This document contains code snippets from the evolution of programming languages presented in a table with multiple rows. Each row contains code from a different language such as machine code, assembly, Fortran, Basic, Lisp, Algol 60, C, C++, Ada, dBase, FoxBase, Clipper, Haskell, Python, Java, Delphi, SQL, PHP, C#, and others. The code snippets demonstrate features from each language through short programs.
1) The document contains an introduction to the SQL SELECT statement, describing its main clauses and how to use comparison operators, functions, and conditions to query and retrieve data from databases.
2) Key clauses covered include SELECT, FROM, WHERE, GROUP BY, HAVING, and ORDER BY, along with examples of how to use comparison operators, aggregate functions, and conditional operators within queries.
3) The SELECT statement is used to query databases and retrieve data, with the main clauses allowing specification of columns, tables, filtering criteria, grouping, conditional filtering, and ordering of results.
Serverless Clouds (FaaS) and request context isolation in Node.jsTimur Shemsedinov
The document discusses serverless computing and techniques for isolating request contexts in Node.js applications. It covers infrastructure types like bare metal, virtualization, containers and serverless platforms. It also discusses different levels of isolation for Node.js including hardware segmentation, virtual machines, containers, processes, threads and software contexts. The document advocates for a service-oriented architecture with microservices and techniques like software isolation to achieve request context isolation for Node.js applications.
The document provides guidance on troubleshooting Cassandra, including determining the root cause of issues. It outlines a troubleshooting process of 1) determining which nodes have problems, 2) examining bottlenecks, 3) finding and understanding errors, 4) asking what changed, 5) determining the root cause, and 6) taking corrective action. It then discusses various tools for troubleshooting like nodetool, OpsCenter, and Cassandra logs and how to configure logging levels.
Pointers in C allow variables to hold the memory addresses of other variables and data types. Pointers use the asterisk (*) and ampersand (&) operators - * accesses the value at a memory address, while & returns the memory address of a variable. Pointers are useful for passing arguments to functions, returning multiple values from functions, and accessing arrays through a single pointer variable. Pointer arithmetic increments or decrements a pointer by the size of its data type. Pointer-to-pointers allow pointers to hold the addresses of other pointer variables. Proper initialization and boundary checking is important to avoid crashes with pointers.
Shared memory and multithreading in Node.js - Timur Shemsedinov - JSFest'19Timur Shemsedinov
This document discusses shared memory and multithreading in Node.js using worker_threads, SharedArrayBuffer, and Atomics. It introduces concepts like processes, threads, and memory models. It explains the worker_threads API and how to use SharedArrayBuffer and Atomics for shared memory access across threads. Examples are provided for implementing synchronization primitives like mutexes using these APIs. Finally, links are provided to relevant documentation and repositories for further reading.
The document discusses new C++20 features including the spaceship operator, modules, ranges library, concepts, and coroutines. It provides examples of using the spaceship operator for comparison, defining modules and importing/exporting functionality between modules, using views and ranges to lazily filter and transform sequences, and using coroutines with co_await, co_yield, and coroutine handles.
Video: https://youtu.be/RS8x73z4csI
What is middleware?
Mixins, Reference pollution and shared state, Race condition and Abstraction leaks, Fat controller and layers mix, High coupling and Error ignoring
The document provides details of two lab assignments for a computer programming course. The first assignment introduces concepts like variables, data types, if/else statements and asks students to write 10 programs demonstrating these concepts. The second assignment covers loops, arrays, switch case and asks students to write 6 programs applying these concepts. It provides the details, date and expectations for evaluating the assignments.
••• Learn how to safely manage memory with smart pointers! •••
In this presentation you will learn:
▸ the dangers of using raw pointers for dynamic memory
▸ the difference between unique_ptr, shared_ptr, weak_ptr
▸ how to use factories to increase safety and performance
▸ when raw pointers are still needed
Pointer variables allow programmers to indirectly access and manipulate the memory addresses where variables are stored. Pointers must be declared with a data type and initialized by assigning the address of an existing variable using the address-of operator (&). Pointer variables can then be used to read from and write to the memory location of the variable being pointed to using indirection (*). Pointers enable operations like traversing arrays, passing arguments by reference, and dynamically allocating memory. Key pointer concepts covered include declaration, initialization, dereferencing, arithmetic, comparisons, NULL pointers, and their usage with arrays.
