| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "content/browser/gpu/compositor_util.h" |
| |
| #include <stddef.h> |
| |
| #include <algorithm> |
| #include <memory> |
| #include <utility> |
| |
| #include "base/command_line.h" |
| #include "base/feature_list.h" |
| #include "base/logging.h" |
| #include "base/metrics/field_trial.h" |
| #include "base/strings/string_number_conversions.h" |
| #include "base/strings/string_split.h" |
| #include "base/system/sys_info.h" |
| #include "base/values.h" |
| #include "build/build_config.h" |
| #include "cc/base/features.h" |
| #include "cc/base/switches.h" |
| #include "components/viz/common/features.h" |
| #include "content/browser/compositor/image_transport_factory.h" |
| #include "content/browser/gpu/gpu_data_manager_impl.h" |
| #include "content/browser/gpu/gpu_process_host.h" |
| #include "content/public/common/content_features.h" |
| #include "content/public/common/content_switches.h" |
| #include "gpu/command_buffer/service/gpu_switches.h" |
| #include "gpu/config/gpu_blocklist.h" |
| #include "gpu/config/gpu_driver_bug_list.h" |
| #include "gpu/config/gpu_driver_bug_workaround_type.h" |
| #include "gpu/config/gpu_feature_type.h" |
| #include "gpu/config/gpu_finch_features.h" |
| #include "gpu/config/gpu_switches.h" |
| #include "gpu/vulkan/buildflags.h" |
| #include "media/base/media_switches.h" |
| #include "media/media_buildflags.h" |
| #include "skia/buildflags.h" |
| #include "third_party/blink/public/common/switches.h" |
| #include "ui/base/ui_base_features.h" |
| #include "ui/gl/gl_switches.h" |
| |
| namespace content { |
| |
| namespace { |
| |
| const int kMinRasterThreads = 1; |
| const int kMaxRasterThreads = 4; |
| |
| const int kMinMSAASampleCount = 0; |
| |
| enum class GpuFeatureInfoType { kCurrent, kForHardwareGpu }; |
| |
| struct DisableInfo { |
| // The feature being disabled will be listed as a problem with |description|. |
| static DisableInfo Problem(const std::string& description) { |
| return DisableInfo{true, description}; |
| } |
| |
| // The feature being disabled will not be listed as a problem. |
| static DisableInfo NotProblem() { return DisableInfo{false, ""}; } |
| |
| bool is_problem; |
| std::string description; |
| }; |
| |
| struct GpuFeatureData { |
| std::string name; |
| gpu::GpuFeatureStatus status; |
| DisableInfo disabled_info = DisableInfo::NotProblem(); |
| bool fallback_to_software = false; |
| }; |
| |
| // Returns enabled/disabled based on a bool for when there is no GpuFeatureType. |
| gpu::GpuFeatureStatus GetFakeFeatureStatus(bool enabled) { |
| return enabled ? gpu::kGpuFeatureStatusEnabled |
| : gpu::kGpuFeatureStatusDisabled; |
| } |
| |
| // `force_disabled` should only be true when the feature status from |
| // `gpu_feature_info` is missing information. In general this should be avoided |
| // and GpuFeatureInfo should be made to be correct. |
| gpu::GpuFeatureStatus SafeGetFeatureStatus( |
| const gpu::GpuFeatureInfo& gpu_feature_info, |
| gpu::GpuFeatureType feature, |
| bool force_disabled = false) { |
| if (force_disabled) { |
| return gpu::kGpuFeatureStatusDisabled; |
| } |
| |
| if (!gpu_feature_info.IsInitialized()) { |
| // The GPU process probably crashed during startup, but we can't |
| // assert this as the test bots are slow, and recording the crash |
| // is racy. Be robust and just say that all features are disabled. |
