this is the first lecture developed by virtual university of pakist about object oriented programming. very useful and a start from the very basics about OO modeling.
This document provides an overview of object-oriented programming (OOP) including:
- The history and key concepts of OOP like classes, objects, inheritance, polymorphism, and encapsulation.
- Popular OOP languages like C++, Java, and Python.
- Differences between procedural and OOP like top-down design and modularity.
This document provides an overview of object-oriented programming concepts such as objects, classes, and messaging. It defines an object as having state represented by variables and behavior represented by methods. A class is described as a blueprint that defines common attributes and behaviors of objects. The document also explains how objects communicate by sending messages to each other to invoke methods.
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This document discusses advance object-oriented programming concepts. It covers procedural programming vs object-oriented programming, features of OOP like classes, objects, inheritance and polymorphism. It also discusses OOP design principles like single responsibility, open-closed, Liskov substitution, dependency inversion and interface segregation principles. Examples are provided to explain concepts like inheritance, polymorphism, abstraction and interfaces. The document provides a comprehensive overview of key OOP concepts and design principles.
The document provides an overview of object-oriented concepts. It discusses that software development is increasingly relying on object-oriented paradigms due to benefits like improved modeling of real-world problems and reusability. Key concepts discussed include classes and objects, encapsulation, inheritance, polymorphism, and object composition. Various object-oriented methodologies like those proposed by Coad/Yourdon, Booch, Rumbaugh, and Jacobson are also summarized.
This document provides an introduction to object-oriented programming (OOP) concepts. It defines OOP as a design philosophy that groups everything as self-sustainable objects. The key OOP concepts discussed are objects, classes, encapsulation, abstraction, inheritance, polymorphism, method overloading, method overriding, and access modifiers. Objects are instances of classes that can perform related activities, while classes are blueprints that describe objects. Encapsulation hides implementation details within classes, and abstraction focuses on what objects are rather than how they are implemented.
The document discusses object-oriented programming (OOP). It defines some key concepts in OOP including objects, classes, abstraction/encapsulation, inheritance, and polymorphism. Objects have identity, state, and behavior. Classes group similar objects and define their attributes and methods. Abstraction hides unnecessary details, while encapsulation bundles related data and functions into a class. Inheritance allows classes to inherit characteristics from other classes. Polymorphism means an object can take on multiple forms. Benefits of OOP include reusability, extensibility, understandability, and protection.
Here are some common applications of object-oriented programming and C++:
- Desktop applications like word processors, spreadsheets, etc. The document is an object and formatting, editing operations are methods.
- Game development. Characters, weapons, levels etc. are modeled as objects with behaviors and properties.
- GUI (Graphical User Interface) toolkits like MFC, Qt. Windows, buttons etc. are predefined object classes.
- Web applications and frameworks. Objects represent pages, forms, database entities etc.
- Database connectivity libraries. Objects used to represent rows, columns, connections etc.
- Operating system design. Processes, files, devices modeled as objects.
- Scientific and engineering
Object Oriented Programming Concepts for beginners Vibhawa Nirmal
This document provides an introduction to object-oriented programming concepts. It defines object-oriented programming as a paradigm based on implementing real-world entities like objects and classes. The main benefits of OOP are reusability of code, flexibility, and increased maintainability, though it can be more complex to plan. Key concepts explained include classes, which provide blueprints for creating objects with states and behaviors. Inheritance allows classes to inherit attributes and methods from super classes. Other concepts are encapsulation, which binds code and variables together; abstraction, which hides unnecessary details; and polymorphism, which allows single actions to be performed in different ways.
This presentation provides an overview of object-oriented programming (OOP). It discusses key OOP concepts including objects, classes, encapsulation, inheritance, polymorphism, and message passing. Objects are instances of classes that have both data and behaviors. Classes define common properties and methods for objects. Encapsulation binds together an object's data and methods, while inheritance establishes a hierarchy where derived classes inherit from base classes. Polymorphism allows the same message to be interpreted differently, and message passing facilitates communication between objects.
The document discusses arrays in Java, including how to declare and initialize one-dimensional and two-dimensional arrays, access array elements, pass arrays as parameters, and sort and search arrays. It also covers arrays of objects and examples of using arrays to store student data and daily temperature readings from multiple cities over multiple days.
This document defines object-oriented programming and compares it to structured programming. It outlines the main principles of OOP including encapsulation, abstraction, inheritance, and polymorphism. Encapsulation binds code and data together for security and consistency. Abstraction hides implementation details and provides functionality. Inheritance allows classes to acquire properties from other classes in a hierarchy. Polymorphism enables different types to perform the same methods.