The document contains solutions to chapter 7 questions from ANCI C programming. It includes explanations and code for problems related to one-dimensional arrays, two-dimensional arrays, multi-dimensional arrays, dynamic arrays, initializing and accessing array elements, and more. Multiple choice and fill-in-the-blank questions are provided with answers. Programming exercises cover topics like finding the slope and y-intercept of a line, maximum/minimum temperature analysis, vote counting, and generating Pascal's triangle.
The document provides code snippets to copy the contents of one array into another array in reverse order using different approaches like loops, pointers, and functions. It also includes code to reverse an array without using additional memory by swapping elements, and to reverse an array using pointers.
This document provides an introduction to the Rust programming language. It describes that Rust was developed by Mozilla Research beginning in 2009 to combine the type safety of Haskell, concurrency of Erlang, and speed of C++. Rust reached version 1.0 in 2015 and is a generic, multiparadigm systems programming language that runs on platforms including ARM, Apple, Linux, Windows and embedded devices. It emphasizes security, performance and fine-grained memory safety without garbage collection.
This document contains review questions and programming exercises related to decision making and looping in programming. It discusses for, while, do-while loops and their usage. Some key points:
- It provides true/false questions about loop control expressions, initialization, test conditions, etc. for various loop types.
- Programming exercises include problems to reverse digits of a number, calculate factorials, Fibonacci sequences, investment equations, and plotting functions using loops.
- Questions analyze sample code segments to determine number of loop iterations and find any errors.
- Exercises involve reading age data and counting people in specific age groups, printing patterns using loops, and converting integers to binary format.
A string in C is an array of characters that ends with a null character '\0'. Strings are stored in memory as arrays of characters with the null character added to the end. Common string operations in C include declaring and initializing strings, reading strings from users, and built-in string handling functions like strlen(), strcpy(), strcat(), and strcmp().
Pointers are among C’s most powerful, yet most difficult concepts to master. Some tasks like dynamic memory allocation done only by using pointers. So it is essential to learn pointers.
Pointers are a type of variable, just like int, double, etc., except instead of storing a value, they store a memory address of another variable.
The document discusses structures in C programming. It explains that a structure defines a template to group together different data types under a single name. It demonstrates how to define a structure, create structure variables, and access members of a structure using the dot and arrow operators.
Function pointers in C allow a function to be called indirectly through a pointer variable rather than directly by name. A function pointer declaration specifies the return type and parameters like a normal function but with an asterisk prefixing the name. Function pointers can be assigned the address of an existing function. To call a function through a pointer, the pointer is dereferenced using asterisk or arrow notation followed by parentheses and arguments. Functions can accept function pointers as arguments to provide flexibility in determining runtime behavior like the comparison function used for sorting.
Goroutines and channels are Go's approach to concurrency. Goroutines are lightweight threads that are scheduled by the Go runtime instead of the OS kernel. Channels allow goroutines to communicate by passing messages. This makes sharing state easier than with traditional threads. Common concurrency problems like deadlocks can still occur, so the Go race detector tool helps find issues. Overall, Go's model embraces concurrency through goroutines and channels, but care must still be taken to avoid problems.
Recently the interest in concurrent programming has grown dramatically. Unfortunately, parallel programs do not always have reproducible behavior. Even when they are run with the same inputs, their results can be radically different. In this talk I’ll show how to debug concurrency programs in Go.
I’ll start from showing how you can debug your gorotines using delve and gdb debuggers. Then I’ll try to visualize goroutines using different scenarios, sometimes it helps to better understand how things work. Next part of the topic will be about dumping a goroutine stack trace of your application while it’s running and inspect what each goroutine is doing. And I’ll demonstrate how to debug leaking goroutines by tracing the process of how the scheduler runs goroutines on logical processors which are bound to a physical processor via the operating system thread that is attached.
