This document provides an overview of socket programming in Java. It defines a socket as an endpoint for two-way communication between programs over a network. The key classes for socket programming in Java are Socket for clients and ServerSocket for servers. It describes how to establish connections between clients and servers using these classes, set up input and output streams, and properly close connections. TCP sockets provide reliable, ordered connections while UDP sockets are unreliable and unordered. Exceptions that can occur during network programming are also listed.
The document discusses sockets and the client-server model for interprocess communication. It describes what sockets are, the different types of sockets (STREAM, DATAGRAM, RAW), and how they are used for reliable and unreliable communication between processes. It provides code examples for creating, connecting, sending, receiving and closing sockets in both client and server applications using TCP and UDP. Key system calls for sockets like socket(), bind(), listen(), accept(), connect(), send(), recv(), close() are also explained.
This document provides an introduction to web development with the Django framework. It outlines Django's project structure, how it handles data with models, and its built-in admin interface. It also covers views, templates, forms, and generic views. Django allows defining models as Python classes to represent the database structure. It provides a production-ready admin interface to manage data. URLs are mapped to views, which can render templates to generate responses. Forms validate and display data. Generic views handle common tasks like displaying object lists.
Socket programming in Java allows applications to communicate over the internet. Sockets are endpoints for communication that are identified by an IP address and port number. A socket connection is established between a client and server socket. The server creates a welcoming socket to accept client connection requests, then a separate connection socket to communicate with that client. Data can be sent bidirectionally over the connected sockets as input/output streams. UDP uses datagram sockets without a connection, requiring the explicit destination address on each message.
This document provides an overview of socket programming in Java. It discusses how client-server applications use sockets to communicate over a network. Sockets are identified by an IP address and port number. The document explains TCP and UDP socket programming in Java. For TCP, it describes how the server creates a welcoming socket to accept client connections. For both TCP and UDP, it outlines the basic interactions between client and server sockets. The document concludes by noting that socket programming is easy in Java and real-time applications typically use threads to handle each socket.
This document discusses the TextField and TextArea components in Java. TextField implements a single-line text entry area, allowing users to enter and edit strings. TextArea is for multi-line text input and defines constructors that allow specifying the number of lines and characters. Examples show how to create text fields and areas, set properties like echo characters, and retrieve entered text. Quizzes and frequently asked questions cover using these components and related methods.
In Java 8, the java.util.function has numerous built-in interfaces. Other packages in the Java library (notably java.util.stream package) make use of the interfaces defined in this package. Java 8 developers should be familiar with using key interfaces provided in this package. This presentation provides an overview of four key functional interfaces (Consumer, Supplier, Function, and Predicate) provided in this package.
This document provides an overview of client-server networking concepts in Java. It discusses elements like network basics, ports and sockets. It explains how to implement both TCP and UDP clients and servers in Java using socket classes. Sample code is provided for an echo client-server application using TCP and a quote client-server application using UDP. Exception handling for sockets is also demonstrated.
The document discusses web containers and how they work. It begins with definitions of key terms like web container, web server, application server, and EJB container. It then explains that a web container is responsible for managing the lifecycle of servlets and mapping URLs to servlets. The document also discusses how web containers use servlet engines to execute servlets and JSP engines to execute Java Server Pages. It provides details on the popular Apache Tomcat web container, including how to install, configure, deploy applications to, and develop applications on Tomcat.
Cryptography for Java Developers: Nakov jProfessionals (Jan 2019)Svetlin Nakov
Cryptography for Java Developers
Hashes, MAC, Key Derivation, Encrypting Passwords, Symmetric Ciphers & AES, Digital Signatures & ECDSA
About the Speaker
What is Cryptography?
Cryptography in Java – APIs and Libraries
Hashes, MAC Codes and Key Derivation (KDF)
Encrypting Passwords: from Plaintext to Argon2
Symmetric Encryption: AES (KDF + Block Modes + IV + MAC)
Digital Signatures, Elliptic Curves, ECDSA, EdDSA
Live demos and code examples: https://github.com/nakov/Java-Cryptography-Examples
Video (in Bulgarian language): https://youtu.be/ZG3BLXWVwJM
Blog: https://nakov.com/blog/2019/01/26/cryptography-for-java-developers-nakov-at-jprofessionals-jan-2019/
This document provides an overview of ASP.NET Web API, a framework for building HTTP-based services. It discusses key Web API concepts like REST, routing, actions, validation, OData, content negotiation, and the HttpClient. Web API allows building rich HTTP-based apps that can reach more clients by embracing HTTP standards and using HTTP as an application protocol. It focuses on HTTP rather than transport flexibility like WCF.
Welcome to presentation on Spring boot which is really great and relatively a new project from Spring.io. Its aim is to simplify creating new spring framework based projects and unify their configurations by applying some conventions. This convention over configuration is already successfully applied in so called modern web based frameworks like Grails, Django, Play framework, Rails etc.
Servlets are Java programs that run on a web or application server and act as a middle layer between a request coming from a web browser or other HTTP client and databases or applications on the HTTP server. Servlets receive HTTP requests and return HTTP responses by accepting request parameters, generating dynamic content, accessing databases, and performing network communications using Java. Servlets are commonly used to add dynamic content to web pages and to access backend databases. The lifecycle of a servlet involves initialization, servicing client requests, and destruction. Common servlet APIs include classes for handling HTTP requests and responses, reading request parameters, using cookies and sessions.
