SlideShare a Scribd company logo
Mobile Application Development
Unit- 3
CONTROL FLOW
The control flow is the order in which the computer executes
statements .
COMPONENTS
The core components of an Android application include
1) Activities for UI screens
- Handle the User interaction with smart Phone screen.
2) Services for background tasks
- They handle background processing associated with an
application.
3) Broadcast Receivers for system messages
- Handle communication between Android OS and
applications.
4) Content provider:
- Handle data and DB management issues.
ANDROID APPLICATION DIRECTORY
STRUCTURE
some important files/folders, and their for the easy
understanding of the Android studio work environment
are shown in following figure.
mobile application development  -unit-3-
AndroidManifest.xml:
• Every project in Android includes a manifest file, which
is AndroidManifest.xml, stored in the root directory of its project
hierarchy.
• The manifest file is an important part of our app because it
defines the structure and metadata of our application, its
components, and its requirements.
• This file includes nodes for each of the Activities, Services,
Content Providers and Broadcast Receiver that make the
application and using Intent Filters and Permissions,
determines how they co-ordinate with each other and other
applications.
Android Manifest add all the Permissions and features
application
Specifies a system permission that the user must grant for
the app to operate correctly.
The user grants permissions when the application installs,
on devices
permission to access Android device capabilities such as
Internet access permission, phone permission etc.
For ex
android.permission.INTERNET
android.permission.READ_CONTACT
android. Permission.WRITE_CONTACT
android. Permission.ACCESS_MEDIA_LOCATION
Java:
The Java folder contains the Java source code files.
These files are used as a controller for controlled UI
(Layout file). It gets the data from the Layout file and
after processing that data output will be shown in the UI
layout. It works on the backend of an Android
application.
Each activity created with java files.
drawable:
A Drawable folder contains resource type file (something that
can be drawn). Drawables may take a variety of file like Bitmap
(PNG, JPEG), Nine Patch, Vector (XML), Shape, Layers, States,
Levels, and Scale.
layout:
A layout defines the visual structure for a user interface, such as
the UI for an Android application. This folder stores Layout files
that are written in XML language.
mobile application development  -unit-3-
android:orientation=“vertical" android:orientation="horizontal"
mipmap:
Mipmap folder contains the Image Asset file that can be used in
Android Studio application. You can generate the icon types like
Launcher icons, Action bar and tab icons, and Notification
icons.
colors.xml:
colors.xml file contains color resources of the Android
application.
Different color values are identified by a unique name that
can be used in the Android application program.
Below is a sample colors.xml file:
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#3F51B5</color>
<color name="colorPrimaryDark">#303F9F</color>
<color name="purple_200">#FFBB86FC</color>
<color name="purple_500">#FF6200EE</color>
<color name="teal_200">#FF03DAC5</color>
<color name="teal_700">#FF018786</color>
</resources>
strings.xml:
The strings.xml file contains string resources of the Android
application. The different string value is identified by a unique
name that can be used in the Android application program. This
file also stores string array by using XML language.
Below is a sample strings.xml file:
<resources>
<string name="app_name">YB Polytechnic</string>
</resources>
styles.xml:
The styles.xml file contains resources of the theme style in
the Android application. This file is written in XML language.
Below is a sample styles.xml file:
<resources>
<!-- Base application theme. -->
<style name="AppTheme"
parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
<item
name="colorPrimary">@color/colorPrimary</item>
<item
name="colorPrimaryDark">@color/colorPrimaryDark</item>
</style>
</resources>
build.gradle(Module: app):
This defines the module-specific build configurations.
Here you can add dependencies such as libraries and other
external dependencies that the app needs to build and run
your Android application.
Components of Screen
Application components are the essential building blocks of an
Android application. These components are loosely coupled by
the application manifest file AndroidManifest.xml that describes
each component of the application and how they interact.