| return gpu::kGpuFeatureStatusDisabled; |
| } |
| DCHECK(feature >= 0 && feature < gpu::NUMBER_OF_GPU_FEATURE_TYPES); |
| return gpu_feature_info.status_values[feature]; |
| } |
| |
| std::vector<GpuFeatureData> GetGpuFeatureData( |
| const gpu::GpuFeatureInfo& gpu_feature_info, |
| bool is_gpu_compositing_disabled) { |
| const base::CommandLine& command_line = |
| *base::CommandLine::ForCurrentProcess(); |
| |
| std::vector<GpuFeatureData> features; |
| features.emplace_back( |
| "2d_canvas", |
| SafeGetFeatureStatus( |
| gpu_feature_info, gpu::GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS, |
| command_line.HasSwitch(switches::kDisableAccelerated2dCanvas)), |
| DisableInfo::Problem( |
| "Accelerated 2D canvas is unavailable: either disabled " |
| "via blocklist or the command line."), |
| true); |
| features.emplace_back( |
| "gpu_compositing", |
| // TODO(rivr): Replace with a check to see which backend is used for |
| // compositing; do the same for GPU rasterization if it's enabled. For |
| // now assume that if GL is blocklisted, then Vulkan is also. Check GL to |
| // see if GPU compositing is disabled. |
| SafeGetFeatureStatus(gpu_feature_info, |
| gpu::GPU_FEATURE_TYPE_ACCELERATED_GL, |
| is_gpu_compositing_disabled), |
| DisableInfo::Problem( |
| "Gpu compositing has been disabled, either via blocklist, " |
| "about:flags " |
| "or the command line. The browser will fall back to software " |
| "compositing and hardware acceleration will be unavailable."), |
| true); |
| features.emplace_back( |
| "webgl", |
| SafeGetFeatureStatus(gpu_feature_info, |
| gpu::GPU_FEATURE_TYPE_ACCELERATED_WEBGL, |
| command_line.HasSwitch(switches::kDisableWebGL)), |
| DisableInfo::Problem( |
| "WebGL has been disabled via blocklist or the command line."), |
| false); |
| features.emplace_back( |
| "video_decode", |
| SafeGetFeatureStatus( |
| gpu_feature_info, gpu::GPU_FEATURE_TYPE_ACCELERATED_VIDEO_DECODE, |
| #if BUILDFLAG(IS_LINUX) |
| !base::FeatureList::IsEnabled(media::kAcceleratedVideoDecodeLinux) || |
| #endif // BUILDFLAG(IS_LINUX) |
| command_line.HasSwitch(switches::kDisableAcceleratedVideoDecode)), |
| DisableInfo::Problem( |
| "Accelerated video decode has been disabled, either via blocklist, " |
| "about:flags or the command line."), |
| true); |
| features.emplace_back( |
| "video_encode", |
| SafeGetFeatureStatus( |
| gpu_feature_info, gpu::GPU_FEATURE_TYPE_ACCELERATED_VIDEO_ENCODE, |
| #if BUILDFLAG(IS_LINUX) |
| !base::FeatureList::IsEnabled(media::kAcceleratedVideoEncodeLinux)), |
| #else |
| command_line.HasSwitch(switches::kDisableAcceleratedVideoEncode)), |
| #endif // BUILDFLAG(IS_LINUX) |
| DisableInfo::Problem( |
| "Accelerated video encode has been disabled, either via blocklist, " |
| "about:flags or the command line."), |
| true); |
| features.emplace_back( |
| "rasterization", |
| SafeGetFeatureStatus(gpu_feature_info, |
| gpu::GPU_FEATURE_TYPE_GPU_TILE_RASTERIZATION), |
| DisableInfo::Problem( |
| "Accelerated rasterization has been disabled, either via blocklist, " |
| "about:flags or the command line."), |
| true); |
| features.emplace_back( |
| "opengl", SafeGetFeatureStatus(gpu_feature_info, |
| gpu::GPU_FEATURE_TYPE_ACCELERATED_GL)); |
| #if BUILDFLAG(ENABLE_VULKAN) |
| features.emplace_back( |
| "vulkan", |
| SafeGetFeatureStatus(gpu_feature_info, gpu::GPU_FEATURE_TYPE_VULKAN)); |
| #endif |
| features.emplace_back( |