The document discusses the StringBuffer class in Java. Some key points:
- StringBuffer is like String but mutable and growable, used for string concatenation.
- It has methods to append, insert, delete, and modify characters. As characters are added and removed, the StringBuffer will automatically increase capacity if needed.
- Common methods include append(), insert(), delete(), replace(), reverse(), and substring() to modify the character sequence within a StringBuffer.
Sockets allow for two-way communication between hosts in a network. There are two types of sockets: server sockets and client sockets. Server sockets wait for connection requests from clients, while client sockets are used to send and receive data from servers. Sockets provide input and output streams for transmission of data between endpoints.
There are 4 types of JDBC drivers. Database connections can be obtained using the DriverManager or a DataSource. Statements are used to execute SQL queries and updates. PreparedStatements are useful for executing the same statement multiple times with different parameter values. Joins allow querying data from multiple tables.
The document outlines Java 8's Stream API. It discusses stream building blocks like default methods, functional interfaces, lambda expressions, and method references. It describes characteristics of streams like laziness and parallelization. It covers creating streams from collections, common functional interfaces, and the anatomy of a stream pipeline including intermediate and terminal operations. It provides examples of common stream API methods like forEach, map, filter, findFirst, toArray, collect, and reduce.
Filters are programs that run before or after resources like servlets and JSPs. Filters can examine requests and modify responses, and can perform tasks like authentication, compression, logging. A filter is implemented by creating a class that implements the Filter interface and its methods. Filters are configured in web.xml by mapping them to URLs with filter and filter-mapping elements. Filters provide a way to modify requests and responses and perform preprocessing and postprocessing of resources in web applications.
The document discusses the Kotlin programming language. It highlights that Kotlin is a modern, pragmatic language that provides good tooling and interoperability with Java. It has grown significantly in popularity since its initial release. The document then discusses various features of Kotlin like its concise and readable syntax, null safety, support for lambdas and extensions, and how it can be used for multi-platform projects. Kotlin aims to be an improvement over Java by making code more concise, safe, and expressive while maintaining interoperability with existing Java code and libraries.
This document provides an overview of object-oriented programming (OOP) concepts in Java. It defines OOP as a style of programming that focuses on using objects to design and build applications. It describes what objects are, how they model real-world things, and how they use variables to store state and methods to define behavior. It then defines key OOP concepts like classes, objects, abstraction, encapsulation, polymorphism, method overriding, inheritance, and interfaces. For each concept, it provides a definition and example in Java code. The document is intended to help the reader learn more about these fundamental OOP concepts in Java.
The document discusses Java Database Connectivity (JDBC) which allows Java applications to connect to databases. It describes the JDBC architecture including drivers, loading drivers, connecting to databases, executing queries and updates using Statement and PreparedStatement objects, processing result sets, and handling exceptions. It also covers transactions, result set metadata, and cleaning up resources.
This talk introduces Spring's REST stack - Spring MVC, Spring HATEOAS, Spring Data REST, Spring Security OAuth and Spring Social - while refining an API to move higher up the Richardson maturity model
JSON stands for JavaScript Object Notation. JSON objects are used for transferring data between server and client.
JSON Is Not XML.
JSON is a simple, common representation of data.
Describes a Web development technique for creating interactive Web applications using a combination of HTML (or XHTML) and Cascading Style Sheets for presenting information; Document Object Model (DOM).
JavaScript, to dynamically display and interact with the information presented; and the XMLHttpRequest object to interchange and manipulate data asynchronously with the Web server.
It allows for asynchronous communication, Instead of freezing up until the completeness, the browser can communicate with server and continue as normal.
This document discusses network programming concepts in Java, including client-server architecture, internet protocols, IP addresses and ports, sockets, and implementing UDP applications. It provides code examples of sending and receiving data using UDP datagram packets and sockets in Java. Specifically, it shows how to create a client-server application where the server can broadcast messages to clients in a multicast group using UDP multicast sockets.
The document discusses network programming and Java sockets. It introduces elements of client-server computing including networking basics like TCP, UDP and ports. It then covers Java sockets, explaining how to implement both a server and client using Java sockets. Code examples are provided of a simple server and client. The conclusion emphasizes that Java makes socket programming easier than other languages like C.
In Java 8, the java.util.function has numerous built-in interfaces. Other packages in the Java library (notably java.util.stream package) make use of the interfaces defined in this package. Java 8 developers should be familiar with using key interfaces provided in this package. This presentation provides an overview of four key functional interfaces (Consumer, Supplier, Function, and Predicate) provided in this package.
This document provides an overview of client-server networking concepts in Java. It discusses elements like network basics, ports and sockets. It explains how to implement both TCP and UDP clients and servers in Java using socket classes. Sample code is provided for an echo client-server application using TCP and a quote client-server application using UDP. Exception handling for sockets is also demonstrated.
The document discusses web containers and how they work. It begins with definitions of key terms like web container, web server, application server, and EJB container. It then explains that a web container is responsible for managing the lifecycle of servlets and mapping URLs to servlets. The document also discusses how web containers use servlet engines to execute servlets and JSP engines to execute Java Server Pages. It provides details on the popular Apache Tomcat web container, including how to install, configure, deploy applications to, and develop applications on Tomcat.
Cryptography for Java Developers: Nakov jProfessionals (Jan 2019)Svetlin Nakov
Cryptography for Java Developers
Hashes, MAC, Key Derivation, Encrypting Passwords, Symmetric Ciphers & AES, Digital Signatures & ECDSA
About the Speaker
What is Cryptography?