Interface elements include but are not limited to:
Input Controls: checkboxes, radio buttons, dropdown lists, list
boxes, buttons, toggles, text fields, date field
Navigational Components: breadcrumb, slider, search field,
pagination, slider, tags, icons
Informational Components: tooltips, icons, progress bar,
notifications, message boxes, modal windows
Containers: accordion
Android introduces some new terminology for familiar
programming metaphors
❑Views- Views are the basic User Interface class for visual
interface elements (commonly known as controls or widgets). All
User Interface controls, and the layout classes, are derived from
Views.
❑ ViewGroups- View Groups are extensions of the View class
that can contain multiple child Views. By extending the
ViewGroup class, you can create compound controls that are
made up of interconnected child Views. The ViewGroup class is
also extended to provide the layout managers, such as
LinearLayout, that help you compose User Interfaces.
❑Activities- Activities represent the window or screen being
displayed to the user. Activities are the Android equivalent of a
Form. To display a User Interface, you assign a View or layout to
an Activity. Android provides several common UI controls,
widgets, and layout managers.
Fundamentals of UI Design
It is a type of resource which gives definition on what is drawn on the
screen or how elements are placed on the device’s screen and stored as
XML files in the /res/layout resource directory for the application. It can also
be a type of View class to organize other controls.
There are many types of layout. Some of which are listed below −
• Linear Layout: is a View Group that aligns all children in a single direction,
vertically or horizontally
• Absolute Layout: allows us to specify the exact location of the child views
and widgets
• Table Layout: is a view that groups its child views into rows and columns
• Frame Layout: is a placeholder on screen that is used to display a single view
• Relative Layout: is a ViewGroup that displays child views in relative
positions.
Layouts
LINEAR LAYOUT
Linear layout is further divided into horizontal and vertical
layout. It means it can arrange views in a single column or in a
single row. Here is the code of linear layout(vertical) that
includes a text view.
A layout that organizes its children into a single horizontal or
vertical row. It creates a scrollbar if the length of the window
exceeds the length of the screen
<?xml version=”1.0” encoding=”utf-8”?>
<LinearLayout
xmlns:android=”http://schemas.android.com/apk/res/android”
android:layout_width=”match_parent”
android:layout_height=”match_parent”
android:orientation=”vertical” >
<TextView
android:layout_width=”match_parent”
android:layout_height=”wrap_content”
android:text=”@string/hello” />
</LinearLayout>
Linear Layout
ABSOLUTELAYOUT
The AbsoluteLayout enables you to specify the exact location
of its children. It can be declared like this.
<AbsoluteLayout
android:layout_width=”match_parent”
android:layout_height=” match_parent”
xmlns:android=”http://schemas.android.com/apk/res/android” >
<Button
android:layout_width=”188dp”
android:layout_height=”wrap_content”
android:text=”Button”
android:layout_x=”126px”
android:layout_y=”361px” />
</AbsoluteLayout>
TABLELAYOUT
The TableLayout groups views into rows and columns. It can
be declared like this.
<TableLayout
xmlns:android=”http://schemas.android.com/apk/res/android”
android:layout_height=” match _parent”
android:layout_width=” match _parent” >
<TableRow>
<TextView android:text=”User Name:”
android:width =”120dp” />
<EditText android:id=”@+id/txtUserName”
android:width=”200dp” />
</TableRow> </TableLayout>
RelativeLayout enforces to display elements in relations to each
other. You can specify that, for instance, one UI element can be said
to be placed on the left of another element, or on the bottom of
another etc. Each UI element can also be positioned according to the
layout’s borders (e.g. aligned to the right)
RELATIVELAYOUT
RELATIVELAYOUT
It can be declared like this.
<RelativeLayout
android:id=”@+id/RLayout”
android:layout_width=” match_parent”
android:layout_height=” match _parent”
xmlns:android=”http://schemas.android.com/apk/res/android” >
</RelativeLayout>
FRAMELAYOUT
The FrameLayout is a placeholder on screen that you can use
to display a single view. It can be declared like this.