| "multiple_raster_threads", |
| GetFakeFeatureStatus(NumberOfRendererRasterThreads() > 1)); |
| #if BUILDFLAG(IS_ANDROID) |
| features.emplace_back( |
| "surface_control", |
| SafeGetFeatureStatus(gpu_feature_info, |
| gpu::GPU_FEATURE_TYPE_ANDROID_SURFACE_CONTROL)); |
| #endif |
| features.emplace_back( |
| "webgl2", |
| SafeGetFeatureStatus( |
| gpu_feature_info, gpu::GPU_FEATURE_TYPE_ACCELERATED_WEBGL2, |
| command_line.HasSwitch(switches::kDisableWebGL) || |
| command_line.HasSwitch(switches::kDisableWebGL2)), |
| DisableInfo::Problem( |
| "WebGL2 has been disabled via blocklist or the command line."), |
| false); |
| features.emplace_back("raw_draw", |
| GetFakeFeatureStatus(::features::IsUsingRawDraw())); |
| features.emplace_back( |
| "direct_rendering_display_compositor", |
| SafeGetFeatureStatus( |
| gpu_feature_info, |
| gpu::GPU_FEATURE_TYPE_DIRECT_RENDERING_DISPLAY_COMPOSITOR)); |
| features.emplace_back( |
| "webgpu", |
| SafeGetFeatureStatus( |
| gpu_feature_info, gpu::GPU_FEATURE_TYPE_ACCELERATED_WEBGPU, |
| !command_line.HasSwitch(switches::kEnableUnsafeWebGPU) && |
| !base::FeatureList::IsEnabled(::features::kWebGPUService)), |
| DisableInfo::Problem( |
| "WebGPU has been disabled via blocklist or the command line."), |
| false); |
| features.emplace_back( |
| "skia_graphite", |
| SafeGetFeatureStatus(gpu_feature_info, |
| gpu::GPU_FEATURE_TYPE_SKIA_GRAPHITE)); |
| features.emplace_back( |
| "webnn", |
| SafeGetFeatureStatus(gpu_feature_info, gpu::GPU_FEATURE_TYPE_WEBNN)); |
| features.emplace_back("trees_in_viz", |
| base::FeatureList::IsEnabled(::features::kTreesInViz) |
| ? gpu::kGpuFeatureStatusEnabled |
| : gpu::kGpuFeatureStatusDisabled); |
| return features; |
| } |
| |
| base::Value GetFeatureStatusImpl(GpuFeatureInfoType type) { |
| GpuDataManagerImpl* manager = GpuDataManagerImpl::GetInstance(); |
| std::string gpu_access_blocked_reason; |
| bool gpu_access_blocked; |
| gpu::GpuFeatureInfo gpu_feature_info; |
| bool is_gpu_compositing_disabled; |
| if (type == GpuFeatureInfoType::kCurrent) { |
| gpu_access_blocked = !manager->GpuAccessAllowed(&gpu_access_blocked_reason); |
| gpu_feature_info = manager->GetGpuFeatureInfo(); |
| is_gpu_compositing_disabled = manager->IsGpuCompositingDisabled(); |
| } else { |
| gpu_access_blocked = |
| !manager->GpuAccessAllowedForHardwareGpu(&gpu_access_blocked_reason); |
| gpu_feature_info = manager->GetGpuFeatureInfoForHardwareGpu(); |
| is_gpu_compositing_disabled = |
| manager->IsGpuCompositingDisabledForHardwareGpu(); |
| } |
| |
| base::Value::Dict feature_status_dict; |
| |
| for (auto& gpu_feature_data : |
| GetGpuFeatureData(gpu_feature_info, is_gpu_compositing_disabled)) { |
| std::string status; |
| // Features undergoing a finch controlled roll out. |
| if (gpu_feature_data.name == "raw_draw" || |
| gpu_feature_data.name == "direct_rendering_display_compositor") { |
| status = gpu_feature_data.status == gpu::kGpuFeatureStatusEnabled |
| ? "enabled_on" |
| : "disabled_off_ok"; |
| } else if (gpu_access_blocked || |
| gpu_feature_data.status == gpu::kGpuFeatureStatusDisabled) { |
| status = "disabled"; |
| if (gpu_feature_data.fallback_to_software) |
| status += "_software"; |
| else |
| status += "_off"; |
| } else if (gpu_feature_data.status == gpu::kGpuFeatureStatusBlocklisted) { |
| status = "unavailable_off"; |
| } else if (gpu_feature_data.status == gpu::kGpuFeatureStatusSoftware) { |
