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RAID Systems
REDUNDANT ARRAY OF INEXPENSIVE DISKS
Mass Storage
Many systems today need to store many terabytes of data
Don’t want to use single, large disk
◦ too expensive
◦ failures could be catastrophic
Would prefer to use many smaller disks
RAID
Redundant Array of Inexpensive Disks
Basic idea is to connect multiple disks together to provide
◦ large storage capacity
◦ faster access to reading data
◦ redundant data
Many different levels of RAID systems
◦ differing levels of redundancy, error checking, capacity, and cost
Striping
Take file data and map it to different disks
Allows for reading data in parallel
file data block 1block 0 block 2 block 3
Disk 0 Disk 1 Disk 2 Disk 3
Parity
Way to do error checking and correction
Add up all the bits that are 1
◦if even number, set parity bit to 0
◦if odd number, set parity bit to 1
To actually implement this, do an exclusive OR of all
the bits being considered
Consider the following 2 bytes
byte parity
10110011 1
01101010 0
If a single bit is bad, it is possible to correct it
Mirroring
Keep to copies of data on two separate disks
Gives good error recovery
◦ if some data is lost, get it from the other source
Expensive
◦ requires twice as many disks
Write performance can be slow
◦ have to write data to two different spots
Read performance is enhanced
◦ can read data from file in parallel
RAID Level-0
Often called striping
Break a file into blocks of data
Stripe the blocks across disks in the system
Simple to implement
◦ disk = file block % number of disks
◦ sector = file block / number of disks
provides no redundancy or error detection
◦ important to consider because lots of disks means low Mean Time To Failure
(MTTF)
RAID Level-0
file data block 1block 0 block 2 block 3 block 4
Disk 0 Disk 1
0 block 0
1 block 2
2 block 4
3
4
5
sectors
0 block 1
1 block 3
2
3
4
5
sectors
RAID Level-1
A complete file is stored on a single disk
A second disk contains an exact copy of the file
Provides complete redundancy of data
Read performance can be improved
◦file data can be read in parallel
Write performance suffers
◦must write the data out twice
Most expensive RAID implementation
◦requires twice as much storage space
RAID Level-1
file data block 1block 0 block 2 block 3 block 4
Disk 0 Disk 1
0 block 0
1 block 1
2 block 2
3 block 3
4 block 4
5
sectors
0 block 0
1 block 1
2 block 2
3 block 3
4 block 4
5
sectors
RAID Level-2
Stripes data across disks similar to Level-0
◦ difference is data is bit interleaved instead of block interleaved
Uses ECC to monitor correctness of information on disk
Multiple disks record the ECC information to determine which disk is in
fault
A parity disk is then used to reconstruct corrupted or lost data
RAID Level-2
file data block 1block 0 block 2 block 3 block 4
Data Disk Data Disk ECC Disk Parity DiskECC Disk
RAID Level-2
Reconstructing data
◦ assume data striped across eight disks
◦ correct data: 10011010
◦ parity: 0
◦ data read: 10011110
◦ if we can determine that disk 2 is in error
◦ just use read data and parity to know which bit to flip
RAID Level-2
Requires fewer disks than Level-1 to provide
redundancy
Still needs quite a few more disks
◦for 10 data disks need 4 check disks plus parity disk
Big problem is performance
◦must read data plus ECC code from other disks
◦for a write, have to modify data, ECC, and parity disks
Another big problem is only one read at a time
◦while a read of a single block can be done in parallel
◦multiple blocks from multiple files can’t be read because of
the bit-interleaved placement of data
RAID Level-3
One big problem with Level-2 are the disks needed to detect which disk
had an error
Modern disks can already determine if there is an error
◦ using ECC codes with each sector
So just need to include a parity disk
◦ if a sector is bad, the disk itself tells us, and use the parity disk to correct it
RAID Level-4
Big problem with Level-2 and Level-3 is the bit interleavening
◦ to access a single file block of data, must access all the disks
◦ allows good parallelism for a single access but doesn’t allow multiple I/O’s
Level-4 interleaves file blocks
◦ allows multiple small I/O’s to be done at once
RAID Level-4
Still use a single disk for parity
Now the parity is calculated over data from multiple blocks
◦ Level-2,3 calculate it over a single block
If an error detected, need to read other blocks on other disks to
reconstruct data
Level-4 vs. Level-2,3
Transfer Units
L3
L3 Parity
L4
a
b
c
d
0 1 2 3
a0 b0 c0 d0 a1 b1 c1 d1 a2 b2 c2 d2 a3 b3 c3 d3
a b c d
a0 a1 a2 a3
L4 Parity
0 1 2 3
b0 b1 b2 b3 c0 c1 c2 c3 d0 d1 d2 d3
4 different disks
RAID Level-4
Reads are simple to understand
◦ want to read block A, read it from disk 0
◦ if there is an error, read in blocks B,C, D, and parity block and calculate correct
data
What about writes?
