This document provides an overview of C# language features including creating and using objects, exceptions handling, strings, generics, collections, and attributes. It discusses classes and objects, namespaces, value and reference types, properties, methods, constructors, and structures. It also covers exception handling principles, the System.Exception class and exception hierarchy. Finally, it discusses strings and text processing in C#, the System.String class, and string manipulation methods.
This document provides an overview of C# language features including creating and using objects, exceptions handling, strings, generics, collections, and attributes. It discusses classes and objects, namespaces, value types and reference types, properties, methods, constructors, exceptions, and the string class. It also covers topics like handling exceptions, throwing exceptions, and the exception hierarchy in .NET.
This document provides an overview of object-oriented programming concepts in C#, including defining classes, constructors, fields, properties, static members, structures, delegates, events, and inheritance. It defines classes to represent dogs and cats as examples and demonstrates how to create class instances, set properties, and call methods. Constructors are described as special methods used to initialize objects, and different types of class members like fields, properties, and static members are explained.
A class is a blueprint that defines the data and behavior of a type through fields, methods, and events. It allows the creation of custom types by grouping these elements. Classes contain members like data fields and function members (methods, properties, etc.). Structs are similar to classes but are value types while classes are reference types. Methods define blocks of code that take parameters and return values. Properties provide a mechanism to read or write private fields through accessors. Constructors initialize objects when created and can call other constructors. Classes and types can be split across multiple files using partial classes.
The document provides information about object-oriented programming concepts in C#, including classes, objects, methods, constructors, and constructor overloading. It consists of a lab manual with 16 topics on OOP concepts. Each topic is presented on its own page and includes definitions, explanations, examples, and code snippets in C# to illustrate the concept. Constructor overloading allows defining multiple constructors with the same name but different parameters to initialize objects in different ways.
The document discusses classes, methods, and objects in C#. It explains that classes define methods and properties, and methods perform actions and can take parameters and return values. It provides examples of commonly used methods in classes like Console, Math, and Random. It also discusses how to define classes with data members and methods, and how to create objects from classes which allows calling instance methods on those objects. Classes serve both as program modules containing static methods and data, and as blueprints for generating objects with their own state and behavior.
This document discusses .NET classes and interfaces and principles of object-oriented programming (OOP). It covers key topics like:
- Classes model real-world objects and define attributes like properties and fields and behaviors like methods.
- Interfaces define a set of operations but do not provide implementation. Classes can implement interfaces.
- Inheritance allows child classes to inherit attributes and behaviors from a parent class. This is a fundamental principle of OOP.
- Other OOP principles like encapsulation, abstraction, and polymorphism are also discussed at a high level.
The document provides examples of defining classes with fields, properties, methods, constructors, and inheritance between classes. It explains concepts like access modifiers
This document provides information on various .NET and C# concepts:
1. It begins with an example C# program that multiplies two numbers and prints the result, demonstrating basic program structure and comments.
2. It then covers identifiers, keywords, single-line and multi-line comments in C#, and the differences between value types and reference types.
3. The document concludes by discussing object-oriented programming concepts in C# like classes, constructors, destructors, methods, inheritance, polymorphism, abstraction, interfaces, and abstract classes.
The document discusses classes, objects, constructors, and other object-oriented programming concepts in C#:
1) A class defines the data and behavior of a type using variables, methods, and events. Objects are instances of classes that have identity, data, and behaviors defined by the class.
2) Constructors initialize objects and are called using the new keyword. Constructors can be overloaded, parameterized, static, or chained to call another constructor.
3) Classes support concepts like inheritance, hiding, overriding, and polymorphism to extend and customize behavior in derived classes. References and values can be passed into methods.
C# classes allow for modularity, data encapsulation, inheritance, and polymorphism. They act as blueprints for generating object instances. The document discusses key object-oriented programming concepts in C# like encapsulation, inheritance, polymorphism, casting, exception handling, garbage collection, interfaces, collections, comparables, and delegates. It provides examples to illustrate concepts like shallow cloning using ICloneable, implementing IComparable, overloading operators, and using XML documentation comments.