As a bonus i’ll cover debugging tips on how to find deadlocks and how to avoid race conditions in your application.
The document discusses monads and functional programming concepts. It begins by explaining that monads are structures that put values in computational contexts. It then provides a technical definition of a monad involving endofunctors, natural transformations, and laws. Several examples are given to illustrate monads, including the Optional monad in Java to handle null values, and the Stream monad to represent sequences. The document advocates using monads to make aspects like errors, state, and effects explicit in a program's type system.
Pointers in C allow programs to store and manipulate memory addresses. The document explains that pointers store the address of another variable in memory and use dereferencing operators like * to access the value at that address. It demonstrates how to declare and assign pointers, pass pointers to functions, and use pointer arithmetic to traverse arrays. Key concepts covered include address-of & and dereference * operators, double pointers, and how modifying a pointer or value it points to changes the referenced memory location.
C++ is an object-oriented programming language that is based on classes and objects. A C++ program is made up of classes, which contain methods and variables. The basic building block of a C++ program is the class. A class defines the structure and behavior of an object. Objects are instances of classes that contain their own set of properties and behaviors. The main() method acts as the entry point for program execution. C++ supports features like functions, arrays, control statements, strings and more.
The document discusses software design patterns and principles including:
1. GRASP (General Responsibility Assignment Software Patterns) which deals with assigning responsibilities and coupling/cohesion.
2. SOLID principles for object-oriented design including single responsibility, open/closed, Liskov substitution etc.
3. Design patterns from the Gang of Four (GoF) book including creational, structural and behavioral patterns.
It provides examples of how these concepts relate to JavaScript and Node.js application architecture by discussing concerns like layers, abstraction and separation of concerns.
1. The document discusses various techniques for limiting concurrency in Node.js applications to avoid resource starvation, including using a counter variable, asynchronous queue, counting semaphore, or external load balancer with monitoring.
2. Examples are given of using an asynchronous queue and counting semaphore to limit concurrency, with references provided to open source implementations.
3. The V8 serialization API is described as a way to serialize JavaScript objects to pass between contexts, with examples of serializing and deserializing an array.
The document discusses new C++20 features including the spaceship operator, modules, ranges library, concepts, and coroutines. It provides examples of using the spaceship operator for comparison, defining modules and importing/exporting functionality between modules, using views and ranges to lazily filter and transform sequences, and using coroutines with co_await, co_yield, and coroutine handles.
Video: https://youtu.be/RS8x73z4csI
What is middleware?
Mixins, Reference pollution and shared state, Race condition and Abstraction leaks, Fat controller and layers mix, High coupling and Error ignoring
The document provides details of two lab assignments for a computer programming course. The first assignment introduces concepts like variables, data types, if/else statements and asks students to write 10 programs demonstrating these concepts. The second assignment covers loops, arrays, switch case and asks students to write 6 programs applying these concepts. It provides the details, date and expectations for evaluating the assignments.
••• Learn how to safely manage memory with smart pointers! •••
In this presentation you will learn:
▸ the dangers of using raw pointers for dynamic memory
▸ the difference between unique_ptr, shared_ptr, weak_ptr
▸ how to use factories to increase safety and performance
▸ when raw pointers are still needed
Pointer variables allow programmers to indirectly access and manipulate the memory addresses where variables are stored. Pointers must be declared with a data type and initialized by assigning the address of an existing variable using the address-of operator (&). Pointer variables can then be used to read from and write to the memory location of the variable being pointed to using indirection (*). Pointers enable operations like traversing arrays, passing arguments by reference, and dynamically allocating memory. Key pointer concepts covered include declaration, initialization, dereferencing, arithmetic, comparisons, NULL pointers, and their usage with arrays.
The document contains solutions to chapter 7 questions from ANCI C programming. It includes explanations and code for problems related to one-dimensional arrays, two-dimensional arrays, multi-dimensional arrays, dynamic arrays, initializing and accessing array elements, and more. Multiple choice and fill-in-the-blank questions are provided with answers. Programming exercises cover topics like finding the slope and y-intercept of a line, maximum/minimum temperature analysis, vote counting, and generating Pascal's triangle.