◦ it looks like a write still requires access to 4 data disks to recalculate the parity
data
◦ not true, can use the following formula
◦ new parity = (old data xor new data) xor old parity
◦ a write requires 2 reads and 2 writes
RAID Level-4
Doing multiple small reads is now faster than before
However, writes are still very slow
◦ this is because of calculating and writing the parity blocks
Also, only one write is allowed at a time
◦ all writes must access the check disk so other writes have to wait
RAID Level-5
Level-5 stripes file data and check data over all the disks
◦ no longer a single check disk
◦ no more write bottleneck
Drastically improves the performance of multiple writes
◦ they can now be done in parallel
Slightly improves reads
◦ one more disk to use for reading
RAID Level-5
Level-4 Level-5
1 2 3 4 5
data disks
check
disk
data and check disks
1 2 3 4 5
S0
S1
S2
S3
S4
S5
S0
S1
S2
S3
S4
S5
RAID Level-5
Notice that for Level-4 a write to sector 0 on disk 2
and sector 1 on disk 3 both require a write to disk
five for check information
In Level-5, a write to sector 0 on disk 2 and sector 1
on disk 3 require writes to different disks for check
information (disks 5 and 4, respectively)
Best of all worlds
◦read and write performance close to that of RAID Level-1
◦requires as much disk space as Levels-3,4
RAID Level : 1-0
Combine Level-0 and Level-1
Stripe a files data across multiple disks
◦ gives great read/write performance
Mirror each strip onto a second disk
◦ gives the best redundancy
The most high performance system
The most expensive system
THANK YOU

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Raid : Redundant Array of Inexpensive Disks

  • 1. RAID Systems REDUNDANT ARRAY OF INEXPENSIVE DISKS
  • 2. Mass Storage Many systems today need to store many terabytes of data Don’t want to use single, large disk ◦ too expensive ◦ failures could be catastrophic Would prefer to use many smaller disks
  • 3. RAID Redundant Array of Inexpensive Disks Basic idea is to connect multiple disks together to provide ◦ large storage capacity ◦ faster access to reading data ◦ redundant data Many different levels of RAID systems ◦ differing levels of redundancy, error checking, capacity, and cost
  • 4. Striping Take file data and map it to different disks Allows for reading data in parallel file data block 1block 0 block 2 block 3 Disk 0 Disk 1 Disk 2 Disk 3
  • 5. Parity Way to do error checking and correction Add up all the bits that are 1 ◦if even number, set parity bit to 0 ◦if odd number, set parity bit to 1 To actually implement this, do an exclusive OR of all the bits being considered Consider the following 2 bytes byte parity 10110011 1 01101010 0 If a single bit is bad, it is possible to correct it
  • 6. Mirroring Keep to copies of data on two separate disks Gives good error recovery ◦ if some data is lost, get it from the other source Expensive ◦ requires twice as many disks Write performance can be slow ◦ have to write data to two different spots Read performance is enhanced ◦ can read data from file in parallel
  • 7. RAID Level-0 Often called striping Break a file into blocks of data Stripe the blocks across disks in the system Simple to implement ◦ disk = file block % number of disks ◦ sector = file block / number of disks provides no redundancy or error detection ◦ important to consider because lots of disks means low Mean Time To Failure (MTTF)
  • 8. RAID Level-0 file data block 1block 0 block 2 block 3 block 4 Disk 0 Disk 1 0 block 0 1 block 2 2 block 4 3 4 5 sectors 0 block 1 1 block 3 2 3 4 5 sectors
  • 9. RAID Level-1 A complete file is stored on a single disk A second disk contains an exact copy of the file Provides complete redundancy of data Read performance can be improved ◦file data can be read in parallel Write performance suffers ◦must write the data out twice Most expensive RAID implementation ◦requires twice as much storage space
  • 10. RAID Level-1 file data block 1block 0 block 2 block 3 block 4 Disk 0 Disk 1 0 block 0 1 block 1 2 block 2 3 block 3 4 block 4 5 sectors 0 block 0 1 block 1 2 block 2 3 block 3 4 block 4 5 sectors
