this slides describe similarities and difference between object based programming and object oriented programming
Class and Object.
Object- oriented Programming
Object based Programming
Object based vs. object-oriented programming
This document discusses validating user input in ASP.NET applications. It describes using validation controls on both the client-side using JavaScript and server-side using C# to check fields for errors like empty values, values outside a specified range, or values that do not match a regular expression. The key validation controls covered are RequiredFieldValidator, RangeValidator, RegularExpressionValidator, CompareValidator, and CustomValidator. It emphasizes best practices of using both client-side and server-side validation for security and usability.
Loops execute a block of code a specified number of times, or while a specified condition is true.
Often when you write code, you want the same block of code to run over and over again in a row. Instead of adding several almost equal lines in a script we can use loops to perform a task like this.
In PHP, we have the following looping statements:
while - loops through a block of code while a specified condition is true
do...while - loops through a block of code once, and then repeats the loop as long as a specified condition is true
for - loops through a block of code a specified number of times
foreach - loops through a block of code for each element in an array
Concept of OOPS with real life examplesNeha Sharma
It includes Programming paradigm and concepts of Object Oriented programming (Features with real life examples) with sample code of class and objects.
For better understanding, you can watch video and subscribe my channel:
For Hindi: https://youtu.be/gsESptJbwno
For English: https://youtu.be/TbmyQePGh4g
This document provides an overview of asynchronous JavaScript. It discusses how JavaScript uses a single thread and event queue. It introduces asynchronous functions and loading scripts asynchronously. It covers the requestIdleCallback function for background tasks. The document also provides an in-depth overview of promises in JavaScript for asynchronous code, including the promise lifecycle, then and catch methods, and creating promises using the Promise constructor.
The document discusses key concepts in object-oriented programming including objects, classes, messages, and requirements for object-oriented languages. An object is a bundle of related variables and methods that can model real-world things. A class defines common variables and methods for objects of a certain kind. Objects communicate by sending messages to each other specifying a method name and parameters. For a language to be object-oriented, it must support encapsulation, inheritance, and dynamic binding.
Method overloading in Java allows methods within a class to have the same name but different parameters. It increases readability and allows methods to perform similar tasks with different input parameters. Method overloading is determined by Java by first matching the method name and then the number and type of parameters. It can be done based on the number of parameters, data type of parameters, or sequence of data types in parameters. The main advantage is that it performs tasks efficiently with variations in argument types or numbers under the same method name. A disadvantage is that it can be difficult for beginners and requires more design effort in the parameter architecture.
This document discusses three relationships between classes in Java: association, aggregation, and composition. Association defines a general relationship between two classes without ownership. Aggregation is a "has-a" relationship where one class contains another but either can exist independently. Composition is a stricter form where the contained class cannot exist without the container and will be deleted with it. Examples are given like a department containing employees in aggregation and a class containing students in composition.
This document provides an overview of the Java Virtual Machine (JVM) and how it executes Java code. It describes that the JVM converts Java bytecode into machine language and executes it, allowing Java programs to run on different platforms. It also outlines the key components of the JVM, including the class loader, execution engine, stack, method area, and garbage collected heap.
The document discusses various PHP array functions including:
- Array functions like array_combine(), array_count_values(), array_diff() for comparing and merging arrays.
- Sorting arrays with asort(), arsort(), ksort(), krsort().
- Other functions like array_search(), array_sum(), array_rand() for searching, summing and random values.
- Modifying arrays with array_push(), array_pop(), array_shift() for adding/removing elements.
The document provides examples of using each array function in PHP code snippets.
This document discusses the key concepts of object-oriented programming including classes, objects, inheritance, polymorphism, abstraction, and encapsulation. Classes are blueprints that define properties and behaviors for objects. Inheritance allows classes to inherit attributes and methods from parent classes. Polymorphism enables data to take multiple forms. Abstraction hides unnecessary details and encapsulation bundles data with the methods that operate on that data.
Method overriding allows a subclass to provide a specific implementation of a method that is already provided by its superclass. The subclass method must have the same name, parameters and return type as the superclass method. This allows the subclass to modify the behavior as needed and is how polymorphism is implemented. The super keyword can be used to call the superclass method from the overriding method.
This document provides an introduction to object-oriented programming concepts including abstraction, encapsulation, and inheritance. It defines abstraction as identifying an object's crucial behavior while eliminating irrelevant details. Encapsulation ties an object's state and behavior together, keeping them hidden from external code. Inheritance allows a new class to inherit behaviors from an existing parent class, expressing "is-a" relationships. Real-world objects have state represented by fields and behavior exposed through methods.