Cryptography in Java – APIs and Libraries
Hashes, MAC Codes and Key Derivation (KDF)
Encrypting Passwords: from Plaintext to Argon2
Symmetric Encryption: AES (KDF + Block Modes + IV + MAC)
Digital Signatures, Elliptic Curves, ECDSA, EdDSA
Live demos and code examples: https://github.com/nakov/Java-Cryptography-Examples
Video (in Bulgarian language): https://youtu.be/ZG3BLXWVwJM
Blog: https://nakov.com/blog/2019/01/26/cryptography-for-java-developers-nakov-at-jprofessionals-jan-2019/
This document provides an overview of ASP.NET Web API, a framework for building HTTP-based services. It discusses key Web API concepts like REST, routing, actions, validation, OData, content negotiation, and the HttpClient. Web API allows building rich HTTP-based apps that can reach more clients by embracing HTTP standards and using HTTP as an application protocol. It focuses on HTTP rather than transport flexibility like WCF.
Welcome to presentation on Spring boot which is really great and relatively a new project from Spring.io. Its aim is to simplify creating new spring framework based projects and unify their configurations by applying some conventions. This convention over configuration is already successfully applied in so called modern web based frameworks like Grails, Django, Play framework, Rails etc.
Servlets are Java programs that run on a web or application server and act as a middle layer between a request coming from a web browser or other HTTP client and databases or applications on the HTTP server. Servlets receive HTTP requests and return HTTP responses by accepting request parameters, generating dynamic content, accessing databases, and performing network communications using Java. Servlets are commonly used to add dynamic content to web pages and to access backend databases. The lifecycle of a servlet involves initialization, servicing client requests, and destruction. Common servlet APIs include classes for handling HTTP requests and responses, reading request parameters, using cookies and sessions.
The document discusses the StringBuffer class in Java. Some key points:
- StringBuffer is like String but mutable and growable, used for string concatenation.
- It has methods to append, insert, delete, and modify characters. As characters are added and removed, the StringBuffer will automatically increase capacity if needed.
- Common methods include append(), insert(), delete(), replace(), reverse(), and substring() to modify the character sequence within a StringBuffer.
Sockets allow for two-way communication between hosts in a network. There are two types of sockets: server sockets and client sockets. Server sockets wait for connection requests from clients, while client sockets are used to send and receive data from servers. Sockets provide input and output streams for transmission of data between endpoints.
There are 4 types of JDBC drivers. Database connections can be obtained using the DriverManager or a DataSource. Statements are used to execute SQL queries and updates. PreparedStatements are useful for executing the same statement multiple times with different parameter values. Joins allow querying data from multiple tables.
The document outlines Java 8's Stream API. It discusses stream building blocks like default methods, functional interfaces, lambda expressions, and method references. It describes characteristics of streams like laziness and parallelization. It covers creating streams from collections, common functional interfaces, and the anatomy of a stream pipeline including intermediate and terminal operations. It provides examples of common stream API methods like forEach, map, filter, findFirst, toArray, collect, and reduce.
Filters are programs that run before or after resources like servlets and JSPs. Filters can examine requests and modify responses, and can perform tasks like authentication, compression, logging. A filter is implemented by creating a class that implements the Filter interface and its methods. Filters are configured in web.xml by mapping them to URLs with filter and filter-mapping elements. Filters provide a way to modify requests and responses and perform preprocessing and postprocessing of resources in web applications.
The document discusses the Kotlin programming language. It highlights that Kotlin is a modern, pragmatic language that provides good tooling and interoperability with Java. It has grown significantly in popularity since its initial release. The document then discusses various features of Kotlin like its concise and readable syntax, null safety, support for lambdas and extensions, and how it can be used for multi-platform projects. Kotlin aims to be an improvement over Java by making code more concise, safe, and expressive while maintaining interoperability with existing Java code and libraries.
This document provides an overview of object-oriented programming (OOP) concepts in Java. It defines OOP as a style of programming that focuses on using objects to design and build applications. It describes what objects are, how they model real-world things, and how they use variables to store state and methods to define behavior. It then defines key OOP concepts like classes, objects, abstraction, encapsulation, polymorphism, method overriding, inheritance, and interfaces. For each concept, it provides a definition and example in Java code. The document is intended to help the reader learn more about these fundamental OOP concepts in Java.
The document discusses Java Database Connectivity (JDBC) which allows Java applications to connect to databases. It describes the JDBC architecture including drivers, loading drivers, connecting to databases, executing queries and updates using Statement and PreparedStatement objects, processing result sets, and handling exceptions. It also covers transactions, result set metadata, and cleaning up resources.
This talk introduces Spring's REST stack - Spring MVC, Spring HATEOAS, Spring Data REST, Spring Security OAuth and Spring Social - while refining an API to move higher up the Richardson maturity model
JSON stands for JavaScript Object Notation. JSON objects are used for transferring data between server and client.
JSON Is Not XML.
JSON is a simple, common representation of data.
Describes a Web development technique for creating interactive Web applications using a combination of HTML (or XHTML) and Cascading Style Sheets for presenting information; Document Object Model (DOM).
JavaScript, to dynamically display and interact with the information presented; and the XMLHttpRequest object to interchange and manipulate data asynchronously with the Web server.
