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// Copyright (c) 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_VULKAN_VULKAN_SURFACE_H_
#define GPU_VULKAN_VULKAN_SURFACE_H_
#include "base/memory/scoped_ptr.h"
#include "gpu/vulkan/vulkan_export.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/gfx/swap_result.h"
namespace gpu {
class VulkanDeviceQueue;
class VulkanSwapChain;
class VULKAN_EXPORT VulkanSurface {
public:
static bool InitializeOneOff();
// Minimum bit depth of surface.
enum Format {
FORMAT_BGRA8888,
FORMAT_RGB565,
NUM_SURFACE_FORMATS,
DEFAULT_SURFACE_FORMAT = FORMAT_BGRA8888
};
virtual ~VulkanSurface() = 0;
virtual bool Initialize(VulkanDeviceQueue* device_queue,
VulkanSurface::Format format) = 0;
virtual void Destroy() = 0;
virtual gfx::SwapResult SwapBuffers() = 0;
virtual VulkanSwapChain* GetSwapChain() = 0;
virtual void Finish() = 0;
// Create a surface that render directlys into a surface.
static scoped_ptr<VulkanSurface> CreateViewSurface(
gfx::AcceleratedWidget window);
protected:
VulkanSurface();
private:
DISALLOW_COPY_AND_ASSIGN(VulkanSurface);
};
} // namespace gpu
#endif // GPU_VULKAN_VULKAN_SURFACE_H_
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