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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/keyboard/keyboard_util.h"
#include <string>
#include "base/command_line.h"
#include "base/lazy_instance.h"
#include "base/logging.h"
#include "base/metrics/histogram_macros.h"
#include "base/strings/string16.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/window_tree_host.h"
#include "ui/base/ime/input_method.h"
#include "ui/base/ime/input_method_base.h"
#include "ui/base/ime/text_input_client.h"
#include "ui/base/ime/text_input_flags.h"
#include "ui/base/ui_base_switches.h"
#include "ui/events/event_sink.h"
#include "ui/events/event_utils.h"
#include "ui/events/keycodes/dom/dom_code.h"
#include "ui/events/keycodes/dom/dom_key.h"
#include "ui/events/keycodes/dom/keycode_converter.h"
#include "ui/events/keycodes/keyboard_code_conversion.h"
#include "ui/keyboard/keyboard_controller.h"
#include "ui/keyboard/keyboard_switches.h"
#include "ui/keyboard/keyboard_ui.h"
namespace keyboard {
namespace {
const char kKeyDown[] ="keydown";
const char kKeyUp[] = "keyup";
void SendProcessKeyEvent(ui::EventType type,
aura::WindowTreeHost* host) {
ui::KeyEvent event(type, ui::VKEY_PROCESSKEY, ui::DomCode::NONE,
ui::EF_IS_SYNTHESIZED, ui::DomKey::PROCESS,
ui::EventTimeForNow());
ui::EventDispatchDetails details =
host->event_sink()->OnEventFromSource(&event);
CHECK(!details.dispatcher_destroyed);
}
bool g_keyboard_load_time_logged = false;
base::LazyInstance<base::Time>::DestructorAtExit g_keyboard_load_time_start =
LAZY_INSTANCE_INITIALIZER;
struct keyboard::KeyboardConfig g_keyboard_config;
bool g_accessibility_keyboard_enabled = false;
bool g_hotrod_keyboard_enabled = false;
bool g_touch_keyboard_enabled = false;
KeyboardState g_requested_keyboard_state = KEYBOARD_STATE_AUTO;
KeyboardOverscrolOverride g_keyboard_overscroll_override =
KEYBOARD_OVERSCROLL_OVERRIDE_NONE;
KeyboardShowOverride g_keyboard_show_override = KEYBOARD_SHOW_OVERRIDE_NONE;
} // namespace
bool UpdateKeyboardConfig(const KeyboardConfig& keyboard_config) {
if (g_keyboard_config == keyboard_config)
return false;
g_keyboard_config = keyboard_config;
keyboard::KeyboardController* controller = KeyboardController::GetInstance();
if (controller)
controller->NotifyKeyboardConfigChanged();
return true;
}
const KeyboardConfig& GetKeyboardConfig() {
return g_keyboard_config;
}
void SetAccessibilityKeyboardEnabled(bool enabled) {
g_accessibility_keyboard_enabled = enabled;
}
bool GetAccessibilityKeyboardEnabled() {
return g_accessibility_keyboard_enabled;
}
void SetHotrodKeyboardEnabled(bool enabled) {
g_hotrod_keyboard_enabled = enabled;
}
bool GetHotrodKeyboardEnabled() {
return g_hotrod_keyboard_enabled;
}
void SetTouchKeyboardEnabled(bool enabled) {
g_touch_keyboard_enabled = enabled;
}
bool GetTouchKeyboardEnabled() {
return g_touch_keyboard_enabled;
}
void SetRequestedKeyboardState(KeyboardState state) {
g_requested_keyboard_state = state;
}
KeyboardState GetKeyboardRequestedState() {
return g_requested_keyboard_state;
}
std::string GetKeyboardLayout() {
// TODO(bshe): layout string is currently hard coded. We should use more
// standard keyboard layouts.
return GetAccessibilityKeyboardEnabled() ? "system-qwerty" : "qwerty";
}
bool IsKeyboardEnabled() {
// Accessibility setting prioritized over policy setting.
if (g_accessibility_keyboard_enabled)
return true;
// Policy strictly disables showing a virtual keyboard.
if (g_keyboard_show_override == KEYBOARD_SHOW_OVERRIDE_DISABLED)
return false;
// Policy strictly enables the keyboard.
if (g_keyboard_show_override == KEYBOARD_SHOW_OVERRIDE_ENABLED)
return true;
// Run-time flag to enable keyboard has been included.
if (base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kEnableVirtualKeyboard))
return true;
// Requested state from the application layer.
if (g_requested_keyboard_state == KEYBOARD_STATE_DISABLED)
return false;
// Check if any of the other flags are enabled.
return g_touch_keyboard_enabled ||
g_requested_keyboard_state == KEYBOARD_STATE_ENABLED;
}
bool IsKeyboardVisible() {
auto* keyboard_controller = keyboard::KeyboardController::GetInstance();
return keyboard_controller && keyboard_controller->keyboard_visible();
}
bool IsKeyboardOverscrollEnabled() {
if (!IsKeyboardEnabled())
return false;
// Users of the sticky accessibility on-screen keyboard are likely to be using
// mouse input, which may interfere with overscrolling.
