Ignore:
Timestamp:
May 7, 2009, 2:24:36 PM (16 years ago)
Author:
[email protected]
Message:

JavaScriptCore:

2009-05-07 Dmitry Titov <[email protected]>

Reviewed by Alexey Proskuryakov and Adam Roben.

https://bugs.webkit.org/show_bug.cgi?id=25348
Change WTF::ThreadIdentifier to be an actual (but wrapped) thread id, remove ThreadMap.

  • wtf/Threading.h: (WTF::ThreadIdentifier::ThreadIdentifier): (WTF::ThreadIdentifier::isValid): (WTF::ThreadIdentifier::invalidate): (WTF::ThreadIdentifier::platformId): ThreadIdentifier is now a class, containing a PlatformThreadIdentifier and methods that are used across the code on thread ids: construction, comparisons, check for 'valid' state etc. '0' is used as invalid id, which happens to just work with all platform-specific thread id implementations.

All the following files repeatedly reflect the new ThreadIdentifier for each platform.
We remove ThreadMap and threadMapMutex from all of them, remove the functions that
populated/searched/cleared the map and add platform-specific comparison operators
for ThreadIdentifier.

  • wtf/gtk/ThreadingGtk.cpp: (WTF::ThreadIdentifier::operator==): (WTF::ThreadIdentifier::operator!=): (WTF::initializeThreading): (WTF::createThreadInternal): (WTF::waitForThreadCompletion): (WTF::currentThread):
  • wtf/ThreadingNone.cpp: (WTF::ThreadIdentifier::operator==): (WTF::ThreadIdentifier::operator!=):
  • wtf/ThreadingPthreads.cpp: (WTF::ThreadIdentifier::operator==): (WTF::ThreadIdentifier::operator!=): (WTF::initializeThreading): (WTF::createThreadInternal): (WTF::waitForThreadCompletion): (WTF::detachThread): (WTF::currentThread):
  • wtf/qt/ThreadingQt.cpp: (WTF::ThreadIdentifier::operator==): (WTF::ThreadIdentifier::operator!=): (WTF::initializeThreading): (WTF::createThreadInternal): (WTF::waitForThreadCompletion): (WTF::currentThread):
  • wtf/ThreadingWin.cpp: (WTF::ThreadIdentifier::operator==): (WTF::ThreadIdentifier::operator!=): (WTF::initializeThreading): (WTF::createThreadInternal): All the platforms (except Windows) used a sequential counter as a thread ID and mapped it into platform ID. Windows was using native thread id and mapped it into thread handle. Since we can always obtain a thread handle by thread id, createThread now closes the handle. (WTF::waitForThreadCompletion): obtains another one using OpenThread(id) API. If can not obtain a handle, it means the thread already exited. (WTF::detachThread): (WTF::currentThread): (WTF::detachThreadDeprecated): old function, renamed (for Win Safari 4 beta which uses it for now). (WTF::waitForThreadCompletionDeprecated): same. (WTF::currentThreadDeprecated): same. (WTF::createThreadDeprecated): same.
  • bytecode/SamplingTool.h:
  • bytecode/SamplingTool.cpp: Use DEFINE_STATIC_LOCAL for a static ThreadIdentifier variable, to avoid static constructor.
  • JavaScriptCore.exp: export lists - updated the WTF threading functions decorated names since they now take a different type as a parameter.
  • JavaScriptCore.vcproj/JavaScriptCore/JavaScriptCore.def: ditto for Windows, plus added "deprecated" functions that take old parameter type - turns out public beta of Safari 4 uses those, so they need to be kept along for a while.
  • JavaScriptCore.vcproj/JavaScriptCore/JavaScriptCore_debug.def: ditto.

WebCore:

2009-05-07 Dmitry Titov <[email protected]>

Reviewed by Alexey Proskuryakov and Adam Roben.

https://bugs.webkit.org/show_bug.cgi?id=25348
Change WTF::ThreadIdentifier to be an actual (but wrapped) thread id, remove ThreadMap.

Most of the change is in WTF.
Unless noted, all the following files changed to use the new ThreadIdentifier::isValid()
method instead of just doing 'if(m_threadID)' kind of checks, since ThreadIdentifier
is now a class rather then an integer.
Also, there is no need to initialize threadID in constructors to 0 now.

  • dom/XMLTokenizerLibxml2.cpp: (WebCore::libxmlLoaderThread): use DEFINE_STATIC_LOCAL and accessor function for static thread id, since now ThreadIdentifier needs construction and we avoid having global initializers. (WebCore::matchFunc): use the new accessor function. (WebCore::openFunc): ditto. (WebCore::createStringParser): ditto. (WebCore::createMemoryParser): ditto.
  • loader/icon/IconDatabase.cpp: (WebCore::IconDatabase::open):
  • platform/sql/SQLiteDatabase.cpp: (WebCore::SQLiteDatabase::SQLiteDatabase): (WebCore::SQLiteDatabase::close):
  • storage/DatabaseThread.cpp: (WebCore::DatabaseThread::start): (WebCore::DatabaseThread::databaseThread): remove m_threadID from debug output.
  • storage/LocalStorageThread.cpp: (WebCore::LocalStorageThread::start): (WebCore::LocalStorageThread::scheduleImport): (WebCore::LocalStorageThread::scheduleSync): (WebCore::LocalStorageThread::terminate):
  • workers/WorkerThread.cpp: (WebCore::WorkerThread::start): (WebCore::WorkerThread::WorkerThread): (WebCore::WorkerThread::start):

WebKit/win:

2009-05-07 Dmitry Titov <[email protected]>

Reviewed by Alexey Proskuryakov and Adam Roben.

https://bugs.webkit.org/show_bug.cgi?id=25348
Change WTF::ThreadIdentifier to be an actual (but wrapped) thread id, remove ThreadMap.

Most of the change is in WTF and WebCore.

  • WebKit.vcproj/WebKit.def: replaced decorated names of WTF threading functions with new ones. Also, aliased the old implementations so the public Safari 4 beta can load the old WTF functions which it uses. Next time Safari 4 builds, it will pick up new functions and the deprecated ones can be removed.
  • WebKit.vcproj/WebKit_debug.def: same.
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/JavaScriptCore/wtf/CrossThreadRefCounted.h

    r41536 r43366  
    7575            : m_threadSafeRefCounter(threadedCounter)
    7676            , m_data(data)
    77 #ifndef NDEBUG
    78             , m_threadId(0)
    79 #endif
    8077        {
    8178        }
     
    10097    void CrossThreadRefCounted<T>::ref()
    10198    {
    102         ASSERT(!m_threadId || m_threadId == currentThread());
     99        ASSERT(!m_threadId.isValid() || m_threadId == currentThread());
    103100        m_refCounter.ref();
    104101#ifndef NDEBUG
     
    108105        // is a heuristic but it seems to always work and has helped
    109106        // find some bugs.
    110         if (!m_threadId && m_refCounter.refCount() == 2)
     107        if (!m_threadId.isValid() && m_refCounter.refCount() == 2)
    111108            m_threadId = currentThread();
    112109#endif
     
    116113    void CrossThreadRefCounted<T>::deref()
    117114    {
    118         ASSERT(!m_threadId || m_threadId == currentThread());
     115        ASSERT(!m_threadId.isValid() || m_threadId == currentThread());
    119116        if (m_refCounter.derefBase()) {
    120117            threadSafeDeref();
     
    125122            // is safe to be passed to another thread at this point.
    126123            if (m_threadId && m_refCounter.refCount() == 1)
    127                 m_threadId = 0;
     124                m_threadId.invalidate();
    128125#endif
    129126        }
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