parseFloat(userAge); document.write("Hello " + userName + ".") the function returns the value if (userAge < 18) { entered by the user in the document.write(" Do your parents know " + "you are online?"); dialog box (a string) } else { if value is a number, must use document.write(" Welcome friend!"); parseFloat to convert } </script> forms will provide a better <p>The rest of the page...</p> </body> view page interface for interaction </html> (later)
  • 10. User-Defined Functions • function definitions are similar to C++/Java, except:  no return type for the function (since variables are loosely typed)  no types for parameters (since variables are loosely typed)  by-value parameter passing only (parameter gets copy of argument) function isPrime(n) // Assumes: n > 0 can limit variable scope // Returns: true if n is prime, else false { if (n < 2) { if the first use of a variable is preceded return false; with var, then that variable is local to } the function else if (n == 2) { return true; } for modularity, should make all else { variables in a function local for (var i = 2; i <= Math.sqrt(n); i++) { if (n % i == 0) { return false; } } return true; } }
  • 11. Function Example <html> <!–- COMP519 js06.html 16.08.2006 --> <head> function <title>Prime Tester</title> definitions go in <script type="text/javascript"> the HEAD function isPrime(n) // Assumes: n > 0 // Returns: true if n is prime HEAD is loaded { // CODE AS SHOWN ON PREVIOUS SLIDE first, so the function } is defined before </script> code in the BODY is </head> executed <body> <script type="text/javascript"> testNum = parseFloat(prompt("Enter a positive integer", "7")); if (isPrime(testNum)) { document.write(testNum + " <b>is</b> a prime number."); } else { document.write(testNum + " <b>is not</b> a prime number."); } </script> </body> view page </html>
  • 12. <html> <!–- COMP519 js07.html 16.08.2006 --> Another <head> <title> Random Dice Rolls Revisited</title> Example <script type="text/javascript"> function RandomInt(low, high) // Assumes: low <= high // Returns: random integer in range [low..high] { return Math.floor(Math.random()*(high-low+1)) + low; recall the dynamic dice } page </script> </head> could define a function for <body> generating random <div align="center"> <script type="text/javascript"> numbers in a range, then roll1 = RandomInt(1, 6); use whenever needed roll2 = RandomInt(1, 6); document.write("<img src='http://www.csc.liv.ac.uk/"+ easier to remember, "~martin/teaching/comp519/Images/die" + promotes reuse roll1 + ".gif'/>"); document.write("&nbsp;&nbsp;"); document.write("<img src='http://www.csc.liv.ac.uk/"+ "~martin/teaching/comp519/Images/die" + roll2 + ".gif'/>"); </script> </div> </body> view page </html>
  • 13. JavaScript Libraries • better still: if you define functions that may be useful to many pages, store in a separate library file and load the library when needed • the file at http://www.csc.liv.ac.uk/~martin/teaching/comp519/JS/random.js contains definitions of the following functions: RandomNum(low, high) returns random real in range [low..high) RandomInt(low, high) returns random integer in range [low..high) RandomChar(string) returns random character from the string RandomOneOf([item1,…,itemN]) returns random item from list/array Note: as with external style sheets, no tags in the JavaScript library file load a library using the SRC attribute in the SCRIPT tag (nothing between the tags) <script type="text/javascript" src="http://www.csc.liv.ac.uk/~martin/teaching/comp519/JS/random.js"> </script>
  • 14. Library Example <html> <!–- COMP519 js08.html 16.08.2006 --> <head> <title> Random Dice Rolls Revisited</title> <script type="text/javascript“ src="http://www.csc.liv.ac.uk/~martin/teaching/comp519/JS/random.js"> </script> </head> <body> <div align="center"> <script type="text/javascript"> roll1 = RandomInt(1, 6); roll2 = RandomInt(1, 6); document.write("<img src='http://www.csc.liv.ac.uk/"+ "~martin/teaching/comp519/Images/die" + roll1 + ".gif'/>"); document.write("&nbsp;&nbsp;"); document.write("<img src='http://www.csc.liv.ac.uk/"+ "~martin/teaching/comp519/Images/die" + roll2 + ".gif'/>"); </script> </div> </body> view page </html>
