This document provides an overview of object-oriented programming concepts. It discusses procedural programming versus object-oriented programming. It then describes key characteristics of OOP like objects, classes, encapsulation, abstraction, inheritance, polymorphism, and message passing. Objects are runtime entities that have state and behavior. Classes provide blueprints for objects and define their properties and methods. Encapsulation hides implementation details, while abstraction exposes only necessary details. Inheritance allows classes to inherit properties from other classes. Polymorphism allows the same method name to perform different tasks. Message passing allows objects to communicate by sending and receiving messages.
object oriented programming and methodology.pptxayush626953
this presentation is all abou to clear the basics of object oriented programming and methodology which helps the B-tech students for better understanding the subject in easy way.
The document provides an introduction to object-oriented programming (OOP). It defines key OOP concepts like objects, classes, inheritance, encapsulation, and polymorphism. It also discusses design patterns like factory pattern and singleton pattern. Object-oriented programming uses objects and their interactions to design applications and computer programs. Classes and objects help manage complexity by encapsulating data and code into reusable components.
Unit 1 introduces the basics of object-oriented programming (OOP). OOP treats data as objects that contain both data fields (properties) and methods (behaviors). Classes are templates that are used to create objects. Some key principles of OOP include encapsulation, which binds an object's data and methods together, inheritance which allows classes to share structures and behaviors of other classes, and polymorphism which allows different classes to have similarly-named methods that work in different ways. OOP aims to make code reusable, modular, and adaptable to changing requirements compared to traditional procedural programming.
Object-oriented programming (OOP) is a programming model that organizes software design around objects rather than functions and logic. In OOP, a program is made up of objects that have attributes and behaviors. Classes define the structure and behavior of objects. Key concepts of OOP include encapsulation, inheritance, polymorphism, and classes. OOP focuses on data objects rather than procedures, making it well-suited for large, complex programs that require ongoing maintenance.
introduction of Object oriented programmingRiturajJain8
Object oriented programming (OOP) represents problems using real-world objects and their interactions. This chapter introduces OOP concepts including classes, objects, abstraction, encapsulation, inheritance, and polymorphism. It contrasts OOP with structured programming, which organizes programs in a logical structure rather than representing real-world entities. The chapter defines key OOP terms and provides examples to illustrate abstraction, encapsulation, inheritance, and polymorphism.
Introduction to Object Oriented Programming.pdfManishBej3
This document provides an overview of object-oriented programming concepts including encapsulation, inheritance, polymorphism, abstraction, objects, classes, and design patterns. It discusses the benefits of OOP such as code reuse, modularity, and collaboration. Key principles like encapsulating data within objects, creating class hierarchies through inheritance, and enabling polymorphism are explained. Best practices for OOP including following SOLID principles are also covered.
This document provides an introduction to object-oriented programming concepts. It defines object-oriented programming as a way to conceptualize a program as interacting objects. Key concepts discussed include:
- Classes define templates for objects and their properties and behaviors.
- Objects are instantiated from classes and represent specific instances.
- Inheritance allows new classes to inherit properties from parent classes.
- Encapsulation groups related properties and methods together within objects.
- Polymorphism allows methods to perform different actions depending on an object's properties.
Ch 1 Introduction to Object Oriented Programming.pptxMahiDivya
C++ supports both procedure-oriented and object-oriented programming. Procedure-oriented programming focuses on functions and divides programs into functions, while object-oriented programming focuses on data, divides programs into objects that encapsulate data and functions, and allows for data hiding, inheritance, polymorphism and dynamic binding. Some key differences are that procedure-oriented programming uses top-down design and does not secure data, while object-oriented programming uses bottom-up design, secures data within objects, and better models real-world problems.
Object-oriented programming (OOP) is based on the concept of "objects" which contain both data and code. An object is an instance of a class. A class defines a data type that includes data members and member functions. Abstraction hides background details and provides only essential information. Encapsulation places data and functions that work on that data together within an object. Inheritance allows a class to acquire properties of another class. Polymorphism allows a single unit to take on multiple forms, such as function overloading. Overloading makes an operator or function operate on new data types.
What is Object-Oriented Programming?
The OOP programming approach is based on fundamental concepts of class and object.
OOP allows decomposition of a problem into a number of entities called objects and then builds data and functions around these objects.
There are many object-oriented programming languages including JavaScript, C++, Java, and Python.