if (keyboard::KeyboardController::GetInstance() &&
keyboard::KeyboardController::GetInstance()->keyboard_locked()) {
return false;
}
// If overscroll enabled override is set, use it instead. Currently
// login / out-of-box disable keyboard overscroll. http://crbug.com/363635
if (g_keyboard_overscroll_override != KEYBOARD_OVERSCROLL_OVERRIDE_NONE) {
return g_keyboard_overscroll_override ==
KEYBOARD_OVERSCROLL_OVERRIDE_ENABLED;
}
if (base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kDisableVirtualKeyboardOverscroll)) {
return false;
}
return true;
}
void SetKeyboardOverscrollOverride(KeyboardOverscrolOverride override) {
g_keyboard_overscroll_override = override;
}
void SetKeyboardShowOverride(KeyboardShowOverride override) {
g_keyboard_show_override = override;
}
bool IsInputViewEnabled() {
return !base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kDisableInputView);
}
bool IsExperimentalInputViewEnabled() {
return base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kEnableExperimentalInputViewFeatures);
}
bool IsFloatingVirtualKeyboardEnabled() {
return base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kEnableFloatingVirtualKeyboard);
}
bool IsGestureTypingEnabled() {
return !base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kDisableGestureTyping);
}
bool IsGestureEditingEnabled() {
return !base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kDisableGestureEditing);
}
bool InsertText(const base::string16& text) {
KeyboardController* controller = KeyboardController::GetInstance();
if (!controller)
return false;
ui::InputMethod* input_method = controller->ui()->GetInputMethod();
if (!input_method)
return false;
ui::TextInputClient* tic = input_method->GetTextInputClient();
if (!tic || tic->GetTextInputType() == ui::TEXT_INPUT_TYPE_NONE)
return false;
tic->InsertText(text);
return true;
}
bool SendKeyEvent(const std::string type,
int key_value,
int key_code,
std::string key_name,
int modifiers,
aura::WindowTreeHost* host) {
ui::EventType event_type = ui::ET_UNKNOWN;
if (type == kKeyDown)
event_type = ui::ET_KEY_PRESSED;
else if (type == kKeyUp)
event_type = ui::ET_KEY_RELEASED;
if (event_type == ui::ET_UNKNOWN)
return false;
ui::KeyboardCode code = static_cast<ui::KeyboardCode>(key_code);
ui::InputMethod* input_method = host->GetInputMethod();
if (code == ui::VKEY_UNKNOWN) {
// Handling of special printable characters (e.g. accented characters) for
// which there is no key code.
if (event_type == ui::ET_KEY_RELEASED) {
if (!input_method)
return false;
ui::TextInputClient* tic = input_method->GetTextInputClient();
SendProcessKeyEvent(ui::ET_KEY_PRESSED, host);
ui::KeyEvent char_event(key_value, code, ui::EF_NONE);
tic->InsertChar(char_event);
SendProcessKeyEvent(ui::ET_KEY_RELEASED, host);
}
} else {
if (event_type == ui::ET_KEY_RELEASED) {
// The number of key press events seen since the last backspace.
static int keys_seen = 0;
if (code == ui::VKEY_BACK) {
// Log the rough lengths of characters typed between backspaces. This
// metric will be used to determine the error rate for the keyboard.
UMA_HISTOGRAM_CUSTOM_COUNTS(
"VirtualKeyboard.KeystrokesBetweenBackspaces",
keys_seen, 1, 1000, 50);
keys_seen = 0;
} else {
++keys_seen;
}
}
ui::DomCode dom_code = ui::KeycodeConverter::CodeStringToDomCode(key_name);
if (dom_code == ui::DomCode::NONE)
dom_code = ui::UsLayoutKeyboardCodeToDomCode(code);
CHECK(dom_code != ui::DomCode::NONE);
ui::KeyEvent event(
event_type,
code,
dom_code,
modifiers);
ui::EventDispatchDetails details =
host->event_sink()->OnEventFromSource(&event);
CHECK(!details.dispatcher_destroyed);
}
return true;
}
void MarkKeyboardLoadStarted() {
if (!g_keyboard_load_time_logged)
g_keyboard_load_time_start.Get() = base::Time::Now();
}
void MarkKeyboardLoadFinished() {
// Possible to get a load finished without a start if navigating directly to
// chrome://keyboard.
if (g_keyboard_load_time_start.Get().is_null())
return;
if (!g_keyboard_load_time_logged) {
// Log the delta only once.
UMA_HISTOGRAM_TIMES(
"VirtualKeyboard.InitLatency.FirstLoad",
base::Time::Now() - g_keyboard_load_time_start.Get());
g_keyboard_load_time_logged = true;
}
}
void LogKeyboardControlEvent(KeyboardControlEvent event) {
UMA_HISTOGRAM_ENUMERATION("VirtualKeyboard.KeyboardControlEvent", event,
KEYBOARD_CONTROL_MAX);
}
} // namespace keyboard
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