It allows for asynchronous communication, Instead of freezing up until the completeness, the browser can communicate with server and continue as normal.
This document discusses network programming concepts in Java, including client-server architecture, internet protocols, IP addresses and ports, sockets, and implementing UDP applications. It provides code examples of sending and receiving data using UDP datagram packets and sockets in Java. Specifically, it shows how to create a client-server application where the server can broadcast messages to clients in a multicast group using UDP multicast sockets.
The document discusses network programming and Java sockets. It introduces elements of client-server computing including networking basics like TCP, UDP and ports. It then covers Java sockets, explaining how to implement both a server and client using Java sockets. Code examples are provided of a simple server and client. The conclusion emphasizes that Java makes socket programming easier than other languages like C.
1. Sockets provide a connection between client and server programs that allows them to communicate over a network. A socket is bound to each end of the connection.
2. The Socket class implements client sockets and allows a client program to connect to a server, send and receive data, and close the connection. The ServerSocket class allows a server program to listen for connections on a port and accept sockets from clients.
3. When a client connects to a server, the server accepts the connection using ServerSocket and returns a Socket. The client and server can then communicate by getting input and output streams from the socket to send data over the connection according to the network protocol.
This document is a table of contents for a book titled "Netty Cookbook: Recipes for building asynchronous event-driven network applications". The book contains recipes for using the Netty framework to build scalable and high performance networked applications. It is aimed at Java developers with some networking knowledge who want to use Netty. The book covers topics like building TCP servers and clients, handling different protocols, integrating with web frameworks, real-time applications, security, and connecting to big data systems. It includes 9 chapters with recipes to solve common network programming problems using Netty.
This document provides an overview of basic Java concepts including Java files, class files, bytecode, JAR files, the Java Virtual Machine (JVM), Java Development Kit (JDK), Java Runtime Environment (JRE), heap memory, permgen space, and threads. It defines these terms and explains the relationships between Java files, class files, bytecode, and the JVM/JRE. Screenshots from JVisualVM are included to illustrate the heap, classes, and threads in use by Eclipse.
This document discusses Java networking and client/server communication. A client machine makes requests to a server machine over a network using protocols like TCP and UDP. TCP provides reliable data transmission while UDP sends independent data packets. Port numbers map incoming data to running processes. Sockets provide an interface for programming networks, with ServerSocket and Socket classes in Java. A server program listens on a port for client connections and exchanges data through input/output streams. Servlets extend web server functionality by executing Java programs in response to client requests.
Here I discuss about Java programming language and easiest way to solve programming problem. Java basic syntax and their uses are described briefly so that anyone can easily understand within very short time. If anyone follow the slide with proper way,I assure that he or she will find java programming interesting.
Optical Fiber Basic Concept Which May Help You To Understand More Easily. The Slide Is Specially For Engineering Background. Anyone can get easily understand by studying this material. Thank you.
The document provides an overview of object oriented programming and network programming concepts. It discusses topics like IP addresses, ports, sockets, client-server programming, and the java.net and java.util packages. The java.net package contains classes for network programming in Java like Socket, ServerSocket, URL, and InetAddress. The java.util package contains general-purpose utility classes like ArrayList, HashMap, Properties and Date.
The presentation given at MSBTE sponsored content updating program on 'Advanced Java Programming' for Diploma Engineering teachers of Maharashtra. Venue: Guru Gobind Singh Polytechnic, Nashik
Date: 22/12/2010
Session: Java Network Programming
This document discusses TCP/IP networking concepts in Java like sockets, datagrams, ports and protocols. It provides code examples for socket programming in Java using TCP for client-server applications and UDP for datagram transmissions. It also recommends books that cover Java networking topics in more detail.
The document discusses network programming in Java using the java.net package. It covers using TCP and UDP for network communication. TCP provides reliable, ordered streams between hosts using sockets, while UDP provides simpler datagram transmission that is unreliable but can be broadcast. The InetAddress class represents IP addresses, and sockets are used for both TCP clients/servers and UDP communication.
The document discusses Java networking concepts including sockets, TCP, UDP, client-server programming, and key networking classes like InetAddress, ServerSocket, Socket, DatagramSocket, and DatagramPacket. It provides code examples for basic TCP and UDP client-server applications in Java using sockets to demonstrate sending and receiving data over a network.
Socket programming allows applications on networked computers to communicate reliably using TCP or unreliably using UDP. A socket represents an open connection between two endpoints and has methods to get input/output streams, the remote host/port, and local port. A client socket connects to a server, while a server socket listens on a port and accepts connections from clients.
The document discusses network programming and client-server computing. It explains that network programming involves writing programs that execute across multiple connected devices. It then describes the key elements of client-server computing including clients, servers, and the network. It also provides an overview of TCP and UDP networking protocols, explaining that TCP provides reliable connections while UDP provides faster unreliable connections. The document also discusses network classes in Java for TCP and UDP communication and how sockets work for client-server applications.
The Presentation given at Guru Gobind Singh Polytechnic, Nashik for Third Year Information Technology and Computer Engineering Students on 08/02/2011.
Topic: Java Network Programming
This document discusses network programming and Java sockets. It begins with an introduction to client-server computing and networking basics like TCP, UDP, and ports. It then covers Java sockets in detail, including how to implement a server that can accept multiple clients by creating a new thread for each, and how to implement a client. Sample code is provided for a simple single-threaded server and client. The document concludes that programming client-server applications in Java using sockets is easier than in other languages like C.
