Stores data for a calculated value in your program.
The value it holds may vary or change depending on the conditions or instructions specified in the program.
WORKING PRINCIPLE OF ARDUINO AND USING IT AS A TOOL FOR STUDY AND RESEARCHhugoshan513
This paper explores the working principle and applications of an Arduino board. This also explores on how
it can be used as a tool for study and research works. Arduino board can provide a quick tool in
development of VLSI test bench especially of sensors. Main advantages are fast processing and easy
interface. Today, with increasing number of people using open source software and hardware devices day
after day, technology is forming a new dimension by making complicated things look easier and interesting.
These open sources provide free or virtually low costs, highly reliable and affordable technology. This paper
provides a glimpse of type of Arduino boards, working principles, software implementation and their
applications.
WORKING PRINCIPLE OF ARDUINO AND USING IT AS A TOOL FOR STUDY AND RESEARCHijdpsjournal
This paper explores the working principle and applications of an Arduino board. This also explores on how
it can be used as a tool for study and research works. Arduino board can provide a quick tool in
development of VLSI test bench especially of sensors. Main advantages are fast processing and easy
interface. Today, with increasing number of people using open source software and hardware devices day
after day, technology is forming a new dimension by making complicated things look easier and interesting.
These open sources provide free or virtually low costs, highly reliable and affordable technology. This paper
provides a glimpse of type of Arduino boards, working principles, software implementation and their
applications.
The document provides an overview of the Arduino prototyping platform. It discusses the main components of Arduino including the Arduino board itself, external hardware like sensors and actuators, and the Arduino IDE. It describes the key capabilities of Arduino boards like the ATmel microcontroller, I/O pins, and programming interfaces. The Arduino can be used to build all kinds of projects from automatic plant watering systems to quadcopter autopilots by connecting various external hardware and programming it using the Arduino IDE.
ARDUINO OVERVIEW HARDWARE SOFTWARE AND INSTALLATION.pdfRuby Hermano
This document provides an overview of the Arduino hardware and software platform. It discusses that Arduino is an open-source electronics platform that can read inputs and turn them into outputs. Common Arduino boards like the UNO, Nano, Leonardo and Micro are identified along with their key components and specifications. The document also explains the benefits of using Arduino including its low cost, cross-platform software, simple programming and extensible open-source hardware and software.
By the end of this presentation you will be able to tell :
1. What is Arduino ?
2. Languages Supporting Arduino
3.Difference between microprocessor and microcontroller ?
4. Various different Arduino Boards
5. Arduino UNO R3 DataSheet
6. Parts and Functions of Arduino UNO R3 Board
7. Variables, functions and libraries used in Arduino board
8. Arduino Code: Blink Example
9. Applications of Arduino in real life
10. Simulators used for Arduino coding
The document provides an introduction to Arduino, an open-source electronics platform. Arduino allows users to create interactive electronic objects by taking inputs from sensors and controlling outputs like lights and motors. It is inexpensive, works across operating systems, and has an easy programming environment based on Processing. Arduino uses a simple programming language and is extensible through libraries. It provides advantages for learning, prototyping, and hobbyist use over other microcontroller platforms. The document then provides steps for getting started with Arduino on Windows, including downloading software, connecting a board, installing drivers, uploading a sample blink program, and selecting board and serial port options.
The document provides an introduction to the Arduino platform. It describes that Arduino is an open-source electronic prototyping platform that uses both hardware and software. The Arduino software called sketches are created using the Arduino IDE and uploaded to the Arduino board to execute. The board interacts with the physical world through sensors and actuators. The IDE compiles the code and uploads it to the board through a USB connection.
Smart Projects With Arduino And Esp32 Integrating Artificial Intelligence Abd...najuwaabang
Smart Projects With Arduino And Esp32 Integrating Artificial Intelligence Abdulla
Smart Projects With Arduino And Esp32 Integrating Artificial Intelligence Abdulla
Smart Projects With Arduino And Esp32 Integrating Artificial Intelligence Abdulla
Arduino is an open-source electronics platform based on easy-to-use hardware and software. Arduino boards are able to read inputs - light on a sensor, a finger on a button, or a Twitter message - and turn it into an output - activating a motor, turning on an LED, publishing something online.
This presentation gives overview of arduino, arduino board types and arduino software (IDE)
https://www.arduino.cc/en/guide/introduction
https://www.elprocus.com/different-types-of-arduino-boards/
The document describes the components and programming of Arduino boards. It discusses the major hardware components of Arduino boards including the microcontroller, analog and digital pins, power supply, and USB connector. It then explains the Arduino IDE software environment for writing, compiling and uploading code to Arduino boards. Finally, it covers basic Arduino programming concepts such as setup and loop functions, if/else statements, and functions for digital input/output, analog input, and PWM output.