The document discusses object-oriented programming (OOP) and functional programming (FP). It argues that OOP and FP are not opposites and can be effectively combined. It addresses common myths about FP, such as that it is new, hard, or only suitable for mathematical problems. The document also compares how OOP and FP approach concepts like decomposition, composition, error handling, and mutability/referential transparency. While both approaches have merits, the document concludes there is no single best approach and the choice depends on the problem and programmer preferences.
This document provides an overview of Java servlets technology, including:
1. What Java servlets are and their main purposes and advantages such as portability, power, and integration with server APIs.
2. Key aspects of servlet architecture like the servlet lifecycle, the HttpServletRequest and HttpServletResponse objects, and how different HTTP methods map to servlet methods.
3. Examples of simple servlets that process parameters, maintain a session counter, and examples of deploying servlets in Eclipse IDE.
This document provides an overview of functions in JavaScript. It discusses functions as objects that have a [[Call]] property allowing them to be executed. It describes function declarations vs expressions and how declarations are hoisted. Functions can be treated as values that can be assigned to variables or passed as arguments. Parameters and the arguments object are covered. The document also discusses mimicking function overloading, using functions as object methods, and how the this keyword works differently depending on how a function is called using call, apply, or bind.
Servlet is java class which extends the functionality of web server by dynamically generating web pages.
Servlet technology is used to create Dynamic web application. Servlet technology is robust and scalable. init() and service() methods are more important in life cycle of a servlet. doGet() and doPost() are methods used under service() method.
This document discusses various PHP functions and concepts related to working with databases in PHP, including:
- PHP functions for arrays, calendars, file systems, MySQL, and math
- Using phpMyAdmin to manage MySQL databases
- The GET and POST methods for passing form data
- SQL commands for creating, altering, and manipulating database tables
- Connecting to a MySQL database from PHP using mysql_connect()
It provides code examples for using many of these PHP functions and SQL commands to interact with databases. The document is an overview of key topics for learning PHP database programming.
Asynchronous JavaScript Programming with Callbacks & PromisesHùng Nguyễn Huy
This presentation is about JavaScript Promise. Topics covered in this session are:
1. Asynchronous processing in JavaScript
2. Callbacks and Callback hell
3. Promises arrive in JavaScript!
4. Constructing a Promise
5. Promise states
6. Promises chaining and transformation
7. Error handling
8. Promise.all() and Promise.race()
SQL injection is a code injection technique, used to attack data-driven applications,
in which malicious SQL statements are inserted into an entry field for execution.
This is a method to attack web applications that have a data repository.The
attacker would send a specially crafted SQL statement that is designed to cause
some malicious action.SQL injection is an attack technique that exploits a security
vulnerability occurring in the database layer of an application and a service. This
is most often found within web pages with dynamic content.
This document discusses Java data types and variables. It defines variables as containers that hold data values and notes there are three types: local, instance, and static. Local variables are declared within methods while instance variables are declared in a class but outside methods. Static variables can be accessed by the class name. The document also outlines Java's primitive data types like int and double, and non-primitive types like Strings and Arrays. It explains type casting between primitive types and differences between primitive and non-primitive data types.
This document discusses exception handling in C++ and Java. It defines what exceptions are and explains that exception handling separates error handling code from normal code to make programs more readable and robust. It covers try/catch blocks, throwing and catching exceptions, and exception hierarchies. Finally, it provides an example of implementing exception handling in a C++ program to handle divide-by-zero errors.
Object oriented programming (OOP) addresses limitations of procedural programming by dividing programs into objects that encapsulate both data and behaviors. OOP supports features like inheritance, polymorphism, and abstraction. Inheritance allows new classes to inherit attributes and behaviors from parent classes, polymorphism allows the same message to be interpreted differently depending on the object receiving it, and abstraction focuses on essential characteristics without implementation details. These features help make programs more modular, reusable, and maintainable.
The document discusses polymorphism in object-oriented programming. It defines polymorphism as the ability for one form to take multiple forms. There are two main types of polymorphism: method overloading and method overriding. Method overloading involves methods with the same name but different parameters, while method overriding involves methods with the same name and parameters but different implementations in superclasses and subclasses. The document provides examples of each type and explains that polymorphism allows code reuse and flexibility through different object behaviors based on their types.
