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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/vulkan/vulkan_util.h"
#include "base/callback_helpers.h"
#include "base/logging.h"
#include "base/metrics/histogram_macros.h"
#include "base/strings/pattern.h"
#include "base/strings/string_split.h"
#include "base/strings/string_util.h"
#include "base/strings/stringprintf.h"
#include "base/trace_event/trace_event.h"
#include "build/build_config.h"
#include "gpu/config/gpu_info.h" // nogncheck
#include "gpu/config/vulkan_info.h"
#include "gpu/vulkan/vulkan_function_pointers.h"
#include "ui/gl/gl_switches.h"
#if BUILDFLAG(IS_ANDROID)
#include "base/android/build_info.h"
#endif
#define GL_NONE 0x00
#define GL_LAYOUT_GENERAL_EXT 0x958D
#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530
#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531
namespace gpu {
namespace {
#if BUILDFLAG(IS_ANDROID)
int GetEMUIVersion() {
const auto* build_info = base::android::BuildInfo::GetInstance();
base::StringPiece manufacturer(build_info->manufacturer());
// TODO(crbug.com/1096222): check Honor devices as well.
if (manufacturer != "HUAWEI")
return -1;
// Huawei puts EMUI version in the build version incremental.
// Example: 11.0.0.130C00
int version = 0;
if (sscanf(build_info->version_incremental(), "%d.", &version) != 1)
return -1;
return version;
}
#endif
}
bool SubmitSignalVkSemaphores(VkQueue vk_queue,
const base::span<VkSemaphore>& vk_semaphores,
VkFence vk_fence) {
// Structure specifying a queue submit operation.
VkSubmitInfo submit_info = {VK_STRUCTURE_TYPE_SUBMIT_INFO};
submit_info.signalSemaphoreCount = vk_semaphores.size();
submit_info.pSignalSemaphores = vk_semaphores.data();
const unsigned int submit_count = 1;
return vkQueueSubmit(vk_queue, submit_count, &submit_info, vk_fence) ==
VK_SUCCESS;
}
bool SubmitSignalVkSemaphore(VkQueue vk_queue,
VkSemaphore vk_semaphore,
VkFence vk_fence) {
return SubmitSignalVkSemaphores(
vk_queue, base::span<VkSemaphore>(&vk_semaphore, 1), vk_fence);
}
bool SubmitWaitVkSemaphores(VkQueue vk_queue,
const base::span<VkSemaphore>& vk_semaphores,
VkFence vk_fence) {
DCHECK(!vk_semaphores.empty());
std::vector<VkPipelineStageFlags> semaphore_stages(vk_semaphores.size());
std::fill(semaphore_stages.begin(), semaphore_stages.end(),
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
// Structure specifying a queue submit operation.
VkSubmitInfo submit_info = {VK_STRUCTURE_TYPE_SUBMIT_INFO};
submit_info.waitSemaphoreCount = vk_semaphores.size();
submit_info.pWaitSemaphores = vk_semaphores.data();
submit_info.pWaitDstStageMask = semaphore_stages.data();
const unsigned int submit_count = 1;
return vkQueueSubmit(vk_queue, submit_count, &submit_info, vk_fence) ==
VK_SUCCESS;
}
bool SubmitWaitVkSemaphore(VkQueue vk_queue,
VkSemaphore vk_semaphore,
VkFence vk_fence) {
return SubmitWaitVkSemaphores(
vk_queue, base::span<VkSemaphore>(&vk_semaphore, 1), vk_fence);
}