Arduino: On-board components description, IDE and Programming Pawan Dubey, PhD
The document describes the components and programming of Arduino boards. It discusses the major hardware components of Arduino boards including the microcontroller, analog and digital pins, power supply, and USB interface. It then explains the Arduino IDE software for writing, compiling and uploading code to Arduino boards. Finally, it covers basic Arduino programming concepts such as setup and loop functions, if/else statements, and functions for digital input/output, analog input, and PWM output.
The document discusses the Arduino, an open-source electronics prototyping platform. It began in 2003 as a program to provide a low-cost way for students and professionals to create interactive devices. Arduino hardware typically uses a microcontroller board and can be programmed through an IDE software. Common Arduino boards include the Uno, Leonardo, and Mega. The Arduino is programmed using a Wiring-based language and IDE to easily interact with sensors, actuators and other devices through its input/output pins.
The document provides an introduction to Arduino, including what Arduino is, how it works, its benefits, programming language, boards, memory, pins, and pulse-width modulation. Arduino is an open-source electronics platform that allows users to create interactive electronic projects by reading inputs and turning them into outputs. It uses a simple programming language and development environment to program microcontrollers on boards.
Arduino is an open-source hardware and software platform for building electronic projects and interactive objects. It consists of a circuit board with a microcontroller, and an IDE software to write and upload code. The boards can read inputs from sensors and turn them into outputs that control actuators. Arduino provides a standard format that simplifies use of microcontrollers. It allows controlling the board by sending instructions to the microcontroller via the Arduino IDE. The platform works with both the physical board and its libraries and IDE software.
The document discusses Arduino, an open-source hardware platform used for building electronics projects. It notes that Arduino is a microcontroller board that can be programmed to read input and control output from various sensors and actuators. The document provides details on Arduino components, programming, common shields and expansions, applications in different domains, and its popularity as an accessible platform for physical computing.
ARDUINO OVERVIEW HARDWARE SOFTWARE AND INSTALLATION.pptxmenchc1207
The document provides an overview of the Arduino hardware and software platform. It discusses that Arduino is an open-source electronics platform that can read inputs and turn them into outputs. Some common Arduino boards are then described, including the Arduino UNO, Nano, Leonardo, and Micro. The Arduino UNO is highlighted as one of the most popular boards due to its extensive documentation and tutorials available. The key components of the Arduino UNO board are then outlined.
Download full ebook of Arduino In Easy Steps Stuart Yarnold instant download pdfvukeladayski43
Download full ebook of Arduino In Easy Steps Stuart Yarnold instant download pdf
Download full ebook of Arduino In Easy Steps Stuart Yarnold instant download pdf
Download full ebook of Arduino In Easy Steps Stuart Yarnold instant download pdf
The document describes an Arduino-based home automation system that can sense various parameters like temperature, distance, light, and detect burglars. It transmits the sensor data to an Arduino board which processes the data and checks it against the program code to control devices like fans accordingly. The system also allows users to set alerts. It then provides details about Arduino programming, including the languages, code structure, and functions used. It gives an example of a circuit and code to light LEDs and explains various Arduino functions like pinMode(), digitalWrite(), analogRead() etc.
Introduction to Arduino Programming: Features of ArduinoAbhimanyu Sangale
Introduction to Arduino Programming: Features of Arduino, Board details, Setup and IDE: -
Arduino is a software as well as hardware platform that helps in making electronic projects. It is an opensource platform and has a variety of controllers and microprocessors. There are various types of Arduino boards used for various purposes.
The Arduino is a single circuit board, which consists of different interfaces or parts. The board consists of the set of digital and analog pins that are used to connect various devices and components, which we want to use for the functioning of the electronic devices.
The IoT Academy IoT training Arduino Part 1 basicsThe IOT Academy
This document provides an overview of microcontrollers and the Arduino platform. It defines a microcontroller as a small computer on a chip containing a processor, memory, and input/output. It then discusses Arduino specifically, defining it as an open-source electronics prototyping platform consisting of affordable hardware boards and software. The document outlines what Arduino is used for, including physical computing projects, interactive installations, and rapid prototyping. It also provides basic steps for getting started with Arduino development.
This document discusses Arduino and its uses. It begins by explaining that Arduino was created in 2003 as an open-source electronics platform to make prototyping easier. It describes the Arduino software, including its IDE based on Java that supports C/C++. It outlines different Arduino boards like the Uno, Mega, LilyPad, and those for internet of things and 3D printing. Finally, it provides examples of projects developed with Arduino like a bump detection system, health monitor, radar, and more.
The document provides an introduction to the Arduino platform. It describes that Arduino is an open-source electronic prototyping platform that uses both hardware and software. The Arduino software called sketches are created using the Arduino IDE and uploaded to the Arduino board to execute. The board interacts with the physical world through sensors and actuators. The IDE compiles the code and uploads it to the board through a USB connection.