<?xml version=”1.0” encoding=”utf-8”?>
<FrameLayout
android:layout_width=”wrap_content”
android:layout_height=”wrap_content”
android:layout_alignLeft=”@+id/lblComments”
android:layout_below=”@+id/lblComments”
android:layout_centerHorizontal=”true” >
<ImageView android:src = “@drawable/droid”
android:layout_width=”wrap_content”
android:layout_height=”wrap_content” />
</FrameLayout>
Sr.No View & description
1 layout_width
Specifies the width of the View or ViewGroup
2 layout_height
Specifies the height of the View or ViewGroup
3 layout_marginTop
Specifies extra space on the top side of the View or ViewGroup
4 layout_marginBottom
Specifies extra space on the bottom side of the View or ViewGroup
5 layout_marginLeft
Specifies extra space on the left side of the View or ViewGroup
6 layout_marginRight
Specifies extra space on the right side of the View or ViewGroup
7 layout_gravity
Specifies how child Views are positioned
8 layout_weight
Specifies how much of the extra space in the layout should be allocated to
the View
OTHER ATTRIBUTES THAT ARE COMMON IN ALL VIEWS AND VIEWGROUPS
mobile application development  -unit-3-

More Related Content

PDF
INTRODUCTION TO UML DIAGRAMS
PPTX
UML and Software Modeling Tools.pptx
PPTX
Android Layout.pptx
PDF
Layouts in android
PDF
Html notes
PPTX
Lecture#02, building blocks of uml ASE
PDF
Android Telephony Manager and SMS
PPTX
Java Beans
INTRODUCTION TO UML DIAGRAMS
UML and Software Modeling Tools.pptx
Android Layout.pptx
Layouts in android
Html notes
Lecture#02, building blocks of uml ASE
Android Telephony Manager and SMS
Java Beans

What's hot (20)

PPTX
Android Widget
PPT
Introduction To Dotnet
PPT
Active x control
PPT
ADO .Net
PDF
2 database system concepts and architecture
PPTX
Software requirement specification
PPTX
Design techniques
PDF
A Basic Django Introduction
PPTX
Android User Interface
PPTX
source code metrics and other maintenance tools and techniques
PPTX
Validation Controls in asp.net
PPTX
Software Cost Estimation Techniques
PPTX
Laravel ppt
PPT
10 component diagram
PPTX
Mobile Application Development-Designing User Interface With View
PPTX
Object Oriented Approach for Software Development
PPT
data modeling and models
PPTX
4. listbox
PPTX
unit testing and debugging
PPT
Android Widget
Introduction To Dotnet
Active x control
ADO .Net
2 database system concepts and architecture
Software requirement specification
Design techniques
A Basic Django Introduction
Android User Interface
source code metrics and other maintenance tools and techniques
Validation Controls in asp.net
Software Cost Estimation Techniques
Laravel ppt
10 component diagram
Mobile Application Development-Designing User Interface With View
Object Oriented Approach for Software Development
data modeling and models
4. listbox
unit testing and debugging
Ad

Similar to mobile application development -unit-3- (20)

PDF
mad-unit-3.pdfjsjsjhshehdjsjsjjdjdjsjsikwjsjkks
PPTX
Unit 2 part for information technology1 4.pptx
PDF
Basics and different xml files used in android
PPTX
Android ui with xml
PPTX
Android apps development
ODP
Android training day 2
PPT
android layouts
PDF
01 08 - graphical user interface - layouts
PDF
Android ui layout
PPTX
Building a simple user interface lesson2
PPTX
MAD_UNIT-3.pptx mobile application development
PPT
Beginning Native Android Apps
PPTX
Android Development : (Android Studio, PHP, XML, MySQL)
PPT
Android Bootcamp Tanzania:understanding ui in_android
PPT
Android Tutorial
DOCX
Android resources in android-chapter9
PPT
"Android" mobilių programėlių kūrimo įvadas #2
PPTX
Lecture 02: Android Layouts.pptx
PDF
Lecture 05. UI programming for Mobile Apps
PPTX
this is PPT for mobail application development
mad-unit-3.pdfjsjsjhshehdjsjsjjdjdjsjsikwjsjkks
Unit 2 part for information technology1 4.pptx
Basics and different xml files used in android
Android ui with xml
Android apps development
Android training day 2
android layouts
01 08 - graphical user interface - layouts
Android ui layout
Building a simple user interface lesson2
MAD_UNIT-3.pptx mobile application development
Beginning Native Android Apps
Android Development : (Android Studio, PHP, XML, MySQL)
Android Bootcamp Tanzania:understanding ui in_android
Android Tutorial
Android resources in android-chapter9
"Android" mobilių programėlių kūrimo įvadas #2
Lecture 02: Android Layouts.pptx
Lecture 05. UI programming for Mobile Apps
this is PPT for mobail application development
Ad

Recently uploaded (20)

PDF
737-MAX_SRG.pdf student reference guides
PPTX
M Tech Sem 1 Civil Engineering Environmental Sciences.pptx
PDF
III.4.1.2_The_Space_Environment.p pdffdf
PDF
Mohammad Mahdi Farshadian CV - Prospective PhD Student 2026
PPTX
Infosys Presentation by1.Riyan Bagwan 2.Samadhan Naiknavare 3.Gaurav Shinde 4...