VkSemaphore CreateExternalVkSemaphore(
VkDevice vk_device,
VkExternalSemaphoreHandleTypeFlags handle_types) {
VkExportSemaphoreCreateInfo export_info = {VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO};
export_info.handleTypes = handle_types;
VkSemaphoreCreateInfo sem_info = {VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO};
sem_info.pNext = &export_info;
VkSemaphore semaphore = VK_NULL_HANDLE;
VkResult result =
vkCreateSemaphore(vk_device, &sem_info, nullptr, &semaphore);
if (result != VK_SUCCESS) {
DLOG(ERROR) << "Failed to create VkSemaphore: " << result;
return VK_NULL_HANDLE;
}
return semaphore;
}
std::string VkVersionToString(uint32_t version) {
return base::StringPrintf("%u.%u.%u", VK_VERSION_MAJOR(version),
VK_VERSION_MINOR(version),
VK_VERSION_PATCH(version));
}
VkResult CreateGraphicsPipelinesHook(
VkDevice device,
VkPipelineCache pipelineCache,
uint32_t createInfoCount,
const VkGraphicsPipelineCreateInfo* pCreateInfos,
const VkAllocationCallbacks* pAllocator,
VkPipeline* pPipelines) {
base::ScopedClosureRunner uma_runner(base::BindOnce(
[](base::Time time) {
UMA_HISTOGRAM_CUSTOM_MICROSECONDS_TIMES(
"GPU.Vulkan.PipelineCache.vkCreateGraphicsPipelines",
base::Time::Now() - time, base::Microseconds(100),
base::Microseconds(50000), 50);
},
base::Time::Now()));
return vkCreateGraphicsPipelines(device, pipelineCache, createInfoCount,
pCreateInfos, pAllocator, pPipelines);
}
VkResult VulkanQueueSubmitHook(VkQueue queue,
uint32_t submitCount,
const VkSubmitInfo* pSubmits,
VkFence fence) {
TRACE_EVENT0("gpu", "VulkanQueueSubmitHook");
return vkQueueSubmit(queue, submitCount, pSubmits, fence);
}
VkResult VulkanQueueWaitIdleHook(VkQueue queue) {
TRACE_EVENT0("gpu", "VulkanQueueWaitIdleHook");
return vkQueueWaitIdle(queue);
}
VkResult VulkanQueuePresentKHRHook(VkQueue queue,
const VkPresentInfoKHR* pPresentInfo) {
TRACE_EVENT0("gpu", "VulkanQueuePresentKHRHook");
return vkQueuePresentKHR(queue, pPresentInfo);
}
bool CheckVulkanCompabilities(const VulkanInfo& vulkan_info,
const GPUInfo& gpu_info,
std::string enable_by_device_name) {
// Android uses AHB and SyncFD for interop. They are imported into GL with other
// API.
#if !BUILDFLAG(IS_ANDROID)
#if BUILDFLAG(IS_WIN)
constexpr char kMemoryObjectExtension[] = "GL_EXT_memory_object_win32";
constexpr char kSemaphoreExtension[] = "GL_EXT_semaphore_win32";
#elif BUILDFLAG(IS_FUCHSIA)
constexpr char kMemoryObjectExtension[] = "GL_ANGLE_memory_object_fuchsia";
constexpr char kSemaphoreExtension[] = "GL_ANGLE_semaphore_fuchsia";
#else
constexpr char kMemoryObjectExtension[] = "GL_EXT_memory_object_fd";
constexpr char kSemaphoreExtension[] = "GL_EXT_semaphore_fd";
#endif
// If Chrome and ANGLE share the same VkQueue, they can share vulkan
// resource without those extensions.
if (!base::FeatureList::IsEnabled(features::kVulkanFromANGLE)) {
// If both Vulkan and GL are using native GPU (non swiftshader), check
// necessary extensions for GL and Vulkan interop.