The document provides code snippets to copy the contents of one array into another array in reverse order using different approaches like loops, pointers, and functions. It also includes code to reverse an array without using additional memory by swapping elements, and to reverse an array using pointers.
This document provides an introduction to the Rust programming language. It describes that Rust was developed by Mozilla Research beginning in 2009 to combine the type safety of Haskell, concurrency of Erlang, and speed of C++. Rust reached version 1.0 in 2015 and is a generic, multiparadigm systems programming language that runs on platforms including ARM, Apple, Linux, Windows and embedded devices. It emphasizes security, performance and fine-grained memory safety without garbage collection.
This document contains review questions and programming exercises related to decision making and looping in programming. It discusses for, while, do-while loops and their usage. Some key points:
- It provides true/false questions about loop control expressions, initialization, test conditions, etc. for various loop types.
- Programming exercises include problems to reverse digits of a number, calculate factorials, Fibonacci sequences, investment equations, and plotting functions using loops.
- Questions analyze sample code segments to determine number of loop iterations and find any errors.
- Exercises involve reading age data and counting people in specific age groups, printing patterns using loops, and converting integers to binary format.
A string in C is an array of characters that ends with a null character '\0'. Strings are stored in memory as arrays of characters with the null character added to the end. Common string operations in C include declaring and initializing strings, reading strings from users, and built-in string handling functions like strlen(), strcpy(), strcat(), and strcmp().
Pointers are among C’s most powerful, yet most difficult concepts to master. Some tasks like dynamic memory allocation done only by using pointers. So it is essential to learn pointers.
Pointers are a type of variable, just like int, double, etc., except instead of storing a value, they store a memory address of another variable.
The document discusses structures in C programming. It explains that a structure defines a template to group together different data types under a single name. It demonstrates how to define a structure, create structure variables, and access members of a structure using the dot and arrow operators.
Function pointers in C allow a function to be called indirectly through a pointer variable rather than directly by name. A function pointer declaration specifies the return type and parameters like a normal function but with an asterisk prefixing the name. Function pointers can be assigned the address of an existing function. To call a function through a pointer, the pointer is dereferenced using asterisk or arrow notation followed by parentheses and arguments. Functions can accept function pointers as arguments to provide flexibility in determining runtime behavior like the comparison function used for sorting.
Goroutines and channels are Go's approach to concurrency. Goroutines are lightweight threads that are scheduled by the Go runtime instead of the OS kernel. Channels allow goroutines to communicate by passing messages. This makes sharing state easier than with traditional threads. Common concurrency problems like deadlocks can still occur, so the Go race detector tool helps find issues. Overall, Go's model embraces concurrency through goroutines and channels, but care must still be taken to avoid problems.
Recently the interest in concurrent programming has grown dramatically. Unfortunately, parallel programs do not always have reproducible behavior. Even when they are run with the same inputs, their results can be radically different. In this talk I’ll show how to debug concurrency programs in Go.
I’ll start from showing how you can debug your gorotines using delve and gdb debuggers. Then I’ll try to visualize goroutines using different scenarios, sometimes it helps to better understand how things work. Next part of the topic will be about dumping a goroutine stack trace of your application while it’s running and inspect what each goroutine is doing. And I’ll demonstrate how to debug leaking goroutines by tracing the process of how the scheduler runs goroutines on logical processors which are bound to a physical processor via the operating system thread that is attached.
As a bonus i’ll cover debugging tips on how to find deadlocks and how to avoid race conditions in your application.
The document discusses monads and functional programming concepts. It begins by explaining that monads are structures that put values in computational contexts. It then provides a technical definition of a monad involving endofunctors, natural transformations, and laws. Several examples are given to illustrate monads, including the Optional monad in Java to handle null values, and the Stream monad to represent sequences. The document advocates using monads to make aspects like errors, state, and effects explicit in a program's type system.
Pointers in C allow programs to store and manipulate memory addresses. The document explains that pointers store the address of another variable in memory and use dereferencing operators like * to access the value at that address. It demonstrates how to declare and assign pointers, pass pointers to functions, and use pointer arithmetic to traverse arrays. Key concepts covered include address-of & and dereference * operators, double pointers, and how modifying a pointer or value it points to changes the referenced memory location.
