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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/timer/timer.h"
#include <stddef.h>
#include <memory>
#include "base/bind.h"
#include "base/callback.h"
#include "base/callback_helpers.h"
#include "base/memory/ref_counted.h"
#include "base/run_loop.h"
#include "base/task/sequenced_task_runner.h"
#include "base/test/bind.h"
#include "base/test/mock_callback.h"
#include "base/test/task_environment.h"
#include "base/test/test_simple_task_runner.h"
#include "base/threading/sequenced_task_runner_handle.h"
#include "base/time/tick_clock.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace base {
namespace {
constexpr TimeDelta kTestDelay = Seconds(10);
constexpr TimeDelta kLongTestDelay = Minutes(10);
// The main thread types on which each timer should be tested.
const test::TaskEnvironment::MainThreadType testing_main_threads[] = {
test::TaskEnvironment::MainThreadType::DEFAULT,
test::TaskEnvironment::MainThreadType::IO,
#if !BUILDFLAG(IS_IOS) // iOS does not allow direct running of the UI loop.
test::TaskEnvironment::MainThreadType::UI,
#endif
};
class Receiver {
public:
Receiver() : count_(0) {}
void OnCalled() { count_++; }
bool WasCalled() { return count_ > 0; }
int TimesCalled() { return count_; }
private:
int count_;
};
// Basic test with same setup as RunTest_OneShotTimers_Cancel below to confirm
// that |timer| would be fired in that test if it wasn't for the deletion.
void RunTest_OneShotTimers(
test::TaskEnvironment::MainThreadType main_thread_type) {
test::TaskEnvironment task_environment(
test::TaskEnvironment::TimeSource::MOCK_TIME, main_thread_type);
Receiver receiver;
OneShotTimer timer;
timer.Start(FROM_HERE, kTestDelay,
BindOnce(&Receiver::OnCalled, Unretained(&receiver)));
task_environment.FastForwardBy(kTestDelay);
EXPECT_TRUE(receiver.WasCalled());
}
void RunTest_OneShotTimers_Cancel(
test::TaskEnvironment::MainThreadType main_thread_type) {
test::TaskEnvironment task_environment(
test::TaskEnvironment::TimeSource::MOCK_TIME, main_thread_type);
Receiver receiver;
auto timer = std::make_unique<OneShotTimer>();
auto* timer_ptr = timer.get();
// This should run before the timer expires.
SequencedTaskRunnerHandle::Get()->DeleteSoon(FROM_HERE, std::move(timer));
timer_ptr->Start(FROM_HERE, kTestDelay,
BindOnce(&Receiver::OnCalled, Unretained(&receiver)));
task_environment.FastForwardBy(kTestDelay);
EXPECT_FALSE(receiver.WasCalled());
}
void RunTest_OneShotSelfDeletingTimer(
test::TaskEnvironment::MainThreadType main_thread_type) {
test::TaskEnvironment task_environment(
test::TaskEnvironment::TimeSource::MOCK_TIME, main_thread_type);
Receiver receiver;
auto timer = std::make_unique<OneShotTimer>();
auto* timer_ptr = timer.get();
timer_ptr->Start(
FROM_HERE, kTestDelay,
BindLambdaForTesting([&receiver, timer = std::move(timer)]() mutable {
receiver.OnCalled();
timer.reset();
}));
task_environment.FastForwardBy(kTestDelay);
EXPECT_TRUE(receiver.WasCalled());
}
void RunTest_RepeatingTimer(
test::TaskEnvironment::MainThreadType main_thread_type,
const TimeDelta& delay) {
test::TaskEnvironment task_environment(
test::TaskEnvironment::TimeSource::MOCK_TIME, main_thread_type);
Receiver receiver;
RepeatingTimer timer;
timer.Start(FROM_HERE, kTestDelay,
BindRepeating(&Receiver::OnCalled, Unretained(&receiver)));
task_environment.FastForwardBy(20 * kTestDelay);
EXPECT_EQ(receiver.TimesCalled(), 20);
}
void RunTest_RepeatingTimer_Cancel(
test::TaskEnvironment::MainThreadType main_thread_type,
const TimeDelta& delay) {
test::TaskEnvironment task_environment(
test::TaskEnvironment::TimeSource::MOCK_TIME, main_thread_type);
Receiver receiver;
auto timer = std::make_unique<RepeatingTimer>();
auto* timer_ptr = timer.get();
// This should run before the timer expires.
