This document discusses abstraction and encapsulation in object-oriented programming. It defines abstraction as extracting only relevant information and gives an example of displaying a car without needing to know if insert or delete functions are available. Encapsulation is defined as an object's ability to hide data and behavior not necessary to its user. It provides examples of public and private access specifiers to restrict access to properties and methods. Access specifiers like public, private, protected and internal are also explained with examples.