Constructor is a special method in Java that is used to initialize objects. It has the same name as the class and is invoked automatically when an object is created. Constructors can be used to set default values for objects. A class can have multiple constructors as long as they have different parameters. Constructors are used to provide different initial values to objects and cannot return values.
This document provides an overview of multithreading in 3 sentences or less:
Multithreading allows a program to split into multiple threads that can run simultaneously, improving responsiveness, utilizing multiprocessors efficiently, and structuring programs more effectively. Threads transition between different states like new, runnable, running, blocked, and dead over their lifetime. Common threading techniques include setting thread priority, enabling communication between threads, and avoiding deadlocks when multiple threads depend on each other's locks.
Java Server Pages (JSP) allow Java code to be embedded within HTML pages to create dynamic web content. JSP pages are translated into servlets by the web server. This involves compiling the JSP page into a Java servlet class that generates the HTML response. The servlet handles each request by executing the jspService() method and produces dynamic content which is returned to the client browser.
Objects in JavaScript can be created using object literals, the new keyword, or Object.create(). Objects are collections of properties and methods that are mutable and manipulated by reference. Arrays are objects that represent ordered collections of values of any type and are created using array literals or the Array constructor. Common array methods include concat, join, pop, push, reverse, and sort. The Math object provides common mathematical functions like pow, round, ceil, floor, random, and trigonometric functions.
An overview of object oriented programming including the differences between OOP and the traditional structural approach, definitions of class and objects, and an easy coding example in C++. This presentation includes visual aids to make the concepts easier to understand.
This document provides an introduction to object-oriented programming concepts through a lecture on a CMP-2123 Object Oriented Programming course. It defines key OOP concepts like classes, objects, inheritance, encapsulation, and polymorphism. It also lists textbooks and materials for the course and provides an overview of topics to be covered, including objects and classes, inheritance, interfaces, exceptions, GUI programming, and more.
An overview of object oriented programming , definitions of class and objects, Encapsulation, data abstraction, inheritance, polymorphism and an easy coding example in C++. This presentation includes visual aids to make the concepts easier to understand.
The document discusses various PHP array functions including:
- Array functions like array_combine(), array_count_values(), array_diff() for comparing and merging arrays.
- Sorting arrays with asort(), arsort(), ksort(), krsort().
- Other functions like array_search(), array_sum(), array_rand() for searching, summing and random values.
- Modifying arrays with array_push(), array_pop(), array_shift() for adding/removing elements.
The document provides examples of using each array function in PHP code snippets.
This document discusses the key concepts of object-oriented programming including classes, objects, inheritance, polymorphism, abstraction, and encapsulation. Classes are blueprints that define properties and behaviors for objects. Inheritance allows classes to inherit attributes and methods from parent classes. Polymorphism enables data to take multiple forms. Abstraction hides unnecessary details and encapsulation bundles data with the methods that operate on that data.
Method overriding allows a subclass to provide a specific implementation of a method that is already provided by its superclass. The subclass method must have the same name, parameters and return type as the superclass method. This allows the subclass to modify the behavior as needed and is how polymorphism is implemented. The super keyword can be used to call the superclass method from the overriding method.
This document provides an introduction to object-oriented programming concepts including abstraction, encapsulation, and inheritance. It defines abstraction as identifying an object's crucial behavior while eliminating irrelevant details. Encapsulation ties an object's state and behavior together, keeping them hidden from external code. Inheritance allows a new class to inherit behaviors from an existing parent class, expressing "is-a" relationships. Real-world objects have state represented by fields and behavior exposed through methods.
The document discusses object-oriented programming (OOP) and functional programming (FP). It argues that OOP and FP are not opposites and can be effectively combined. It addresses common myths about FP, such as that it is new, hard, or only suitable for mathematical problems. The document also compares how OOP and FP approach concepts like decomposition, composition, error handling, and mutability/referential transparency. While both approaches have merits, the document concludes there is no single best approach and the choice depends on the problem and programmer preferences.
This document provides an overview of Java servlets technology, including:
1. What Java servlets are and their main purposes and advantages such as portability, power, and integration with server APIs.
2. Key aspects of servlet architecture like the servlet lifecycle, the HttpServletRequest and HttpServletResponse objects, and how different HTTP methods map to servlet methods.
3. Examples of simple servlets that process parameters, maintain a session counter, and examples of deploying servlets in Eclipse IDE.
This document provides an overview of functions in JavaScript. It discusses functions as objects that have a [[Call]] property allowing them to be executed. It describes function declarations vs expressions and how declarations are hoisted. Functions can be treated as values that can be assigned to variables or passed as arguments. Parameters and the arguments object are covered. The document also discusses mimicking function overloading, using functions as object methods, and how the this keyword works differently depending on how a function is called using call, apply, or bind.