This document provides an overview of key concepts related to Java networking. It discusses IP addresses, protocols, ports, and the client-server paradigm as basic networking concepts. It then describes Java's networking package, including the ServerSocket and Socket classes for creating server and client sockets, and the MulticastSocket and DatagramPacket classes for multicast communication. Example code is provided to illustrate using the ServerSocket and Socket classes to create a simple echo server and client.
This document provides an overview of networking concepts in Java including TCP/IP and UDP protocols, internet addressing, sockets, URLs, and how to implement client-server communication using TCP and UDP sockets. Key topics covered include the difference between TCP and UDP, how sockets connect applications to networks, internet addressing with IPv4 and IPv6, and examples of writing basic TCP and UDP client-server programs in Java.
The document discusses interprocess communication and provides examples of code for UDP and TCP clients and servers in Java. It introduces concepts like:
- UDP and TCP APIs provide message passing and stream abstractions
- Sockets and ports are used to identify processes for communication
- Java InetAddress class represents IP addresses
- Marshalling and unmarshalling are required to transmit data between processes
- Examples show UDP client/server and TCP client/server code in Java
Please look at the attach See.doc. I am getting this error all th.docxrandymartin91030
Please look at the attach: See.doc. I am getting this error all the time
4
Lecture 1
The Socket API
For Chapter 4 of your second textbook
You need to read your book and practice the exercises. This is just an extra note for the chapter.
Read this lecture after you have read chapter 4 of your second textbook.
Note: I included extra file for those students who do not have SSH on their Windows.
Introduction
For the first part of the semester we study distributed programming. The programs are in Java. You can either use windows (XP, Vista, 7), and/or Linux. I assume you have a good knowledge in Java. However if you need tutorial in this language I can post or email my tutorial. But this tutorial is rather sizeable and may take a lot of your time. We use eclipse. I have a small tutorial about installing Java, eclipse, a couple of simple java programs to help you to trace a Java program using the debugging facilities of eclipse.
As always I try to clarify the subject by small programs rather than the big programs in the book to make it easier to follow.
Note: A good website on sockets is: http://docs.oracle.com/javase/tutorial/networking/TOC.html
4.1 Background
Through this part we like to have access to 2-3 computers. Let us assume a client program would like to request implementation of a task via a number server programs. I suggest having one server program in your Windows operating system and one in your account in our school server. Below are a couple of simple examples. I explain the APIs later. Just run those to make sure things are under control.
Example 1: In the following program the client asks a server to add numbers 5 and 7.
The server program:
import java.io.*;
import java.net.*;
publicclass MyServer {
publicstaticvoid main(String[] args) throws IOException {
ServerSocket serverSocket = null;
try {//Keep this number. For the pace server this is the number we must use.
serverSocket = new ServerSocket(16790);
Socket clientSocket = null;
clientSocket = serverSocket.accept();
PrintWriter out = new PrintWriter(clientSocket.getOutputStream(), true);
out.println("5 + 7 is: 12");
out.close();
clientSocket.close();
serverSocket.close();
} catch (IOException e) {
System.out.println("Error: " + e);
System.exit(0);
}
}
}
The client program:
import java.io.*;
import java.net.*;
publicclass MyClient {
publicstaticvoid main(String[] args) throws IOException {
Socket clientSocket = null;
BufferedReader in = null;
int ip;
try {//Keep this number. For the pace server this is the number we must use.
ip = 16790;
InetAddress host = InetAddress.getByName("localhost");//("vulcan.seidenberg.pace.edu");
clientSocket = new Socket(host, ip);
in = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
String s = in.readLine();
while(s != null){
System.out.println(s);
s = in.readLine();
}
i.
The Java Mail Server project allows clients to connect to a mail server to send and receive emails and attachments. The project is divided into three modules: a server module that uses server sockets to accept client connections, a client module that uses sockets to connect to the server, and an email inbox module that handles mail functions like forwarding, viewing attachments, and saving emails. The server stores details of client connections, mail sending and receiving. Clients can connect when the server is active to exchange emails with other clients. Usernames and passwords are stored in data files rather than a SQL server. The project provides automatic threading to handle socket connections and includes features for reliable TCP communication between clients.
Java networking allows connecting computing devices to share resources using sockets and protocols. Key concepts include IP addresses, port numbers, MAC addresses, connection-oriented vs connection-less protocols, and sockets. Java provides the Socket, ServerSocket, DatagramSocket, and DatagramPacket classes for networking. An example client-server program demonstrates a client sending a message to a server using sockets. The URL class represents web addresses and contains information like the protocol, server, port, and file name.
מכונת קנטים המתאימה לנגריות קטנות או גדולות (כמכונת גיבוי).
מדביקה קנטים מגליל או פסים, עד עובי קנט – 3 מ"מ ועובי חומר עד 40 מ"מ. בקר ממוחשב המתריע על תקלות, ומנועים מאסיביים תעשייתיים כמו במכונות הגדולות.
➡ 🌍📱👉COPY & PASTE LINK👉👉👉 ➤ ➤➤ https://drfiles.net/
Wondershare Filmora Crack is a user-friendly video editing software designed for both beginners and experienced users.
Mastering AI Workflows with FME - Peak of Data & AI 2025Safe Software
Harness the full potential of AI with FME: From creating high-quality training data to optimizing models and utilizing results, FME supports every step of your AI workflow. Seamlessly integrate a wide range of models, including those for data enhancement, forecasting, image and object recognition, and large language models. Customize AI models to meet your exact needs with FME’s powerful tools for training, optimization, and seamless integration
Creating an Accessible Future-How AI-powered Accessibility Testing is Shaping...Impelsys Inc.