| status = "unavailable_software"; |
| } else { |
| status = "enabled"; |
| if (gpu_feature_data.name == "canvas_oop_rasterization") { |
| status += "_on"; |
| } |
| if ((gpu_feature_data.name == "webgl" || |
| gpu_feature_data.name == "webgl2" || |
| gpu_feature_data.name == "webgpu") && |
| is_gpu_compositing_disabled) |
| status += "_readback"; |
| if (gpu_feature_data.name == "rasterization") { |
| const base::CommandLine& command_line = |
| *base::CommandLine::ForCurrentProcess(); |
| if (command_line.HasSwitch(switches::kEnableGpuRasterization)) |
| status += "_force"; |
| } |
| if (gpu_feature_data.name == "multiple_raster_threads") { |
| const base::CommandLine& command_line = |
| *base::CommandLine::ForCurrentProcess(); |
| if (command_line.HasSwitch(switches::kNumRasterThreads)) { |
| status += "_force"; |
| } |
| status += "_on"; |
| } |
| if (gpu_feature_data.name == "opengl" || |
| gpu_feature_data.name == "metal" || |
| gpu_feature_data.name == "vulkan" || |
| gpu_feature_data.name == "skia_graphite" || |
| gpu_feature_data.name == "surface_control" || |
| gpu_feature_data.name == "webnn" || |
| gpu_feature_data.name == "trees_in_viz") { |
| status += "_on"; |
| } |
| } |
| feature_status_dict.Set(gpu_feature_data.name, status); |
| } |
| return base::Value(std::move(feature_status_dict)); |
| } |
| |
| base::Value GetProblemsImpl(GpuFeatureInfoType type) { |
| GpuDataManagerImpl* manager = GpuDataManagerImpl::GetInstance(); |
| std::string gpu_access_blocked_reason; |
| bool gpu_access_blocked; |
| gpu::GpuFeatureInfo gpu_feature_info; |
| bool is_gpu_compositing_disabled; |
| if (type == GpuFeatureInfoType::kCurrent) { |
| gpu_access_blocked = !manager->GpuAccessAllowed(&gpu_access_blocked_reason); |
| gpu_feature_info = manager->GetGpuFeatureInfo(); |
| is_gpu_compositing_disabled = manager->IsGpuCompositingDisabled(); |
| } else { |
| gpu_access_blocked = |
| !manager->GpuAccessAllowedForHardwareGpu(&gpu_access_blocked_reason); |
| gpu_feature_info = manager->GetGpuFeatureInfoForHardwareGpu(); |
| is_gpu_compositing_disabled = |
| manager->IsGpuCompositingDisabledForHardwareGpu(); |
| } |
| |
| base::Value::List problem_list; |
| if (!gpu_feature_info.applied_gpu_blocklist_entries.empty()) { |
| std::unique_ptr<gpu::GpuBlocklist> blocklist(gpu::GpuBlocklist::Create()); |
| blocklist->GetReasons(problem_list, "disabledFeatures", |
| gpu_feature_info.applied_gpu_blocklist_entries); |
| } |
| if (!gpu_feature_info.applied_gpu_driver_bug_list_entries.empty()) { |
| std::unique_ptr<gpu::GpuDriverBugList> bug_list( |
| gpu::GpuDriverBugList::Create()); |
| bug_list->GetReasons(problem_list, "workarounds", |
| gpu_feature_info.applied_gpu_driver_bug_list_entries); |
| } |
| |
| if (gpu_access_blocked) { |
| base::Value::Dict problem; |
| problem.Set("description", |
| "GPU process was unable to boot: " + gpu_access_blocked_reason); |
| problem.Set("crBugs", base::Value::List()); |
| base::Value::List disabled_features; |
| disabled_features.Append("all"); |
| problem.Set("affectedGpuSettings", std::move(disabled_features)); |
| problem.Set("tag", "disabledFeatures"); |
| problem_list.Insert(problem_list.begin(), base::Value(std::move(problem))); |
| } |
| |
| for (auto& gpu_feature_data : |
| GetGpuFeatureData(gpu_feature_info, is_gpu_compositing_disabled)) { |
| if (gpu_feature_data.status != gpu::kGpuFeatureStatusEnabled && |