Servlet is java class which extends the functionality of web server by dynamically generating web pages.
Servlet technology is used to create Dynamic web application. Servlet technology is robust and scalable. init() and service() methods are more important in life cycle of a servlet. doGet() and doPost() are methods used under service() method.
This document discusses various PHP functions and concepts related to working with databases in PHP, including:
- PHP functions for arrays, calendars, file systems, MySQL, and math
- Using phpMyAdmin to manage MySQL databases
- The GET and POST methods for passing form data
- SQL commands for creating, altering, and manipulating database tables
- Connecting to a MySQL database from PHP using mysql_connect()
It provides code examples for using many of these PHP functions and SQL commands to interact with databases. The document is an overview of key topics for learning PHP database programming.
Asynchronous JavaScript Programming with Callbacks & PromisesHùng Nguyễn Huy
This presentation is about JavaScript Promise. Topics covered in this session are:
1. Asynchronous processing in JavaScript
2. Callbacks and Callback hell
3. Promises arrive in JavaScript!
4. Constructing a Promise
5. Promise states
6. Promises chaining and transformation
7. Error handling
8. Promise.all() and Promise.race()
SQL injection is a code injection technique, used to attack data-driven applications,
in which malicious SQL statements are inserted into an entry field for execution.
This is a method to attack web applications that have a data repository.The
attacker would send a specially crafted SQL statement that is designed to cause
some malicious action.SQL injection is an attack technique that exploits a security
vulnerability occurring in the database layer of an application and a service. This
is most often found within web pages with dynamic content.
This document discusses Java data types and variables. It defines variables as containers that hold data values and notes there are three types: local, instance, and static. Local variables are declared within methods while instance variables are declared in a class but outside methods. Static variables can be accessed by the class name. The document also outlines Java's primitive data types like int and double, and non-primitive types like Strings and Arrays. It explains type casting between primitive types and differences between primitive and non-primitive data types.
This document discusses exception handling in C++ and Java. It defines what exceptions are and explains that exception handling separates error handling code from normal code to make programs more readable and robust. It covers try/catch blocks, throwing and catching exceptions, and exception hierarchies. Finally, it provides an example of implementing exception handling in a C++ program to handle divide-by-zero errors.
Object oriented programming (OOP) addresses limitations of procedural programming by dividing programs into objects that encapsulate both data and behaviors. OOP supports features like inheritance, polymorphism, and abstraction. Inheritance allows new classes to inherit attributes and behaviors from parent classes, polymorphism allows the same message to be interpreted differently depending on the object receiving it, and abstraction focuses on essential characteristics without implementation details. These features help make programs more modular, reusable, and maintainable.
The document discusses polymorphism in object-oriented programming. It defines polymorphism as the ability for one form to take multiple forms. There are two main types of polymorphism: method overloading and method overriding. Method overloading involves methods with the same name but different parameters, while method overriding involves methods with the same name and parameters but different implementations in superclasses and subclasses. The document provides examples of each type and explains that polymorphism allows code reuse and flexibility through different object behaviors based on their types.
Constructor is a special method in Java that is used to initialize objects. It has the same name as the class and is invoked automatically when an object is created. Constructors can be used to set default values for objects. A class can have multiple constructors as long as they have different parameters. Constructors are used to provide different initial values to objects and cannot return values.
This document provides an overview of multithreading in 3 sentences or less:
Multithreading allows a program to split into multiple threads that can run simultaneously, improving responsiveness, utilizing multiprocessors efficiently, and structuring programs more effectively. Threads transition between different states like new, runnable, running, blocked, and dead over their lifetime. Common threading techniques include setting thread priority, enabling communication between threads, and avoiding deadlocks when multiple threads depend on each other's locks.
Java Server Pages (JSP) allow Java code to be embedded within HTML pages to create dynamic web content. JSP pages are translated into servlets by the web server. This involves compiling the JSP page into a Java servlet class that generates the HTML response. The servlet handles each request by executing the jspService() method and produces dynamic content which is returned to the client browser.
Objects in JavaScript can be created using object literals, the new keyword, or Object.create(). Objects are collections of properties and methods that are mutable and manipulated by reference. Arrays are objects that represent ordered collections of values of any type and are created using array literals or the Array constructor. Common array methods include concat, join, pop, push, reverse, and sort. The Math object provides common mathematical functions like pow, round, ceil, floor, random, and trigonometric functions.