Web accessibility is a fundamental principle that strives to make the internet inclusive for all. According to the World Health Organization, over a billion people worldwide live with some form of disability. These individuals face significant challenges when navigating the digital landscape, making the quest for accessible web content more critical than ever.
Enter Artificial Intelligence (AI), a technological marvel with the potential to reshape the way we approach web accessibility. AI offers innovative solutions that can automate processes, enhance user experiences, and ultimately revolutionize web accessibility. In this blog post, we’ll explore how AI is making waves in the world of web accessibility.
If You Use Databricks, You Definitely Need FMESafe Software
DataBricks makes it easy to use Apache Spark. It provides a platform with the potential to analyze and process huge volumes of data. Sounds awesome. The sales brochure reads as if it is a can-do-all data integration platform. Does it replace our beloved FME platform or does it provide opportunities for FME to shine? Challenge accepted
Integration of Utility Data into 3D BIM Models Using a 3D Solids Modeling Wor...Safe Software
Jacobs has developed a 3D utility solids modelling workflow to improve the integration of utility data into 3D Building Information Modeling (BIM) environments. This workflow, a collaborative effort between the New Zealand Geospatial Team and the Australian Data Capture Team, employs FME to convert 2D utility data into detailed 3D representations, supporting enhanced spatial analysis and clash detection.
To enable the automation of this process, Jacobs has also developed a survey data standard that standardizes the capture of existing utilities. This standard ensures consistency in data collection, forming the foundation for the subsequent automated validation and modelling steps. The workflow begins with the acquisition of utility survey data, including attributes such as location, depth, diameter, and material of utility assets like pipes and manholes. This data is validated through a custom-built tool that ensures completeness and logical consistency, including checks for proper connectivity between network components. Following validation, the data is processed using an automated modelling tool to generate 3D solids from 2D geometric representations. These solids are then integrated into BIM models to facilitate compatibility with 3D workflows and enable detailed spatial analyses.
The workflow contributes to improved spatial understanding by visualizing the relationships between utilities and other infrastructure elements. The automation of validation and modeling processes ensures consistent and accurate outputs, minimizing errors and increasing workflow efficiency.
This methodology highlights the application of FME in addressing challenges associated with geospatial data transformation and demonstrates its utility in enhancing data integration within BIM frameworks. By enabling accurate 3D representation of utility networks, the workflow supports improved design collaboration and decision-making in complex infrastructure projects
Providing an OGC API Processes REST Interface for FME FlowSafe Software
This presentation will showcase an adapter for FME Flow that provides REST endpoints for FME Workspaces following the OGC API Processes specification. The implementation delivers robust, user-friendly API endpoints, including standardized methods for parameter provision. Additionally, it enhances security and user management by supporting OAuth2 authentication. Join us to discover how these advancements can elevate your enterprise integration workflows and ensure seamless, secure interactions with FME Flow.
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2025/06/solving-tomorrows-ai-problems-today-with-cadences-newest-processor-a-presentation-from-cadence/
Amol Borkar, Product Marketing Director at Cadence, presents the “Solving Tomorrow’s AI Problems Today with Cadence’s Newest Processor” tutorial at the May 2025 Embedded Vision Summit.
Artificial Intelligence is rapidly integrating into every aspect of technology. While the neural processing unit (NPU) often receives the majority of the spotlight as the ultimate AI problem solver, it is essential to recognize that not all AI workloads can be efficiently executed on an NPU and that neural network architectures are evolving rapidly. To create efficient chips and systems with market longevity, designers must plan for diverse AI workloads that include networks yet to be invented.
In this presentation, Borkar introduces a new processor from Cadence Tensilica. This new solution is designed to complement any NPU, creating the perfect synergy between the two processing engines and establishing a robust AI subsystem able to efficiently support workloads yet to be encountered. This combination allows developers to achieve efficiency and performance on the AI workloads of today and tomorrow, paving the way for future innovations in AI-powered devices.
Your startup on AWS - How to architect and maintain a Lean and Mean account J...angelo60207
Prevent infrastructure costs from becoming a significant line item on your startup’s budget! Serial entrepreneur and software architect Angelo Mandato will share his experience with AWS Activate (startup credits from AWS) and knowledge on how to architect a lean and mean AWS account ideal for budget minded and bootstrapped startups. In this session you will learn how to manage a production ready AWS account capable of scaling as your startup grows for less than $100/month before credits. We will discuss AWS Budgets, Cost Explorer, architect priorities, and the importance of having flexible, optimized Infrastructure as Code. We will wrap everything up discussing opportunities where to save with AWS services such as S3, EC2, Load Balancers, Lambda Functions, RDS, and many others.
Down the Rabbit Hole – Solving 5 Training RoadblocksRustici Software
Feeling stuck in the Matrix of your training technologies? You’re not alone. Managing your training catalog, wrangling LMSs and delivering content across different tools and audiences can feel like dodging digital bullets. At some point, you hit a fork in the road: Keep patching things up as issues pop up… or follow the rabbit hole to the root of the problems.
Good news, we’ve already been down that rabbit hole. Peter Overton and Cameron Gray of Rustici Software are here to share what we found. In this webinar, we’ll break down 5 training roadblocks in delivery and management and show you how they’re easier to fix than you might think.