  • 15. JavaScript Strings • a class defines a new type (formally, Abstract Data Type)  encapsulates data (properties) and operations on that data (methods) • a String encapsulates a sequence of characters, enclosed in quotes properties include length : stores the number of characters in the string methods include charAt(index) : returns the character stored at the given index (as in C++/Java, indices start at 0) substring(start, end) : returns the part of the string between the start (inclusive) and end (exclusive) indices toUpperCase() : returns copy of string with letters uppercase toLowerCase() : returns copy of string with letters lowercase to create a string, assign using new or just make a direct assignment (new is implicit) word = new String("foo"); word = "foo"; properties/methods are called exactly as in C++/Java word.length word.charAt(0)
  • 16. String example: Palindromes function Strip(str) suppose we want to // Assumes: str is a string // Returns: str with all but letters removed test whether a word { var copy = ""; or phrase is a for (var i = 0; i < str.length; i++) { if ((str.charAt(i) >= "A" && str.charAt(i) <= "Z") || palindrome (str.charAt(i) >= "a" && str.charAt(i) <= "z")) { copy += str.charAt(i); } noon Radar } Madam, I'm Adam. return copy; A man, a plan, a canal: } Panama! function IsPalindrome(str) // Assumes: str is a string // Returns: true if str is a palindrome, else false must strip non-letters out of the { str = Strip(str.toUpperCase()); word or phrase for(var i = 0; i < Math.floor(str.length/2); i++) { make all chars uppercasein if (str.charAt(i) != str.charAt(str.length-i-1)) { order to be case-insensitive return false; } } finally, traverse and compare return true; chars from each end }
  • 17. <html> <!–- COMP519 js09.html 16.08.2006 --> <head> <title>Palindrome Checker</title> <script type="text/javascript"> function Strip(str) { // CODE AS SHOWN ON PREVIOUS SLIDE } function IsPalindrome(str) { // CODE AS SHOWN ON PREVIOUS SLIDE } </script> </head> <body> <script type="text/javascript"> text = prompt("Enter a word or phrase", "Madam, I'm Adam"); if (IsPalindrome(text)) { document.write("'" + text + "' <b>is</b> a palindrome."); } else { document.write("'" + text + "' <b>is not</b> a palindrome."); } </script> </body> view page </html>
  • 18. JavaScript Arrays • arrays store a sequence of items, accessible via an index since JavaScript is loosely typed, elements do not have to be the same type  to create an array, allocate space using new (or can assign directly) items = new Array(10); // allocates space for 10 items items = new Array(); // if no size, will adjust dynamically items = [0,0,0,0,0,0,0,0,0,0]; // can assign size & values []  to access an array element, use [] (as in C++/Java) for (i = 0; i < 10; i++) { items[i] = 0; // stores 0 at each index }  the length property stores the number of items in the array for (i = 0; i < items.length; i++) { document.write(items[i] + "<br>"); // displays elements }
  • 19. Array Example <html> suppose we want to <!–- COMP519 js10.html 16.08.2006 --> <head> simulate die rolls and <title>Die Statistics</title> verify even distribution <script type="text/javascript" src="http://www.csc.liv.ac.uk/~martin/teaching/comp519/JS/r andom.js"> keep an array of counters: </script> </head> initialize each count to 0 <body> <script type="text/javascript"> numRolls = 60000; each time you roll X, dieSides = 6; increment rolls[X] rolls = new Array(dieSides+1); display each counter for (i = 1; i < rolls.length; i++) { rolls[i] = 0; } for(i = 1; i <= numRolls; i++) { rolls[RandomInt(1, dieSides)]++; } for (i = 1; i < rolls.length; i++) { document.write("Number of " + i + "'s = " + rolls[i] + "<br />"); } </script> </body> view page </html>
  • 20. Date Class • String & Array are the most commonly used classes in JavaScript  other, special purpose classes & objects also exist • the Date class can be used to access the date and time  to create a Date object, use new & supply year/month/day/… as desired today = new Date(); // sets to current date & time newYear = new Date(2002,0,1); //sets to Jan 1, 2002 12:00AM  methods include: newYear.getYear() can access individual components of a date newYear.getMonth() newYear.getDay() newYear.getHours() newYear.getMinutes() newYear.getSeconds() newYear.getMilliseconds()