An overview of object oriented programming including the differences between OOP and the traditional structural approach, definitions of class and objects, and an easy coding example in C++. This presentation includes visual aids to make the concepts easier to understand.
This document provides an introduction to object-oriented programming concepts through a lecture on a CMP-2123 Object Oriented Programming course. It defines key OOP concepts like classes, objects, inheritance, encapsulation, and polymorphism. It also lists textbooks and materials for the course and provides an overview of topics to be covered, including objects and classes, inheritance, interfaces, exceptions, GUI programming, and more.
An overview of object oriented programming , definitions of class and objects, Encapsulation, data abstraction, inheritance, polymorphism and an easy coding example in C++. This presentation includes visual aids to make the concepts easier to understand.
What is Object-Oriented Programming?
The OOP programming approach is based on fundamental concepts of class and object.
OOP allows decomposition of a problem into a number of entities called objects and then builds data and functions around these objects.
There are many object-oriented programming languages including JavaScript, C++, Java, and Python.
It is programming style which is associated with concepts of class and object and various other concepts like:
Inheritance
polymorphism
abstraction
Encapsulation etc
Program are divided into small modules known as classes.
Function and data are tied together in an object.
Here are some common applications of OOP and C++:
- Operating systems like Windows and Linux use OOP principles in their design. Important components like processes, files, devices are modeled as objects.
- Graphics and game development leverage OOP well. Objects can represent game elements like characters, weapons, levels etc. Inheritance helps reduce duplication.
- Desktop applications like word processors and spreadsheets have documents as central objects composed of other objects.
- Database systems use OOP to represent tables as classes and rows as objects. Object-relational mapping is used to interface between OO languages and relational databases.
- Web development frameworks heavily use OOP. Components like HTTP requests/responses, form fields are represented
Object-oriented programming (OOP) organizes software design around objects rather than functions and logic. An object can be defined as a data field with unique attributes and behavior. OOP uses classes as templates that describe an object's behaviors and states, with objects being instances of classes. Key concepts of OOP include inheritance, polymorphism, abstraction, encapsulation, and classes.
This document discusses object-oriented programming (OOP) and its advantages over other programming paradigms. It begins with an introduction to programming paradigms including procedural, object-based, and object-oriented. The key concepts of OOP are then defined, including abstraction, encapsulation, modularity, inheritance, and polymorphism. Advantages of OOP include code reusability, ease of understanding and maintenance. Disadvantages include potential overgeneralization of classes and difficulty of proper planning and design.
Object-oriented programming (OOP) is a programming paradigm that represents concepts as "objects" that have properties and behaviors. Some key concepts of OOP include:
- Objects can be defined as instances of classes that have states and behaviors. Classes are collections of objects.
- Inheritance allows objects to acquire properties and behaviors from parent objects.
- Polymorphism allows the same task to be performed in different ways.
- Abstraction hides internal details and shows functionality.
- Encapsulation binds code and data together into a single unit.
OOP aims to implement real-world entities and is used in languages like Java, C++, and Python.
Basic Concepts of Object Oriented Programming (OOP) explained in layman's terms. For having a better understanding of building blocks of OOPs Language. Explanantion of Class, Objects & Methods followed by explanation of Message Passing, Inheritance, Abstraction, Encapsulation, & Polymorphism with examples.
This document provides an overview of object-oriented programming concepts and their impact. It discusses the history of OOP, which began with Simula in the 1960s. It also outlines key OOP principles like classes, objects, encapsulation, inheritance, and polymorphism. Examples are given to illustrate each concept. The document concludes that OOP is now widely used because it improves code reusability and maintainability compared to older programming models.
It refers to language that uses object in programming. OOP aims to implement real world entities like inheritance, hiding, polymorphism in programming.
OOP aims to bind together data and functions that operate on them so that no other part of code can access this data except function.
The document provides an introduction to object-oriented programming concepts. It discusses how OOP models the real world using objects that have both state in the form of attributes, and behavior through methods. Some key advantages of the OOP paradigm include simplicity through modeling real-world entities, modularity by encapsulating data and behavior within classes, and reusability through inheritance. The document outlines important OOP concepts such as classes, objects, encapsulation, inheritance, polymorphism, and abstraction.
Object-oriented programming aims to implement real-world entities as objects that contain both data and functions. Some key characteristics of OOP include classes that act as blueprints for objects, encapsulation that binds data to the functions that operate on it, inheritance that allows classes to inherit properties from other classes, and polymorphism which allows the same message to be displayed in different forms. Advantages of OOP include reusability, flexibility, ease of maintenance and security through features like encapsulation.