The document discusses key concepts of classes and objects in C# including defining classes, adding variables and methods, member access modifiers, creating objects, constructors, static members, private constructors, and indexers. It defines classes as user defined data types that can encapsulate data as fields and functions as methods. Objects are instances of classes that allow data and methods to be accessed. Constructors initialize objects, while static members are associated with the class rather than individual objects.
This document provides an overview of the C# programming language. It discusses key features of C# such as being object-oriented, type-safe, and developed by Microsoft. It also covers .NET Framework, generics, delegates, events, exceptions, and asynchronous programming. The document lists additional resources for learning more about C# programming.
C# is designed for object-oriented programming and the .NET Framework. In C#, all access to the operating system is through objects, and programmers can create their own first-class objects. C# supports defining classes with members like fields, methods, and properties. Classes can inherit from base classes and implement interfaces. C# also supports key OOP features like polymorphism, events, operator overloading, and type conversion. The .NET Framework is geared toward component-based development using pre-compiled objects.
Procedural Vs Object Oriented Programming
Procedural Programming
Can be defined as a programming model which is derived from structured programming,
based upon the concept of calling procedure. In these models, a programmer uses procedures
or functions to perform a task.
Languages used in Procedural Programming: C , Pascal , Fortan etc.
Object Oriented Programming can be defined as a programming model which is based
upon the concept of objects. Objects contain data in the form of attributes and code in the
form of methods. OOP concept uses variables and methods as procedural programs do, but it
focuses on the objects that contain variables and methods
Languages used in Object Oriented Programming:
Java, C++, C#, Python , Ruby
09/08/2022 3
Object-Oriented Programming (OOP)
Object Oriented programming (OOP) is a programming paradigm that relies on the
concept of classes and objects. It is used to structure a software program into simple,
reusable pieces of code blueprints (usually called classes), which are used to create individual
instances of objects.
It is a programming paradigm that structures a software program according to objects.
Simply put, it creates objects that contain functions and data. This paradigm relies
greatly on the concept of classes and objects.
The main aim of OOP is to bind together the data and the functions that operate on them so
that no other part of the code can access this data except that function.
09/08/2022 4
Object And Class
Class:A class is basically user-defined data types that act as a
template for creating objects of the identical type. It represents
the common properties and actions (functions) of an object.
Object: A real-world entity that has state and behavior. Here,
state represents properties and behavior represents actions and
functionality. For example, a person, chair, pen, table, etc
Object takes space in the memory but
class does not take any space in the
memory. Class does not exist physically
but an object exists physically.
09/08/2022 5
OOP Principles
Encapsulation: the attributes of an entity are enclosed in itself. In other words, encapsulation
is when an object (inside a class) keeps its state private and only exposes the selected
information.This principle requires the ability to define some fields as either private or public.
Abstraction: hide important information in order to reduce complexity. It is when the user
only interacts with specific object’s methods and/or attributes. By hiding complex details from
the user, abstraction consequently reduces complexity.
09/08/2022 6
OOP Principles
Inheritance: as the name indicates, an entity can inherit attributes from other entities. More
precisely, parent classes can extend their attributes and behaviors to child classes, which also
means that this principle supports reusability.
Polymorphism: entities can have more than one form. Hence the ‘poly’. In sum,
polymorphism is when objects are designed to share behaviors. By overriding
The document discusses C# and .NET programming concepts. It states that C# is the primary language for .NET development and provides an overview of key C# concepts like variables, data types, operators, control flow statements, classes, objects, inheritance, polymorphism, and the differences between classes and structures. It also covers arrays, namespaces, properties, and common .NET modifiers like public, private, and static.
This document discusses object-oriented programming concepts in .NET and C#, including designing classes, inheritance, interfaces, and garbage collection. It provides examples of creating classes with fields, properties, indexers, and methods. Inheritance allows code and design reuse when one class inherits from another. Interfaces represent contracts that classes can implement to interact with each other. .NET relies on garbage collection rather than explicit object destruction.
Object-oriented programming (OOP) with Complete understanding modulesDurgesh Singh
The document provides an overview of object-oriented programming concepts in C# such as classes, objects, encapsulation, inheritance, polymorphism, and reusability. It discusses class definitions, constructors, destructors, access modifiers, and provides examples of creating classes and class libraries. Key topics covered include defining fields and methods, instantiating objects, using constructors, creating partial and static classes, and building class library components for reuse across applications.
