MarkedBlocks shouldn't be put in Allocated state if they didn't produce a FreeList
https://bugs.webkit.org/show_bug.cgi?id=121236
Reviewed by Geoffrey Garen.
Right now, after a collection all MarkedBlocks are in the Marked block state. When lazy sweeping
happens, if a block returns an empty free list after being swept, we call didConsumeFreeList(),
which moves the block into the Allocated block state. This happens to both the block that was
just being allocated out of (i.e. m_currentBlock) as well as any blocks who are completely full.
We should distinguish between these two cases: m_currentBlock should transition to
Allocated (because we were just allocating out of it) and any subsequent block that returns an
empty free list should transition back to the Marked state. This will make the block state more
consistent with the actual state the block is in, and it will also allow us to speed up moving
all blocks the the Marked state during generational collection.
Added new RAII-style HeapIterationScope class that notifies the Heap when it is about to be
iterated and when iteration has finished. Any clients that need accurate liveness data when
iterating over the Heap now need to use a HeapIterationScope so that the state of Heap can
be properly restored after they are done iterating. No new GC-allocated objects can be created
until this object goes out of scope.
(JSC::Debugger::recompileAllJSFunctions): Added HeapIterationScope for the Recompiler iteration.
(JSC::Heap::willStartIterating): Callback used by HeapIterationScope to indicate that iteration of
the Heap is about to begin. This will cause cell liveness data to be canonicalized by calling stopAllocating.
(JSC::Heap::didFinishIterating): Same, but indicates that iteration has finished.
(JSC::Heap::globalObjectCount): Used HeapIterationScope.
(JSC::Heap::objectTypeCounts): Ditto.
(JSC::Heap::markDeadObjects): Ditto.
(JSC::Heap::zombifyDeadObjects): Ditto.
- heap/Heap.h:
- heap/HeapIterationScope.h: Added. New RAII-style object for indicating to the Heap that it's about
to be iterated or that iteration has finished.
(JSC::HeapIterationScope::HeapIterationScope):
(JSC::HeapIterationScope::~HeapIterationScope):
(JSC::HeapStatistics::showObjectStatistics): Used new HeapIterationScope.
- heap/MarkedAllocator.cpp:
(JSC::MarkedAllocator::tryAllocateHelper): We now treat the case where we have just finished
allocating out of the current block differently from the case where we sweep a block and it
returns an empty free list. This was the primary point of this patch.
(JSC::MarkedAllocator::allocateSlowCase): ASSERT that nobody is currently iterating the Heap
when allocating.
(JSC::MarkedAllocator::reset): All allocators are reset after every collection. We need to make
sure that the m_lastActiveBlock gets cleared, which it might not always because we don't call
takeCanonicalizedBlock on blocks in the large allocators.
(JSC::MarkedAllocator::stopAllocating): We shouldn't already have a last active block,
so ASSERT as much.
(JSC::MarkedAllocator::resumeAllocating): Do the opposite of what stopAllocating
does. So, if we don't have a m_lastActiveBlock then we don't have to worry about undoing anything
done by stopAllocating. If we do, then we call resumeAllocating on the block, which returns the FreeList
as it was prior to stopping allocation. We then set the current block to the last active block and
clear the last active block.
(JSC::MarkedBlock::resumeAllocating): Any block resuming allocation should be in
the Marked state, so ASSERT as much. We always allocate a m_newlyAllocated Bitmap if we're
FreeListed, so if we didn't allocate one then we know we were Marked when allocation was stopped,
so just return early with an empty FreeList. If we do have a non-null m_newlyAllocated Bitmap
then we need to be swept in order to rebuild our FreeList.
(JSC::MarkedBlock::didConsumeEmptyFreeList): This is called if we ever sweep a block and get back
an empty free list. Instead of transitioning to the Allocated state, we now go straight back to the
Marked state. This makes sense because we weren't actually allocated out of, so we shouldn't be in
the allocated state. Also added some ASSERTs to make sure that we're in the state that we expect: all of
our mark bits should be set and we should not have a m_newlyAllocated Bitmap.
(JSC::MarkedSpace::MarkedSpace):
(JSC::MarkedSpace::forEachAllocator): Added a new functor-style iteration method so that we can
easily iterate over each allocator for, e.g., stopping and resuming allocators without
duplicating code.
(JSC::StopAllocatingFunctor::operator()): New functors for use with forEachAllocator.
(JSC::MarkedSpace::stopAllocating): Ditto.
(JSC::ResumeAllocatingFunctor::operator()): Ditto.
(JSC::MarkedSpace::resumeAllocating): Ditto.
(JSC::MarkedSpace::willStartIterating): Callback that notifies MarkedSpace that it is being iterated.
Does some ASSERTs, sets a flag, canonicalizes cell liveness data by calling stopAllocating.
(JSC::MarkedSpace::didFinishIterating): Ditto, but to signal that iteration has completed.
(JSC::MarkedSpace::iterationInProgress): Returns true if a HeapIterationScope is currently active.
(JSC::MarkedSpace::forEachLiveCell): Accepts a HeapIterationScope to enforce the rule that you have to
create one prior to iterating over the Heap.
(JSC::MarkedSpace::forEachDeadCell): Ditto.
- runtime/JSGlobalObject.cpp:
(JSC::JSGlobalObject::haveABadTime): Changed to use new HeapIterationScope.
(JSC::VM::releaseExecutableMemory): Ditto.