Python An Introduction, A presentation Developed by Swarit Wadhe. This Slide Will Give you basic information about python (Origin, Codes and difference from other languages).
I hope you'll find this helpfull and if you do please share it with your fellows.
The document provides an introduction to Python programming. It discusses installing and running Python, basic Python syntax like variables, data types, conditionals, and functions. It emphasizes that Python uses references rather than copying values, so assigning one variable to another causes both to refer to the same object.
Introduction to Object Oriented ProgrammingMoutaz Haddara
An Introduction to Object-Oriented Programming (OOP)
Download the presentation to view it correctly, as it has some animations that won't show here.
If you have any questions, please contact me. You are free to use it this presentation, but it would be nice at least to give me some credit :)
Content:
1- History of Programming
2. Objects and Classes
3- Abstraction, Inheritance, Encapsulation, and Polymorphism
Here I discuss about Java programming language and easiest way to solve programming problem. Java basic syntax and their uses are described briefly so that anyone can easily understand within very short time. If anyone follow the slide with proper way,I assure that he or she will find java programming interesting.
This document discusses the key concepts of object-oriented programming including classes, objects, inheritance, polymorphism, abstraction, and encapsulation. Classes are blueprints that define properties and behaviors for objects. Inheritance allows classes to inherit attributes and methods from parent classes. Polymorphism enables data to take multiple forms. Abstraction hides unnecessary details and encapsulation bundles data with the methods that operate on that data.
This document provides an overview of object-oriented programming concepts including classes, objects, inheritance, abstraction, encapsulation, and polymorphism. It defines OOP as an engineering approach for building software systems based on modeling real-world entities as classes and objects that exchange messages. Key concepts are explained such as classes defining attributes and behaviors of objects, objects being instances of classes, and communication between objects occurring through messages. The four main principles of OOP - inheritance, abstraction, encapsulation, and polymorphism - are also summarized.
This document discusses polymorphism in C++. It defines polymorphism as the ability for functions or operators to have different meanings depending on the context. It describes different types of polymorphism including static and dynamic polymorphism. It then provides examples of method overloading, operator overloading, and virtual functions to illustrate polymorphism concepts in C++.
This Powerpoint presentation covers following topics of C Plus Plus:
Features of OOP
Classes in C++
Objects & Creating the Objects
Constructors & Destructors
Friend Functions & Classes
Static data members & functions
Here is a Python class with the specifications provided in the question:
class PICTURE:
def __init__(self, pno, category, location):
self.pno = pno
self.category = category
self.location = location
def FixLocation(self, new_location):
self.location = new_location
This defines a PICTURE class with three instance attributes - pno, category and location as specified in the question. It also defines a FixLocation method to assign a new location as required.
The wrapper classes in Java are used to convert primitive data types like int and float into objects. There are eight wrapper classes that correspond to the eight primitive types. Wrapper classes allow primitive types to be used in contexts that require objects, like collections. They provide methods to convert between primitive types and their corresponding wrapper class objects.
The document discusses key concepts in object-oriented programming including objects, classes, messages, and requirements for object-oriented languages. An object is a bundle of related variables and methods that can model real-world things. A class defines common variables and methods for objects of a certain kind. Objects communicate by sending messages to each other specifying a method name and parameters. For a language to be object-oriented, it must support encapsulation, inheritance, and dynamic binding.
Python Functions Tutorial | Working With Functions In Python | Python Trainin...Edureka!
** Python Certification Training: https://www.edureka.co/python **
This Edureka PPT on Python Functions tutorial covers all the important aspects of functions in Python right from the introduction to what functions are, all the way till checking out the major functions and using the code-first approach to understand them better.
Agenda
Why use Functions?
What are the Functions?
Types of Python Functions
Built-in Functions in Python
User-defined Functions in Python
Python Lambda Function
Conclusion
Python Tutorial Playlist: https://goo.gl/WsBpKe
Blog Series: http://bit.ly/2sqmP4s
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Python functions allow for reusable code through defining functions, passing arguments, returning values, and setting scopes. Functions can take positional or keyword arguments, as well as variable length arguments. Default arguments allow functions to specify default values for optional parameters. Functions are objects that can be assigned to variables and referenced later.
This document outlines an object-oriented programming course. The course aims to teach OOP concepts like encapsulation, inheritance and polymorphism using C++. It will cover basic building blocks like classes and objects, access specifiers, constructors, destructors, function overloading and more. Students are expected to have experience in C and knowledge of functions, structures and pointers. The goal is to learn OOP principles, practice coding, and ask questions.