C++ is an object-oriented programming language that is based on classes and objects. A C++ program is made up of classes, which contain methods and variables. The basic building block of a C++ program is the class. A class defines the structure and behavior of an object. Objects are instances of classes that contain their own set of properties and behaviors. The main() method acts as the entry point for program execution. C++ supports features like functions, arrays, control statements, strings and more.
The document discusses software design patterns and principles including:
1. GRASP (General Responsibility Assignment Software Patterns) which deals with assigning responsibilities and coupling/cohesion.
2. SOLID principles for object-oriented design including single responsibility, open/closed, Liskov substitution etc.
3. Design patterns from the Gang of Four (GoF) book including creational, structural and behavioral patterns.
It provides examples of how these concepts relate to JavaScript and Node.js application architecture by discussing concerns like layers, abstraction and separation of concerns.
1. The document discusses various techniques for limiting concurrency in Node.js applications to avoid resource starvation, including using a counter variable, asynchronous queue, counting semaphore, or external load balancer with monitoring.
2. Examples are given of using an asynchronous queue and counting semaphore to limit concurrency, with references provided to open source implementations.
3. The V8 serialization API is described as a way to serialize JavaScript objects to pass between contexts, with examples of serializing and deserializing an array.
Мы закончим обзор новых возможностей Node.js и сложив все это вместе в Node.js Starter Kit (шаблона проекта) от сообщества Metarhia для построения надежных и масштабируемых облачных и кластерных приложений и быстрой разработки API для высоконагруженных и интерактивных систем. Будет опубликован манифест Metaserverless. Мы разберем код, обсудим использование новейших возможностей платформы Node.js и фундаментальных знаний CS для построения грамотной структуры и архитектуры проекта.
Новое в JavaScript: ES.Next, ECMAScript 2020, ES11, ES10, ES9, ES8, ES7, ES6,...Timur Shemsedinov
This document summarizes new features in JavaScript including ES2020 and beyond. It discusses updates to built-in objects like Array, Object, String, operators like optional chaining and nullish coalescing, asynchronous functions with async/await, and new Promise methods like Promise.allSettled. It also covers trailing commas, symbols, and other language features.
Fwdays вединар: Node.js in 2020: Выйди и зайди нормально - Часть 1
Видео: https://youtu.be/GJY2dyE6328?t=480
За последние 5 лет Node.js очень изменился, но знания о платформе у сообщества остались на уровне 2013-2015 годов, все те же подходы, все те же проблемы. Сообщество плохо следит за новыми возможности, а если и узнает про них, то это не влияет на написание ежедневного кода. В Node.js, да и в JavaScript, слабо проникают фундаментальные знания по программной инженерии и архитектуре, параллельному программированию, GRASP, SOLID, GoF, а если и проникают, то не подвергаются адаптации и переосмыслению. Поэтому, среди других языков программирования JavaScript воспринимается, как несерьезный, а Node.js, как платформа для малограмотных людей. Как преодолеть эту тенденцию и как изменить подход к разработке на Node.js в 2020 году, с использованием всех современных возможностей и знаний, а так же, что нужно изменить в ежедневных практиках написания кода, эти и другие вопросы будут освещены в докладе «Node.js в 2020: Выйди и зайди нормально».
How are Race Conditions in single threaded JavaScript possible?Timur Shemsedinov
Race conditions in single-threaded JavaScript are possible due to asynchronous code execution using callbacks, promises, and async/await. Common concurrency problems include race conditions, deadlocks, and resource starvation. Potential solutions include synchronization primitives like mutexes and semaphores, resource locking, and flow commutation to control the order of asynchronous operations.
This document discusses asynchronous programming in Node.js. It covers callbacks, promises, async/await and other approaches. Some key points made include:
- Callbacks can lead to "callback hell" with deeply nested code. Separating functions and following error-first conventions can help.
- Promises separate control flow for success and failure cases compared to callbacks. Complex parallel/sequential code can still be difficult.