Smart Projects With Arduino And Esp32 Integrating Artificial Intelligence Abd...najuwaabang
Smart Projects With Arduino And Esp32 Integrating Artificial Intelligence Abdulla
Smart Projects With Arduino And Esp32 Integrating Artificial Intelligence Abdulla
Smart Projects With Arduino And Esp32 Integrating Artificial Intelligence Abdulla
Arduino is an open-source electronics platform based on easy-to-use hardware and software. Arduino boards are able to read inputs - light on a sensor, a finger on a button, or a Twitter message - and turn it into an output - activating a motor, turning on an LED, publishing something online.
This presentation gives overview of arduino, arduino board types and arduino software (IDE)
https://www.arduino.cc/en/guide/introduction
https://www.elprocus.com/different-types-of-arduino-boards/
The document describes the components and programming of Arduino boards. It discusses the major hardware components of Arduino boards including the microcontroller, analog and digital pins, power supply, and USB connector. It then explains the Arduino IDE software environment for writing, compiling and uploading code to Arduino boards. Finally, it covers basic Arduino programming concepts such as setup and loop functions, if/else statements, and functions for digital input/output, analog input, and PWM output.
Arduino: On-board components description, IDE and Programming Pawan Dubey, PhD
The document describes the components and programming of Arduino boards. It discusses the major hardware components of Arduino boards including the microcontroller, analog and digital pins, power supply, and USB interface. It then explains the Arduino IDE software for writing, compiling and uploading code to Arduino boards. Finally, it covers basic Arduino programming concepts such as setup and loop functions, if/else statements, and functions for digital input/output, analog input, and PWM output.
The document discusses the Arduino, an open-source electronics prototyping platform. It began in 2003 as a program to provide a low-cost way for students and professionals to create interactive devices. Arduino hardware typically uses a microcontroller board and can be programmed through an IDE software. Common Arduino boards include the Uno, Leonardo, and Mega. The Arduino is programmed using a Wiring-based language and IDE to easily interact with sensors, actuators and other devices through its input/output pins.
The document provides an introduction to Arduino, including what Arduino is, how it works, its benefits, programming language, boards, memory, pins, and pulse-width modulation. Arduino is an open-source electronics platform that allows users to create interactive electronic projects by reading inputs and turning them into outputs. It uses a simple programming language and development environment to program microcontrollers on boards.
Arduino is an open-source hardware and software platform for building electronic projects and interactive objects. It consists of a circuit board with a microcontroller, and an IDE software to write and upload code. The boards can read inputs from sensors and turn them into outputs that control actuators. Arduino provides a standard format that simplifies use of microcontrollers. It allows controlling the board by sending instructions to the microcontroller via the Arduino IDE. The platform works with both the physical board and its libraries and IDE software.
The document discusses Arduino, an open-source hardware platform used for building electronics projects. It notes that Arduino is a microcontroller board that can be programmed to read input and control output from various sensors and actuators. The document provides details on Arduino components, programming, common shields and expansions, applications in different domains, and its popularity as an accessible platform for physical computing.
ARDUINO OVERVIEW HARDWARE SOFTWARE AND INSTALLATION.pptxmenchc1207
The document provides an overview of the Arduino hardware and software platform. It discusses that Arduino is an open-source electronics platform that can read inputs and turn them into outputs. Some common Arduino boards are then described, including the Arduino UNO, Nano, Leonardo, and Micro. The Arduino UNO is highlighted as one of the most popular boards due to its extensive documentation and tutorials available. The key components of the Arduino UNO board are then outlined.
Download full ebook of Arduino In Easy Steps Stuart Yarnold instant download pdfvukeladayski43
Download full ebook of Arduino In Easy Steps Stuart Yarnold instant download pdf
Download full ebook of Arduino In Easy Steps Stuart Yarnold instant download pdf
Download full ebook of Arduino In Easy Steps Stuart Yarnold instant download pdf
The document describes an Arduino-based home automation system that can sense various parameters like temperature, distance, light, and detect burglars. It transmits the sensor data to an Arduino board which processes the data and checks it against the program code to control devices like fans accordingly. The system also allows users to set alerts. It then provides details about Arduino programming, including the languages, code structure, and functions used. It gives an example of a circuit and code to light LEDs and explains various Arduino functions like pinMode(), digitalWrite(), analogRead() etc.
Introduction to Arduino Programming: Features of ArduinoAbhimanyu Sangale
Introduction to Arduino Programming: Features of Arduino, Board details, Setup and IDE: -
Arduino is a software as well as hardware platform that helps in making electronic projects. It is an opensource platform and has a variety of controllers and microprocessors. There are various types of Arduino boards used for various purposes.
The Arduino is a single circuit board, which consists of different interfaces or parts. The board consists of the set of digital and analog pins that are used to connect various devices and components, which we want to use for the functioning of the electronic devices.