Your startup on AWS - How to architect and maintain a Lean and Mean accountangelo60207
Prevent infrastructure costs from becoming a significant line item on your startup’s budget! Serial entrepreneur and software architect Angelo Mandato will share his experience with AWS Activate (startup credits from AWS) and knowledge on how to architect a lean and mean AWS account ideal for budget minded and bootstrapped startups. In this session you will learn how to manage a production ready AWS account capable of scaling as your startup grows for less than $100/month before credits. We will discuss AWS Budgets, Cost Explorer, architect priorities, and the importance of having flexible, optimized Infrastructure as Code. We will wrap everything up discussing opportunities where to save with AWS services such as S3, EC2, Load Balancers, Lambda Functions, RDS, and many others.
National Fuels Treatments Initiative: Building a Seamless Map of Hazardous Fu...Safe Software
The National Fuels Treatments Initiative (NFT) is transforming wildfire mitigation by creating a standardized map of nationwide fuels treatment locations across all land ownerships in the United States. While existing state and federal systems capture this data in diverse formats, NFT bridges these gaps, delivering the first truly integrated national view. This dataset will be used to measure the implementation of the National Cohesive Wildland Strategy and demonstrate the positive impact of collective investments in hazardous fuels reduction nationwide. In Phase 1, we developed an ETL pipeline template in FME Form, leveraging a schema-agnostic workflow with dynamic feature handling intended for fast roll-out and light maintenance. This was key as the initiative scaled from a few to over fifty contributors nationwide. By directly pulling from agency data stores, oftentimes ArcGIS Feature Services, NFT preserves existing structures, minimizing preparation needs. External mapping tables ensure consistent attribute and domain alignment, while robust change detection processes keep data current and actionable. Now in Phase 2, we’re migrating pipelines to FME Flow to take advantage of advanced scheduling, monitoring dashboards, and automated notifications to streamline operations. Join us to explore how this initiative exemplifies the power of technology, blending FME, ArcGIS Online, and AWS to solve a national business problem with a scalable, automated solution.
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2025/06/state-space-models-vs-transformers-for-ultra-low-power-edge-ai-a-presentation-from-brainchip/
Tony Lewis, Chief Technology Officer at BrainChip, presents the “State-space Models vs. Transformers for Ultra-low-power Edge AI” tutorial at the May 2025 Embedded Vision Summit.
At the embedded edge, choices of language model architectures have profound implications on the ability to meet demanding performance, latency and energy efficiency requirements. In this presentation, Lewis contrasts state-space models (SSMs) with transformers for use in this constrained regime. While transformers rely on a read-write key-value cache, SSMs can be constructed as read-only architectures, enabling the use of novel memory types and reducing power consumption. Furthermore, SSMs require significantly fewer multiply-accumulate units—drastically reducing compute energy and chip area.
New techniques enable distillation-based migration from transformer models such as Llama to SSMs without major performance loss. In latency-sensitive applications, techniques such as precomputing input sequences allow SSMs to achieve sub-100 ms time-to-first-token, enabling real-time interactivity. Lewis presents a detailed side-by-side comparison of these architectures, outlining their trade-offs and opportunities at the extreme edge.
Developing Schemas with FME and Excel - Peak of Data & AI 2025Safe Software
When working with other team members who may not know the Esri GIS platform or may not be database professionals; discussing schema development or changes can be difficult. I have been using Excel to help illustrate and discuss schema design/changes during meetings and it has proven a useful tool to help illustrate how a schema will be built. With just a few extra columns, that Excel file can be sent to FME to create new feature classes/tables. This presentation will go thru the steps needed to accomplish this task and provide some lessons learned and tips/tricks that I use to speed the process.
2. TCP & UDP TCP(TRANSMISSION CONTROL PROTOCOL) TCP is a connection-based protocol that provides a reliable flow of data between two computers. e.g. : Telephone call. Web browsing. UDP(USER DATAGRAM PROTOCOL) UDP is a protocol that sends independent packets of data, called datagrams, from one computer to another with no guarantees about arrival. UDP is not connection-based like TCP. e.g.: ping command.
3. PORT Ports are identified by a 16-bit number. The TCP and UDP protocols use PORTS to map incoming data to a particular process running on a computer.
4. INTERNET ADDRESSING & DNS(DOMAIN NAME SYSTEM) Every computer on a network is known by a unique number which is known as IP Address. Generally we use IPV4 which consists of 4 BYTES. (e.g. 172.17.167.4)etc. Websites have both a friendly address, called a URL, and an IP address. People use URLs to find websites, but computers use IP addresses to find websites. DNS translates URLs into IP addresses (and vice versa).
5. NETWORKING CLASSES(java.net PACKAGE) InetAddress :- This class is used to encapsulate both the numerical IP address and the domain name for that address. To create an InetAddress object we have to use one of the available factory methods:- 1.static InetAddress getLocalHost( ) throws UnknownHostException 2.static InetAddress getByName(String hostName) throws UnknownHostException 3.static InetAddress[ ] getAllByName(String hostName) throws UnknownHostException
6. import java.net.*; public class prog1 { public static void main(String args[])throws UnknownHostException { InetAddress in; in=InetAddress.getLocalHost(); System.out.println("local host name="+in); in=InetAddress.getByName("www.google.com"); System.out.println("ip of google::"+in); InetAddress dn[]=InetAddress.getAllByName("www.google.com"); System.out.println("ALL NAMES FOR GOOGLE"); for(int i=0;i<dn.length;i++) System.out.println(dn[i]); } } PROGRAM TO ILLUSTRATE InetAddress
7. URL:- URL is an acronym for Uniform Resource Locator and is a reference (an address) to a resource on the Internet. http :// www.google.com:80/index.htm PROTOCOL IDENTIFIER RESOURCE NAME CONSTRUCTOR:- 1. URL(String urlSpecifier) 2.URL(String protocolName, String hostName, int port, String path) 3.URL(String protocolName, String hostName, String path) All of these constructor throws MalformedURLException.