CSharp presentation and software developementfrwebhelp
This document provides an overview of key concepts in C#, including similarities to Java, common C# language features, classes vs. structs, interfaces, abstract classes, and class internals like fields, properties, modifiers, and conversion operators. Some key points:
- C# and Java share similarities like all classes being objects, a similar compilation/runtime model using a virtual machine, and heap-based allocation using "new".
- C# supports common features like namespaces, classes, structs, enums, interfaces, and control statements. Classes are reference types while structs are value types.
- Interfaces define contracts without implementation, while abstract classes can contain some implementation but cannot be instantiated.
This document provides an overview of .NET Framework and C# programming basics. It covers topics such as .NET Framework features like Common Language Runtime and Base Class Library. It also discusses C# language basics, including types like value types and reference types. The document includes code examples demonstrating typical C# programs and features like properties, arrays, and anonymous types.
This is a presentation I did for the Cedar Rapids .NET User Group (CRineta.org). It was intended to present object oriented concepts and their application in .NET and C#.
Its very happy to introduced ourself. Our
Institution Adroit Infogen Pvt. Ltd. Corporation is
the industry leader in reliability consulting and
training services
Has been founded in 2007 by Mr.R.Praneeth
Reddy .
It is to inform that we have been chosen as one
of the outsourcing agencies to start IT related
ESDP's [Entrepreneurship & Skill Development
Programs] by NI-MSME. In this connection we
wish to inform that we are conducting free
training programs for the students which
provided the certification in different programs
by NI-MSME, Ministry of MSME, Govt of India)
The Person class defines properties like Name and Age to represent a person's state. It adds a DescribeYourself method to represent behavior. The Main method in MyExecutableClass creates a Person object, sets its properties, and calls its method to output details. Making the Age property private prevents external classes from directly accessing it. Access modifiers control the visibility of class members.
The document discusses various C# object-oriented programming concepts including classes, structs, class members, passing values by value and reference, method overloading, constructors, static constructors, read-only fields, partial classes, static classes, and the Object class. It provides examples of declaring classes and structs, defining class members like fields, properties, methods, and constructors. It also covers passing parameters, calling constructors from other constructors, readonly fields, and anonymous types.
The document provides an overview of object-oriented programming concepts in .NET such as classes, objects, methods, constructors, destructors, inheritance, polymorphism, interfaces, access modifiers, and static members. It defines each concept and provides examples to illustrate how they are implemented in C#.
This document introduces C# and object-oriented programming concepts. It discusses event-driven programming, using objects to model problems, and the basic elements of objects like classes, fields, methods, and properties. It provides examples of modeling word processors, strategy games, and operating systems with objects. The document also demonstrates creating a simple GUI application without designers and discusses namespaces, instantiation, and calling methods and properties in C#.
This document discusses .NET classes and interfaces and principles of object-oriented programming (OOP). It covers key topics like:
- Classes model real-world objects and define attributes like properties and fields and behaviors like methods.
- Interfaces define a set of operations but do not provide implementation. Classes can implement interfaces.
- Inheritance allows child classes to inherit attributes and behaviors from a parent class. This is a fundamental principle of OOP.
- Other OOP principles like encapsulation, abstraction, and polymorphism are also discussed at a high level.
The document provides examples of defining classes with fields, properties, methods, constructors, and inheritance between classes. It explains concepts like access modifiers
This document provides information on various .NET and C# concepts:
1. It begins with an example C# program that multiplies two numbers and prints the result, demonstrating basic program structure and comments.
2. It then covers identifiers, keywords, single-line and multi-line comments in C#, and the differences between value types and reference types.
3. The document concludes by discussing object-oriented programming concepts in C# like classes, constructors, destructors, methods, inheritance, polymorphism, abstraction, interfaces, and abstract classes.
The document discusses classes, objects, constructors, and other object-oriented programming concepts in C#:
1) A class defines the data and behavior of a type using variables, methods, and events. Objects are instances of classes that have identity, data, and behaviors defined by the class.
2) Constructors initialize objects and are called using the new keyword. Constructors can be overloaded, parameterized, static, or chained to call another constructor.