| gpu_feature_data.disabled_info.is_problem) { |
| base::Value::Dict problem; |
| problem.Set("description", gpu_feature_data.disabled_info.description); |
| problem.Set("crBugs", base::Value::List()); |
| base::Value::List disabled_features; |
| disabled_features.Append(gpu_feature_data.name); |
| problem.Set("affectedGpuSettings", std::move(disabled_features)); |
| problem.Set("tag", "disabledFeatures"); |
| problem_list.Insert(problem_list.begin(), |
| base::Value(std::move(problem))); |
| } |
| } |
| return base::Value(std::move(problem_list)); |
| } |
| |
| std::vector<std::string> GetDriverBugWorkaroundsImpl(GpuFeatureInfoType type) { |
| GpuDataManagerImpl* manager = GpuDataManagerImpl::GetInstance(); |
| const gpu::GpuFeatureInfo gpu_feature_info = |
| type == GpuFeatureInfoType::kCurrent |
| ? manager->GetGpuFeatureInfo() |
| : manager->GetGpuFeatureInfoForHardwareGpu(); |
| |
| std::vector<std::string> workarounds; |
| for (auto workaround : gpu_feature_info.enabled_gpu_driver_bug_workarounds) { |
| workarounds.push_back(gpu::GpuDriverBugWorkaroundTypeToString( |
| static_cast<gpu::GpuDriverBugWorkaroundType>(workaround))); |
| } |
| // Tell clients about the disabled extensions and disabled WebGL |
| // extensions as well, to avoid confusion. Do this in a way that's |
| // compatible with the current reporting of driver bug workarounds |
| // to DevTools and Telemetry, and from there to the GPU tests. |
| // |
| // This code must be kept in sync with |
| // GpuBenchmarking::GetGpuDriverBugWorkarounds. |
| for (auto ext : base::SplitString(gpu_feature_info.disabled_extensions, |
| " ", |
| base::TRIM_WHITESPACE, |
| base::SPLIT_WANT_NONEMPTY)) { |
| workarounds.push_back("disabled_extension_" + ext); |
| } |
| for (auto ext : base::SplitString(gpu_feature_info.disabled_webgl_extensions, |
| " ", |
| base::TRIM_WHITESPACE, |
| base::SPLIT_WANT_NONEMPTY)) { |
| workarounds.push_back("disabled_webgl_extension_" + ext); |
| } |
| return workarounds; |
| } |
| |
| } // namespace |
| |
| int NumberOfRendererRasterThreads() { |
| int num_processors = base::SysInfo::NumberOfProcessors(); |
| |
| #if BUILDFLAG(IS_ANDROID) || \ |
| (BUILDFLAG(IS_CHROMEOS) && defined(ARCH_CPU_ARM_FAMILY)) |
| // Android and ChromeOS ARM devices may report 6 to 8 CPUs for big.LITTLE |
| // configurations. Limit the number of raster threads based on maximum of |
| // 4 big cores. |
| num_processors = std::min(num_processors, 4); |
| #endif |
| |
| int num_raster_threads = num_processors / 2; |
| |
| #if BUILDFLAG(IS_ANDROID) |
| // Limit the number of raster threads to 1 on Android. |
| // TODO(reveman): Remove this when we have a better mechanims to prevent |
| // pre-paint raster work from slowing down non-raster work. crbug.com/504515 |
| num_raster_threads = 1; |
| #endif |
| |
| const base::CommandLine& command_line = |
| *base::CommandLine::ForCurrentProcess(); |
| |
| if (command_line.HasSwitch(switches::kNumRasterThreads)) { |
| std::string string_value = |
| command_line.GetSwitchValueASCII(switches::kNumRasterThreads); |
| if (!base::StringToInt(string_value, &num_raster_threads)) { |
| DLOG(WARNING) << "Failed to parse switch " << switches::kNumRasterThreads |
| << ": " << string_value; |
| } |
| } |
| |
| return std::clamp(num_raster_threads, kMinRasterThreads, kMaxRasterThreads); |
| } |
| |
| bool IsZeroCopyUploadEnabled() { |