8. PROGRAM TO ILLUSTRATE URL import java.io.*; import java.net.*; public class prog2 { public static void main(String args[])throws MalformedURLException { URL u=new URL("http://www.google.com:80/index.htm"); System.out.println("HOST NAME="+u.getHost()); System.out.println("PORT ="+u.getPort()); System.out.println("PROTOCOL="+u.getProtocol()); System.out.println("PATH="+u.getFile()); } }
9. THE openStream() method It is used for directly reading from a URL. import java.net.*; import java.io.*; public class prog3 { public static void main(String[] args) throws Exception { URL yahoo = new URL("http://www.yahoo.com/"); BufferedReader in = new BufferedReader( new InputStreamReader( yahoo.openStream())); String inputLine; while ((inputLine = in.readLine()) != null) System.out.println(inputLine); In.close(); } }
10. READING FROM A URL THROUGH URLConnection OBJECT We can create URLConnection object using the openConnection() method of URL object. import java.net.*; import java.io.*; public class prog4 { public static void main(String[ ] args) throws Exception { URL yahoo = new URL("http://www.yahoo.com/"); URLConnection yc = yahoo.openConnection(); BufferedReader in = new BufferedReader( new InputStreamReader( yc.getInputStream())); String inputLine; while ((inputLine = in.readLine()) != null) System.out.println(inputLine); in.close(); } }
11. SOCKET PROGRAMMING URL s and URLConnection s provide a relatively high-level mechanism for accessing resources on the Internet. Sometimes your programs require lower-level network communication, for example, when you want to write a client-server application. The communication that occurs between the client and the server must be reliable . TCP provides a reliable, point-to-point communication channel . To communicate over TCP, a client program and a server program establish a connection to one another. Each program binds a socket to its end of the connection. To communicate, the client and the server each reads from and writes to the socket bound to the connection.
12. WHAT IS A SOCKET A socket is one endpoint of a two-way communication link between two programs running on the network. A socket is bound to a port number so that the TCP layer can identify the application that data is destined to be sent. In java.net package there are two classes for socket purpose. Socket ServerSocket We can initialize a Socket object using following constructor– Socket(String hostName, int port) We can initialize a ServerSocket object using following constructor- ServerSocket s = new ServerSocket(port no.) It will establishes a server that monitors port no.
13. Java Sockets ServerSocket(1234) Socket(“128.250.25.158”, 1234) Output/write stream Input/read stream It can be host_name like “mandroo.cs.mu.oz.au” Client Server
14. LET’S DEAL WITH ServerSocket CLASS accept():- ServerSocket has a method called accept( ), which is a blocking call that will wait for a client to initiate communications, and then return with a normal Socket that is then used for communication with the client. e.g . ServerSocket s=new ServerSocket(8189); establishes a server that monitors port 8189. The command Socket sp = s.accept(); tells the program to wait indefinitely until a client connects to that port. Once someone connects to this port by sending the correct request over the network, this method returns a Socket object that represents the connection that was made.
15. import java.io.*; import java.net.*; import java.util.*; public class prog5 { public static void main(String args[])throws Exception { ServerSocket s=new ServerSocket(8120); System.out.println(“SERVER IS WAITING FOR THE CLIENTS TO BE CONNECTED…..”); while(true) { Socket sp=s.accept(); Scanner in=new Scanner(sp.getInputStream()); PrintWriter out=newPrintWriter(sp.getOutputStream(),true); out.println("WRITE STH. WRITE BYE TO EXIT "); boolean f=true; While(f==true && (in.hasNextLine())==true) { String line=in.nextline(); If((line.trim()).equals(“BYE")) { f=false; break; } else out.Println("echo::"+line) } Sp.Close(); } } } PROGRAM 1:- IMPLEMENTING SERVER SOCKET AND COMMUNICATION BETWEEN CLIENT AND SERVER.(THERE IS ONLY ONE CLIENT AT A TIME) IF MORE THAN 1 CLIENT WANT TO COMMUNIACATE THEN THEY HAVE TO WAIT TILL ONE FINISHES.
16. PROG2:-COMMUNIACTION BETWEEN MULTIPLE CLIENTS AND A SERVER USING SOCKETS SIMULTANEOUSLY(no need to wait).(ServerSocket) import java.io.*; import java.net.*; import java.util.*; public class prog6 { public static void main(String args[]) throws Exception { int i=1; ServerSocket s=new ServerSocket(8120); System.out.println("\n SERVER WAITS FOR THE CLIENTS TO BE CONNECTED..........."); while(true) { Socket sp=s.accept(); System.out.println("\nclient no."+i+"connected\n"); Runnable r=new netthread(sp,i); Thread t=new Thread(r); t.start(); // it begins the execution of thread beginning at the run() method i++; } } }