This document provides an overview of object-oriented programming concepts. It begins by defining a programming language and different levels of abstraction in languages. It then defines object-oriented programming as relying on classes and objects, with classes acting as blueprints for objects. The basic building blocks of OOP - objects, classes, attributes, and methods - are introduced. Each concept is then defined in more detail, including objects, classes, inheritance, encapsulation, abstraction, and polymorphism. The document concludes by outlining some advantages of using an object-oriented programming approach.
Basics of object oriented programming c++ [autosaved]RAVIPUROHIT22
This document provides an overview of object-oriented programming (OOP). It defines OOP and procedural programming, explaining that OOP breaks programs down into objects that bundle data and functions, while procedural programming breaks programs into subprograms that work on data. The document outlines key OOP concepts like encapsulation, inheritance, and polymorphism and how they are implemented using classes and objects. It provides examples to illustrate OOP concepts from real-world domains like mobile phones.
The document provides an overview of Truth Maintenance Systems (TMS) in artificial intelligence. It discusses key aspects of TMS including:
1. Enforcing logical relations among beliefs by maintaining and updating relations when assumptions change.
2. Generating explanations for conclusions by using cached inferences to avoid re-deriving inferences.
3. Finding solutions to search problems by representing problems as sets of variables, domains, and constraints.
The document also covers justification-based and assumption-based TMS, and how a TMS interacts with a problem solver to add and retract assumptions, detect contradictions, and perform belief revision.
This presentation introduces various aspects of web technology. It begins with an outline that lists HTML, CSS, JavaScript, jQuery, PHP and MySQL as the main languages used in web technology. It then provides definitions and examples of each language. For PHP, it also discusses features, processing pages, and database support. The presentation warns against some common mistakes for beginners, such as messy code, inconsistent formatting and abbreviations. It concludes that web technology is important for modern technology and requires interpretability across browsers.
What is Web Browser?
Popular web browsers
History and Milestones
The relationship between web document and web browser
How browser retrieve from the web document?
The relationship between web page and web browser
What is web document?
How does Web document integrate with the web browser?
Static Web Page.
Dynamic Web Page.
Types of Dynamic Web page
How client and server side works?
An example to retrieve data with the web page from the server
This document summarizes a presentation on tasks suitable for programming on the web. The presentation was given by 5 students and covered topics like tasks on the web, issues faced during web programming, and ways to improve performance. It included examples of common web tasks like learning, multimedia, games, shopping, maps and fitness apps. Challenges discussed were accessibility, navigation, browser compatibility and content positioning. Suggested solutions were mobile-first coding, caching, reducing image sizes and using a content delivery network. The conclusion is that web tasks address user demands and the issues faced need solutions to optimize web performance.
What is Programming Paradigm
Types of Programming Paradigm
What is web programming
How does it work
What are web programming languages
Module of Web Programming
HTML
CSS
JAVASCRIPT
PHP
ASP .NET
RUBY ON RAILS
JAVA
PYTHON
How to Create a Rainbow Man Effect in Odoo 18Celine George
In Odoo 18, the Rainbow Man animation adds a playful and motivating touch to task completion. This cheerful effect appears after specific user actions, like marking a CRM opportunity as won. It’s designed to enhance user experience by making routine tasks more engaging.
How to Manage & Create a New Department in Odoo 18 EmployeeCeline George
In Odoo 18's Employee module, organizing your workforce into departments enhances management and reporting efficiency. Departments are a crucial organizational unit within the Employee module.
Unit- 4 Biostatistics & Research Methodology.pdfKRUTIKA CHANNE
Blocking and confounding (when a third variable, or confounder, influences both the exposure and the outcome) system for Two-level factorials (a type of experimental design where each factor (independent variable) is investigated at only two levels, typically denoted as "high" and "low" or "+1" and "-1")
Regression modeling (statistical model that estimates the relationship between one dependent variable and one or more independent variables using a line): Hypothesis testing in Simple and Multiple regression models
Introduction to Practical components of Industrial and Clinical Trials Problems: Statistical Analysis Using Excel, SPSS, MINITAB®️, DESIGN OF EXPERIMENTS, R - Online Statistical Software to Industrial and Clinical trial approach
Different pricelists for different shops in odoo Point of Sale in Odoo 17Celine George
Price lists are a useful tool for managing the costs of your goods and services. This can assist you in working with other businesses effectively and maximizing your revenues. Additionally, you can provide your customers discounts by using price lists.