The IoT Academy IoT training Arduino Part 1 basicsThe IOT Academy
This document provides an overview of microcontrollers and the Arduino platform. It defines a microcontroller as a small computer on a chip containing a processor, memory, and input/output. It then discusses Arduino specifically, defining it as an open-source electronics prototyping platform consisting of affordable hardware boards and software. The document outlines what Arduino is used for, including physical computing projects, interactive installations, and rapid prototyping. It also provides basic steps for getting started with Arduino development.
This document discusses Arduino and its uses. It begins by explaining that Arduino was created in 2003 as an open-source electronics platform to make prototyping easier. It describes the Arduino software, including its IDE based on Java that supports C/C++. It outlines different Arduino boards like the Uno, Mega, LilyPad, and those for internet of things and 3D printing. Finally, it provides examples of projects developed with Arduino like a bump detection system, health monitor, radar, and more.
Thiazole derivatives of N-substituted isatin have attracted significant interest due to their wide-ranging applications in medicinal chemistry, pharmaceuticals, and materials science. These compounds exhibit diverse biological activities, making them promising drug candidates, while their unique chemical structures offer potential in designing advanced functional materials. This presentation focuses on the synthesis and characterization of these derivatives through targeted chemical reactions involving various substituents on the isatin and thiazole cores, enabling the fine-tuning of their biological and physical properties. Characterization techniques such as NMR, FT-IR, Mass Spectrometry, and X-ray crystallography are employed to confirm molecular structures and analyze solid-state properties. These methods provide critical insights into the structure–activity relationships of the synthesized compounds. Our presentation highlights the synthetic pathways, structural elucidation, and potential applications of thiazole-based N-substituted isatin derivatives, aiming to support ongoing advancements in drug discovery and material development.
About Author:
Noor Zulfiqar is an award-winning chemist, Premium member of American Chemical Society (ACS), certified publisher & peer reviewer, and an experienced academic lecturer. As a professional content creator, she offers top-tier presentation design, research writing, and scientific content development services. Her multidisciplinary expertise spans computational science, chemistry, nanotechnology, environmental studies, socio-economics, human resource management, life sciences, engineering management, medical and pharmaceutical sciences, and business, her work ensures clarity, creativity, and academic excellence. Her services are ideal for those seeking impactful, visually compelling content tailored to diverse academic and research needs.
For collaborations or custom-designed academic content, feel free to reach out!
Contact:
Email: [email protected]
Facebook: https://www.facebook.com/share/1LgwpoyLDg/
Website: https://professional-content-writings.jimdosite.com
Introductory Material for Markov-chain Description of Abzymes CatalysisOrchidea Maria Lecian
speaker: Orchidea Maria Lecian
Authors: Orchidea Maria Lecian, seergey Suchkov
Title: Introductory Material for
Markov-chain Description of Abzymes Catalysis
Talk presented at the International Symposium on
Public Health and Epidemiology and
Immunology Research
12-13 June 2025, Rome, Italy on 13 June 2025.
Cloud Collaboration Market Challenges, Drivers, Trends, and Forecast by 2031moresonali406
The report is segmented by Component (Solution, Service); Deployment (Private Cloud, Public Cloud, Hybrid Cloud); Organization Size (Large Enterprises, Small and Medium Enterprises (SMEs)); Vertical (BFSI, Consumer Goods And Retail, Education, Government and Public Sector, Healthcare and Life Sciences, Manufacturing, Media and Entertainment, Telecommunication and ITES, Others). The global analysis is further broken-down at regional level and major countries. The report offers the value in USD for the above analysis and segments
This presentation offers a brief idea about the cultivation, processing, storage and marketing of medicinal plants for the health care practices in sustainable health. The role of different factors has been assessed for the same.
Matt Ridley is a British independent science popularizer, journalist, entrepreneur, and author of several bestselling books, for which he has received numerous awards. He focuses primarily on the economic, biological, and environmental dimensions of the spontaneous functioning and advancement of human society.
Title: Abzymes mimickers in
catalytic reactions at nanoscales
Speaker: Orchidea Maria Lecian
Authors: Orchidea Maria Lecian, Sergey Suchkov
Talk presented at 4th International Conference on
Advanced Nanomaterials and Nanotechnology
12-13 June 2025, Rome, Italy on 12 June 2025.
Role of Glutamate, glutamine and Alanine in Transport of Ammonia in TissuesTayyab
This slide explains the roles of Glutamate, Glutamine, and Alanine in safely transporting toxic ammonia from tissues to the liver and kidneys, where it is detoxified or excreted."
This ppt is about the solar panels and its type called solar on grid.This ppt has some animated slides in it about the future of solar on grid and how it works,what are the components of solar on grid and where we use them and how we use them in better way .so that it becomes an environment friendly for us
the presentation on pyruvate dehydrogenase complex (PDH).pptxaanchalm373
Overview
The Pyruvate Dehydrogenase Complex (PDC) is a multi-enzyme complex that catalyzes the conversion of pyruvate (end product of glycolysis) into acetyl-CoA, which then enters the citric acid (Krebs) cycle. This reaction is a crucial link between glycolysis and the TCA cycle, and it occurs in the mitochondrial matrix of eukaryotic cells.