- Async/await makes asynchronous code look synchronous but still uses promises under the hood. It can also lead to nested code issues.
- Other approaches discussed include EventEmitters, generators/yield, observables and asynchronous composition utilities. The document compares strengths and limitations of different approaches.
The document discusses parallel programming in Node.js using worker threads, SharedArrayBuffer, and Atomics. It provides an overview of the worker threads API and MessagePort for communication between threads. It describes how to wrap shared memory with classes for object-oriented programming. SharedArrayBuffer can be used with typed array views like Int8Array to access memory in a multithreaded context.
1. The document discusses Node.js and its readiness for enterprise solutions. It covers Node.js' history and features over different versions from 0.10.x to the upcoming 14.x.
2. Execution isolation in Node.js is discussed as a way to address problems like errors affecting all requests and lost errors. Strategies like processes, threads, and sandboxes are covered.
3. The future of Node.js is seen positively with new features like HTTP/3 and promises in all APIs, but current problems around security, errors, and async code are acknowledged.
1. The document discusses the Web API available in browsers, including the DOM API for manipulating elements on web pages, hardware/device APIs, storage/database APIs, and more.
2. It provides examples of using the DOM API to select elements by ID, class, and CSS selectors and manipulate their properties and content.
3. The document also describes the window object that provides access to the browser and screen properties and methods for timers, alerts, and more.
1) The document discusses isolation of requests and processes in server architectures. It notes that isolation is important for security, reliability, and avoiding errors propagating between requests.
2) It examines different levels of isolation from physical servers to containers to processes to software contexts. Process-level isolation and microservices architectures are discussed as strategies.
3) Limitations of existing infrastructure approaches are outlined, noting the need for app-level integrity, statefulness, and scalability without vendor lock-in. A "meta serverless" approach is proposed to address these.
1. The document discusses different infrastructure types and their characteristics in terms of runtime, storage, security, and time to market.
2. It also discusses serverless benefits and disadvantages, and argues that serverless is not suitable for all applications due to statelessness and other issues.
3. The document proposes a layered architecture approach with microservices and mechanisms for request isolation through various levels of virtualization and containerization.
How to use Chat GPT in JavaScript optimizations for Node.jsTimur Shemsedinov
The document discusses using ChatGPT to optimize JavaScript code for Node.js applications. It explores complex tasks related to JavaScript, OOP, patterns and asynchronous programming. The objectives are to determine if AI can replace developers and what affects ChatGPT code quality. Tasks include network protocol streaming, promise chains and cryptographically secure random number generation. The conclusion is that ChatGPT requires detailed prompts, which take significant time and expertise to prepare, and results are equal whether using version 3.5 or 4 with short prompts but better with detailed prompts. Links to code examples are provided.
IT Revolution in 2023-2024: AI, GPT, business transformation, future professi...Timur Shemsedinov
IT Revolution in 2023-24: how to learn, how to hire, business transformation, future professions, AI, GPT
Video: https://youtu.be/hYbF3IlMovE
The document discusses Node.js performance measurement APIs and I/O concurrency models. It introduces the perf_hooks and worker.performance APIs for measuring event loop utilization. It then covers Node.js' single-threaded I/O model and how a thread pool and task balancer can improve I/O concurrency. The document proposes the noroutine module as a prototype for enabling multi-threading in Node.js applications.
Node.js Меньше сложности, больше надежности Holy.js 2021Timur Shemsedinov
If Node.js is your everyday tool, it's almost certain that you use it in the wrong way, Timur will prove that in a very short review, uncover anti-patterns in your daily standard solutions, and show you the way to much better practices. The only thing that creates obstacles in your way to knowledge is your laziness.
Low-code sells great, but in practice, it does not provide the benefits that vendors have claimed. What are the reasons and how can we get an advantage using the Low-code principle? Experience of radical rethinking and use-cases in enterprise applications together with multi-paradigm programming and metaprogramming.
https://fwdays.com/en/event/architecture-fwdays-2021/review/rethinking-low-code
- CTO and lecturer who created Metarhia, an application server for Node.js that focuses on scalability, reliability, and clean architecture principles.