This presentation has been made keeping in mind the students of undergraduate and postgraduate level. To keep the facts in a natural form and to display the material in more detail, the help of various books, websites and online medium has been taken. Whatever medium the material or facts have been taken from, an attempt has been made by the presenter to give their reference at the end.
In the seventh century, the rule of Sindh state was in the hands of Rai dynasty. We know the names of five kings of this dynasty- Rai Divji, Rai Singhras, Rai Sahasi, Rai Sihras II and Rai Sahasi II. During the time of Rai Sihras II, Nimruz of Persia attacked Sindh and killed him. After the return of the Persians, Rai Sahasi II became the king. After killing him, one of his Brahmin ministers named Chach took over the throne. He married the widow of Rai Sahasi and became the ruler of entire Sindh by suppressing the rebellions of the governors.
Human Anatomy and Physiology II Unit 3 B pharm Sem 2
Respiratory system
Anatomy of respiratory system with special reference to anatomy
of lungs, mechanism of respiration, regulation of respiration
Lung Volumes and capacities transport of respiratory gases,
artificial respiration, and resuscitation methods
Urinary system
Anatomy of urinary tract with special reference to anatomy of
kidney and nephrons, functions of kidney and urinary tract,
physiology of urine formation, micturition reflex and role of
kidneys in acid base balance, role of RAS in kidney and
disorders of kidney
Diptera: The Two-Winged Wonders, The Fly Squad: Order Diptera.pptxArshad Shaikh
Diptera, commonly known as flies, is a large and diverse order of insects that includes mosquitoes, midges, gnats, and horseflies. Characterized by a single pair of wings (hindwings are modified into balancing organs called halteres), Diptera are found in almost every environment and play important roles in ecosystems as pollinators, decomposers, and food sources. Some species, however, are significant pests and disease vectors, transmitting diseases like malaria, dengue, and Zika virus.
Adam Grant: Transforming Work Culture Through Organizational PsychologyPrachi Shah
This presentation explores the groundbreaking work of Adam Grant, renowned organizational psychologist and bestselling author. It highlights his key theories on giving, motivation, leadership, and workplace dynamics that have revolutionized how organizations think about productivity, collaboration, and employee well-being. Ideal for students, HR professionals, and leadership enthusiasts, this deck includes insights from his major works like Give and Take, Originals, and Think Again, along with interactive elements for enhanced engagement.
Artificial intelligence Presented by JM.jmansha170
AI (Artificial Intelligence) :
"AI is the ability of machines to mimic human intelligence, such as learning, decision-making, and problem-solving."
Important Points about AI:
1. Learning – AI can learn from data (Machine Learning).
2. Automation – It helps automate repetitive tasks.
3. Decision Making – AI can analyze and make decisions faster than humans.
4. Natural Language Processing (NLP) – AI can understand and generate human language.
5. Vision & Recognition – AI can recognize images, faces, and patterns.
6. Used In – Healthcare, finance, robotics, education, and more.
Owner By:
Name : Junaid Mansha
Work : Web Developer and Graphics Designer
Contact us : +92 322 2291672
Email : [email protected]
A short update and next week. I am writing both Session 9 and Orientation S1.
As a Guest Student,
You are now upgraded to Grad Level.
See Uploads for “Student Checkin” & “S8”. Thx.
Thank you for attending our workshops.
If you are new, do welcome.
Grad Students: I am planning a Reiki-Yoga Master Course (As a package). I’m Fusing both together.
This will include the foundation of each practice. Our Free Workshops can be used with any Reiki Yoga training package. Traditional Reiki does host rules and ethics. Its silent and within the JP Culture/Area/Training/Word of Mouth. It allows remote healing but there’s limits As practitioners and masters. We are not allowed to share certain secrets/tools. Some content is designed only for “Masters”. Some yoga are similar like the Kriya Yoga-Church (Vowed Lessons). We will review both Reiki and Yoga (Master tools) in the Course upcoming.
Session Practice, For Reference:
Before starting a session, Make sure to check your environment. Nothing stressful. Later, You can decorate a space as well.
Check the comfort level, any needed resources (Yoga/Reiki/Spa Props), or Meditation Asst?
Props can be oils, sage, incense, candles, crystals, pillows, blankets, yoga mat, any theme applies.
Select your comfort Pose. This can be standing, sitting, laying down, or a combination.
Monitor your breath. You can add exercises.