Basic concepts of object oriented programmingSachin Sharma
This document provides an overview of basic concepts in object-oriented programming including objects, classes, data abstraction, encapsulation, inheritance, polymorphism, binding, and message passing. Objects are run-time entities with state and behavior, while classes define the data and behavior for objects of a similar type. Encapsulation binds data and functions within a class, while inheritance allows new classes to acquire properties of existing classes. Polymorphism enables one function to perform different tasks. Binding determines how function calls are linked, and message passing allows objects to communicate by sending requests.
Object oriented programming (OOP) addresses limitations of procedural programming by dividing programs into objects that encapsulate both data and behaviors. OOP supports features like inheritance, polymorphism, and abstraction. Inheritance allows new classes to inherit attributes and behaviors from parent classes, polymorphism allows the same message to be interpreted differently depending on the object receiving it, and abstraction focuses on essential characteristics without implementation details. These features help make programs more modular, reusable, and maintainable.
Object Oriented Programming Concepts for beginners Vibhawa Nirmal
This document provides an introduction to object-oriented programming concepts. It defines object-oriented programming as a paradigm based on implementing real-world entities like objects and classes. The main benefits of OOP are reusability of code, flexibility, and increased maintainability, though it can be more complex to plan. Key concepts explained include classes, which provide blueprints for creating objects with states and behaviors. Inheritance allows classes to inherit attributes and methods from super classes. Other concepts are encapsulation, which binds code and variables together; abstraction, which hides unnecessary details; and polymorphism, which allows single actions to be performed in different ways.
This presentation provides an overview of object-oriented programming (OOP). It discusses key OOP concepts including objects, classes, encapsulation, inheritance, polymorphism, and message passing. Objects are instances of classes that have both data and behaviors. Classes define common properties and methods for objects. Encapsulation binds together an object's data and methods, while inheritance establishes a hierarchy where derived classes inherit from base classes. Polymorphism allows the same message to be interpreted differently, and message passing facilitates communication between objects.
The document discusses arrays in Java, including how to declare and initialize one-dimensional and two-dimensional arrays, access array elements, pass arrays as parameters, and sort and search arrays. It also covers arrays of objects and examples of using arrays to store student data and daily temperature readings from multiple cities over multiple days.
This document defines object-oriented programming and compares it to structured programming. It outlines the main principles of OOP including encapsulation, abstraction, inheritance, and polymorphism. Encapsulation binds code and data together for security and consistency. Abstraction hides implementation details and provides functionality. Inheritance allows classes to acquire properties from other classes in a hierarchy. Polymorphism enables different types to perform the same methods.
Python An Introduction, A presentation Developed by Swarit Wadhe. This Slide Will Give you basic information about python (Origin, Codes and difference from other languages).
I hope you'll find this helpfull and if you do please share it with your fellows.
The document provides an introduction to Python programming. It discusses installing and running Python, basic Python syntax like variables, data types, conditionals, and functions. It emphasizes that Python uses references rather than copying values, so assigning one variable to another causes both to refer to the same object.
Introduction to Object Oriented ProgrammingMoutaz Haddara
An Introduction to Object-Oriented Programming (OOP)
Download the presentation to view it correctly, as it has some animations that won't show here.
If you have any questions, please contact me. You are free to use it this presentation, but it would be nice at least to give me some credit :)
Content:
1- History of Programming
2. Objects and Classes
3- Abstraction, Inheritance, Encapsulation, and Polymorphism
Here I discuss about Java programming language and easiest way to solve programming problem. Java basic syntax and their uses are described briefly so that anyone can easily understand within very short time. If anyone follow the slide with proper way,I assure that he or she will find java programming interesting.
This document discusses the key concepts of object-oriented programming including classes, objects, inheritance, polymorphism, abstraction, and encapsulation. Classes are blueprints that define properties and behaviors for objects. Inheritance allows classes to inherit attributes and methods from parent classes. Polymorphism enables data to take multiple forms. Abstraction hides unnecessary details and encapsulation bundles data with the methods that operate on that data.
This document provides an overview of object-oriented programming concepts including classes, objects, inheritance, abstraction, encapsulation, and polymorphism. It defines OOP as an engineering approach for building software systems based on modeling real-world entities as classes and objects that exchange messages. Key concepts are explained such as classes defining attributes and behaviors of objects, objects being instances of classes, and communication between objects occurring through messages. The four main principles of OOP - inheritance, abstraction, encapsulation, and polymorphism - are also summarized.
This document discusses polymorphism in C++. It defines polymorphism as the ability for functions or operators to have different meanings depending on the context. It describes different types of polymorphism including static and dynamic polymorphism. It then provides examples of method overloading, operator overloading, and virtual functions to illustrate polymorphism concepts in C++.