It is programming style which is associated with concepts of class and object and various other concepts like:
Inheritance
polymorphism
abstraction
Encapsulation etc
Program are divided into small modules known as classes.
Function and data are tied together in an object.
This document summarizes an object-oriented programming presentation. It discusses the history of programming beginning with Charles Babbage's Difference Engine in 1822. It then covers structured programming and introduces object-oriented programming concepts like classes, objects, encapsulation, inheritance, and polymorphism. Examples are provided to illustrate each concept. The presentation was given to an unknown semester and audience.
This document provides an overview of object-oriented programming (OOP) concepts including objects, classes, encapsulation, inheritance, polymorphism, and abstraction. It explains that OOP allows decomposition of programs into objects that contain both data and functions. Classes act as blueprints for objects and define their properties and behaviors.
What is OOP_ (Object Oriented Programming) (1).pptxhreempandya
Object oriented programming (OOP) is a programming model that organizes software around objects and classes rather than functions and logic. There are four main concepts in OOP: encapsulation, modularity, polymorphism, and inheritance. Encapsulation bundles data and methods into a single unit, modularity splits programs into independent and interchangeable modules, polymorphism allows objects to take on multiple forms, and inheritance allows classes to derive properties from parent classes. The shift from procedural to OOP allowed for more reusable, flexible, and maintainable code.
The document discusses object-oriented programming (OOP) concepts like classes, objects, attributes, methods, inheritance, polymorphism, encapsulation, and data abstraction. OOP organizes software around real-world concepts like objects that encapsulate both data and procedures to manipulate the data. The main benefits of OOP include reusability, extensibility, and the ability to model real-world problems by representing them as objects that interact.
1. Object oriented programming is a programming model organized around objects rather than actions and data rather than logic. The basic concepts are objects, classes, encapsulation, abstraction, data hiding, polymorphism, and inheritance.
2. An object has an identity, properties, and behavior. A class is a blueprint that defines common attributes and behaviors of objects. Classes allow for data and functions to be bundled together.
3. The key features of OOP are encapsulation, which combines data and functions into a class; abstraction, which hides complex details and shows only essential information; inheritance, which forms new classes from existing classes; and polymorphism, which allows the same operation to be performed in different ways.
Unit 1 introduces the basics of object-oriented programming (OOP). OOP treats data as objects that contain both data fields (properties) and methods (behaviors). Classes are templates that are used to create objects. Some key principles of OOP include encapsulation, which binds an object's data and methods together, inheritance which allows classes to share structures and behaviors of other classes, and polymorphism which allows different classes to have similarly-named methods that work in different ways. OOP aims to make code reusable, modular, and adaptable to changing requirements compared to traditional procedural programming.
Object-oriented programming (OOP) is a programming model that organizes software design around objects rather than functions and logic. In OOP, a program is made up of objects that have attributes and behaviors. Classes define the structure and behavior of objects. Key concepts of OOP include encapsulation, inheritance, polymorphism, and classes. OOP focuses on data objects rather than procedures, making it well-suited for large, complex programs that require ongoing maintenance.
introduction of Object oriented programmingRiturajJain8
Object oriented programming (OOP) represents problems using real-world objects and their interactions. This chapter introduces OOP concepts including classes, objects, abstraction, encapsulation, inheritance, and polymorphism. It contrasts OOP with structured programming, which organizes programs in a logical structure rather than representing real-world entities. The chapter defines key OOP terms and provides examples to illustrate abstraction, encapsulation, inheritance, and polymorphism.
Introduction to Object Oriented Programming.pdfManishBej3
This document provides an overview of object-oriented programming concepts including encapsulation, inheritance, polymorphism, abstraction, objects, classes, and design patterns. It discusses the benefits of OOP such as code reuse, modularity, and collaboration. Key principles like encapsulating data within objects, creating class hierarchies through inheritance, and enabling polymorphism are explained. Best practices for OOP including following SOLID principles are also covered.
This document provides an introduction to object-oriented programming concepts. It defines object-oriented programming as a way to conceptualize a program as interacting objects. Key concepts discussed include:
- Classes define templates for objects and their properties and behaviors.
- Objects are instantiated from classes and represent specific instances.
- Inheritance allows new classes to inherit properties from parent classes.
- Encapsulation groups related properties and methods together within objects.
- Polymorphism allows methods to perform different actions depending on an object's properties.