PDF
PREDICTION OF DIABETES FROM ELECTRONIC HEALTH RECORDS
PPTX
Geodesy 1.pptx...............................................
PDF
Enhancing Cyber Defense Against Zero-Day Attacks using Ensemble Neural Networks
PPTX
Artificial Intelligence
PDF
The CXO Playbook 2025 – Future-Ready Strategies for C-Suite Leaders Cerebrai...
PPTX
Engineering Ethics, Safety and Environment [Autosaved] (1).pptx
PPTX
CARTOGRAPHY AND GEOINFORMATION VISUALIZATION chapter1 NPTE (2).pptx
PDF
keyrequirementskkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk
PPTX
UNIT-1 - COAL BASED THERMAL POWER PLANTS
DOCX
573137875-Attendance-Management-System-original
PPTX
Current and future trends in Computer Vision.pptx
PDF
Artificial Superintelligence (ASI) Alliance Vision Paper.pdf
PDF
Human-AI Collaboration: Balancing Agentic AI and Autonomy in Hybrid Systems
PPT
Project quality management in manufacturing
PDF
BMEC211 - INTRODUCTION TO MECHATRONICS-1.pdf
737-MAX_SRG.pdf student reference guides
M Tech Sem 1 Civil Engineering Environmental Sciences.pptx
III.4.1.2_The_Space_Environment.p pdffdf
Mohammad Mahdi Farshadian CV - Prospective PhD Student 2026
Infosys Presentation by1.Riyan Bagwan 2.Samadhan Naiknavare 3.Gaurav Shinde 4...
PREDICTION OF DIABETES FROM ELECTRONIC HEALTH RECORDS
Geodesy 1.pptx...............................................
Enhancing Cyber Defense Against Zero-Day Attacks using Ensemble Neural Networks
Artificial Intelligence
The CXO Playbook 2025 – Future-Ready Strategies for C-Suite Leaders Cerebrai...
Engineering Ethics, Safety and Environment [Autosaved] (1).pptx
CARTOGRAPHY AND GEOINFORMATION VISUALIZATION chapter1 NPTE (2).pptx
keyrequirementskkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk
UNIT-1 - COAL BASED THERMAL POWER PLANTS
573137875-Attendance-Management-System-original
Current and future trends in Computer Vision.pptx
Artificial Superintelligence (ASI) Alliance Vision Paper.pdf
Human-AI Collaboration: Balancing Agentic AI and Autonomy in Hybrid Systems
Project quality management in manufacturing
BMEC211 - INTRODUCTION TO MECHATRONICS-1.pdf

mobile application development -unit-3-

  • 2. CONTROL FLOW The control flow is the order in which the computer executes statements . COMPONENTS The core components of an Android application include 1) Activities for UI screens - Handle the User interaction with smart Phone screen. 2) Services for background tasks - They handle background processing associated with an application. 3) Broadcast Receivers for system messages - Handle communication between Android OS and applications. 4) Content provider: - Handle data and DB management issues.