  • 11. RAID Level-2 Stripes data across disks similar to Level-0 ◦ difference is data is bit interleaved instead of block interleaved Uses ECC to monitor correctness of information on disk Multiple disks record the ECC information to determine which disk is in fault A parity disk is then used to reconstruct corrupted or lost data
  • 12. RAID Level-2 file data block 1block 0 block 2 block 3 block 4 Data Disk Data Disk ECC Disk Parity DiskECC Disk
  • 13. RAID Level-2 Reconstructing data ◦ assume data striped across eight disks ◦ correct data: 10011010 ◦ parity: 0 ◦ data read: 10011110 ◦ if we can determine that disk 2 is in error ◦ just use read data and parity to know which bit to flip
  • 14. RAID Level-2 Requires fewer disks than Level-1 to provide redundancy Still needs quite a few more disks ◦for 10 data disks need 4 check disks plus parity disk Big problem is performance ◦must read data plus ECC code from other disks ◦for a write, have to modify data, ECC, and parity disks Another big problem is only one read at a time ◦while a read of a single block can be done in parallel ◦multiple blocks from multiple files can’t be read because of the bit-interleaved placement of data
  • 15. RAID Level-3 One big problem with Level-2 are the disks needed to detect which disk had an error Modern disks can already determine if there is an error ◦ using ECC codes with each sector So just need to include a parity disk ◦ if a sector is bad, the disk itself tells us, and use the parity disk to correct it
  • 16. RAID Level-4 Big problem with Level-2 and Level-3 is the bit interleavening ◦ to access a single file block of data, must access all the disks ◦ allows good parallelism for a single access but doesn’t allow multiple I/O’s Level-4 interleaves file blocks ◦ allows multiple small I/O’s to be done at once
  • 17. RAID Level-4 Still use a single disk for parity Now the parity is calculated over data from multiple blocks ◦ Level-2,3 calculate it over a single block If an error detected, need to read other blocks on other disks to reconstruct data
  • 18. Level-4 vs. Level-2,3 Transfer Units L3 L3 Parity L4 a b c d 0 1 2 3 a0 b0 c0 d0 a1 b1 c1 d1 a2 b2 c2 d2 a3 b3 c3 d3 a b c d a0 a1 a2 a3 L4 Parity 0 1 2 3 b0 b1 b2 b3 c0 c1 c2 c3 d0 d1 d2 d3 4 different disks
  • 19. RAID Level-4 Reads are simple to understand ◦ want to read block A, read it from disk 0 ◦ if there is an error, read in blocks B,C, D, and parity block and calculate correct data What about writes? ◦ it looks like a write still requires access to 4 data disks to recalculate the parity data ◦ not true, can use the following formula ◦ new parity = (old data xor new data) xor old parity ◦ a write requires 2 reads and 2 writes
  • 20. RAID Level-4 Doing multiple small reads is now faster than before However, writes are still very slow ◦ this is because of calculating and writing the parity blocks Also, only one write is allowed at a time ◦ all writes must access the check disk so other writes have to wait
  • 21. RAID Level-5 Level-5 stripes file data and check data over all the disks ◦ no longer a single check disk ◦ no more write bottleneck Drastically improves the performance of multiple writes ◦ they can now be done in parallel Slightly improves reads ◦ one more disk to use for reading
  • 22. RAID Level-5 Level-4 Level-5 1 2 3 4 5 data disks check disk data and check disks 1 2 3 4 5 S0 S1 S2 S3 S4 S5 S0 S1 S2 S3 S4 S5
  • 23. RAID Level-5 Notice that for Level-4 a write to sector 0 on disk 2 and sector 1 on disk 3 both require a write to disk five for check information In Level-5, a write to sector 0 on disk 2 and sector 1 on disk 3 require writes to different disks for check information (disks 5 and 4, respectively) Best of all worlds ◦read and write performance close to that of RAID Level-1 ◦requires as much disk space as Levels-3,4
  • 24. RAID Level : 1-0 Combine Level-0 and Level-1 Stripe a files data across multiple disks ◦ gives great read/write performance Mirror each strip onto a second disk ◦ gives the best redundancy The most high performance system The most expensive system