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CSS 2D Transforms allows elements rendered by CSS to be transformed in two-dimensional space.
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This is the first public Working Draft of the “css3-2d-transforms” series.
transform
’ Property
transform-origin
’ Property
This section is not normative.
The CSS visual formatting model describes a coordinate system within which each element is positioned. Positions and sizes in this coordinate space can be thought of as being expressed in pixels, starting in the upper left corner of the parent with positive values proceeding to the right and down.
This coordinate space can be modified with the ‘transform
’ property. Using
transform, elements can be translated, rotated and scaled in two
dimensional space. The coordinate space behaves as described in the coordinate
system transformations section of the SVG 1.1 specification. This is a
coordinate system with two axes: the X axis increases horizontally to the
right; the Y axis increases vertically downwards.
Specifying a value other than ‘none
’ for the ‘transform
’ property establishes a
new local coordinate system at the element that it is applied to.
Transformations are cumulative. That is, elements establish their local
coordinate system within the coordinate system of their parent. In this
way, a ‘transform
’ property effectively
accumulates all the ‘transform
’ properties of its
ancestors. The accumulation of these transforms defines a current
transformation matrix (CTM) for the element.
The transform property does not affect the flow of the content
surrounding the transformed element. However, the value of the overflow
area takes into account transformed elements. This behavior is similar to
what happens when elements are translated via relative positioning.
Therefore, if the value of the ‘overflow
’ property is ‘scroll
’
or ‘auto
’, scrollbars will appear as needed
to see content that is transformed outside the visible area.
Any value other than ‘none
’ for
the transform results in the creation of both a stacking context and a
containing block. The object acts as though position: relative has been
specified, but also acts as a containing block for fixed positioned
descendants.
transform
’ Property A two-dimensional transformation is applied to an element through the
‘transform
’ property. This property
contains a list of transform functions.
The final transformation value for an element is obtained by performing a
matrix concatenation of each entry in the list. The set of transform
functions is similar to those allowed by SVG.
Name: | transform |
Value: | none | <transform-function> [ <transform-function> ]* |
Initial: | none |
Applies to: | block-level and inline-level elements |
Inherited: | no |
Percentages: | refer to the size of the element's box |
Media: | visual |
Computed value: | Same as specified value. |
transform-origin
’
Property The ‘transform-origin
’
property establishes the origin of transformation for an element. This
property is applied by first translating the element by the negated value
of the property, then applying the element's transform, then translating
by the property value. This effectively moves the desired transformation
origin of the element to (0,0) in the local coordinate system, then
applies the element's transform, then moves the element back to its
original position.
Name: | transform-origin |
Value: | [ [ <percentage> | <length> | left | center | right ] [ <percentage> | <length> | top | center | bottom ]? ] | [ [ left | center | right ] || [ top | center | bottom ] ] |
Initial: | 50% 50% |
Applies to: | block-level and inline-level elements |
Inherited: | no |
Percentages: | refer to the size of the element's box |
Media: | visual |
Computed value: | For <length> the absolute value, otherwise a percentage |
The value of the transform property is a list of <transform-functions>, applied in the order provided. The individual transform functions are separated by whitespace. The following is a list of allowed transform functions. In this list the type <translation-value> is defined as a <length> or <percentage> value, and the <angle> type is defined by CSS Values and Units.
The <translation-value> values are defined as [<percentage> | <length>]. All other value types are described as CSS types. If a list of transforms is provided, then the net effect is as if each transform had been specified separately in the order provided. For example,
<div style="transform:translate(-10px,-20px) scale(2) rotate(45deg) translate(5px,10px)"/>
is functionally equivalent to:
<div style="transform:translate(-10px,-20px)"> <div style="transform:scale(2)"> <div style="transform:rotate(45deg)"> <div style="transform:translate(5px,10px)"> </div> </div> </div> </div>
div { transform: translate(100px, 100px); }Move the element by 100 pixels in both the X and Y directions.
div { height: 100px; width: 100px; transform: translate(80px, 80px) scale(1.5, 1.5) rotate(45deg); }Move the element by 80 pixels in both the X and Y directions, then scale the element by 150%, then rotate it 45 degrees clockwise about the Z axis. Note that the scale and rotate operate about the center of the element, since the element has the default transform-origin of 50% 50%.
When animating or transitioning the value of a transform property the
rules described below are applied. The ‘from
’ transform is the transform at the start
of the transition or current keyframe. The ‘end
’ transform is the transform at the end of
the transition or current keyframe.
from
’ and
‘to
’ transforms are both single
functions of the same type:
from
’ and
‘to
’ transforms are "none":
from
’ or
‘to
’ transforms is "none":
none
’ is replaced by
an equivalent identity function list for the corresponding transform
function list.
For example, if the ‘from
’
transform is "scale(2)" and the ‘to
’ transform is "none" then the value
"scale(1)" will be used as the ‘to
’ value, and animation will proceed
using the rule above. Similarly, if the ‘from
’ transform is "none" and the
‘to
’ transform is "scale(2)
rotate(50deg)" then the animation will execute as if the ‘from
’ value is "scale(1) rotate(0)".
