Ignore:
Timestamp:
Sep 11, 2012, 9:08:18 PM (13 years ago)
Author:
[email protected]
Message:

JSActivation should inline allocate its registers, and eliminate
'arguments' registers in the common case
https://bugs.webkit.org/show_bug.cgi?id=96427

Reviewed by Filip Pizlo.

This cuts the size class for simple closures down to 64 bytes.

  • bytecompiler/BytecodeGenerator.cpp:

(JSC::BytecodeGenerator::BytecodeGenerator): Set the usesNonStrictEval
flag, which is new. Use a more specific test for whether a function
uses 'arguments', so we can avoid allocating, initializing, and tearing
off those registers in the common case. Distinguish between capturing
arguments and not, so we can avoid allocating space for arguments in
the torn-off object.

We can make this even more general in the future, with some bytecode
generator refactoring.

(JSC::BytecodeGenerator::resolve): Updated for new interface.

  • bytecompiler/BytecodeGenerator.h:

(BytecodeGenerator):
(JSC::BytecodeGenerator::symbolTable): Updated some types.

  • heap/Heap.cpp:

(JSC::Heap::isValidAllocation): Allow large allocations, now that they
are both supported and used.

  • heap/Heap.h:

(Heap): Added a new form of allocateCell that specifies the full size
of the allocation, to allow for extra space on the end.

  • interpreter/CallFrame.h:

(JSC::ExecState::argumentOffset):
(JSC::ExecState::argumentOffsetIncludingThis):

  • interpreter/Interpreter.cpp:

(JSC::Interpreter::unwindCallFrame): Refactored this code to be more
specific about tearing off 'arguments' vs activations. This is something
I forgot in my last patch, and it is required now that we can have
acitvations without 'arguments' registers.

  • runtime/Arguments.h:

(JSC::Arguments::setRegisters): No need for setRegisters anymore because
the activation object's storage doesn't change.

  • runtime/JSActivation.cpp:

(JSC::JSActivation::JSActivation): Initialize our storage manually because
it's not declared to the C++ compiler.

(JSC::JSActivation::visitChildren): No copyAndAppend because our storage
is not out-of-line anymore.

(JSC::JSActivation::symbolTableGet):
(JSC::JSActivation::symbolTablePut):
(JSC::JSActivation::getOwnPropertyNames):
(JSC::JSActivation::symbolTablePutWithAttributes):
(JSC::JSActivation::getOwnPropertySlot):
(JSC::JSActivation::getOwnPropertyDescriptor):
(JSC::JSActivation::argumentsGetter): Refactored isTornOff() testing to
avoid using a data member and to avoid hard-coding any offset assumptions.

  • runtime/JSActivation.h:

(JSC):
(JSActivation):
(JSC::JSActivation::create):
(JSC::JSActivation::isDynamicScope):
(JSC::JSActivation::captureStart):
(JSC::JSActivation::storageSize):
(JSC::JSActivation::storageSizeInBytes):
(JSC::JSActivation::registerOffset):
(JSC::JSActivation::tearOff):
(JSC::JSActivation::isTornOff):
(JSC::JSActivation::storage):
(JSC::JSActivation::allocationSize):
(JSC::JSActivation::isValid): New helper functions for doing the math
on our inline storage. Note that in the "AllOfTheThings" tear-off case,
the number of things is not known at compile time, so we store the
number in the argument count register. We can't just copy the raw contents
of the register beacuse we need a value that is safe for precise marking,
and the value in the register file has an invalid tag.

  • runtime/JSCell.h:

(JSC::allocateCell): New function for allocating with extra storage
on the end.

  • runtime/JSSymbolTableObject.h:

(JSC::JSSymbolTableObject::JSSymbolTableObject):
(JSC::JSSymbolTableObject::finishCreation):

  • runtime/JSVariableObject.h:

(JSC::JSVariableObject::JSVariableObject):
(JSVariableObject): Make it easier for subclasses to use their symbol
tables during construction, by passing the table as a constructor argument.

  • runtime/SymbolTable.h:

(JSC::SharedSymbolTable::usesNonStrictEval):
(JSC::SharedSymbolTable::setUsesNonStrictEval):
(SharedSymbolTable):
(JSC::SharedSymbolTable::captureMode):
(JSC::SharedSymbolTable::setCaptureMode):
(JSC::SharedSymbolTable::captureStart):
(JSC::SharedSymbolTable::setCaptureStart):
(JSC::SharedSymbolTable::captureEnd):
(JSC::SharedSymbolTable::setCaptureEnd):
(JSC::SharedSymbolTable::parameterCountIncludingThis):
(JSC::SharedSymbolTable::setParameterCountIncludingThis):
(JSC::SharedSymbolTable::SharedSymbolTable): Added data members to more
precisely describe what kind of capture is in play, and to avoid having
data members in the activation. We expect N activations per symbol table,
so this can be a big savings in heavy closure usage.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/Source/JavaScriptCore/runtime/JSCell.h

    r128146 r128260  
    6565        friend class MarkedBlock;
    6666        template<typename T> friend void* allocateCell(Heap&);
     67        template<typename T> friend void* allocateCell(Heap&, size_t);
    6768
    6869    public:
     
    338339    }
    339340   
     341    template<typename T>
     342    void* allocateCell(Heap& heap, size_t size)
     343    {
     344        ASSERT(size >= sizeof(T));
     345#if ENABLE(GC_VALIDATION)
     346        ASSERT(!heap.globalData()->isInitializingObject());
     347        heap.globalData()->setInitializingObjectClass(&T::s_info);
     348#endif
     349        JSCell* result = 0;
     350        if (NeedsDestructor<T>::value)
     351            result = static_cast<JSCell*>(heap.allocateWithDestructor(size));
     352        else {
     353            ASSERT(T::s_info.methodTable.destroy == JSCell::destroy);
     354            result = static_cast<JSCell*>(heap.allocateWithoutDestructor(size));
     355        }
     356        result->clearStructure();
     357        return result;
     358    }
     359   
    340360    inline bool isZapped(const JSCell* cell)
    341361    {
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