Ch 1 Introduction to Object Oriented Programming.pptxMahiDivya
C++ supports both procedure-oriented and object-oriented programming. Procedure-oriented programming focuses on functions and divides programs into functions, while object-oriented programming focuses on data, divides programs into objects that encapsulate data and functions, and allows for data hiding, inheritance, polymorphism and dynamic binding. Some key differences are that procedure-oriented programming uses top-down design and does not secure data, while object-oriented programming uses bottom-up design, secures data within objects, and better models real-world problems.
Object-oriented programming (OOP) is based on the concept of "objects" which contain both data and code. An object is an instance of a class. A class defines a data type that includes data members and member functions. Abstraction hides background details and provides only essential information. Encapsulation places data and functions that work on that data together within an object. Inheritance allows a class to acquire properties of another class. Polymorphism allows a single unit to take on multiple forms, such as function overloading. Overloading makes an operator or function operate on new data types.
What is Object-Oriented Programming?
The OOP programming approach is based on fundamental concepts of class and object.
OOP allows decomposition of a problem into a number of entities called objects and then builds data and functions around these objects.
There are many object-oriented programming languages including JavaScript, C++, Java, and Python.
It is programming style which is associated with concepts of class and object and various other concepts like:
Inheritance
polymorphism
abstraction
Encapsulation etc
Program are divided into small modules known as classes.
Function and data are tied together in an object.
This document summarizes an object-oriented programming presentation. It discusses the history of programming beginning with Charles Babbage's Difference Engine in 1822. It then covers structured programming and introduces object-oriented programming concepts like classes, objects, encapsulation, inheritance, and polymorphism. Examples are provided to illustrate each concept. The presentation was given to an unknown semester and audience.
This document provides an overview of object-oriented programming (OOP) concepts including objects, classes, encapsulation, inheritance, polymorphism, and abstraction. It explains that OOP allows decomposition of programs into objects that contain both data and functions. Classes act as blueprints for objects and define their properties and behaviors.
What is OOP_ (Object Oriented Programming) (1).pptxhreempandya
Object oriented programming (OOP) is a programming model that organizes software around objects and classes rather than functions and logic. There are four main concepts in OOP: encapsulation, modularity, polymorphism, and inheritance. Encapsulation bundles data and methods into a single unit, modularity splits programs into independent and interchangeable modules, polymorphism allows objects to take on multiple forms, and inheritance allows classes to derive properties from parent classes. The shift from procedural to OOP allowed for more reusable, flexible, and maintainable code.
The document discusses object-oriented programming (OOP) concepts like classes, objects, attributes, methods, inheritance, polymorphism, encapsulation, and data abstraction. OOP organizes software around real-world concepts like objects that encapsulate both data and procedures to manipulate the data. The main benefits of OOP include reusability, extensibility, and the ability to model real-world problems by representing them as objects that interact.
1. Object oriented programming is a programming model organized around objects rather than actions and data rather than logic. The basic concepts are objects, classes, encapsulation, abstraction, data hiding, polymorphism, and inheritance.
2. An object has an identity, properties, and behavior. A class is a blueprint that defines common attributes and behaviors of objects. Classes allow for data and functions to be bundled together.
3. The key features of OOP are encapsulation, which combines data and functions into a class; abstraction, which hides complex details and shows only essential information; inheritance, which forms new classes from existing classes; and polymorphism, which allows the same operation to be performed in different ways.
Impurities of Water and their Significance.pptxdhanashree78
Impart Taste, Odour, Colour, and Turbidity to water.
Presence of organic matter or industrial wastes or microorganisms (algae) imparts taste and odour to water.
Presence of suspended and colloidal matter imparts turbidity to water.
WIRELESS COMMUNICATION SECURITY AND IT’S PROTECTION METHODSsamueljackson3773
In this paper, the author discusses the concerns of using various wireless communications and how to use
them safely. The author also discusses the future of the wireless industry, wireless communication
security, protection methods, and techniques that could help organizations establish a secure wireless
connection with their employees. The author also discusses other essential factors to learn and note when
manufacturing, selling, or using wireless networks and wireless communication systems.
11th International Conference on Data Mining (DaMi 2025)kjim477n
Welcome To DAMI 2025
Submit Your Research Articles...!!!