🧪 Overall Reaction
Pyruvate
+
CoA-SH
+
NAD
+
→
Acetyl-CoA
+
CO
2
+
NADH
+
H
+
Pyruvate+CoA-SH+NAD
+
→Acetyl-CoA+CO
2
+NADH+H
+
🔍 Structure of PDC
PDC consists of three core enzymes (E1, E2, E3) and requires five cofactors.
🔹 Enzymes
E1: Pyruvate dehydrogenase
Removes CO₂ from pyruvate (decarboxylation)
Requires TPP (thiamine pyrophosphate)
E2: Dihydrolipoyl transacetylase
Transfers acetyl group to CoA
Requires lipoic acid and Coenzyme A
E3: Dihydrolipoyl dehydrogenase
Regenerates lipoic acid
Requires FAD and NAD⁺
🔹 Cofactors Needed
TPP (Vitamin B1)
Lipoic acid
Coenzyme A (Vitamin B5 derivative)
FAD (Vitamin B2)
NAD⁺ (Vitamin B3)
⚙️ Regulation of PDC
✅ Allosteric/Feedback Regulation
Inhibited by: Acetyl-CoA, NADH, ATP
Activated by: Pyruvate, CoA, NAD⁺, ADP
✅ Covalent Modification
Pyruvate dehydrogenase kinase: phosphorylates → inactivates E1
Pyruvate dehydrogenase phosphatase: dephosphorylates → activates E1
Calcium ions (Ca²⁺) activate phosphatase → important in muscle contraction
🧬 Clinical Significance
🔸 Pyruvate Dehydrogenase Deficiency
Leads to lactic acidosis and neurological defects
Pyruvate accumulates and gets converted to lactate
Most common congenital lactic acidosis cause
🔸 Arsenic Poisoning
Arsenite binds to lipoic acid, inhibiting PDC and α-ketoglutarate dehydrogenase
Symptoms: vomiting, diarrhea, garlic breath, CNS effects
2. MICROCONTROLLER (1)
■An integrated circuit (IC) that can already be
considered as a single-chip computer because
inside it can be found all the necessary components
of a computer system, including the central
processing unit (CPU) that serves as the brain of the
computing device, timer/counter, clock, read-only
memory (ROM), random-access memory (RAM), and
programmable input/output peripherals.
3. MICROCONTROLLER (2)
■Having all these essential components in
a single chip makes it possible to perform
various dedicated tasks without the need
for other external circuits. As such, a
microcontroller is generally used as an
embedded system, as an integral part of
machineries such as appliances and
automobiles.
4. EMBEDDED SYSTEM
■A system with a set of instructions referred to
as a program. It is embedded into devices to
perform a specific function that can be
controlled, monitored, or performed with
minimal or sometimes even without a user
interface. Some examples of commonly
known microcontrollers are 8051, PIC series
of microcontrollers.
5. WHY USE ARDUINO?
■ There are numerous families of microcontroller platforms that
are available in the market, which offer the same features and
functionalities, but using Arduino is advantageous to students,
teachers, and others who are interested in developing
microcontroller-based applications.
■ Arduino is considered as one of the most successful tools for
Science, Technology, Engineering, and Math (STEM)
education. It is also an effective electronics prototyping tool
used today, allowing the developers to create their own
prototype of an application.
6. PROTOTYPE
■ Refers to the initial design or model of an application or
device to demonstrate its requirements and functions.
It will undergo fine tuning before it is eventually
translated into the final working model.
7. 1. Affordability.
■ Learning microcontroller programming and robotics is
now affordable. It is less expensive compared to other
boards. A basic Arduino kit can be bought as a pre–
assembled package of for manual assembly.
8. 2. Simplicity
■ With Arduino’s simplicity, users can build different
projects from the most basic for beginners to the more
advanced applications for expert users. Arduino
Software (IDE) simplifies all complicated details of
microcontroller programming with its user – friendly
features. You can easily build your own project by
simply following the step-by-step instructions provided
in the user manual.
9. 3. Cross – Platform Compatibility
■ The Arduino software (IDE) runs on different operating
systems. It runs on Macintosh, Windows, and Linux
unlike other microcontroller platforms that usually run
on only one system.
10. 4. Open Source
■ Arduino is designed as an open-source hardware and
software tool, allowing both experienced programmers
and beginners to contribute to its modification,
extension, and improvement.
11. 5. Arduino Community
■ Arduino has thousands of users around the world that
can interact with each other, exchange ideas,
knowledge, and experiences, and provide access to
documentation and tutorials on the Internet. This helps
others Arduino users and enthusiasts to easily learn
microcontroller programming even without a
background in programming, electronics, and robotics.