SequencedTaskRunnerHandle::Get()->DeleteSoon(FROM_HERE, std::move(timer));
timer_ptr->Start(FROM_HERE, delay,
BindRepeating(&Receiver::OnCalled, Unretained(&receiver)));
task_environment.FastForwardBy(delay);
EXPECT_FALSE(receiver.WasCalled());
}
void RunTest_DelayTimer_NoCall(
test::TaskEnvironment::MainThreadType main_thread_type) {
test::TaskEnvironment task_environment(
test::TaskEnvironment::TimeSource::MOCK_TIME, main_thread_type);
Receiver receiver;
DelayTimer timer(FROM_HERE, kTestDelay, &receiver, &Receiver::OnCalled);
task_environment.FastForwardBy(kTestDelay);
EXPECT_FALSE(receiver.WasCalled());
}
void RunTest_DelayTimer_OneCall(
test::TaskEnvironment::MainThreadType main_thread_type) {
test::TaskEnvironment task_environment(
test::TaskEnvironment::TimeSource::MOCK_TIME, main_thread_type);
Receiver receiver;
DelayTimer timer(FROM_HERE, kTestDelay, &receiver, &Receiver::OnCalled);
timer.Reset();
task_environment.FastForwardBy(kTestDelay);
EXPECT_TRUE(receiver.WasCalled());
}
void RunTest_DelayTimer_Reset(
test::TaskEnvironment::MainThreadType main_thread_type) {
test::TaskEnvironment task_environment(
test::TaskEnvironment::TimeSource::MOCK_TIME, main_thread_type);
Receiver receiver;
DelayTimer timer(FROM_HERE, kTestDelay, &receiver, &Receiver::OnCalled);
timer.Reset();
// Fast-forward by a delay smaller than the timer delay. The timer will not
// fire.
task_environment.FastForwardBy(kTestDelay / 2);
EXPECT_FALSE(receiver.WasCalled());
// Postpone the fire time.
timer.Reset();
// Verify that the timer does not fire at its original fire time.
task_environment.FastForwardBy(kTestDelay / 2);
EXPECT_FALSE(receiver.WasCalled());
// Fast-forward by the timer delay. The timer will fire.
task_environment.FastForwardBy(kTestDelay / 2);
EXPECT_TRUE(receiver.WasCalled());
}
void RunTest_DelayTimer_Deleted(
test::TaskEnvironment::MainThreadType main_thread_type) {
test::TaskEnvironment task_environment(
test::TaskEnvironment::TimeSource::MOCK_TIME, main_thread_type);
Receiver receiver;
{
DelayTimer timer(FROM_HERE, kTestDelay, &receiver, &Receiver::OnCalled);
timer.Reset();
}
// Because the timer was deleted, it will never fire.
task_environment.FastForwardBy(kTestDelay);
EXPECT_FALSE(receiver.WasCalled());
}
} // namespace
//-----------------------------------------------------------------------------
// Each test is run against each type of main thread. That way we are sure
// that timers work properly in all configurations.
class TimerTestWithThreadType
: public testing::TestWithParam<test::TaskEnvironment::MainThreadType> {};
TEST_P(TimerTestWithThreadType, OneShotTimers) {
RunTest_OneShotTimers(GetParam());
}
TEST_P(TimerTestWithThreadType, OneShotTimers_Cancel) {
RunTest_OneShotTimers_Cancel(GetParam());
}
// If underline timer does not handle properly, we will crash or fail
// in full page heap environment.
TEST_P(TimerTestWithThreadType, OneShotSelfDeletingTimer) {
RunTest_OneShotSelfDeletingTimer(GetParam());
}
TEST(TimerTest, OneShotTimer_CustomTaskRunner) {
auto task_runner = base::MakeRefCounted<TestSimpleTaskRunner>();
OneShotTimer timer;
bool task_ran = false;
// The timer will use the TestSimpleTaskRunner to schedule its delays.