This Powerpoint presentation covers following topics of C Plus Plus:
Features of OOP
Classes in C++
Objects & Creating the Objects
Constructors & Destructors
Friend Functions & Classes
Static data members & functions
Here is a Python class with the specifications provided in the question:
class PICTURE:
def __init__(self, pno, category, location):
self.pno = pno
self.category = category
self.location = location
def FixLocation(self, new_location):
self.location = new_location
This defines a PICTURE class with three instance attributes - pno, category and location as specified in the question. It also defines a FixLocation method to assign a new location as required.
The wrapper classes in Java are used to convert primitive data types like int and float into objects. There are eight wrapper classes that correspond to the eight primitive types. Wrapper classes allow primitive types to be used in contexts that require objects, like collections. They provide methods to convert between primitive types and their corresponding wrapper class objects.
The document discusses key concepts in object-oriented programming including objects, classes, messages, and requirements for object-oriented languages. An object is a bundle of related variables and methods that can model real-world things. A class defines common variables and methods for objects of a certain kind. Objects communicate by sending messages to each other specifying a method name and parameters. For a language to be object-oriented, it must support encapsulation, inheritance, and dynamic binding.
Python Functions Tutorial | Working With Functions In Python | Python Trainin...Edureka!
** Python Certification Training: https://www.edureka.co/python **
This Edureka PPT on Python Functions tutorial covers all the important aspects of functions in Python right from the introduction to what functions are, all the way till checking out the major functions and using the code-first approach to understand them better.
Agenda
Why use Functions?
What are the Functions?
Types of Python Functions
Built-in Functions in Python
User-defined Functions in Python
Python Lambda Function
Conclusion
Python Tutorial Playlist: https://goo.gl/WsBpKe
Blog Series: http://bit.ly/2sqmP4s
Follow us to never miss an update in the future.
Instagram: https://www.instagram.com/edureka_learning/
Facebook: https://www.facebook.com/edurekaIN/
Twitter: https://twitter.com/edurekain
LinkedIn: https://www.linkedin.com/company/edureka
Python functions allow for reusable code through defining functions, passing arguments, returning values, and setting scopes. Functions can take positional or keyword arguments, as well as variable length arguments. Default arguments allow functions to specify default values for optional parameters. Functions are objects that can be assigned to variables and referenced later.
This document outlines an object-oriented programming course. The course aims to teach OOP concepts like encapsulation, inheritance and polymorphism using C++. It will cover basic building blocks like classes and objects, access specifiers, constructors, destructors, function overloading and more. Students are expected to have experience in C and knowledge of functions, structures and pointers. The goal is to learn OOP principles, practice coding, and ask questions.
Basic concepts of object oriented programmingSachin Sharma
This document provides an overview of basic concepts in object-oriented programming including objects, classes, data abstraction, encapsulation, inheritance, polymorphism, binding, and message passing. Objects are run-time entities with state and behavior, while classes define the data and behavior for objects of a similar type. Encapsulation binds data and functions within a class, while inheritance allows new classes to acquire properties of existing classes. Polymorphism enables one function to perform different tasks. Binding determines how function calls are linked, and message passing allows objects to communicate by sending requests.
Object oriented programming (OOP) addresses limitations of procedural programming by dividing programs into objects that encapsulate both data and behaviors. OOP supports features like inheritance, polymorphism, and abstraction. Inheritance allows new classes to inherit attributes and behaviors from parent classes, polymorphism allows the same message to be interpreted differently depending on the object receiving it, and abstraction focuses on essential characteristics without implementation details. These features help make programs more modular, reusable, and maintainable.
The document discusses key concepts in object-oriented programming (OOP) including objects, classes, encapsulation, inheritance, polymorphism, and message passing. It provides examples of a simple class named "item" that includes variables and methods. It also discusses how objects are composed of data and functions, and how classes are used to organize data and functions through principles like private/public access and data abstraction.
The document presents an OOSE project on a kit issuance system created by group members Fazeel Ashraf, Ali Haider, and Zain Ul Islam. The system allows an administrator to issue kits to players, add and remove kits from the system, and search for or get information on single kits or all kits. Design patterns like Decorator, Factory, Iterator, Proxy, Prototype, Singleton, Facade, and Strategy were applied in developing the kit issuance system functionality of adding kits, searching kits, viewing single kit information, viewing all kit descriptions, and creating new kits.
Basic Concepts of Object Oriented Programming (OOP) explained in layman's terms. For having a better understanding of building blocks of OOPs Language. Explanantion of Class, Objects & Methods followed by explanation of Message Passing, Inheritance, Abstraction, Encapsulation, & Polymorphism with examples.