12. Arduino Uno Microcontroller
■ Arduino Uno is an open-source
microcontroller board based on
the ATmega328P microcontroller
that was developed by Arduino.
Atmega is a powerful chip at a
very affordable price that is
generally found in a small
machine and appliances as well
as remote control toy cars and
robots.
Figure 1. Atmega 328 Microcontroller
13. Arduino Uno Microcontroller
■ Arduino Uno is the first in a series of USB-based
boards. It is highly recommended for beginners
because it is the most documented in the Arduino
family and provides an easy-to-use interface.
14. Arduino Uno Microcontroller
■ IoT (Internet of Things) is a system that allows
people around the world to exchange data and to
connect almost “all things” like electronic and
computing devices, appliances, machines, and
other applications with embedded systems over
the Internet. It is now one of the latest trends in
the development of microcontroller projects.
15. Parts of the Arduino Uno Microcontroller Unit
1
1. Microcontroller – acts as
the brain of the entire
system. This is where the
instructions on what the
microcontroller will do is
sent and processed
16. Parts of the Arduino Uno Microcontroller Unit
2. USB Port – this is used to
supply power to the system
and to transmit and upload
data from the computer.
2
17. Parts of the Arduino Uno Microcontroller Unit
2. USB Port – this is used to
supply power to the system
and to transmit and upload
data from the computer.
2
18. Parts of the Arduino Uno Microcontroller Unit
3. Barrel Jack – it is a
circular port with a 2.1mm
diameter. It is another way
to supply power to the board
using an AC – DC adapter
that gas 6 – 20 volts output.
2
19. Parts of the Arduino Uno Microcontroller Unit
4. Reset Button – this is
used to restart the system.
4
20. Parts of the Arduino Uno Microcontroller Unit
5. Power Header – this is
used to supply enough
power to the external
components of an Arduino
project.
5
21. Parts of the Arduino Uno Microcontroller Unit
6. Digital Input / Output Pins
These pins are used to connect
external devices to your board. Digital
Pins are used to read or write digital
data, which are either HIGH or LOW.
Digital input pins read digital inputs,
whereas digital output pins write
digital output.
- Digital Pin I/O 0 to Digital Pin I/O 13
- Pin A0 to A5 (Digital I/O Pin 14 to
Digital I/O Pin 19)
6
22. Parts of the Arduino Uno Microcontroller Unit
7. Analog Input Pins –
compared with digital data,
which are either HIGH or LOW,
analog data covers all values in
a specific range. Analog pins
read digital input, write digital
output but not analog output.
- Analog Input Pins A0 to A5
7
23. Parts of the Arduino Uno Microcontroller Unit
8. Analog Output Pins / PWM
(Pulse – Width Modulated) Pins
– Analog Output Pins ~3, ~5,
~6, ~9. ~10, ~11
7
25. Integrated Development Environment (IDE)
Is a software application that provides the developer or
programmer a development tool with a graphic user
interface (GUI) to write and test the code =. It makes it
easier to write Arduino code, conduct testing, and upload
data to the microcontroller. It was designed using the
Java Programming Language and was based on
Processing Language together with other open-source
software.
26. Getting Started with Arduino (IDE)
You have two (2) options in running an Arduino IDE – it
can be run either online or offline.
Online IDE – if you have a stable/reliable internet
connectivity, you can use the Arduino Web Editor, which
can be accessed through https://create.Arduino.cc/
Here you can always access the latest version of the IDE
without the need to install the software and subsequent
updates. It also allows you to create and save your
sketches over the internet
27. Getting Started with Arduino (IDE)
Desktop IDE – If you opt to work offline, you need to
download and install the latest version of the desktop
Arduino IDE.
Downloading Arduino Software IDE
https://www.Arduino.cc/en/Main/Software
Opening Arduino Software IDE
To open and launch Arduino IDE just click the shortcut or
the folder where the file was saved.
28. Installing Arduino IDE
After the Arduino IDE software has been downloaded,
simply double-click the file that was saved.
Follow the on-screen instructions and finish the
installation.
30. Title Bar
■ This shows the filename of the sketch. Filename refers
to the name you use to identify your program.
■ The title bar also contains the minimize, maximize, and
close buttons of the application.
31. Menu bar
■ This allows access to all the different functions and
commands of the Arduino IDE.
32. Toolbar
■ Verify button – this is used to check the code for any
syntax error before the program is uploaded to your
microcontroller. A syntax error refers to an error in the
source code that causes failure in executing the
program. Once an error occurs, the programmer must
debug the program. Debugging means finding and
fixing or resolving any errors in your program.
33. Upload Button
■ This is used to transfer the program from your
computer into the microcontroller after successfully
verifying that the source code is free from errors
34. New File Button
■ This allows you to create a new file or new Arduino
window.