timer.SetTaskRunner(task_runner);
timer.Start(FROM_HERE, Days(1),
BindLambdaForTesting([&]() { task_ran = true; }));
EXPECT_FALSE(task_ran);
EXPECT_TRUE(task_runner->HasPendingTask());
task_runner->RunPendingTasks();
EXPECT_TRUE(task_ran);
}
TEST(TimerTest, OneShotTimerWithTickClock) {
test::TaskEnvironment task_environment(
test::TaskEnvironment::TimeSource::MOCK_TIME);
Receiver receiver;
OneShotTimer timer(task_environment.GetMockTickClock());
timer.Start(FROM_HERE, kTestDelay,
BindOnce(&Receiver::OnCalled, Unretained(&receiver)));
task_environment.FastForwardBy(kTestDelay);
EXPECT_TRUE(receiver.WasCalled());
}
TEST_P(TimerTestWithThreadType, RepeatingTimer) {
RunTest_RepeatingTimer(GetParam(), kTestDelay);
}
TEST_P(TimerTestWithThreadType, RepeatingTimer_Cancel) {
RunTest_RepeatingTimer_Cancel(GetParam(), kTestDelay);
}
TEST_P(TimerTestWithThreadType, RepeatingTimerZeroDelay) {
RunTest_RepeatingTimer(GetParam(), Seconds(0));
}
TEST_P(TimerTestWithThreadType, RepeatingTimerZeroDelay_Cancel) {
RunTest_RepeatingTimer_Cancel(GetParam(), Seconds(0));
}
TEST(TimerTest, RepeatingTimerWithTickClock) {
test::TaskEnvironment task_environment(
test::TaskEnvironment::TimeSource::MOCK_TIME);
Receiver receiver;
const int expected_times_called = 10;
RepeatingTimer timer(task_environment.GetMockTickClock());
timer.Start(FROM_HERE, kTestDelay,
BindRepeating(&Receiver::OnCalled, Unretained(&receiver)));
task_environment.FastForwardBy(expected_times_called * kTestDelay);
timer.Stop();
EXPECT_EQ(expected_times_called, receiver.TimesCalled());
}
TEST_P(TimerTestWithThreadType, DelayTimer_NoCall) {
RunTest_DelayTimer_NoCall(GetParam());
}
TEST_P(TimerTestWithThreadType, DelayTimer_OneCall) {
RunTest_DelayTimer_OneCall(GetParam());
}
TEST_P(TimerTestWithThreadType, DelayTimer_Reset) {
RunTest_DelayTimer_Reset(GetParam());
}
TEST_P(TimerTestWithThreadType, DelayTimer_Deleted) {
RunTest_DelayTimer_Deleted(GetParam());
}
TEST(TimerTest, DelayTimerWithTickClock) {
test::TaskEnvironment task_environment(
test::TaskEnvironment::TimeSource::MOCK_TIME);
Receiver receiver;
DelayTimer timer(FROM_HERE, kTestDelay, &receiver, &Receiver::OnCalled,
task_environment.GetMockTickClock());
task_environment.FastForwardBy(kTestDelay - Microseconds(1));
EXPECT_FALSE(receiver.WasCalled());
timer.Reset();
task_environment.FastForwardBy(kTestDelay - Microseconds(1));
EXPECT_FALSE(receiver.WasCalled());
timer.Reset();
task_environment.FastForwardBy(kTestDelay);
EXPECT_TRUE(receiver.WasCalled());
}
TEST(TimerTest, TaskEnvironmentShutdown) {
// This test is designed to verify that shutdown of the
// message loop does not cause crashes if there were pending
// timers not yet fired. It may only trigger exceptions
// if debug heap checking is enabled.
Receiver receiver;
OneShotTimer timer;
{
test::TaskEnvironment task_environment;
timer.Start(FROM_HERE, kTestDelay,
BindOnce(&Receiver::OnCalled, Unretained(&receiver)));
} // Task environment destructs by falling out of scope.
EXPECT_FALSE(receiver.WasCalled());
// Timer destruct. SHOULD NOT CRASH, of course.
}
TEST(TimerTest, TaskEnvironmentShutdownSelfOwningTimer) {
// This test verifies that shutdown of the task environment does not cause
// crashes if there is a pending timer not yet fired and |Timer::user_task_|
// owns the timer. The test may only trigger exceptions if debug heap checking
// is enabled.
auto timer = std::make_unique<OneShotTimer>();
auto* timer_ptr = timer.get();
test::TaskEnvironment task_environment;
timer_ptr->Start(FROM_HERE, kTestDelay,
BindLambdaForTesting([timer = std::move(timer)]() {}));
// |Timer::user_task_| owns sole reference to |timer|.
// Task environment destructs by falling out of scope. SHOULD NOT CRASH.