  • 3. ANDROID APPLICATION DIRECTORY STRUCTURE some important files/folders, and their for the easy understanding of the Android studio work environment are shown in following figure.
  • 5. AndroidManifest.xml: • Every project in Android includes a manifest file, which is AndroidManifest.xml, stored in the root directory of its project hierarchy. • The manifest file is an important part of our app because it defines the structure and metadata of our application, its components, and its requirements. • This file includes nodes for each of the Activities, Services, Content Providers and Broadcast Receiver that make the application and using Intent Filters and Permissions, determines how they co-ordinate with each other and other applications.
  • 6. Android Manifest add all the Permissions and features application Specifies a system permission that the user must grant for the app to operate correctly. The user grants permissions when the application installs, on devices permission to access Android device capabilities such as Internet access permission, phone permission etc. For ex android.permission.INTERNET android.permission.READ_CONTACT android. Permission.WRITE_CONTACT android. Permission.ACCESS_MEDIA_LOCATION
  • 7. Java: The Java folder contains the Java source code files. These files are used as a controller for controlled UI (Layout file). It gets the data from the Layout file and after processing that data output will be shown in the UI layout. It works on the backend of an Android application. Each activity created with java files.
  • 8. drawable: A Drawable folder contains resource type file (something that can be drawn). Drawables may take a variety of file like Bitmap (PNG, JPEG), Nine Patch, Vector (XML), Shape, Layers, States, Levels, and Scale. layout: A layout defines the visual structure for a user interface, such as the UI for an Android application. This folder stores Layout files that are written in XML language.
  • 11. mipmap: Mipmap folder contains the Image Asset file that can be used in Android Studio application. You can generate the icon types like Launcher icons, Action bar and tab icons, and Notification icons.
  • 12. colors.xml: colors.xml file contains color resources of the Android application. Different color values are identified by a unique name that can be used in the Android application program. Below is a sample colors.xml file: <?xml version="1.0" encoding="utf-8"?> <resources> <color name="colorPrimary">#3F51B5</color> <color name="colorPrimaryDark">#303F9F</color> <color name="purple_200">#FFBB86FC</color> <color name="purple_500">#FF6200EE</color> <color name="teal_200">#FF03DAC5</color> <color name="teal_700">#FF018786</color> </resources>
  • 13. strings.xml: The strings.xml file contains string resources of the Android application. The different string value is identified by a unique name that can be used in the Android application program. This file also stores string array by using XML language. Below is a sample strings.xml file: <resources> <string name="app_name">YB Polytechnic</string> </resources>
  • 14. styles.xml: The styles.xml file contains resources of the theme style in the Android application. This file is written in XML language. Below is a sample styles.xml file: <resources> <!-- Base application theme. --> <style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar"> <!-- Customize your theme here. --> <item name="colorPrimary">@color/colorPrimary</item> <item name="colorPrimaryDark">@color/colorPrimaryDark</item> </style> </resources>
  • 15. build.gradle(Module: app): This defines the module-specific build configurations. Here you can add dependencies such as libraries and other external dependencies that the app needs to build and run your Android application.
