This document provides an overview of linear programming and the graphical method for solving two-variable linear programming problems. It defines linear programming as involving maximizing or minimizing a linear objective function subject to linear constraints. The graphical method is described as using a graph in the first quadrant to find the feasible region defined by the constraints and then determine the optimal solution by evaluating the objective function at the boundary points. An example problem is presented to demonstrate finding the feasible region and optimal solution graphically. Special cases like alternative optima and infeasible/unbounded problems are also mentioned.
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