Add any mantras or affirmations. This does aid mind and spirit. It helps you to focus.
Also you can set intentions using a candle.
The Yoga-key is balancing mind, body, and spirit.
Finally, The Duration can be long or short.
Its a good session base for any style.
Next Week’s Focus:
A continuation of Intuition Development. We will review the Chakra System - Our temple. A misguided, misused situation lol. This will also serve Attunement later.
For Sponsor,
General updates,
& Donations:
Please visit:
https://ldmchapels.weebly.com
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2. 2
Object-Oriented Vs. Object based
Programming
Id Name
1109025 Partha Chakrabarty
1109026 Md. Mujibur Rahman Majumder
1109028 Md. Natik Alam Bhuyan Tahsin
1109031 Md. Al Fahad
1109032 Md. Rashedul Islam
Presented By :
4. Overview
4
What is a Class?
What is a Object?
What is an Object-Oriented Programming?
Requirements of Object-Oriented language.
What is an Object Based Programming?
Why we use object based instead of object oriented programming?
Difference between Object based and Object-Oriented Programming?
5. What is a Class?
5
A class can be defined as a template/blueprint that describes the
state or behavior of objects of certain kinds.
Class Contain Properties and Function.
Example : Student , Animal, Car etc.
6. What is an Object?
6
Object refers to a particular instance of a class where the object can
be a combination of variables, functions, and data structures.
An object consists of data of its own.
9. Object-Oriented Programming
9
The basic idea behind an Object Oriented Programming
language is to combine into a single unit both data and the
methods (functions) that operate on the data.
Some of the popular OOP languages are -
C++
Java
C#
10. Requirements for OOP
10
To be object oriented, a language must support
Encapsulation
Inheritance
Polymorphism
11. Encapsulation
11
The whole idea behind the data encapsulation is to hide the
implementation details from users. This is achieved through the state
(the private fields) and the behaviors (the public methods) of a Class.
Often, for practical reasons, an object may wish to expose some of its
variables or hide some of its methods.
Encapsulation uses three common types of modifier to encapsulate
data.
Public
Private
Protected
12. Inheritance
12
Inheritance is a fundamental feature of an Object-Oriented
programming. It is the process of creating a new Class, called the
Derived Class, from the existing class, called the Base Class
Inheritance is a very elegant way to reuse and modify the data and
functionality that has already been defined in the Base Class, also we
can add new data and functionality to the Derived Class.
13. Inheritance Contd.
13
Since the Derived Class inherits all properties of the Base Class, the
Derived Class has a larger set of properties than the Base Class.
However, the Derived Class may override some or all the properties of
the Base Class.
14. Types of Inheritance
14
A
B
C
A B
C
A-1
A-2
B-1
B-2
AB
Multi-level Inheritance
Multiple Inheritance
Multiple Multi-level Inheritance
15. Polymorphism
15
The ability to appear in many forms.
In object-oriented programming, polymorphism refers to a
programming language's ability to process objects differently
depending on their data type or class.
Polymorphism allows us to invoke derived class methods through a
base class reference during runtime.
E.g. e-bike Acceleration system.
Electronically / Mechanically
17. Object Based Programming
17
Object Based Programming is based on the idea of encapsulating
state and operations inside “objects”.
Object-based languages need not support inheritance or
polymorphism . While Object oriented language support all
feature of OOPS i.e. Inheritance, polymorphism etc.
Object Based Language Build in type object are available like
window object in JavaScript .
Example: JavaScript, VB
18. Why we use Object based instead of OOP
18
The main benefit of Object based Programming is that
it can be understood by the common human.
Object Based is much easier and more robust than
Object Oriented.
It allows for fast creation of web page events.
It allows more freedom in the creation of objects.
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19. Drawbacks of object based programming
19
Object based programming is less secure. Because the
code executes on the user’s computer, in some cases it
can be exploited for malicious purposes.
Object based programming sometimes interpreted
differently by different browsers.
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20. Object based Programming Object oriented Programming
Object-based language doesn't
support all the features of
OOPs like Polymorphism and
Inheritance.
Object-based language has
built-in object like JavaScript
has window object.
Examples : JavaScript, VB etc.
Object-oriented language
supports all the features of
OOPs
.
Object-oriented language
doesn't have built-in object.
Examples : C++, C#, Java etc.
20
Object based vs. Object-oriented programming
21. Conclusion
21
From the above discussion, we clearly understand about the
difference between Object Based and Object Oriented
Programming and also when we use Object based instead of
Object Oriented Programming.