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// Copyright (C) 2022 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#include "codecchooser.h"
#include <utils/algorithm.h>
using namespace Utils;
namespace TextEditor {
CodecChooser::CodecChooser()
{
for (const TextEncoding &encoding : TextEncoding::availableEncodings()) {
addItem(encoding.fullDisplayName());
m_encodings.append(encoding);
}
connect(this, &QComboBox::currentIndexChanged,
this, [this](int index) { emit encodingChanged(encodingAt(index)); });
}
void CodecChooser::prependNone()
{
insertItem(0, "None");
m_encodings.prepend({});
}
TextEncoding CodecChooser::currentEncoding() const
{
return encodingAt(currentIndex());
}
TextEncoding CodecChooser::encodingAt(int index) const
{
if (index < 0)
index = 0;
return m_encodings[index].isValid() ? m_encodings[index] : TextEncoding();
}
void CodecChooser::setAssignedEncoding(const TextEncoding &encoding, const QString &name)
{
int rememberedSystemPosition = -1;
for (int i = 0, total = m_encodings.size(); i < total; ++i) {
if (encoding != m_encodings.at(i))
continue;
if (name.isEmpty() || itemText(i) == name) {
setCurrentIndex(i);
return;
}
// we've got System matching encoding - but have explicitly set the codec
rememberedSystemPosition = i;
}
if (rememberedSystemPosition != -1)
setCurrentIndex(rememberedSystemPosition);
}
QByteArray CodecChooser::assignedCodecName() const
{
const int index = currentIndex();
return index == 0
? QByteArray("System") // we prepend System to the available codecs
: m_encodings.at(index).name();
}
} // TextEditor
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