3) Classes support concepts like inheritance, hiding, overriding, and polymorphism to extend and customize behavior in derived classes. References and values can be passed into methods.
C# classes allow for modularity, data encapsulation, inheritance, and polymorphism. They act as blueprints for generating object instances. The document discusses key object-oriented programming concepts in C# like encapsulation, inheritance, polymorphism, casting, exception handling, garbage collection, interfaces, collections, comparables, and delegates. It provides examples to illustrate concepts like shallow cloning using ICloneable, implementing IComparable, overloading operators, and using XML documentation comments.
The document discusses key concepts of classes and objects in C# including defining classes, adding variables and methods, member access modifiers, creating objects, constructors, static members, private constructors, and indexers. It defines classes as user defined data types that can encapsulate data as fields and functions as methods. Objects are instances of classes that allow data and methods to be accessed. Constructors initialize objects, while static members are associated with the class rather than individual objects.
This document provides an overview of the C# programming language. It discusses key features of C# such as being object-oriented, type-safe, and developed by Microsoft. It also covers .NET Framework, generics, delegates, events, exceptions, and asynchronous programming. The document lists additional resources for learning more about C# programming.
C# is designed for object-oriented programming and the .NET Framework. In C#, all access to the operating system is through objects, and programmers can create their own first-class objects. C# supports defining classes with members like fields, methods, and properties. Classes can inherit from base classes and implement interfaces. C# also supports key OOP features like polymorphism, events, operator overloading, and type conversion. The .NET Framework is geared toward component-based development using pre-compiled objects.
Procedural Vs Object Oriented Programming
Procedural Programming
Can be defined as a programming model which is derived from structured programming,
based upon the concept of calling procedure. In these models, a programmer uses procedures
or functions to perform a task.
Languages used in Procedural Programming: C , Pascal , Fortan etc.
Object Oriented Programming can be defined as a programming model which is based
upon the concept of objects. Objects contain data in the form of attributes and code in the
form of methods. OOP concept uses variables and methods as procedural programs do, but it
focuses on the objects that contain variables and methods
Languages used in Object Oriented Programming:
Java, C++, C#, Python , Ruby
09/08/2022 3
Object-Oriented Programming (OOP)
Object Oriented programming (OOP) is a programming paradigm that relies on the
concept of classes and objects. It is used to structure a software program into simple,
reusable pieces of code blueprints (usually called classes), which are used to create individual
instances of objects.
It is a programming paradigm that structures a software program according to objects.
Simply put, it creates objects that contain functions and data. This paradigm relies
greatly on the concept of classes and objects.
The main aim of OOP is to bind together the data and the functions that operate on them so
that no other part of the code can access this data except that function.
09/08/2022 4
Object And Class
Class:A class is basically user-defined data types that act as a
template for creating objects of the identical type. It represents
the common properties and actions (functions) of an object.
Object: A real-world entity that has state and behavior. Here,
state represents properties and behavior represents actions and
functionality. For example, a person, chair, pen, table, etc
Object takes space in the memory but
class does not take any space in the
memory. Class does not exist physically
but an object exists physically.
09/08/2022 5
OOP Principles
Encapsulation: the attributes of an entity are enclosed in itself. In other words, encapsulation
is when an object (inside a class) keeps its state private and only exposes the selected
information.This principle requires the ability to define some fields as either private or public.
Abstraction: hide important information in order to reduce complexity. It is when the user
only interacts with specific object’s methods and/or attributes. By hiding complex details from
the user, abstraction consequently reduces complexity.
09/08/2022 6
OOP Principles
Inheritance: as the name indicates, an entity can inherit attributes from other entities. More
precisely, parent classes can extend their attributes and behaviors to child classes, which also
means that this principle supports reusability.
Polymorphism: entities can have more than one form. Hence the ‘poly’. In sum,
polymorphism is when objects are designed to share behaviors. By overriding
The document discusses C# and .NET programming concepts. It states that C# is the primary language for .NET development and provides an overview of key C# concepts like variables, data types, operators, control flow statements, classes, objects, inheritance, polymorphism, and the differences between classes and structures. It also covers arrays, namespaces, properties, and common .NET modifiers like public, private, and static.