This document provides an introduction to object oriented programming concepts in Java for absolute beginners. It covers key concepts like classes, objects, abstraction, inheritance, interfaces, polymorphism, overriding, overloading and encapsulation. It includes examples and exercises to demonstrate each concept. The exercises involve creating classes for vehicles like Ferrari and Audi, making them inherit from an abstract Vehicle class, implementing interfaces, overriding and overloading methods. The goal is to help readers understand and apply OOP concepts in Java.
This document describes a bus tracking application for students. The application uses GPS to track the real-time location of buses and send bus locations to students when requested. It also generates predicted arrival times at stops. The application was developed using Eclipse, Android SDK, and integrates Google Maps. It has modules for location information, maps, and bus/route details stored in a MySQL database.
The document provides an overview for a new employee orientation. It introduces the new employee to their assignment, environment, and colleagues. It outlines the agenda for the orientation, including learning objectives around technology, procedures, policies, and benefits. It discusses acclimating to new work, including the technology learning curve and achieving mastery over time. It also presents a case study of another employee's experiences and lessons learned on their first day. Key takeaways are around defining challenges, setting realistic expectations of not achieving mastery immediately, and focusing on goals with mentorship support.
The document discusses object-oriented analysis and design (OOAD), providing an overview of OO concepts like objects, classes, relationships, and the OO development life cycle, and outlines 5 units that will be covered including introduction to OO, UML, OO analysis, OO design, and CASE tools.
This document provides an overview of object-oriented concepts, principles, and software development. It defines key object-oriented terms like class, object, encapsulation, inheritance, and polymorphism. It also describes the three phases of object-oriented software development: object-oriented analysis, design, and construction. Object-oriented analysis identifies classes, objects, relationships, and system requirements. Design further develops the static and dynamic models. Construction implements the analysis and design models based on the programming language environment.
This document provides an overview of object-oriented analysis and design (OOAD). It discusses key concepts like objects, classes, attributes, methods, analysis, and design. OOAD models a system as interacting objects and involves analyzing concepts in the problem domain and designing software objects to represent those concepts. The document contrasts the traditional procedural approach with the object-oriented approach, which focuses on logical solutions based on objects. It provides examples of objects and classes and explains how objects are grouped into classes to define common attributes and behaviors.
Object Modeling Technique (OMT) is real world based modeling approach for software modeling and designing. It was developed basically as a method to develop object-oriented systems and to support object-oriented programming. It describes the static structure of the system.
Object Modeling Technique is easy to draw and use. It is used in many applications like telecommunication, transportation, compilers etc. It is also used in many real world problems. OMT is one of the most popular object oriented development techniques used now-a-days. OMT was developed by James Rambaugh.
Purpose of Object Modeling Technique:
To test physical entity before construction of them.
To make communication easier with the customers.
To present information in an alternative way i.e. visualization.
To reduce the complexity of software.
To solve the real world problems.
Object Modeling Technique’s Models:
There are three main types of models that has been proposed by OMT.
Object Model:
Object Model encompasses the principles of abstraction, encapsulation, modularity, hierarchy, typing, concurrency and persistence. Object Model basically emphasizes on the object and class. Main concepts related with Object Model are classes and their association with attributes. Predefined relationships in object model are aggregation and generalization (multiple inheritance).
Dynamic Model:
Dynamic Model involves states, events and state diagram (transition diagram) on the model. Main concepts related with Dynamic Model are states, transition between states and events to trigger the transitions. Predefined relationships in object model are aggregation (concurrency) and generalization.
Functional Model:
Functional Model focuses on the how data is flowing, where data is stored and different processes. Main concepts involved in Functional Model are data, data flow, data store, process and actors. Functional Model in OMT describes the whole processes and actions with the help of data flow diagram (DFD).
Phases of Object Modeling Technique:
OMT has the following phases:
Analysis:
This the first phase of the object modeling technique. This phase involves the preparation of precise and correct modelling of the real world problems. Analysis phase starts with setting a goal i.e. finding the problem statement. Problem statement is further divided into above discussed three models i.e. object, dynamic and functional model.
System Design:
This is the second phase of the object modeling technique and it comes after the analysis phase. It determines all system architecture, concurrent tasks and data storage. High level architecture of the system is designed during this phase.
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Object-oriented analysis and design (OOAD) is a popular approach for analyzing, designing, and developing applications using the object-oriented paradigm. It involves modeling a system as a group of interacting objects at various levels of abstraction. Key concepts in OOAD include objects, classes, attributes, methods, encapsulation, inheritance, polymorphism, and relationships like association, aggregation, and composition. Common OOAD techniques include use case diagrams, which show interactions between actors and the system, and class diagrams, which describe the structure and behavior of system objects and their relationships.
