This document summarizes the Minko 3D graphics engine. Minko 3 will allow scripting 3D apps with Lua and C++ across platforms like Windows, Mac, Linux, Android, iOS, HTML5 and Flash. Key points include:
- Minko 3 is being developed to target new platforms while maintaining a "design once, deploy everywhere" workflow and improving performance.
- It will use C++11 as the core framework with plugins and Lua for scripting 3D apps, allowing development once and deployment across platforms.
- Lua was chosen over ActionScript for its better performance, operators overloading, and support for coroutines which allow non-blocking functions.