This document discusses object-oriented programming concepts in .NET and C#, including designing classes, inheritance, interfaces, and garbage collection. It provides examples of creating classes with fields, properties, indexers, and methods. Inheritance allows code and design reuse when one class inherits from another. Interfaces represent contracts that classes can implement to interact with each other. .NET relies on garbage collection rather than explicit object destruction.
Object-oriented programming (OOP) with Complete understanding modulesDurgesh Singh
The document provides an overview of object-oriented programming concepts in C# such as classes, objects, encapsulation, inheritance, polymorphism, and reusability. It discusses class definitions, constructors, destructors, access modifiers, and provides examples of creating classes and class libraries. Key topics covered include defining fields and methods, instantiating objects, using constructors, creating partial and static classes, and building class library components for reuse across applications.
CSharp presentation and software developementfrwebhelp
This document provides an overview of key concepts in C#, including similarities to Java, common C# language features, classes vs. structs, interfaces, abstract classes, and class internals like fields, properties, modifiers, and conversion operators. Some key points:
- C# and Java share similarities like all classes being objects, a similar compilation/runtime model using a virtual machine, and heap-based allocation using "new".
- C# supports common features like namespaces, classes, structs, enums, interfaces, and control statements. Classes are reference types while structs are value types.
- Interfaces define contracts without implementation, while abstract classes can contain some implementation but cannot be instantiated.
This document provides an overview of .NET Framework and C# programming basics. It covers topics such as .NET Framework features like Common Language Runtime and Base Class Library. It also discusses C# language basics, including types like value types and reference types. The document includes code examples demonstrating typical C# programs and features like properties, arrays, and anonymous types.
This is a presentation I did for the Cedar Rapids .NET User Group (CRineta.org). It was intended to present object oriented concepts and their application in .NET and C#.
Its very happy to introduced ourself. Our
Institution Adroit Infogen Pvt. Ltd. Corporation is
the industry leader in reliability consulting and
training services
Has been founded in 2007 by Mr.R.Praneeth
Reddy .
It is to inform that we have been chosen as one
of the outsourcing agencies to start IT related
ESDP's [Entrepreneurship & Skill Development
Programs] by NI-MSME. In this connection we
wish to inform that we are conducting free
training programs for the students which
provided the certification in different programs
by NI-MSME, Ministry of MSME, Govt of India)
The Person class defines properties like Name and Age to represent a person's state. It adds a DescribeYourself method to represent behavior. The Main method in MyExecutableClass creates a Person object, sets its properties, and calls its method to output details. Making the Age property private prevents external classes from directly accessing it. Access modifiers control the visibility of class members.
The document discusses various C# object-oriented programming concepts including classes, structs, class members, passing values by value and reference, method overloading, constructors, static constructors, read-only fields, partial classes, static classes, and the Object class. It provides examples of declaring classes and structs, defining class members like fields, properties, methods, and constructors. It also covers passing parameters, calling constructors from other constructors, readonly fields, and anonymous types.
The document provides an overview of object-oriented programming concepts in .NET such as classes, objects, methods, constructors, destructors, inheritance, polymorphism, interfaces, access modifiers, and static members. It defines each concept and provides examples to illustrate how they are implemented in C#.
This document introduces C# and object-oriented programming concepts. It discusses event-driven programming, using objects to model problems, and the basic elements of objects like classes, fields, methods, and properties. It provides examples of modeling word processors, strategy games, and operating systems with objects. The document also demonstrates creating a simple GUI application without designers and discusses namespaces, instantiation, and calling methods and properties in C#.
AI Agents in Logistics and Supply Chain Applications Benefits and ImplementationChristine Shepherd
AI agents are reshaping logistics and supply chain operations by enabling automation, predictive insights, and real-time decision-making across key functions such as demand forecasting, inventory management, procurement, transportation, and warehouse operations. Powered by technologies like machine learning, NLP, computer vision, and robotic process automation, these agents deliver significant benefits including cost reduction, improved efficiency, greater visibility, and enhanced adaptability to market changes. While practical use cases show measurable gains in areas like dynamic routing and real-time inventory tracking, successful implementation requires careful integration with existing systems, quality data, and strategic scaling. Despite challenges such as data integration and change management, AI agents offer a strong competitive edge, with widespread industry adoption expected by 2025.