11th International Conference on Data Mining (DaMi 2025)
July 26 ~ 27, 2025, London, United Kingdom
Submission Deadline : June 07, 2025
Paper Submission : https://csit2025.org/submission/index.php
Contact Us : Here's where you can reach us : [email protected] or [email protected]
For more details visit : Webpage : https://csit2025.org/dami/index
A SEW-EURODRIVE brake repair kit is needed for maintenance and repair of specific SEW-EURODRIVE brake models, like the BE series. It includes all necessary parts for preventative maintenance and repairs. This ensures proper brake functionality and extends the lifespan of the brake system
May 2025: Top 10 Read Articles Advanced Information Technologyijait
International journal of advanced Information technology (IJAIT) is a bi monthly open access peer-reviewed journal, will act as a major forum for the presentation of innovative ideas, approaches, developments, and research projects in the area advanced information technology applications and services. It will also serve to facilitate the exchange of information between researchers and industry professionals to discuss the latest issues and advancement in the area of advanced IT. Core areas of advanced IT and multi-disciplinary and its applications will be covered during the conferences.
A substation at an airport is a vital infrastructure component that ensures reliable and efficient power distribution for all airport operations. It acts as a crucial link, converting high-voltage electricity from the main grid to the lower voltages needed for various airport facilities. This essay will explore the functions, components, and importance of a substation at an airport.
Functions of an Airport Substation:
Voltage Conversion:
Substations step down high-voltage electricity to lower levels suitable for airport operations, like terminal buildings, runways, and other facilities.
Power Distribution:
They distribute electricity to various loads, including lighting, air conditioning, navigation systems, and ground support equipment.
Grid Stability:
Substations help maintain the stability of the power grid by controlling voltage levels and managing power flows.
Redundancy and Reliability:
Airports often have redundant substations or interconnected systems to ensure uninterrupted power supply, even in case of a fault.
Switching and Control:
Substations provide switching capabilities to connect or disconnect circuits, enabling maintenance and power management.
Protection:
Substations incorporate protective devices, like circuit breakers and relays, to safeguard the power system from faults and ensure safe operation.
Key Components of an Airport Substation:
Transformers: These convert high-voltage electricity to lower voltage levels.
Circuit Breakers: These devices switch circuits on or off, protecting the system from faults.
Busbars: These are large, conductive bars that distribute electricity from transformers to other equipment.
Switchgear: This includes equipment that controls the flow of electricity, such as isolators and switches.
Control and Protection Systems: These systems monitor the substation's performance, detect faults, and automatically initiate corrective actions.
Capacitors: These improve the power factor and reduce losses in the system.
Importance of Airport Substations:
Reliable Power Supply:
Substations are essential for providing reliable power to critical airport functions, ensuring safety and efficiency.
Safe and Efficient Operations:
They contribute to the safe and efficient operation of runways, terminals, and other airport facilities.
Airport Infrastructure:
Substations are an integral part of the airport's infrastructure, enabling various operations and services.
Economic Impact:
Substations support the economic activities of the airport, including passenger and cargo handling.
Modernization and Sustainability:
Modern substations incorporate advanced technologies and systems to improve efficiency, reduce energy consumption, and enhance sustainability.
In conclusion, an airport substation is a crucial component of airport infrastructure, ensuring reliable and efficient power distribution, grid stability, and safe operations.
Rigor, ethics, wellbeing and resilience in the ICT doctoral journeyYannis
The doctoral thesis trajectory has been often characterized as a “long and windy road” or a journey to “Ithaka”, suggesting the promises and challenges of this journey of initiation to research. The doctoral candidates need to complete such journey (i) preserving and even enhancing their wellbeing, (ii) overcoming the many challenges through resilience, while keeping (iii) high standards of ethics and (iv) scientific rigor. This talk will provide a personal account of lessons learnt and recommendations from a senior researcher over his 30+ years of doctoral supervision and care for doctoral students. Specific attention will be paid on the special features of the (i) interdisciplinary doctoral research that involves Information and Communications Technologies (ICT) and other scientific traditions, and (ii) the challenges faced in the complex technological and research landscape dominated by Artificial Intelligence.
How Binning Affects LED Performance & Consistency.pdfMina Anis
🔍 What’s Inside:
📦 What Is LED Binning?