Open button
■ This is used to retrieve previous sketch/sketches.
Save button
■ This allows you to save the current sketch to your
computer.
35. Serial Monitor
■ This connects the computer and the Arduino and is
used to send and receive serial data. It is also useful
for debugging purposes and can be used to control the
Arduino using the keyboard.
Status Bar
■ This provides feedback after the verification and
compiling of the program.
37. Hardware
■ The physical part or component of a machine.
■ These are tangible components that you can touch, see, and feel.
■ Users cannot duplicate the hardware unless it is constructed or
manufactured using physical materials and or components.
■ It can be replaced with a new one if damaged.
■ It is not affected by computer viruses.
■ It cannot be electronically transferred through a computer
network.
38. Software
■ Contains the set of instructions that is used to control and operate
the machine.
■ These are intangible components that cannot be seen or touched.
■ Users can duplicate and have many copies of a software.
■ Are developed by writing instructions using a specific
programming language.
■ Are used to control the functions of a computer or robot.
■ A backup copy can be reinstalled if it is damaged or corrupted.
■ Can be affected by computer viruses.
■ Can be transferred electronically through a computer network.
39. Program and Programming Language
■ A software program is a set of instructions that is used to tell
a machine what to do. There are various ways to write these
commands using different types of programming languages. A
programming language is used by programmers and
developers to write code that contain commands that will be
executed by a computer device. The Arduino microcontroller
can be developed using different programming languages like
the MATLAB, Industrial Robot Languages, C/C++, C#/.Net,
Java, Python, and more.
41. 1. Analysis
■ This phase defines and analyzes the problem.
The success of a computer program may depend
on the proper analysis of what you want a
program to do. This is made possible by
identifying the purpose of the program, the
problems to be solved, the requirements, and
the possible solutions.
42. 2. Design
■ In this phase, the programmer designs an
algorithm of the solutions to the problem before
writing the actual program. An algorithm is a
sequence of instructions needed to solve the
problem. The programmer may also use a visual
representation of the solution to the problem
using a flowchart.
43. 3. Coding and Debugging
■ This phase refers to the process of writing code
or instructions using a specific programming
language. After writing the code, the
programmer must detect, locate, and correct any
syntax errors. This process is known as
debugging. Syntax refers to the grammatical
rules of a specific programming language.
44. 4. Testing
■ Once the program is free from any errors or
bugs, the programmer needs to check the
program’s efficiency to ensure that there are no
logical errors. This means it works as it is
expected and meets the requirements based on
the specifications that were analyzed.
45. 5. Implementation and Maintenance
■ Implementation means the program is ready for
use after it has passed all the previous phases
and met the specified requirements. During
implementation, the program may require
upgrading and maintenance to adapt to minor
changes in the requirements.
46. Algorithms, Pseudocode, and Flowcharts
■ Algorithms, pseudocode, and flowcharts are common
tools used in designing the solution to a problem. These
are helpful in developing a program especially for
beginners. Since they are independent of a specific
programming language, they make it easier to
understand the problem and its requirements, and to
study possible alternative solutions before writing the
actual program.
47. Advantages
■ They are program – independent. This means that they can be
learned without a formal background in any programming
language.
■ They offer substitutes to the usual lengthy narrative
description of program.
■ They are easier to understand than a program written in a
specific programming language.
■ They allow the users the chance to focus on other important
matters.
■ They allow easy analysis in each part of the process in the
program.
48. Limitations
■ Since it is program independent, it does not represent
any programming language. This means that it is
understandable by person-to-person rather that person-
to-computer.
■ They do not represent a natural means of
communication.
■ They only show the step-by-step process in the program,
but do not explain why a particular set of operation is
made.
49. Algorithm
■ Depicts the narrative description of the procedure for the
solutions to the problem in a computer program.
Example:
Problem – Display value of a number from 1 to 10
Algorithm
Step1: Initialize the value of number to 0
Step2: Increment value of number by 1
Step3: Display value of number
Step4: If value of number is less than 5 then go back step 2,
otherwise end the process.
50. Number Display Is number < 10
(STEP 1) 0
(STEP 2) 0 + 1 = 1 (STEP 3) 1 (STEP 4) 1 < 5 = TRUE
(since TRUE, go back to STEP 2)
(STEP 2) 1 + 1 = 2 (STEP 3) 2 (STEP 4) 2 < 5 = TRUE
(since TRUE, go back to STEP 2)
(STEP 2) 2 + 1 = 3 (STEP 3) 3 (STEP 4) 3 < 5 = TRUE
(since TRUE, go back to STEP 2)
(STEP 2) 3 + 1 = 4 (STEP 3) 4 (STEP 4) 4 < 5 = TRUE
(since TRUE, go back to STEP 2)
(STEP 2) 4 + 1 = 5 (STEP 3) 5 (STEP 4) 5 < 5 = FALSE
(since FALSE, the process will STOP)
SIMULATION
51. Flowchart
■ Used as a graphical representation of the algorithm. It
uses different symbols to demonstrate each process in
the program. Each symbol represents a specific
function. With a flowchart, you can easily visualize and
analyze the process in the algorithm, and identify the
relationships between the steps in the process
Limitations
■ User needs to be familiar with the symbols and their functions.