The identity functions are translate(0), translateX(0), translateY(0), scale(1), scaleX(1), scaleY(1), rotate(0), rotateX(0), rotateY(0), skewX(0), skewY(0), and matrix(1, 0, 0, 1, 0, 0).
from
’ and
‘to
’ transforms have the same
number of transform functions and corresponding functions in each
transform list are of the same type:
This section describes the interfaces and functionality added to the DOM to support runtime access to the functionality described above.
The Point
interface represents a point in
two-dimensional space.
interface Point { attribute float x; attribute float y; };
x
of type float
y
of type float
The following 2 functions are added to the Window
interface. They provide conversions between the page and node coordinate
spaces.
interface Window { ... Point convertPointFromPageToNode(in Node node, in Point point); Point convertPointFromNodeToPage(in Node node, in Point point); ... };
convertPointFromPageToNode
convertPointFromPageToNode
method
returns a point in the coordinate space of the passed Node that is
at the same location in the page as the passed point, which is in
the coordinate space of the page.
node
of type
Node
point
of type
Point
Point
convertPointFromNodeToPage
convertPointFromNodeToPage
method
returns a point in the coordinate space of the page that is at the
same location in the page as the passed point, which is in the
coordinate space of the passed Node.
node
of type
Node
point
of type
Point
Point
The CSSMatrix
interface represents a 4x4 homogeneous
matrix.
interface CSSMatrix { attribute float a; attribute float b; attribute float c; attribute float d; attribute float e; attribute float f; void setMatrixValue(in DOMString string) raises(DOMException); CSSMatrix multiply(in CSSMatrix secondMatrix); CSSMatrix inverse() raises(DOMException); CSSMatrix translate(in float x, in float y); CSSMatrix scale(in float scaleX, in float scaleY); CSSMatrix rotate(in float angle); };
a-f
of type float
setMatrixValue
setMatrixValue
method replaces
the existing matrix with one computed from parsing the passed string
as though it had been assigned to the transform property in a CSS
style rule.
string
of type
DOMString
SYNTAX_ERR
multiply
multiply
method returns a new
CSSMatrix which is the result of this matrix multiplied by the
passed matrix, with the passed matrix to the right. This matrix is
not modified.
secondMatrix
of type
CSSMatrix
CSSMatrix
inverse
inverse
method returns a new
matrix which is the inverse of this matrix. This matrix is not
modified.
CSSMatrix
NOT_SUPPORTED_ERROR
translate
translate
method returns a new
matrix which is this matrix post multiplied by a translation matrix
containing the passed values. This matrix is not modified.
x
of type
float
y
of type
float
CSSMatrix
scale
scale
method returns a new matrix
which is this matrix post multiplied by a scale matrix containing
the passed values. If the z component is undefined, a 1 value is
used in its place. If the y component is undefined, the x component
value is used in its place. This matrix is not modified.
scaleX
of type
float
scaleY
of type
float
CSSMatrix
rotate
rotate
method returns a new
matrix which is this matrix post multiplied by a rotation matrix.
The rotation value is in degrees. This matrix is not modified.
angle
of type
float
CSSMatrix
The CSSTransformValue
interface represents one transform
function in the transform property. The operationType
defines which operation is represented. The object also contains a list
of values, which are the parameters of the function, in the same order
in which they appear in the transform functions.
interface CSSTransformValue : CSSValueList { // 2D OperationTypes const unsigned short CSS_TRANSLATE = 1; const unsigned short CSS_TRANSLATEX = 2; const unsigned short CSS_TRANSLATEY = 3; const unsigned short CSS_ROTATE = 4; const unsigned short CSS_SCALE = 5; const unsigned short CSS_SCALEX = 6; const unsigned short CSS_SCALEY = 7; const unsigned short CSS_SKEW = 8; const unsigned short CSS_SKEWX = 9; const unsigned short CSS_SKEWY = 10; const unsigned short CSS_MATRIX = 11; attribute unsigned short operationType; CSSMatrix getCSSMatrix() raises(DOMException); };
operationType
of
type unsigned short
getCSSMatrix
getCSSMatrix
method returns a
CSSMatrix object representing this transform.
CSSMatrix
NOT_SUPPORTED_ERROR
In addition to the interfaces listed above, the
getComputedStyle
method of the Window
object has
been updated. The transform
property
of the style object returned by getComputedStyle
contains a
single CSSTransformValue with a type of CSS_MATRIX. The 6 parameters
represent the 3x2 matrix that is the result of applying the individual
functions listed in the transform
property.
Property | Values | Initial | Applies to | Inh. | Percentages | Media |
---|---|---|---|---|---|---|
transform | none | <transform-function> [ <transform-function> ]* | none | block-level and inline-level elements | no | refer to the size of the element's box | visual |
transform-origin | [ [ <percentage> | <length> | left | center | right ] [ <percentage> | <length> | top | center | bottom ]? ] | [ [ left | center | right ] || [ top | center | bottom ] ] | 50% 50% | block-level and inline-level elements | no | refer to the size of the element's box | visual |