This document provides an introduction to object-oriented analysis and design (OOAD). It discusses why the OO approach was developed, including to address issues with communication and managing complexity. It then defines key OO concepts like objects, classes, encapsulation, inheritance, polymorphism, and the use of UML. It also briefly outlines the object modeling technique (OMT) methodology and some popular OO development processes.
Handout on Object orienetd Analysis and DesignSAFAD ISMAIL
Object-oriented analysis and design (OOAD) is introduced as an approach to analyzing, designing, and developing applications through applying the object-oriented paradigm and visual modeling. Key concepts in OOAD include modeling systems as interacting objects, object-oriented analysis to understand concepts in the problem domain, and object-oriented design to define software objects representing analysis concepts. The document then discusses object basics, the object-oriented development life cycle, benefits of the object-oriented approach, and unified modeling language (UML) as a standard modeling notation for object-oriented systems development.
Cs 2352 object oriented analysis and designandrewsasi
This document provides an overview of an introductory course on object-oriented analysis and design (OOAD). It covers object-oriented systems development methodology, including object basics like classes, objects, attributes, methods, encapsulation, and inheritance. It also discusses the object-oriented systems development life cycle, including activities like object-oriented analysis, design, prototyping, and testing. The unified approach and unified modeling language are presented as standard methodologies for OOAD.
Unit 1( modelling concepts & class modeling)Manoj Reddy
The document discusses object-oriented modeling and design. It covers key concepts like classes, objects, inheritance, polymorphism, and encapsulation. It also discusses the Unified Modeling Language (UML) which provides standard notation for visualizing, specifying, constructing, and documenting models. The document is a lecture on object-oriented concepts for students to understand modeling using classes, objects, and relationships.
This document provides an introduction to object-oriented analysis and design (OOAD). It discusses key OO concepts like objects, classes, encapsulation, inheritance, polymorphism, and the importance of modeling using concepts. Object-oriented approaches help address issues with complexity and communication through abstraction and modeling real-world concepts. The document outlines the Object Modeling Technique (OMT) methodology for performing OOAD, which uses object, dynamic, and functional models at the analysis and design stages.
This document provides an introduction to object-oriented concepts, modeling, and system development. It discusses key topics such as:
- The benefits of object-oriented programming like modularity, information hiding, and code reuse.
- Basic concepts in OOP like objects, classes, encapsulation, inheritance, and polymorphism.
- The role of modeling in engineering by providing information about systems before they are built through mapping, reducing complexity, and being pragmatic.
- Object-oriented analysis focuses on understanding a system's functional requirements, unlike traditional function/data analysis which considers behavior and data separately.
Introduction of object oriented analysis & design by sarmad balochSarmad Baloch
Introduction of Object oriented Analysis & Design by SARMAD BALOCH
I AM SARMAD KHOSA
BSIT (5TH A)
(ISP)
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YOUTUBE CHANNEL:::
https://www.youtube.com/channel/UCUjaIeS-DHI9xv-ZnBpx2hQ
Object oriented thinking focuses on modeling real world objects and their interactions. Objects contain attributes and behaviors, and interact by sending and receiving messages. Classes define common properties and behaviors for objects through templates. Class hierarchies allow for generalization and specialization of classes. Object oriented design leads to reusable, maintainable, and scalable systems through concepts like encapsulation, inheritance, polymorphism, and abstraction.
This document provides an overview of object oriented analysis and design using the Unified Modeling Language (UML). It discusses key concepts in object oriented programming like classes, objects, encapsulation, inheritance and polymorphism. It also outlines the software development lifecycle and phases like requirements analysis, design, coding, testing and maintenance. Finally, it introduces UML and explains how use case diagrams can be used to model the user view of a system by defining actors and use cases.
This document provides an introduction to object-oriented analysis and design (OOAD). It defines key OO concepts like objects, classes, encapsulation, abstraction, inheritance, polymorphism, and state. It explains that analysis involves understanding problem domain concepts, while design defines software solutions representing those concepts. The document discusses the Object Modeling Technique (OMT) methodology, which uses object, dynamic, and functional models. It also notes that design patterns provide reusable solutions to common problems. Overall, the document gives a high-level overview of OOAD, its goals and benefits, and how to perform analysis and design using an object-oriented approach.
This document provides an introduction to object-oriented system design. It defines key object-oriented concepts like objects, classes, encapsulation, inheritance, and polymorphism. It also outlines the processes of object-oriented analysis, design, and programming. Finally, it provides examples of how these concepts are implemented in C++, including how to define classes and create objects.