  • 16. Components of Screen Application components are the essential building blocks of an Android application. These components are loosely coupled by the application manifest file AndroidManifest.xml that describes each component of the application and how they interact. Interface elements include but are not limited to: Input Controls: checkboxes, radio buttons, dropdown lists, list boxes, buttons, toggles, text fields, date field Navigational Components: breadcrumb, slider, search field, pagination, slider, tags, icons Informational Components: tooltips, icons, progress bar, notifications, message boxes, modal windows Containers: accordion
  • 17. Android introduces some new terminology for familiar programming metaphors ❑Views- Views are the basic User Interface class for visual interface elements (commonly known as controls or widgets). All User Interface controls, and the layout classes, are derived from Views. ❑ ViewGroups- View Groups are extensions of the View class that can contain multiple child Views. By extending the ViewGroup class, you can create compound controls that are made up of interconnected child Views. The ViewGroup class is also extended to provide the layout managers, such as LinearLayout, that help you compose User Interfaces. ❑Activities- Activities represent the window or screen being displayed to the user. Activities are the Android equivalent of a Form. To display a User Interface, you assign a View or layout to an Activity. Android provides several common UI controls, widgets, and layout managers. Fundamentals of UI Design
  • 18. It is a type of resource which gives definition on what is drawn on the screen or how elements are placed on the device’s screen and stored as XML files in the /res/layout resource directory for the application. It can also be a type of View class to organize other controls. There are many types of layout. Some of which are listed below − • Linear Layout: is a View Group that aligns all children in a single direction, vertically or horizontally • Absolute Layout: allows us to specify the exact location of the child views and widgets • Table Layout: is a view that groups its child views into rows and columns • Frame Layout: is a placeholder on screen that is used to display a single view • Relative Layout: is a ViewGroup that displays child views in relative positions. Layouts
  • 19. LINEAR LAYOUT Linear layout is further divided into horizontal and vertical layout. It means it can arrange views in a single column or in a single row. Here is the code of linear layout(vertical) that includes a text view. A layout that organizes its children into a single horizontal or vertical row. It creates a scrollbar if the length of the window exceeds the length of the screen
  • 21. ABSOLUTELAYOUT The AbsoluteLayout enables you to specify the exact location of its children. It can be declared like this. <AbsoluteLayout android:layout_width=”match_parent” android:layout_height=” match_parent” xmlns:android=”http://schemas.android.com/apk/res/android” > <Button android:layout_width=”188dp” android:layout_height=”wrap_content” android:text=”Button” android:layout_x=”126px” android:layout_y=”361px” /> </AbsoluteLayout>
  • 22. TABLELAYOUT The TableLayout groups views into rows and columns. It can be declared like this. <TableLayout xmlns:android=”http://schemas.android.com/apk/res/android” android:layout_height=” match _parent” android:layout_width=” match _parent” > <TableRow> <TextView android:text=”User Name:” android:width =”120dp” /> <EditText android:id=”@+id/txtUserName” android:width=”200dp” /> </TableRow> </TableLayout>
  • 23. RelativeLayout enforces to display elements in relations to each other. You can specify that, for instance, one UI element can be said to be placed on the left of another element, or on the bottom of another etc. Each UI element can also be positioned according to the layout’s borders (e.g. aligned to the right) RELATIVELAYOUT
  • 24. RELATIVELAYOUT It can be declared like this. <RelativeLayout android:id=”@+id/RLayout” android:layout_width=” match_parent” android:layout_height=” match _parent” xmlns:android=”http://schemas.android.com/apk/res/android” > </RelativeLayout>
  • 25. FRAMELAYOUT The FrameLayout is a placeholder on screen that you can use to display a single view. It can be declared like this. <?xml version=”1.0” encoding=”utf-8”?> <FrameLayout android:layout_width=”wrap_content” android:layout_height=”wrap_content” android:layout_alignLeft=”@+id/lblComments” android:layout_below=”@+id/lblComments” android:layout_centerHorizontal=”true” > <ImageView android:src = “@drawable/droid” android:layout_width=”wrap_content” android:layout_height=”wrap_content” /> </FrameLayout>
  • 26. Sr.No View & description 1 layout_width Specifies the width of the View or ViewGroup 2 layout_height Specifies the height of the View or ViewGroup 3 layout_marginTop Specifies extra space on the top side of the View or ViewGroup 4 layout_marginBottom Specifies extra space on the bottom side of the View or ViewGroup 5 layout_marginLeft Specifies extra space on the left side of the View or ViewGroup 6 layout_marginRight Specifies extra space on the right side of the View or ViewGroup 7 layout_gravity Specifies how child Views are positioned 8 layout_weight Specifies how much of the extra space in the layout should be allocated to the View OTHER ATTRIBUTES THAT ARE COMMON IN ALL VIEWS AND VIEWGROUPS