  • 21. <html> Date Example <!–- COMP519 js11.html 16.08.2006 --> <head> <title>Time page</title> </head> by default, a date will be displayed in <body> full, e.g., Time when page was loaded: <script type="text/javascript"> Sun Feb 03 22:55:20 GMT-0600 now = new Date(); (Central Standard Time) 2002 document.write("<p>" + now + "</p>"); time = "AM"; can pull out portions of the date using hours = now.getHours(); if (hours > 12) { the methods and display as desired hours -= 12; time = "PM" here, determine if "AM" or "PM" and } adjust so hour between 1-12 else if (hours == 0) { hours = 12; 10:55:20 PM } document.write("<p>" + hours + ":" + now.getMinutes() + ":" + now.getSeconds() + " " + time + "</p>"); </script> </body> </html> view page
  • 22. Another Example <html> <!–- COMP519 js12.html 16.08.2006 --> <head> <title>Time page</title> </head> you can add and subtract Dates: <body> the result is a number of This year: milliseconds <script type="text/javascript"> now = new Date(); newYear = new Date(2006,0,1); here, determine the number of seconds since New Year's day secs = Math.round((now-newYear)/1000); days = Math.floor(secs / 86400); divide into number of days, hours, secs -= days*86400; minutes and seconds hours = Math.floor(secs / 3600); secs -= hours*3600; minutes = Math.floor(secs / 60); secs -= minutes*60 possible improvements? document.write(days + " days, " + hours + " hours, " + minutes + " minutes, and " + secs + " seconds."); </script> </body> </html> view page
  • 23. document Object Both IE and Netscape allow you to access information about an HTML document using the document object (Note: not a class!) <html> <!–- COMP519 js13.html 16.08.2006 --> document.write(…) <head> <title>Documentation page</title> method that displays text in </head> the page <body> <table width="100%"> <tr> document.URL <td><small><i> property that gives the <script type="text/javascript"> location of the HTML document.write(document.URL); document </script> </i></small></td> <td style=“text-align: right;"><small><i> document.lastModified <script type="text/javascript"> document.write(document.lastModified); property that gives the date & </script> time the HTML document was </i></small></td> saved </tr> </table> </body> </html> view page
  • 24. navigator Object <html> navigator.appName <!–- COMP519 js14.html 16.08.2006 --> property that gives the browser <head> name <title>Dynamic Style Page</title> navigator.appVersion <script type="text/javascript"> if (navigator.appName == "Netscape") { property that gives the browser document.write('<link rel=stylesheet '+ version 'type="text/css" href="Netscape.css">'); } else { <!-- MSIE.css --> document.write('<link rel=stylesheet ' + 'type="text/css" href="MSIE.css">'); a {text-decoration:none; } font-size:larger; </script> color:red; </head> font-family:Arial} a:hover {color:blue} <body> Here is some text with a <!-- Netscape.css --> <a href="javascript:alert('GO AWAY')">link</a>. </body> a {font-family:Arial; </html> color:white; background-color:red} view page
  • 25. User-Defined Classes • can define new classes, but the notation is awkward  simply define a function that serves as a constructor  specify data fields & methods using this  no data hiding: can't protect data or methods // COMP519 Die.js 16.08.2006// // Die class definition define Die function (i.e., //////////////////////////////////////////// constructor) function Die(sides) initialize data fields in the { this.numSides = sides; function, preceded with this this.numRolls = 0; this.Roll = Roll; similarly, assign method to } separately defined function function Roll() (which uses this to access { data) this.numRolls++; return Math.floor(Math.random()*this.numSides) + 1; }
  • 26. <html> <!–- COMP519 js15.html 16.08.2006 --> Class Example <head> <title>Dice page</title> <script type="text/javascript" create a Die object using new src="Die.js"> (similar to String and Array) </script> </head> here, the argument to Die <body> initializes numSides for that <script type="text/javascript"> particular object die6 = new Die(6); die8 = new Die(8); each Die object has its own roll6 = -1; // dummy value to start loop properties (numSides & roll8 = -2; // dummy value to start loop while (roll6 != roll8) { numRolls) roll6 = die6.Roll(); roll8 = die8.Roll(); Roll(), when called on a particular Die, accesses its document.write("6-sided: " + roll6 + "&nbsp;&nbsp;&nbsp;&nbsp;" + numSides property and "8-sided: " + roll8 + "<br />"); updates its NumRolls } document.write("<br />Number of rolls: " + die6.numRolls); </script> </body> </html> view page