Your startup on AWS - How to architect and maintain a Lean and Mean account J...angelo60207
Prevent infrastructure costs from becoming a significant line item on your startup’s budget! Serial entrepreneur and software architect Angelo Mandato will share his experience with AWS Activate (startup credits from AWS) and knowledge on how to architect a lean and mean AWS account ideal for budget minded and bootstrapped startups. In this session you will learn how to manage a production ready AWS account capable of scaling as your startup grows for less than $100/month before credits. We will discuss AWS Budgets, Cost Explorer, architect priorities, and the importance of having flexible, optimized Infrastructure as Code. We will wrap everything up discussing opportunities where to save with AWS services such as S3, EC2, Load Balancers, Lambda Functions, RDS, and many others.
Establish Visibility and Manage Risk in the Supply Chain with Anchore SBOMAnchore
Over 70% of any given software application consumes open source software (most likely not even from the original source) and only 15% of organizations feel confident in their risk management practices.
With the newly announced Anchore SBOM feature, teams can start safely consuming OSS while mitigating security and compliance risks. Learn how to import SBOMs in industry-standard formats (SPDX, CycloneDX, Syft), validate their integrity, and proactively address vulnerabilities within your software ecosystem.
Boosting MySQL with Vector Search -THE VECTOR SEARCH CONFERENCE 2025 .pdfAlkin Tezuysal
As the demand for vector databases and Generative AI continues to rise, integrating vector storage and search capabilities into traditional databases has become increasingly important. This session introduces the *MyVector Plugin*, a project that brings native vector storage and similarity search to MySQL. Unlike PostgreSQL, which offers interfaces for adding new data types and index methods, MySQL lacks such extensibility. However, by utilizing MySQL's server component plugin and UDF, the *MyVector Plugin* successfully adds a fully functional vector search feature within the existing MySQL + InnoDB infrastructure, eliminating the need for a separate vector database. The session explains the technical aspects of integrating vector support into MySQL, the challenges posed by its architecture, and real-world use cases that showcase the advantages of combining vector search with MySQL's robust features. Attendees will leave with practical insights on how to add vector search capabilities to their MySQL systems.
Domino IQ – What to Expect, First Steps and Use Casespanagenda
Webinar Recording: https://www.panagenda.com/webinars/domino-iq-what-to-expect-first-steps-and-use-cases/
HCL Domino iQ Server – From Ideas Portal to implemented Feature. Discover what it is, what it isn’t, and explore the opportunities and challenges it presents.
Key Takeaways
- What are Large Language Models (LLMs) and how do they relate to Domino iQ
- Essential prerequisites for deploying Domino iQ Server
- Step-by-step instructions on setting up your Domino iQ Server
- Share and discuss thoughts and ideas to maximize the potential of Domino iQ
Trends Artificial Intelligence - Mary MeekerClive Dickens
Mary Meeker’s 2024 AI report highlights a seismic shift in productivity, creativity, and business value driven by generative AI. She charts the rapid adoption of tools like ChatGPT and Midjourney, likening today’s moment to the dawn of the internet. The report emphasizes AI’s impact on knowledge work, software development, and personalized services—while also cautioning about data quality, ethical use, and the human-AI partnership. In short, Meeker sees AI as a transformative force accelerating innovation and redefining how we live and work.
Mastering AI Workflows with FME - Peak of Data & AI 2025Safe Software
Harness the full potential of AI with FME: From creating high-quality training data to optimizing models and utilizing results, FME supports every step of your AI workflow. Seamlessly integrate a wide range of models, including those for data enhancement, forecasting, image and object recognition, and large language models. Customize AI models to meet your exact needs with FME’s powerful tools for training, optimization, and seamless integration
Enabling BIM / GIS integrations with Other Systems with FMESafe Software
Jacobs has successfully utilized FME to tackle the complexities of integrating diverse data sources in a confidential $1 billion campus improvement project. The project aimed to create a comprehensive digital twin by merging Building Information Modeling (BIM) data, Construction Operations Building Information Exchange (COBie) data, and various other data sources into a unified Geographic Information System (GIS) platform. The challenge lay in the disparate nature of these data sources, which were siloed and incompatible with each other, hindering efficient data management and decision-making processes.