This document provides an introduction to object-oriented analysis and design (OOAD). It discusses why the OO approach is useful, specifically for modeling complex systems using concepts and objects. The key aspects of OO covered include abstraction, encapsulation, classes, objects, inheritance, messaging, and the overall application structure of discrete interacting objects. The document also outlines the basic steps of OO analysis to understand the problem domain and OO design to define the software solution. It discusses the use of OO throughout the software development lifecycle.
This document provides an introduction to object-oriented analysis and design (OOAD). It discusses why the OO approach is useful, specifically that it allows problems and solutions to be modeled conceptually using objects and classes. The key aspects of OO covered include abstraction, encapsulation, inheritance, polymorphism, and message passing between objects. The document also outlines the basic steps of OOAD, including analysis to model the problem domain and design to model the solution, and references some popular OO development processes and design patterns.
Rose Cultivation Practices by Kushal Lamichhane.pdfkushallamichhame
This includes the overall cultivation practices of Rose prepared by:
Kushal Lamichhane (AKL)
Instructor
Shree Gandhi Adarsha Secondary School
Kageshowri Manohara-09, Kathmandu, Nepal
HOW YOU DOIN'?
Cool, cool, cool...
Because that's what she said after THE QUIZ CLUB OF PSGCAS' TV SHOW quiz.
Grab your popcorn and be seated.
QM: THARUN S A
BCom Accounting and Finance (2023-26)
THE QUIZ CLUB OF PSGCAS.
Ray Dalio How Countries go Broke the Big CycleDadang Solihin
A complete and practical understanding of the Big Debt Cycle. A much more practical understanding of how supply and demand really work compared to the conventional economic thinking. A complete and practical understanding of the Overall Big Cycle, which is driven by the Big Debt Cycle and the other major cycles, including the big political cycle within countries that changes political orders and the big geopolitical cycle that changes world orders.
Strengthened Senior High School - Landas Tool Kit.pptxSteffMusniQuiballo
Landas Tool Kit is a very helpful guide in guiding the Senior High School students on their SHS academic journey. It will pave the way on what curriculum exits will they choose and fit in.
Trends Spotting Strategic foresight for tomorrow’s education systems - Debora...EduSkills OECD
Deborah Nusche, Senior Analyst, OECD presents at the OECD webinar 'Trends Spotting: Strategic foresight for tomorrow’s education systems' on 5 June 2025. You can check out the webinar on the website https://oecdedutoday.com/webinars/ Other speakers included: Deborah Nusche, Senior Analyst, OECD
Sophie Howe, Future Governance Adviser at the School of International Futures, first Future Generations Commissioner for Wales (2016-2023)
Davina Marie, Interdisciplinary Lead, Queens College London
Thomas Jørgensen, Director for Policy Coordination and Foresight at European University Association
Unit- 4 Biostatistics & Research Methodology.pdfKRUTIKA CHANNE
Blocking and confounding (when a third variable, or confounder, influences both the exposure and the outcome) system for Two-level factorials (a type of experimental design where each factor (independent variable) is investigated at only two levels, typically denoted as "high" and "low" or "+1" and "-1")
Regression modeling (statistical model that estimates the relationship between one dependent variable and one or more independent variables using a line): Hypothesis testing in Simple and Multiple regression models
Introduction to Practical components of Industrial and Clinical Trials Problems: Statistical Analysis Using Excel, SPSS, MINITAB®️, DESIGN OF EXPERIMENTS, R - Online Statistical Software to Industrial and Clinical trial approach
Completed Sunday 6/8. For Weekend 6/14 & 15th. (Fathers Day Weekend US.) These workshops are also timeless for future students TY. No admissions needed.
A 9th FREE WORKSHOP
Reiki - Yoga
“Intuition-II, The Chakras”
Your Attendance is valued.
We hit over 5k views for Spring Workshops and Updates-TY.
Thank you for attending our workshops.
If you are new, do welcome.
Grad Students: I am planning a Reiki-Yoga Master Course (As a package). I’m Fusing both together.
This will include the foundation of each practice. Our Free Workshops can be used with any Reiki Yoga training package. Traditional Reiki does host rules and ethics. Its silent and within the JP Culture/Area/Training/Word of Mouth. It allows remote healing but there’s limits As practitioners and masters, we are not allowed to share certain secrets/tools. Some content is designed only for “Masters”. Some yoga are similar like the Kriya Yoga-Church (Vowed Lessons). We will review both Reiki and Yoga (Master tools) in the Course upcoming.
S9/This Week’s Focus:
* A continuation of Intuition-2 Development. We will review the Chakra System - Our temple. A misguided, misused situation lol. This will also serve Attunement later.