const auto extensions = gfx::MakeExtensionSet(gpu_info.gl_extensions);
if (!gfx::HasExtension(extensions, kMemoryObjectExtension) ||
!gfx::HasExtension(extensions, kSemaphoreExtension)) {
DLOG(ERROR) << kMemoryObjectExtension << " or " << kSemaphoreExtension
<< " is not supported.";
return false;
}
}
#endif // !BUILDFLAG(IS_ANDROID)
#if BUILDFLAG(IS_ANDROID)
if (vulkan_info.physical_devices.empty())
return false;
const auto& device_info = vulkan_info.physical_devices.front();
auto enable_patterns = base::SplitString(
enable_by_device_name, "|", base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL);
for (const auto& enable_pattern : enable_patterns) {
if (base::MatchPattern(device_info.properties.deviceName, enable_pattern))
return true;
}
if (device_info.properties.vendorID == kVendorARM) {
int emui_version = GetEMUIVersion();
// TODO(crbug.com/1096222) Display problem with Huawei EMUI < 11 and Honor
// devices with Mali GPU. The Mali driver version is < 19.0.0.
if (device_info.properties.driverVersion < VK_MAKE_VERSION(19, 0, 0) &&
emui_version < 11) {
return false;
}
// Remove "Mali-" prefix.
base::StringPiece device_name(device_info.properties.deviceName);
if (!base::StartsWith(device_name, "Mali-")) {
LOG(ERROR) << "Unexpected device_name " << device_name;
return false;
}
device_name.remove_prefix(5);
// Remove anything trailing a space (e.g. "G76 MC4" => "G76").
device_name = device_name.substr(0, device_name.find(" "));
// Older Mali GPUs are not performant with Vulkan -- this blocks all Utgard
// gen, Midgard gen, and some Bifrost 1st & 2nd gen.
std::vector<const char*> slow_gpus = {"2??", "3??", "4??", "T???",
"G31", "G51", "G52"};
for (base::StringPiece slow_gpu : slow_gpus) {
if (base::MatchPattern(device_name, slow_gpu))
return false;
}
}
// https:://crbug.com/1165783: Performance is not yet as good as GL.
if (device_info.properties.vendorID == kVendorQualcomm) {
if (device_info.properties.deviceName ==
base::StringPiece("Adreno (TM) 630"))
return true;
return false;
}
// https://crbug.com/1122650: Poor performance and untriaged crashes with
// Imagination GPUs.
if (device_info.properties.vendorID == kVendorImagination)
return false;
#endif // BUILDFLAG(IS_ANDROID)
return true;
}
VkImageLayout GLImageLayoutToVkImageLayout(uint32_t layout) {
switch (layout) {
case GL_NONE:
return VK_IMAGE_LAYOUT_UNDEFINED;
case GL_LAYOUT_GENERAL_EXT:
return VK_IMAGE_LAYOUT_GENERAL;
case GL_LAYOUT_COLOR_ATTACHMENT_EXT:
return VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
case GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT:
return VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
case GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT:
return VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL;
case GL_LAYOUT_SHADER_READ_ONLY_EXT:
return VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
case GL_LAYOUT_TRANSFER_SRC_EXT:
return VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
case GL_LAYOUT_TRANSFER_DST_EXT:
return VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
case GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT:
return VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL_KHR;
case GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT:
return VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL_KHR;
default:
break;
}
NOTREACHED() << "Invalid image layout " << layout;
return VK_IMAGE_LAYOUT_UNDEFINED;
}
uint32_t VkImageLayoutToGLImageLayout(VkImageLayout layout) {
switch (layout) {
case VK_IMAGE_LAYOUT_UNDEFINED:
return GL_NONE;
case VK_IMAGE_LAYOUT_GENERAL:
return GL_LAYOUT_GENERAL_EXT;
case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
return GL_LAYOUT_COLOR_ATTACHMENT_EXT;
case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
return GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT;
case VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL:
return GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT;
case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
return GL_LAYOUT_SHADER_READ_ONLY_EXT;
case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
return GL_LAYOUT_TRANSFER_SRC_EXT;
case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
return GL_LAYOUT_TRANSFER_DST_EXT;
case VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL_KHR:
return GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT;
case VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL_KHR:
return GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT;
default:
NOTREACHED() << "Invalid image layout " << layout;
return GL_NONE;
}
}
} // namespace gpu
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