}
TEST(TimerTest, NonRepeatIsRunning) {
{
test::TaskEnvironment task_environment;
OneShotTimer timer;
EXPECT_FALSE(timer.IsRunning());
timer.Start(FROM_HERE, kTestDelay, DoNothing());
EXPECT_TRUE(timer.IsRunning());
timer.Stop();
EXPECT_FALSE(timer.IsRunning());
}
{
RetainingOneShotTimer timer;
test::TaskEnvironment task_environment;
EXPECT_FALSE(timer.IsRunning());
timer.Start(FROM_HERE, kTestDelay, DoNothing());
EXPECT_TRUE(timer.IsRunning());
timer.Stop();
EXPECT_FALSE(timer.IsRunning());
ASSERT_FALSE(timer.user_task().is_null());
timer.Reset();
EXPECT_TRUE(timer.IsRunning());
}
}
TEST(TimerTest, NonRepeatTaskEnvironmentDeath) {
OneShotTimer timer;
{
test::TaskEnvironment task_environment;
EXPECT_FALSE(timer.IsRunning());
timer.Start(FROM_HERE, kTestDelay, DoNothing());
EXPECT_TRUE(timer.IsRunning());
}
EXPECT_FALSE(timer.IsRunning());
}
TEST(TimerTest, RetainRepeatIsRunning) {
test::TaskEnvironment task_environment;
RepeatingTimer timer(FROM_HERE, kTestDelay, DoNothing());
EXPECT_FALSE(timer.IsRunning());
timer.Reset();
EXPECT_TRUE(timer.IsRunning());
timer.Stop();
EXPECT_FALSE(timer.IsRunning());
timer.Reset();
EXPECT_TRUE(timer.IsRunning());
}
TEST(TimerTest, RetainNonRepeatIsRunning) {
test::TaskEnvironment task_environment;
RetainingOneShotTimer timer(FROM_HERE, kTestDelay, DoNothing());
EXPECT_FALSE(timer.IsRunning());
timer.Reset();
EXPECT_TRUE(timer.IsRunning());
timer.Stop();
EXPECT_FALSE(timer.IsRunning());
timer.Reset();
EXPECT_TRUE(timer.IsRunning());
}
//-----------------------------------------------------------------------------
TEST(TimerTest, ContinuationStopStart) {
test::TaskEnvironment task_environment(
test::TaskEnvironment::TimeSource::MOCK_TIME);
Receiver receiver1;
Receiver receiver2;
OneShotTimer timer;
timer.Start(FROM_HERE, kTestDelay,
BindOnce(&Receiver::OnCalled, Unretained(&receiver1)));
timer.Stop();
timer.Start(FROM_HERE, kLongTestDelay,
BindOnce(&Receiver::OnCalled, Unretained(&receiver2)));
task_environment.FastForwardBy(kLongTestDelay);
EXPECT_FALSE(receiver1.WasCalled());
EXPECT_TRUE(receiver2.WasCalled());
}
TEST(TimerTest, ContinuationReset) {
test::TaskEnvironment task_environment(
test::TaskEnvironment::TimeSource::MOCK_TIME);
Receiver receiver;
OneShotTimer timer;
timer.Start(FROM_HERE, kTestDelay,
BindOnce(&Receiver::OnCalled, Unretained(&receiver)));
timer.Reset();
// // Since Reset happened before task ran, the user_task must not be
// cleared: ASSERT_FALSE(timer.user_task().is_null());
task_environment.FastForwardBy(kTestDelay);
EXPECT_TRUE(receiver.WasCalled());
}
TEST(TimerTest, AbandonedTaskIsCancelled) {
test::TaskEnvironment task_environment(
test::TaskEnvironment::TimeSource::MOCK_TIME);
OneShotTimer timer;
// Start a timer. There will be a pending task on the current sequence.
timer.Start(FROM_HERE, kTestDelay, base::DoNothing());
EXPECT_EQ(1u, task_environment.GetPendingMainThreadTaskCount());
// After AbandonAndStop(), the task is correctly treated as cancelled.
timer.AbandonAndStop();
EXPECT_EQ(0u, task_environment.GetPendingMainThreadTaskCount());
}
TEST(TimerTest, DeadlineTimer) {
test::TaskEnvironment task_environment(
test::TaskEnvironment::TimeSource::MOCK_TIME);
RunLoop run_loop;
DeadlineTimer timer;
TimeTicks start = TimeTicks::Now();
timer.Start(FROM_HERE, start + Seconds(5), run_loop.QuitClosure());
run_loop.Run();
EXPECT_EQ(start + Seconds(5), TimeTicks::Now());
}
TEST(TimerTest, DeadlineTimerCancel) {
test::TaskEnvironment task_environment(
test::TaskEnvironment::TimeSource::MOCK_TIME);
RunLoop run_loop;
DeadlineTimer timer;
TimeTicks start = TimeTicks::Now();
MockRepeatingCallback<void()> callback;
timer.Start(FROM_HERE, start + Seconds(5), callback.Get());
EXPECT_CALL(callback, Run()).Times(0);
timer.Stop();
task_environment.FastForwardBy(Seconds(5));
EXPECT_EQ(start + Seconds(5), TimeTicks::Now());
}
INSTANTIATE_TEST_SUITE_P(All,
TimerTestWithThreadType,
testing::ValuesIn(testing_main_threads));
} // namespace base
|