To address this, Jacobs leveraged FME to automate the extraction, transformation, and loading (ETL) of data between ArcGIS Indoors and IBM Maximo. This process ensured accurate transfer of maintainable asset and work order data, creating a comprehensive 2D and 3D representation of the campus for Facility Management. FME's server capabilities enabled real-time updates and synchronization between ArcGIS Indoors and Maximo, facilitating automatic updates of asset information and work orders. Additionally, Survey123 forms allowed field personnel to capture and submit data directly from their mobile devices, triggering FME workflows via webhooks for real-time data updates. This seamless integration has significantly enhanced data management, improved decision-making processes, and ensured data consistency across the project lifecycle.
Floods in Valencia: Two FME-Powered Stories of Data ResilienceSafe Software
In October 2024, the Spanish region of Valencia faced severe flooding that underscored the critical need for accessible and actionable data. This presentation will explore two innovative use cases where FME facilitated data integration and availability during the crisis. The first case demonstrates how FME was used to process and convert satellite imagery and other geospatial data into formats tailored for rapid analysis by emergency teams. The second case delves into making human mobility data—collected from mobile phone signals—accessible as source-destination matrices, offering key insights into population movements during and after the flooding. These stories highlight how FME's powerful capabilities can bridge the gap between raw data and decision-making, fostering resilience and preparedness in the face of natural disasters. Attendees will gain practical insights into how FME can support crisis management and urban planning in a changing climate.
Artificial Intelligence in the Nonprofit Boardroom.pdfOnBoard
OnBoard recently partnered with Microsoft Tech for Social Impact on the AI in the Nonprofit Boardroom Survey, an initiative designed to uncover the current and future role of artificial intelligence in nonprofit governance.
מכונת קנטים המתאימה לנגריות קטנות או גדולות (כמכונת גיבוי).
מדביקה קנטים מגליל או פסים, עד עובי קנט – 3 מ"מ ועובי חומר עד 40 מ"מ. בקר ממוחשב המתריע על תקלות, ומנועים מאסיביים תעשייתיים כמו במכונות הגדולות.
Down the Rabbit Hole – Solving 5 Training RoadblocksRustici Software
Feeling stuck in the Matrix of your training technologies? You’re not alone. Managing your training catalog, wrangling LMSs and delivering content across different tools and audiences can feel like dodging digital bullets. At some point, you hit a fork in the road: Keep patching things up as issues pop up… or follow the rabbit hole to the root of the problems.
Good news, we’ve already been down that rabbit hole. Peter Overton and Cameron Gray of Rustici Software are here to share what we found. In this webinar, we’ll break down 5 training roadblocks in delivery and management and show you how they’re easier to fix than you might think.
No-Code Workflows for CAD & 3D Data: Scaling AI-Driven InfrastructureSafe Software
When projects depend on fast, reliable spatial data, every minute counts.
AI Clearing needed a faster way to handle complex spatial data from drone surveys, CAD designs and 3D project models across construction sites. With FME Form, they built no-code workflows to clean, convert, integrate, and validate dozens of data formats – cutting analysis time from 5 hours to just 30 minutes.
Join us, our partner Globema, and customer AI Clearing to see how they:
-Automate processing of 2D, 3D, drone, spatial, and non-spatial data
-Analyze construction progress 10x faster and with fewer errors
-Handle diverse formats like DWG, KML, SHP, and PDF with ease
-Scale their workflows for international projects in solar, roads, and pipelines
If you work with complex data, join us to learn how to optimize your own processes and transform your results with FME.
This OrionX's 14th semi-annual report on the state of the cryptocurrency mining market. The report focuses on Proof-of-Work cryptocurrencies since those use substantial supercomputer power to mint new coins and encode transactions on their blockchains. Only two make the cut this time, Bitcoin with $18 billion of annual economic value produced and Dogecoin with $1 billion. Bitcoin has now reached the Zettascale with typical hash rates of 0.9 Zettahashes per second. Bitcoin is powered by the world's largest decentralized supercomputer in a continuous winner take all lottery incentive network.