■ It can sometimes become lengthy if there are interconnected
symbols that can otherwise be explained in just a few narrative
lines.
52. Name Symbol Function
Terminal Symbol To start and stop a procedure or a program.
Initialization To prepare initial data or values for a variable.
Input/Output Box To store and read input data and display the
output.
Processing Box To denote processing in a program.
Decision Box To signify that a condition must be evaluated,
and a selection must be made of whether to
determine the next procedure.
Flow Direction Indicator
→ ←↑↓ To signify the order and direction of the flow of
operation.
On-page Connector To connect a symbol to other parts of the
flowchart symbol within the same page to avoid a
long queue of flow lines.
Off-page Connector To connect the next process of the flowchart that
is located on the next page.
53. Flowcharting Technique
■ Sequential Structure – this is used when the procedure
in the program is to be executed in sequence or one
after the other.
54. Problem – Ask an input of two
number, compute, and display its
sum.
Algorithm:
1. Initialize variable num1,
num2, sum
2. Input value for num1 and
num2
3. Compute for the sum two
output numbers
4. Formula sum = num1 +
num2
5. Display value of sum
START
num 1, num 2, sum = 0
Input num 1, num 2
sum = num 1 + num 2
display sum
END
55. Flowcharting Technique
■ Selection Structure – this is used when a program statement requires to
be tested as whether it is TRUE or FALSE, and the corresponding logical
path will be taken, both logical paths must eventually end with the
terminal symbol (STOP) to exit the flow structure.
56. Problem – Input two numbers,
compare them, and display which
value is larger.
Algorithm:
1. Initialize variable num1,
num2 to zero
2. Input num1, num2
3. Is num1 > num2?
‘If TRUE, do step 4, else do step 5
4. Display the value of num 1
5. Display the value of num2
If TRUE, do step 4, else do step 5
START
Num2 = 0
Input num 1, num 2
STOP
is num1 > num2?
Display num1 Display num2
TRUE FALSE
57. Flowcharting Technique
■ Iteration Structure – used when the program structure requires repetition
or iteration. It also uses the decision symbol to test when the looping
structure will repeatedly perform the process while the condition is TRUE
and when it will exit once the condition becomes FALSE.
T
F
58. Problem – Display value of a
number from 1 to 5.
Algorithm:
1. Initialize value of
number to 0
2. Increment value of
number by 1
3. Display value of number
4. If value of number is less
than 5 then go back to
step 2, otherwise end
the process.
START
Number = 0
Number = number + 1
STOP
Is number < 5 ?
Display number
FALSE
1
1
TRUE
59. Problem – Display value of a
number from 1 to 5.
Algorithm:
1. Initialize value of
number to 1
2. Display value of number
3. If value of number is less
than or equal 5
4. Increment value of
number by 1
5. If value of number is less
than 5 then go back to
step 2, otherwise end
the process.
STOP
START
Number = 1
Is number ≤ 5 ?
Display number
FALSE
1
1
TRUE
Number = number + 1
60. Number Display Is number < 5
(STEP 1) 1 (STEP 2) 1 (STEP 3) 1 < 5 (since TRUE, proceed to STEP 4)
(STEP 4) 1 + 1 = 2, then
go back to STEP 2
(STEP 2) 2 (STEP 3) 2 < 5 (since TRUE, proceed to STEP 4)
(STEP 4) 2 + 1 = 3 (STEP 2) 3 (STEP 3) 3 < 5 (since TRUE, proceed to STEP 4)
(STEP 4) 3 + 1 = 4 (STEP 2) 4 (STEP 3) 4 < 5 (if TRUE, proceed to STEP 4)
(STEP 4) 4 + 1 = 5 (STEP 2) 5 (STEP 3) 5 < 5 (since FALSE, proceed to STEP
5) Process STOP
SIMULATION
61. Pseudocode
■ An algorithm that uses English structured phrases to
represent the process to be processed in a program. Its
difference with the usual algorithm is that it resembles the
statement in a particular programming language.
■ It is used during the design phase to give more attention to
the logic of the algorithm without being distracted by the
programming syntax.
■ With this, it will be easier for the programmer to translate
the pseudocode into a source code, a line of code written in
a specific programming language that is executable and
understandable by a computer.
62. Problem: Display the value
of a number from 1 to 5.
Algorithm:
1. Initialize value of
number as 0,
2. Increment value of
number by 1,
3. Display value of number,
4. If value of number is less
than 5 then go back to
step 2, otherwise end
the process.