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path: root/chromium/tools/visual_debugger/connection.js
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// Copyright 2022 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

/**
 * @fileoverview Keeps the websocket connection and allows sending messages
 */

const Connection = {

  initialize() {
    const connect = document.querySelector('#connect');
    connect.addEventListener('click', () => {
      var url = document.querySelector('#url').value;
      if (!url) {
        var http_requester = new XMLHttpRequest();
        // Sync request to avoid complexity but is poor form.
        try {
          http_requester.open("GET", location.origin + '/discover.html', false);
          http_requester.send(null);
        }
        catch (req_error) {
          window.alert("Visual Debugger local server is inaccessible. \n" +
            "Please launch the server with command:\n " +
            "    ./launchdebugger {app_port} {remote_port} \n" +
            " remote_port defaults to 7777 \n" +
            " corresponds to the chromium command line\n    " +
            " --remote-debugging-port=7777 \n" +
            " app_port defaults to 8777. Currently app_port=" + location.port);
          console.log(req_error);
          return;
        }

        if (http_requester.status != 200) {
          window.alert("Server reports error=" + http_requester.responseText);
          return;
        }
        else {
          var discover_json = JSON.parse(http_requester.responseText);
          // console.log(discover_json);
          url = discover_json.webSocketDebuggerUrl;
        }
      }

      // Create WebSocket connection.
      this.socket = new WebSocket(url);
      const status = document.querySelector('#connection-status');
      const connect = document.querySelector('#connect');
      const disconnect = document.querySelector('#disconnect');

      this.next_command_id = 1;

      // Connection opened
      this.socket.addEventListener('open', (event) => {
        const message = {};
        message['method'] = 'VisualDebugger.startStream';
        this.sendMessage(message)

        connect.setAttribute('disabled', true);
        disconnect.removeAttribute('disabled');
        status.classList.remove('disconnected');
      });

      // Listen for messages
      this.socket.addEventListener('message', (event) => {
        const json = JSON.parse(event.data);
        // We now use devtool events so our frame data is packed
        // into the args of the method.
        if (json.method === "VisualDebugger.frameResponse") {
          const frame_json = json.params.frameData;
          if (frame_json.connection == "ok") {
            Filter.sendStreamFilters();
          } else if (frame_json.frame && frame_json.drawcalls) {
            processIncomingFrame(frame_json);
          }
        }
        else if (json.error) {
          window.alert("Visual Debugger could not start stream.\n " +
            "please add 'use_viz_debugger=true' to args.gn");
          console.log(json.error);
          this.socket.close();
        }
      });

      this.socket.addEventListener('close', () => {
        connect.removeAttribute('disabled');
        disconnect.setAttribute('disabled', true);
        status.classList.add('disconnected');
      });

      disconnect.addEventListener('click', () => {
        const message = {};
        message['method'] = 'VisualDebugger.stopStream';
        this.sendMessage(message)
        this.socket.close();
      });
    });
  },

  sendMessage(message) {
    if (!this.socket)
      return;
    message['id'] = this.next_command_id++;
    this.socket.send(JSON.stringify(message));
  }
};