- Metarhia includes packages for SQL, logging, configuration, schemas, and more that work together to provide an isolated and scalable backend.
- It emphasizes simplicity, avoiding middleware and global dependencies, with features like live reloading, graceful shutdown, and automatic dependency injection.
This document discusses using Node.js for enterprise applications. It recommends a layered architecture approach with the domain model at the center. It also discusses applying design principles like SOLID and patterns like GRASP to Node.js projects for reliability, maintainability and other enterprise requirements. Schema-driven development is presented as an approach to generate artifacts like database schemas and type definitions from domain schemas.
Node.js in 2021 discusses new features in Node.js 14.x and 15.x like multithreading and QUIC support. It also covers challenges for the next decade such as meeting enterprise requirements around reliability and security. Key points of engineering culture with Node.js include recommending layered architectures, solid principles and design patterns, and techniques for handling errors and asynchronous programming. The document provides an example of an onion architecture and new strategies for Node.js applications.
Структура та архітектура програмних систем
Комітет АПУ з питань телекомунікацій, інформаційних технологій та Інтернету запрошує вас взяти участь у другомузаході третього сезону проекту «HowdoesITwork?», присвяченого структурі та архітектурі програмних систем.
Про що будемо говорити?
- Що таке мова програмування, компілятор, транслятор, класифікація мов програмування, які є мови програмування та сфери їх використання.
- Які є програмні компоненти: що таке фрейморк, бібліотека, модуль, клас, репозиторій, та як вони застосовуються в процесі розробки.
- Що таке середовище розробки, IDE, лінтер, CI/CD, та інші засоби та інфраструктурні компоненти розробки.
- Архітектура програмних рішень, клієнт-серверні, багатошарові, монолітні сервери, бекенд та фронтенд, сервісний підхід, мікросервіси, контейнери, хмарні технології.
- Особливості використання Open source коду при створенні програмних систем за різними ліцензіями та безпека використання відкритого коду.
- Організація процесу розробки, надійність, якість, ревью кода, рефакторінг, системи контролю версій, володіння кодом та bus-factor
Спікер:
Тимур Шемседінов, архітектор технологічного стеку та лідер спільноти Метархія, викладач КПІ, 2й у Github рейтингу розробників України, керівник R&D по створенню високонавантажених хмарних технологій.
Почему хорошее ИТ-образование невостребовано рыночкомTimur Shemsedinov
Выступление на конференции Глушков Fest в Киевском Национальном Университете имени Тараса Шевченко на Факультете Кибернетики. 29 ноября 2019
Видео: https://youtu.be/nvIJE6xMpiI
Have you upgraded your application from Qt 5 to Qt 6? If so, your QML modules might still be stuck in the old Qt 5 style—technically compatible, but far from optimal. Qt 6 introduces a modernized approach to QML modules that offers better integration with CMake, enhanced maintainability, and significant productivity gains.
In this webinar, we’ll walk you through the benefits of adopting Qt 6 style QML modules and show you how to make the transition. You'll learn how to leverage the new module system to reduce boilerplate, simplify builds, and modernize your application architecture. Whether you're planning a full migration or just exploring what's new, this session will help you get the most out of your move to Qt 6.
A brief introduction to OpenTelemetry, with a practical example of auto-instrumenting a Java web application with the Grafana stack (Loki, Grafana, Tempo, and Mimir).
Flutter is basically Google’s portable user
interface (UI) toolkit, used to build and
develop eye-catching, natively-built
applications for mobile, desktop, and web,
from a single codebase. Flutter is free, open-
sourced, and compatible with existing code. It
is utilized by companies and developers
around the world, due to its user-friendly
interface and fairly simple, yet to-the-point
commands.
Milwaukee Marketo User Group June 2025 - Optimize and Enhance Efficiency - Sm...BradBedford3
Inspired by the Adobe Summit hands-on lab, Optimize Your Marketo Instance Performance, review the recording from June 5th to learn best practices that can optimize your smart campaign and smart list processing time, inefficient practices to try to avoid, and tips and tricks for keeping your instance running smooth!
