Obtient l'ic�ne d'une partie
#include <GuiStatusBar.au3>
_GUICtrlStatusBar_GetIcon ( $hWnd [, $iIndex = 0] )
$hWnd | Handle du contr�le StatusBar |
$iIndex | [optionnel] Index, de base 0, de la partie qui contient l'ic�ne � r�cup�rer. Si ce param�tre est -1, la barre d'�tat est suppos� �tre une barre d'�tat de Mode Simple. |
Succ�s: | Retourne le handle de l'ic�ne. |
�chec: | Retourne 0 |
#include <GUIConstantsEx.au3> #include <GuiStatusBar.au3> #include <WinAPIIcons.au3> #include <WindowsConstants.au3> Global $g_idMemo Example() Func Example() Local $hGUI, $ahIcons[2], $hStatus Local $aParts[4] = [75, 150, 300, 400] ; Cr�e une GUI $hGUI = GUICreate("(Example 1) StatusBar Get Icon", 400, 300) $hStatus = _GUICtrlStatusBar_Create($hGUI) ; Cr�e un contr�le memo $g_idMemo = GUICtrlCreateEdit("", 2, 2, 396, 274, $WS_VSCROLL) GUICtrlSetFont($g_idMemo, 9, 400, 0, "Courier New") GUISetState(@SW_SHOW) ; D�finit des parties _GUICtrlStatusBar_SetParts($hStatus, $aParts) _GUICtrlStatusBar_SetText($hStatus, "Part 1") _GUICtrlStatusBar_SetText($hStatus, "Part 2", 1) ; D�finit des ic�nes $ahIcons[0] = _WinAPI_LoadShell32Icon(23) $ahIcons[1] = _WinAPI_LoadShell32Icon(40) _GUICtrlStatusBar_SetIcon($hStatus, 0, $ahIcons[0]) _GUICtrlStatusBar_SetIcon($hStatus, 1, $ahIcons[1]) ; Affiche les handles des ic�nes MemoWrite("Part 1 icon handle .: 0x" & Hex(_GUICtrlStatusBar_GetIcon($hStatus, 0))) MemoWrite("IsPtr = " & IsPtr(_GUICtrlStatusBar_GetIcon($hStatus, 0)) & " IsHWnd = " & IsHWnd(_GUICtrlStatusBar_GetIcon($hStatus, 0))) MemoWrite("Part 2 icon handle .: 0x" & Hex(_GUICtrlStatusBar_GetIcon($hStatus, 1))) ; Boucle jusqu'� ce que l'utilisateur quitte. Do Until GUIGetMsg() = $GUI_EVENT_CLOSE ; Lib�re les ic�nes _WinAPI_DestroyIcon($ahIcons[0]) _WinAPI_DestroyIcon($ahIcons[1]) GUIDelete() EndFunc ;==>Example ; Ecrit un message dans le contr�le memo Func MemoWrite($sMessage = "") GUICtrlSetData($g_idMemo, $sMessage & @CRLF, 1) EndFunc ;==>MemoWrite
#include <GUIConstantsEx.au3> #include <GuiStatusBar.au3> #include <WindowsConstants.au3> Global $g_idMemo Example() Func Example() Local $hGUI, $hStatus Local $aParts[4] = [75, 150, 300, 400] ; Cr�e une GUI $hGUI = GUICreate("(Example 2) StatusBar Get Icon", 400, 300) $hStatus = _GUICtrlStatusBar_Create($hGUI) ; Cr�e un contr�le memo $g_idMemo = GUICtrlCreateEdit("", 2, 2, 396, 274, $WS_VSCROLL) GUICtrlSetFont($g_idMemo, 9, 400, 0, "Courier New") GUISetState(@SW_SHOW) ; D�finit des parties _GUICtrlStatusBar_SetParts($hStatus, $aParts) _GUICtrlStatusBar_SetText($hStatus, "Part 1") _GUICtrlStatusBar_SetText($hStatus, "Part 2", 1) ; D�finit des ic�nes _GUICtrlStatusBar_SetIcon($hStatus, 0, 23, "shell32.dll") _GUICtrlStatusBar_SetIcon($hStatus, 1, 40, "shell32.dll") ; Affiche les handles des ic�nes MemoWrite("Part 1 icon handle .: 0x" & Hex(_GUICtrlStatusBar_GetIcon($hStatus, 0))) MemoWrite("Part 2 icon handle .: 0x" & Hex(_GUICtrlStatusBar_GetIcon($hStatus, 1))) ; Boucle jusqu'� ce que l'utilisateur quitte. Do Until GUIGetMsg() = $GUI_EVENT_CLOSE GUIDelete() EndFunc ;==>Example ; Ecrit un message dans le contr�le memo Func MemoWrite($sMessage = "") GUICtrlSetData($g_idMemo, $sMessage & @CRLF, 1) EndFunc ;==>MemoWrite