• The process of sorting LEDs by color temperature, brightness, voltage, and CRI
• Ensures visual and performance consistency across large installations
🎨 Why It Matters:
• Inconsistent binning leads to uneven color and brightness
• Impacts brand perception, customer satisfaction, and warranty claims
📊 Key Concepts Explained:
• SDCM (Standard Deviation of Color Matching)
• Recommended bin tolerances by application (e.g., 1–3 SDCM for retail/museums)
• How to read bin codes from LED datasheets
• The difference between ANSI/NEMA standards and proprietary bin maps
🧠 Advanced Practices:
• AI-assisted bin prediction
• Color blending and dynamic calibration
• Customized binning for high-end or global projects
2. WHAT IS OOP’S?
OOP stands for "Object-Oriented Programming." It's a way of structuring your code in
programming languages like C++,C# , python and java
Objects are self-contained units that combine data (attributes or properties) and the
functions (methods) that can operate on that data into a single entity.
3. DIFFERENCE BETWEEN PROCEDURAL AND OOP..
Data Organization: Procedural programming uses global variables for data,
whereas OOP encapsulates data within objects.
Code Structure: Procedural code is structured around functions, while OOP code is
organized around objects and their methods.
Data Access: In procedural programming, data is often accessible globally, leading
to potential data conflicts. In OOP, data is encapsulated within objects, making it more
controlled and secure.
Reusability: OOP promotes code reusability through classes and inheritance, making
it easier to create and reuse similar objects.
In summary, the key difference lies in how data is organized and accessed:
procedural programming uses global data and functions, while OOP encapsulates
data and behavior within objects, providing better structure and control
4. WHY WE NEED FOR OOP?
We need Object-Oriented Programming (OOP) in simple terms because it helps us
build software more efficiently and make it easier to understand and manage.
Certainly, let's simplify the need for Object-Oriented Programming (OOP) even
further:
Think of OOP as a way to make computer programs more organized and
understandable, just like how we use folders to organize our files on a computer.
Objects as Folders: In OOP, we treat different parts of our program as "objects,"
which are like folders. Each object contains its own stuff, like data and actions, just like
folders can contain files.
5. Reuse and Efficiency: OOP allows us to reuse these objects in different parts of our program,
similar to how we can use the same folder in various places on our computer. This makes our code
more efficient and saves us from doing the same work over and over.
Clean and Clear: Just as folders help us keep our files organized and easy to find, OOP helps us
keep our code organized and easy to understand. We can see what each object does and how it
relates to other objects.
Flexibility: If we want to change or add something in one part of our program, we can do it
without affecting other parts. It's like rearranging or adding files in one folder without disturbing
the contents of other folders.
So, OOP is like using folders to keep our computer files organized. It helps us reuse code, keep
our code clean and understandable, make changes easily, and collaborate effectively when
building software.
6. TECHNIQUE IN OOP
Class:
A class is like a blueprint or a template.
It tells the computer how to create something.
For example, a "Car" class is like a blueprint for making cars. It defines what a car should have
(like wheels and a color) and what it can do (like drive and stop).
public class Car
{
public string name;
public string model;
public void Greet()
{
Console.WriteLine("Hello, my car name is " + name);
}
}
7. OBJECT:
An object is a real thing that was created using a class.
It's like the actual car made from the "Car" blueprint.
Each object can have its own unique characteristics and can do things based on what
the class defined.
In even simpler terms, a class is a plan, and an object is something made from that
plan. For example, a "Recipe" (class) tells you how to make a cake, and the actual
"Cake" (object) is what you bake using that recipe
8. Encapsulation: This is like putting a protective shield around an object's data (attributes)
and methods. It keeps them safe from unwanted changes or access. You can only interact
with an object through its defined methods, which maintain control and security.
Inheritance: Inheritance is like passing down traits from parents to children. In OOP, you can
create new classes based on existing ones. The new class inherits attributes and methods
from the original class, making it easier to reuse code and build on existing functionality.
Abstraction:
Abstraction in Object-Oriented Programming (OOP) is a fundamental concept that focuses
on hiding unnecessary details and showing only the essential features of an object. It's like
creating a simplified interface for users to interact with, without needing to understand the
complex inner workings.
In simple terms, OOP is like playing with different types of toys (objects) that have their
own unique features (attributes) and things they can do (methods). These toys are created
based on specific blueprints (classes). Encapsulation keeps them safe and organized,
inheritance lets you create new toys with shared features, and polymorphism allows you to
use all your toys in a playful and flexible way.