You will learn:
How smart campaign queueing works, how flow steps are prioritized, and configurations that slow down smart campaign processing.
Best practices for smart list and smart campaign configurations that yield greater reliability and processing efficiencies.
Generally recommended timelines for reviewing instance performance: walk away from this session with a guideline of what to review in Marketo and how often to review it.
This session will be helpful for any Marketo administrator looking for opportunities to improve and streamline their instance performance. Be sure to watch to learn best practices and connect with your local Marketo peers!
Application Modernization with Choreo - The AI-Native Internal Developer Plat...WSO2
In this slide deck, we explore the challenges and best practices of application modernization. We also deep dive how an internal developer platform as a service like Choreo can fast track your modernization journey with AI capabilities and end-to-end workflow automation.
Explore innovative tools tailored for modern finance with our Money Lender Software Development, efficient Daily Pigmy Collection Software, and streamlined Personal Loan Software. This presentation showcases how these solutions simplify loan management, boost collection efficiency, and enhance customer experience for NBFCs, microfinance firms, and individual lenders.
What is data visualization and how data visualization tool can help.pdfVarsha Nayak
An open source data visualization tool enhances this process by providing flexible, cost-effective solutions that allow users to customize and scale their visualizations according to their needs. These tools enable organizations to make data-driven decisions with complete freedom from proprietary software limitations. Whether you're a data scientist, marketer, or business leader, understanding how to utilize an open source data visualization tool can significantly improve your ability to communicate insights effectively.
MOVIE RECOMMENDATION SYSTEM, UDUMULA GOPI REDDY, Y24MC13085.pptxMaharshi Mallela
Movie recommendation system is a software application or algorithm designed to suggest movies to users based on their preferences, viewing history, or other relevant factors. The primary goal of such a system is to enhance user experience by providing personalized and relevant movie suggestions.
Advanced Token Development - Decentralized Innovationarohisinghas720
The world of blockchain is evolving at a fast pace, and at the heart of this transformation lies advanced token development. No longer limited to simple digital assets, today’s tokens are programmable, dynamic, and play a crucial role in driving decentralized applications across finance, governance, gaming, and beyond.
NTRODUCTION TO SOFTWARE TESTING
• Definition:
• Software testing is the process of evaluating and
verifying that a software application or system meets
specified requirements and functions correctly.
• Purpose:
• Identify defects and bugs in the software.
• Ensure the software meets quality standards.
• Validate that the software performs as intended in
various scenarios.
• Importance:
• Reduces risks associated with software failures.
• Improves user satisfaction and trust in the product.
• Enhances the overall reliability and performance of
the software
Generative Artificial Intelligence and its ApplicationsSandeepKS52
The exploration of generative AI begins with an overview of its fundamental concepts, highlighting how these technologies create new content and ideas by learning from existing data. Following this, the focus shifts to the processes involved in training and fine-tuning models, which are essential for enhancing their performance and ensuring they meet specific needs. Finally, the importance of responsible AI practices is emphasized, addressing ethical considerations and the impact of AI on society, which are crucial for developing systems that are not only effective but also beneficial and fair.
AI and Deep Learning with NVIDIA TechnologiesSandeepKS52
Artificial intelligence and deep learning are transforming various fields by enabling machines to learn from data and make decisions. Understanding how to prepare data effectively is crucial, as it lays the foundation for training models that can recognize patterns and improve over time. Once models are trained, the focus shifts to deployment, where these intelligent systems are integrated into real-world applications, allowing them to perform tasks and provide insights based on new information. This exploration of AI encompasses the entire process from initial concepts to practical implementation, highlighting the importance of each stage in creating effective and reliable AI solutions.
Automated Migration of ESRI Geodatabases Using XML Control Files and FMESafe Software
Efficient data migration is a critical challenge in geospatial data management, especially when working with complex data structures. This presentation explores an automated approach to migrating ESRI Geodatabases using FME and XML-based control files. A key advantage of this method is its adaptability: changes to the data model are seamlessly incorporated into the migration process without requiring modifications to the underlying FME workflow. By separating data model definitions from migration logic, this approach ensures flexibility, reduces maintenance effort, and enhances scalability.