| const base::CommandLine& command_line = |
| *base::CommandLine::ForCurrentProcess(); |
| #if BUILDFLAG(IS_MAC) |
| return !command_line.HasSwitch(blink::switches::kDisableZeroCopy); |
| #else |
| return command_line.HasSwitch(blink::switches::kEnableZeroCopy); |
| #endif |
| } |
| |
| bool IsPartialRasterEnabled() { |
| // Partial raster is not supported with RawDraw. |
| if (::features::IsUsingRawDraw()) { |
| return false; |
| } |
| const auto& command_line = *base::CommandLine::ForCurrentProcess(); |
| return !command_line.HasSwitch(blink::switches::kDisablePartialRaster); |
| } |
| |
| bool IsGpuMemoryBufferCompositorResourcesEnabled() { |
| // To use Raw Draw, the Raw Draw shared image backing should be used, so |
| // not use GPU memory buffer shared image backings for compositor resources. |
| if (::features::IsUsingRawDraw()) { |
| return false; |
| } |
| const base::CommandLine& command_line = |
| *base::CommandLine::ForCurrentProcess(); |
| if (command_line.HasSwitch( |
| blink::switches::kEnableGpuMemoryBufferCompositorResources)) { |
| return true; |
| } |
| if (command_line.HasSwitch( |
| switches::kDisableGpuMemoryBufferCompositorResources)) { |
| return false; |
| } |
| |
| #if BUILDFLAG(IS_APPLE) |
| return true; |
| #elif BUILDFLAG(IS_WIN) |
| return features::IsDelegatedCompositingEnabled() && |
| features::kDelegatedCompositingModeParam.Get() == |
| features::DelegatedCompositingMode::kFull; |
| #else |
| return false; |
| #endif |
| } |
| |
| int GpuRasterizationMSAASampleCount() { |
| const base::CommandLine& command_line = |
| *base::CommandLine::ForCurrentProcess(); |
| |
| if (!command_line.HasSwitch( |
| blink::switches::kGpuRasterizationMSAASampleCount)) |
| #if BUILDFLAG(IS_ANDROID) |
| return 4; |
| #else |
| // Desktop platforms will compute this automatically based on DPI. |
| return -1; |
| #endif |
| std::string string_value = command_line.GetSwitchValueASCII( |
| blink::switches::kGpuRasterizationMSAASampleCount); |
| int msaa_sample_count = 0; |
| if (base::StringToInt(string_value, &msaa_sample_count) && |
| msaa_sample_count >= kMinMSAASampleCount) { |
| return msaa_sample_count; |
| } else { |
| DLOG(WARNING) << "Failed to parse switch " |
| << blink::switches::kGpuRasterizationMSAASampleCount << ": " |
| << string_value; |
| return 0; |
| } |
| } |
| |
| bool IsMainFrameBeforeActivationEnabled() { |
| if (base::SysInfo::NumberOfProcessors() < 4) |
| return false; |
| |
| if (base::CommandLine::ForCurrentProcess()->HasSwitch( |
| switches::kDisableMainFrameBeforeActivation)) { |
| return false; |
| } |
| |
| return true; |
| } |
| |
| base::Value GetFeatureStatus() { |
| return GetFeatureStatusImpl(GpuFeatureInfoType::kCurrent); |
| } |
| |
| base::Value GetProblems() { |
| return GetProblemsImpl(GpuFeatureInfoType::kCurrent); |
| } |
| |
| std::vector<std::string> GetDriverBugWorkarounds() { |
| return GetDriverBugWorkaroundsImpl(GpuFeatureInfoType::kCurrent); |
| } |
| |
| base::Value GetFeatureStatusForHardwareGpu() { |
| return GetFeatureStatusImpl(GpuFeatureInfoType::kForHardwareGpu); |
| } |
| |
| base::Value GetProblemsForHardwareGpu() { |
| return GetProblemsImpl(GpuFeatureInfoType::kForHardwareGpu); |
| } |
| |
| std::vector<std::string> GetDriverBugWorkaroundsForHardwareGpu() { |
| return GetDriverBugWorkaroundsImpl(GpuFeatureInfoType::kForHardwareGpu); |
| } |
| |
| } // namespace content |