Thx for tuning in. Your time investment is valued. I do select topics related to our timeline and community. For those seeking upgrades or Reiki Levels. Stay tuned for our June packages. It’s for self employed/Practitioners/Coaches…
Review & Topics:
* Reiki Is Japanese Energy Healing used Globally.
* Yoga is over 5k years old from India. It hosts many styles, teacher versions, and it’s Mainstream now vs decades ago.
* Anything of the Holistic, Wellness Department can be fused together. My origins are Alternative, Complementary Medicine. In short, I call this ND. I am also a metaphysician. I learnt during the 90s New Age Era. I forget we just hit another wavy. It’s GenZ word of Mouth, their New Age Era. WHOA, History Repeats lol. We are fusing together.
* So, most of you have experienced your Spiritual Awakening. However; The journey wont be perfect. There will be some roller coaster events. The perks are: We are in a faster Spiritual Zone than the 90s. There’s more support and information available.
(See Presentation for all sections, THX AGAIN.)
Different pricelists for different shops in odoo Point of Sale in Odoo 17Celine George
Price lists are a useful tool for managing the costs of your goods and services. This can assist you in working with other businesses effectively and maximizing your revenues. Additionally, you can provide your customers discounts by using price lists.
Adam Grant: Transforming Work Culture Through Organizational PsychologyPrachi Shah
This presentation explores the groundbreaking work of Adam Grant, renowned organizational psychologist and bestselling author. It highlights his key theories on giving, motivation, leadership, and workplace dynamics that have revolutionized how organizations think about productivity, collaboration, and employee well-being. Ideal for students, HR professionals, and leadership enthusiasts, this deck includes insights from his major works like Give and Take, Originals, and Think Again, along with interactive elements for enhanced engagement.
Slides from a Capitol Technology University presentation covering doctoral programs offered by the university. All programs are online, and regionally accredited. The presentation covers degree program details, tuition, financial aid and the application process.
Analysis of Quantitative Data Parametric and non-parametric tests.pptxShrutidhara2
This presentation covers the following points--
Parametric Tests
• Testing the Significance of the Difference between Means
• Analysis of Variance (ANOVA) - One way and Two way
• Analysis of Co-variance (One-way)
Non-Parametric Tests:
• Chi-Square test
• Sign test
• Median test
• Sum of Rank test
• Mann-Whitney U-test
Moreover, it includes a comparison of parametric and non-parametric tests, a comparison of one-way ANOVA, two-way ANOVA, and one-way ANCOVA.
Exploring Ocean Floor Features for Middle SchoolMarie
This 16 slide science reader is all about ocean floor features. It was made to use with middle school students.
You can download the PDF at thehomeschooldaily.com
Thanks! Marie
Exploring Ocean Floor Features for Middle SchoolMarie
Object oriented programming (oop) cs304 power point slides lecture 01
2. Course Objective
Objective of this course is to make students familiar
with the concepts of object-oriented programming
Concepts will be reinforced by their implementation
in C++
4. Books
C++ How to Program
By Deitel & Deitel
The C++ Programming Language
By Bjarne Stroustrup
Object-Oriented Software Engineering
By Jacobson, Christerson, Jonsson, Overgaard
5. Marks Distribution
Assignments/Quizes 10%
Presentation 5%
Attendance 5%
Mid Term 20 %
Grading Policy
Marks Range (in %) Grade Point (Value) Grade
91 and above 4.0 A+
85-90 4.0 A
77-84 3.5 B+
70-76 3.0 B
60-69 2.5 C+
50-59 2.0 C
Below 50 0.0 F
11. …Example – OO Model
lives-in
Ali House
Objects
Abu Bakar drives
House
Car
Car Tree
Tree
Interactions
Abu Bakar lives in the house
Abu Bakar drives the car
13. What is an Object?
An object is
Something tangible (Ali, Car)
Something that can be apprehended intellectually
(Time, Date)
14. … What is an Object?
An object has
State (attributes)
Well-defined behaviour (operations)
Unique identity
15. Example – Ali is a Tangible Object
State (attributes)
Name
Age
behaviour (operations)
Walks
Eats
Identity
His name
16. Example – Car is a Tangible Object
State (attributes)
- Color
- Model
behaviour (operations)
- Accelerate - Start Car
- Change Gear
Identity
- Its registration number
17. Example – Time is an Object
Apprehended Intellectually
State (attributes)
- Hours - Seconds
- Minutes
behaviour (operations)
- Set Hours - Set Seconds
- Set Minutes
Identity
- Would have a unique ID in the model
18. Example – Date is an Object
Apprehended Intellectually
State (attributes)
- Year - Day
- Month
behaviour (operations)
- Set Year - Set Day
- Set Month
Identity
- Would have a unique ID in the model